Browsed by
Category: Blog Entry

Solitaire Wargaming: B-17 Leader

Solitaire Wargaming: B-17 Leader

b17 More and more I think John O’Neill is right — we’re in a golden age of boardgames. And not just the familiar sort where it takes a room full of friends to play, but solitaire wargames, such as those produced by Victory Point Games, White Dog Games, and Dan Verssen Games, or DVG. Given the dearth of nearby board gamers, it was these solitaire games that most interested me, and I’ve played and reviewed a number over the years. Eventually I began to loiter on the periphery of some boardgame sites, most regularly Board Game Geek, where I noticed that there were some great game tweaks to DVG’s U-Boat Leader game by a fellow named Dean Brown.

We struck up a friendship, and when I saw he was developing his own game for DVG, I signed on as a playtester. I wasn’t actually that curious about B-17 bombers, or airplanes in general, but it didn’t matter: the game’s turned out to be a blast. Tuesday it launched as a Kickstarter, so I sat down yesterday and talked with Dean a little about it and his history with gaming.

Read More Read More

Dark Sleeper by Jeffrey E. Barlough

Dark Sleeper by Jeffrey E. Barlough

oie_265522dm2u1J6BLooking back, I’m not exactly sure what made me buy Dark Sleeper (1998), the first volume of Jeffrey E. Barlough’s ongoing Western Lights series. Perhaps it was the Tim Powers blurb on the front cover, but I’m thinking it was more the Jeff Barson painting of woolly mammoths pulling a coach across a dark, snow swept landscape. Whatever the reason, I’m happy I did, as the book turned out to be a very strange and often funny trip through a weird and fantastical post-apocalyptic alternate reality.

In Barlough’s fictional world the Ice Age never fully ended. With much of its north covered by ice and snow, medieval England sent its ships out around the world looking for new lands. Some of the most successful colonies were planted on the west coast of what we call North America. Devoid of people, it is instead home to great megafauna such as smilodons, megatheres, teratorns, and mammoths.

With great cities such as Salthead and Foghampton (located around the same places as Seattle and San Francisco), the western colonies flourished and expanded. Then, in 1839, terror struck from the heavens: “Then it was a great disaster struck, a tragedy of near-incomprehensible proportions.” Something crashed into the Earth, and almost instantly, all life except in the western colonies, was obliterated and the Ice Age intensified. Now, one hundred and fifty years later, the “the sole place on earth where lights still shine at night is in the west.” For a fuller, more detailed explanation, just go here.

Dark Sleeper opens on a very foggy night; a deliberate homage, I suspect, to the equally mist-shrouded opening of Bleak House.

Fog, everywhere.

Fog adrift in the night air above the river, creeping in through the estuary where the river glides to the sea. Fog curling and puffing about the headlands and high places, the lofty crags and wild soaring pinnacles, fog smothering the old university town in cold gray smoke. Fog squeezing itself into the steep narrow streets and byways, the roads and cart-tracks, into the gutters and shadowy back-alleys. Fog groping at the ancient timbered walls of the houses — the wondrous, secret, familiar old houses — and at their darkened doors and windows, filling the chinks and cracks in the masonry and coaxing the tightly fastened surfaces to open, open.

Not your common ordinary fog but a genuine Salthead fog, drippy and louring…

Read More Read More

Hear John Goodman Give a Speech Straight Out of Lovecraft in Kong: Skull Island

Hear John Goodman Give a Speech Straight Out of Lovecraft in Kong: Skull Island

Among the many fascinating trailers shown for the first time at Comic-Con this weekend (including those for Justice League and Wonder Woman, which we showcased here, and the first official trailer for Dr. Strange) was a special Comic-Con trailer for Kong: Skull Island. Produced by the Legendary team behind the latest film version of Godzilla (see Ryan Harvey’s rave review here), the film is also a set-up for the upcoming Godzilla Vs. Kong megapicture.

All very cool. But this most interesting part of the trailer for me (next to the peek at actress Brie Larson, who’s just been cast as Captain Marvel) was John Goodman’s brief speech, which is straight out of H.P. Lovecraft.

This planet doesn’t belong to us… ancient species owned this Earth long before mankind. I’ve spent 30 years trying to prove the truth. Monsters exist.

You tell ’em, Goodman! The world needs to know this stuff. Also, you should let everyone in on the giant insects of Monster Island.

Kong: Skull Island is directed by Jordan Vogt-Roberts and stars Tom Hiddleston, Brie Larson, Samuel L. Jackson, Jason Mitchell, Corey Hawkins, Toby Kebbell, Tom Wilkinson, Terry Notary, John Goodman, and John C. Reilly. It is scheduled for release on March 10, 2017.

Was Homer a Historian After All? A Look at The Trojan War: A New History

Was Homer a Historian After All? A Look at The Trojan War: A New History

The Trojan War A New HistoryImagine if the Trojan War happened pretty much as Homer described it? How would modern archaeology, scholarship, and our understanding of war help us understand the events of the Illiad?

Yes, on the face of it, Barry Strauss’s The Trojan War – A New History is an odd book. It’s a bit like John Morriss’s Age of Arthur, which took Nennius and Geoffrey of Monmouth more or less at their word, much to the derision of other Dark Age historians.

However, this isn’t a Dark Osprey flight of fantasy; Strauss is well aware that he’s doing a “just suppose” kind of history and he does make a good argument as to why we should at least consider Homer as more journalist than fabulist.

For a start, Homer was (probably) based on the coast of Asia Minor (modern-day Turkey was the home to many Greek colonies), and may have had access to local historical sources, including traditions reflecting the Trojan point of view.

The interventions of the gods mirror the rhetoric of numerous Middle Eastern inscriptions in which kings and Pharaohs do mighty deeds while the gods hold their hands in person. The Trojans and their allies also feel authentic to “Asia,” and the rhetoric and political landscape matches what we now know of the milieu.

Read More Read More

Three Ways to Write a Cast of Supporting Characters Without Confusing the Reader

Three Ways to Write a Cast of Supporting Characters Without Confusing the Reader

vikings
But what were their names?

Remember the 1950s The Vikings? Tony Curtis versus Kirk Douglas. But what were their characters called?

How about Gladiator? Russel Crowe as Maximus. Can you remember the names of the other characters?

Pirates of the Caribbean? Johnny Depp as Captain Jack Sparrow. I bet you can name the other actors. What about their character names?

The nice thing about movies is that they have actors. Even if we don’t know their names, we do remember and then recognise them. So when Maximus’ right-hand man betrays him, we know who he is even if we can’t recall his name and didn’t realise how significant he was when we first saw him.

It’s harder with prose. Much, much, harder. As soon as you have more than a handful of characters, you’re faced with two problems: seeding and identifying.

Read More Read More

The Public Life of Sherlock Holmes: Mycroft’s Job

The Public Life of Sherlock Holmes: Mycroft’s Job

Mycroft_SP1One of the things I enjoy about being a Sherlockian (no, I don’t mean a fan of the BBC television show) is the way ‘one thing leads into another’ and you can explore all kinds of avenues and lanes, wandering here and there, encountering interesting stuff. That was a long sentence!

I was fortunate enough to be included in the upcoming MX Book of New Sherlock Holmes Stories – Part V. In the early part of my story, The Case of the Ruby Necklace (yes, I know, captivating title), I had cause to include a passage from A Study in Scarlet:

“Well, I have a trade of my own. I suppose I am the only one in the world. I’m a consulting detective, if you can understand what that is. Here in London we have lots of Government detectives and lots of private ones. When these fellows are at fault, they come to me, and I manage to put them on the right scent. They lay all the evidence before me, and I am generally able, by the help of my knowledge of the history of crime, to set them straight. There is a strong family resemblance about misdeeds, and if you can have all the details of a thousand at your finger ends, it is odd if you can’t unravel the thousand and first.”

“And these other people?” I asked, regarding the many strangers that visited our rooms for private sessions with Holmes. I had wondered if he were not some kind of fortuneteller and too embarrassed to tell me so.

“They are mostly sent on by private enquiry agencies. They are all people who are in trouble about something, and want a little enlightening. I listen to their story, they listen to my comments, and then I pocket my fee.”

“But do you mean to say,” I said, “that without leaving your room you can unravel some knot which other men can make nothing of, although they have seen every detail for themselves?”

“Quite so. I have a kind of intuition that way. Now and again a case turns up which is a little more complex. Then I have to bustle about and see things with my own eyes. You see I have a lot of special knowledge, which I apply to the problem, and which facilitates matters wonderfully. Observation with me is second nature.”

 

Read More Read More

Lara Destiny and the Question of Identity

Lara Destiny and the Question of Identity

61kUt9hg1UL._UX250_Dick Enos has proven himself one of the most prolific New Pulp writers since he emerged five years ago.

What sets Dick apart from many of his contemporaries is his unwavering vision to create original pulp characters. Until recently, I was only familiar with Rick Steele, the adventurous 1950s test pilot who has appeared in seven novels thus far. Rick is cut very much from the mold of the classic newspaper strip, Steve Canyon and OTR and Golden Age of Television favorite, Sky King.

I was vaguely aware that Dick had launched a second series featuring an original character, a female private eye called Lara Destiny. I immediately thought of Max Allan Collins’ Ms. Tree and Sara Paretsky’s V. I. Warshawski. Female private eyes were a rarity in hardboiled circles thirty years ago, but what could Enos offer in the way of a new twist? The fact that Lara Destiny was born Lawrence Destiny is a good starting point.

Read More Read More

Thinking about the Evolution of Marvel Comics’ Star-Lord

Thinking about the Evolution of Marvel Comics’ Star-Lord

Marvel_Preview_Vol_1_4
Marvel’s conception of Star-Lord for the 1970s and 80s.

I’ve been doing a bit of thinking lately about puzzling characters in comics and how they change over time. In the last couple of weeks, I decided to reread they comics I’ve got around with the Marvel Universe’ Peter Quill, also known as the Star-Lord.

Now, for those who’ve been living in a hole for the last decade, or for those who only know Peter Quill from the Guardians of the Galaxy movie, Peter Quill made his first appearance in 1976 in Marvel Preview #4 (a black and white magazine), under the creators Steve Englehart and Steve Gan, who envisioned him as an unpleasant, introverted jerk who would go on to grow into a cosmic hero.

I love that arc, and wonder how much it was kicking around then. Around the same time, Jim Starlin wanted to do something similar with Captain Marvel, but Marvel didn’t give him the character, so he did it with Adam Warlock (see my thoughts on that in my series on Adam Warlock I, II, III).

Star-Lord didn’t reappear until Marvel Preview #11, this time under Chris Claremont, John Byrne and Terry Austin (the team that would later moved over to Uncanny X-Men from #108 to #143, famously creating the Hellfire Club, the Phoenix Saga, and the Days of Future Past).

Under Claremont, he wasn’t the introverted jerk, but a straight-faced loner, traveling the space-ways. I haven’t read the Heinlein juveniles, but it sounds like Claremont was aiming for that kind of bland square-jawed adventurer, and that persona stuck in Star-Lord’s appearances through the 70s and 80s.

Read More Read More

When It’s Time to Railroad . . .

When It’s Time to Railroad . . .

DraculaI don’t think there’s anyone in the Fantasy and SF community that isn’t familiar with this concept (I first came across it in a Heinlein novel) but just in case: There’s a point at which all the necessary components to allow for an invention to flourish are in existence, and at that point – and not before – the invention takes off.

In other words, when it’s time to railroad, everybody railroads. It explains in part why so many inventors seem to file patents within weeks or months of each other, and why so many different people are credited with being the first one to invent something.

Look at it this way, Leonardo da Vinci is credited with the invention of numerous devices he didn’t actually build and/or wasn’t able to build, because the supporting industry, or the supporting technologies weren’t yet in existence.

I want to suggest that this happens in the arts as well. Consider the vampire, as an example. For all intents and literary purposes, the vampire was invented by Bram Stoker. A few other writers showed an interest, but not much was done with the idea until the latter half of the 20th century, when it became time to vampire.

Read More Read More

To Ride a Rathorn by P. C. Hodgell

To Ride a Rathorn by P. C. Hodgell

oie_11225225XvvToolIt’s taken me two years, but I’ve finally returned to P. C. Hodgell’s Kencyrath Cycle, with the fourth book, To Ride a Rathorn. A rathorn is a deadly, carnivorous, horned, horse-like animal covered in heavy plates of ivory. For the Kencyrath, to ride a rathorn is to try to do something insane, and our heroine Jame is about to do just that. She has accepted her destiny as a crucial element of the final showdown with Perimal Darkling, a world-devouring force of chaos and evil. At the same time, several forces are arrayed against her: the enemies of her family, the weight of millennia of traditions, and terrible agents of utter darkness. Instead of just crawling away and hiding, Jame has decided to take on all comers, and figuratively — and perhaps literally — ride a rathorn.

Four books in, to say the series is complicated is like saying the sun is hot or the oceans wet. Hodgell has created one of the densest and tremendously detailed fantasy settings, and to even look at this book without having read its predecessors just might make a reader’s brain explode. But as I often ask: have you taken my advice and read the other books yet? Because you should have by now. To get a better understanding of what’s gone on before, you can read my reviews of the first three — God Stalk, Dark of the Moon, and Seeker’s Mask — right here at Black Gate. If you don’t have time, though, here’s a relatively brief synopsis:

Thirty thousand years ago, Perimal Darkling began to devour the series of parallel universes called the Chain of Creation. To fight against it, the Three-Faced God forged three separate races into one; feline-like Arrin-Ken to serve as judges, the heavily muscled Kendar to serve as soldiers and craftsmen, and the fine-featured humanoid Highborn to rule them. For 27,000 years, the Kencyrath fought a losing battle, one universe after another falling to the darkness. Three thousand years ago, the High Lord Gerridon, fearful of death, betrayed his people to Perimal Darkling in exchange for immortality. Fleeing yet again, the Kencyrath landed on the world of Rathilien. Since then, they haven’t heard from their god, and Perimal Darkling has seemed satisfied to lurk at the edges of their new home. Monotheists trapped on an alien world with many gods, the Kencyrath have had to struggle to find their own place and survive on Rathilien.

Read More Read More