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C.S.E. Cooney promoted to Black Gate Website Editor

C.S.E. Cooney promoted to Black Gate Website Editor

claire-254Effective January 1st,  blogger and contributor C.S.E. Cooney has been promoted to Black Gate website editor.

C.S.E. (Claire) Cooney is one of the most talented new writers we’ve had the pleasure to be associated with. Her fiction and poetry have appeared in Clockwork Phoenix 3, Book of Dead Things, Subterranean magazine, Goblin Fruit, Ideomancer, Doorways, Strange Horizons, Mythic Delirium, and Apex, among many others, and her novella The Big Bah-Ha was recently published by Drollerie Press.

She has sold several long connected pieces to Black Gate, the first of which, “Godmother Lizard,” will appear in BG 16. Her short story “Braiding the Ghosts” was selected for inclusion in Rich Horton’s upcoming The Year’s Best Science Fiction & Fantasy 2011 Edition.

Claire’s first contribution to the BG blog was her review of Last of the Dragons in January, 2010. Since then her posts have been among the most popular features we’ve offered, including her 3-part examination of Fantasy in Metal, her detailed looks at Goblin Fruit and Ideomancer, and her lengthy interviews with S.J. Tucker, Gene Wolfe and Ysabeau Wilce.

For the last several months Claire has been coaxing and recruiting terrific new writers to the BG blog, including Mike Allen, Amal El-Mohtar, Magill Foote, Erik Amundsen, and others, and in October she assembled a crack team to create the first Epic Black Gate Trailer of AWESOMENESS! In between, she’s been editing behind the scenes, quietly helping other contributors get their articles posted, and generally cleaning up the place.

Claire’s enthusiasm and commitment have been infectious, and she’s brought a whole new level of energy to the Black Gate blog. We are pleased and extremely proud to have her as our new Website Editor.

For a complete list of the folks responsible for Black Gate, visit our Staff Page.

Solitaire Gaming

Solitaire Gaming

island-of-lost-spells
Another great adventure from Dark City Games.

I blame the whole thing on John O’Neill.

A few years back I asked him about the solo Dark City Games adventures that Andrew Zimmerman Jones and Todd McCaulty had reviewed so favorably for Black Gate. John happens to have a larger game collection than most game stores, so I’d come to the right person.

Solo games were great fun, John told me. “Here’s an extra copy of an old game you’ve never heard of that’s really cool. Go play it.”

That was Barbarian Prince. And yeah, it was pretty nifty (you can try it out yourself with a free download here, along with its sister solitaire product, Star Smuggler).

I started playing and enjoying the products created by Dark City Games, which the rest of the staff and I have continued to review for the magazine.

barbarian-prince3But what are these solitaire games like?

The most obvious analogy is to say that solitaire games are a little like computer adventure games played with paper, with dice and cards taking the place of a computer game’s invisible randomization of results.

My first thought was something along the lines of “how quaint,” but it turns out that while the play experiences are similar, the flavors are slightly different, even if playing them stimulates similar centers of the brain.

It’s like switching off orange pop to try some root beer, or vice versa. You may not drink one or the other exclusively, but they both sure are sweet on a hot day.

zulus-on-the-ramparts
"You mean your only plan is to stand behind a few feet of mealie bags and wait for the attack?"

While playing a solitaire game you may not see any computer graphics, but your imagination will paint some images for you.

And there’s the tactile pleasure of manipulating the counters and looking over the game board and flipping through the booklet and rolling the dice.

Solitaire in no way means that you will get the same game play each time, and to my surprise I’ve discovered that a well designed solo board game has better replay value than many computer games.

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“Jirel, Ma Joie!” (In Which I Encounter My First C.L. Moore)

“Jirel, Ma Joie!” (In Which I Encounter My First C.L. Moore)

jirel21Due to an unfortunate (or perhaps I should say, “fortuitous”) comment I let slip in an email, Howard Andrew Jones discovered I had no idea who C.L. Moore was.

My comment was something to the effect of, “C.L. Moore? What did he write?”

I met Howard in person once, about a billion years ago at World Fantasy in Saratoga Springs. I retain no clear picture of him in my head, except from images I’ve gleaned off of his Facebook profile page, but from his quick reply, I could so clearly see the bare patches on his skull where he had just torn out huge clumps of hair in rage and frustration.

But he was quite polite about it all.

In his email, he linked me right to Ryan Harvey’s thorough and passionate overview of Herself, Catherine Lucille Moore, Mighty Sorceress of the Pen, Queen Mother of the First Female Sword-Swinging Spit-Fire Protagonist in Fantasy and Science Fiction. This article I happily read, promising myself I would devour some C.L. Moore books the first chance I got!

And then I promptly forgot all about it.

But Howard Andrew Jones and John O’Neill, undaunted by my insouciance, both earnestly strove to further my education in this, our beloved genre. By hook, crook and conspiracy, they contrived to smuggle me a copy (through dangers untold and hardships unnumbered) of C.L. Moore’s Jirel of Joiry for my birthday.

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Portals: A Writer Blogs About Process

Portals: A Writer Blogs About Process

Dangerous Doorways
Dangerous Doorways

According to the powers that be, Black Gate will be publishing a trilogy of mine starting in the fall of this year (2011). Please note that I do not say “fantasy” stories, or “high fantasy” or “heroic fantasy” or “sword and sorcery,” although all apply, and accurately enough.

Indeed, precisely because those identifiers fit, my three stories, “The Trade,” “The Find,” and “The Keystone,” would find a poor welcome in almost any current venue except for Black Gate.

Why, then, do I chafe at these terms, and why do they cause me such angst as I dash toward the finish line of the novel, The Portal, that succeeds the stories?

If I must answer at all, let it be to say that I am, like Arlecchino in traditional commedia, the servant of two masters, and that these two masters are at war, they truly are. If I had to reduce them to their simplest, most essential forms, I would call the first Story and the second Style. The first is simple, direct, goal-oriented; the second is impulsive and flighty, the filigree on story’s solid cake. Both have value. Both, indeed, are essential for creating solid, timeless fiction.

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Rich Horton on Black Gate in 2010

Rich Horton on Black Gate in 2010

blackgate-issue-14-cover-150Over at The Elephant Forgets, Rich Horton continues with his review of every science fiction and fantasy short story published in Engish in 2010 (I know — wow.) On December 30th, he reached Black Gate:

Once again, Black Gate managed only a single issue in 2010, though also once again one more is nearly ready and presumably will appear early in 2011. It remains a beautiful thick magazine — and 2010’s issue was particularly thick! — with a strong and successful focus on adventure fantasy, and with a welcome (to me) tropism towards longer stories. The magazine also has a tropism towards series stories, but this issue mostly avoided sequels. This year the one issue includes 19 new stories: 1 novella, 8 novelettes, and 10 shorts (1 short-short), for a total of almost 160,000 words.

I will mention again that I am on the masthead of Black Gate as a Contributing Editor, which means that I contribute a regular column and regular reviews, and also, I suppose, that I meet with Publisher/Editor John O’Neill occasionally and amidst eating and drinking and selling books we chat about the future of the SF industry and so on.

My favorite story this year was Matthew David Surridge’s “The Word of Azrael”, which will appear in my Best of the Year book. It’s a first rate story that manages to both satirize numerous fantasy cliches and to celebrate them. Other strong stories include the novella, Robert J. Howe’s “The Natural History of Calamity”, which is basically Urban Fantasy, but with quite a clever central idea, a private detective with a difference: she detects what’s wrong with someone’s “karmic flow”, and restores the balance. Also strong was “Devil on the Wind”, by Michael Jasper and Jay Lake, concerning a group of magicians whose power arises from their own suicides (and revivals). Add strong work by James Enge, Pete Butler, Alex Kries, and Sylvia Volk — another very enjoyable issue of an always fun magazine.

5 of 19 stories (26%) are by women, a bit less than usual. Though they have published SF stories in the past, despite the Adventure Fantasy label, this year I don’t think any qualified.

Rich selected Matthew David Surridge’s “The Word of Azrael” for his Year’s Best Science Fiction & Fantasy 2011 Edition. His assessment of Black Gate in 2009 is here.

John Klima on Swords and Sorcery

John Klima on Swords and Sorcery

torOver at Tor.com, John Klima, editor of the ubercool magazine Electric Velocipede, reflects on a year filled with Swords and Sorcery — including Black Gate magazine:

Everywhere I looked I saw sword-and-sorcery, sort of a mini renaissance of the genre. Now, maybe this was a weird confluence of circumstance on my part. I did meet three people this year who I feel are players in this renaissance.

First, I met John O’Neill, editor of the fantastic Black Gate magazine, who published a gigantic, 384-page issue this year. Black Gate has been one of the few consistent places over the past several years to find good, quality fantasy short fiction. And even rarer, a place to find straightforward sword-and-sorcery action.

Aw, shucks.  Thanks for the kind words, John.  It was a pleasure to meet you at Odyssey Con 2010 as well (it was the best Indian food I had all year, too).

The man who introduced us, Jason M. Waltz of Rogue Blades Entertainment, also makes the honor roll of S&S renaissance men.  The third is Scott H. Andrews, editor of Beneath Ceaseless Skies, which John calls “probably my favorite new magazine.”

You can read the complete article here.

John Joseph Adams Interviews Jonathan L. Howard

John Joseph Adams Interviews Jonathan L. Howard

cabalJonathan L. Howard, author of the Johannes Cabal novels (Johannes Cabal the Necromancer and Johannes Cabal the Detective), had the lead story in Black Gate 13, the popular tale “The Beautiful Corridor.” It followed the exploits of the master thief Kyth, as she took on a commission from the jovial lich Maten Shal to explore an impossibly deadly tomb (read an excerpt here.)

Now Jonathan’s story “The Ereshkigal Working,” also featuring Johannes Cabal the Necromancer, appears in the new anthology The Way of the Wizard. Editor John Joseph Adams has interviewed Jonathan  in conjunction with the book launch:

A necromancer’s lot is not a happy one… Horrible things befall him on a regular basis, although this story is the first time his experimental subjects have reanimated before he’s done anything necromantic to them at all. The story came from wondering how Cabal would handle a full-on zombie outbreak.

Adams: Most authors say all their stories are personal. If that’s true for you, in what way was this story personal to you?

That’s a very true statement. I myself halted a zombie apocalypse a couple of years ago, and I remember thinking at the time, “This would make a good story.”

The Way of the Wizard looks like a terrific book, with both classic tales of wizards from some of the best names in fantasy, and new fiction from a lot of hot new talent. The book’s website features seven “Free Reads” from Adam-Troy Castro, Jeremiah Tolbert, David Barr Kirtley, and John R. Fultz’s “The Thirteen Texts of Arthyria.” We reported on John Joseph Adams’ interview with John Fultz last month.

Jonathan’s next story featuring Kyth, “The Shuttered Temple,” in which Kyth attempts to solve the mystery of a sealed and very deadly temple, appears in the upcoming Black Gate 15.

The complete interview with Jonathan L. Howard is here.

C.S.E. Cooney’s The Big Bah-Ha Now Available

C.S.E. Cooney’s The Big Bah-Ha Now Available

bah-haBlack Gate‘s C.S.E. Cooney’s dark fantasy novella The Big Bah-Ha is finally available from Drollerie Press in a variety of electronic formats.

The Big Ba-Ha is a post-apocalyptic fairy tale, following a band of near-feral children who brave a plague-ridden landscape on a desperate quest to rescue one of their own:

Beatrice, who only moments before was the eldest member and leader of the Barka gang, wakes up dead. She was almost, probably, 12. Either the slap rash got her, as it gets everyone over the age of 12, or the Flabberghast got tired of waiting for her to drop dead and took her skin for a door and her bones for his stew. Who can say? What she can say is that she didn’t get to wake up in heaven. Instead, she’s in the Big Bah-Ha, a place that’s supposed to be a comfort to children after they pass on. Only something’s very, very wrong here and, despite all her bravery and cunning, she’s not quite sure how to fix it or if she’ll survive the afterlife long enough to try.

Gene Wolfe said:

It is deep and wise and fabulous, and will leave you shuddering and strangely at peace. You could found a religion on it — or it may found a religion without you. Or found some new thing that humankind has not yet seen. Only God knows what would happen after the founding. As someone (you’ll find out who) says deep in the story, ‘We’re all clowns now.’”

The Big Ba-Ha is available for just $4.25. You can also read an excerpt or pre-order the print (both trade paperback and signed and lettered hardcover) versions here.

Check it out!  You’ll thank us later.

A Review of The Wolf Age by James Enge

A Review of The Wolf Age by James Enge

thewolfageThe Wolf Age, by James Enge
Pyr (465 pages, $17.00, Nov 2010)

Yes, here I am again, to talk about James Enge. Specifically, The Wolf Age.

You know, I wrote about Blood of Ambrose, and I wrote about This Crooked Way, but this time I’m really stymied. I’m sitting here on my bed, laptop on my knees, feeling unworthy of the task ahead, and I have to ask myself:

“Now, Self, are we prepared to write about the third Morlock Ambrosius novel in a calm, clear, concise manner? Are we willing to dispense with our usual capital letters and exclamation points (I used plenty of those in my personal blog about this book, oh, believe me), and give a proper synopsis, and cite examples of AWESOMENESS and, and, not disintegrate into helpless wails of, But Lev Grossman already said it better than I could! It’s right there in the BLURB!

And then I said:

“Well, Me, it’s tricky work all right. But someone’s got to do it! …Someone other than Lev Grossman.”

(I didn’t know who Lev Grossman was when I read The Wolf Age, but I envied his blurb, and then randomly picked up and read most of The Magicians before I realized that this Lev Grossman and that Lev Grossman were the same Lev Grossman!!! The Magicians is chilly-cool: like a cocktail of vodka on diamonds, lit with foxfire. So, whatever, I guess it’s okay that a bestselling author of a really good novel said what I meant to say about James Enge before I had a chance to say it. This being:

“James Enge’s books are like a strange alloy of Raymond Chandler, Fritz Lieber, Larry Niven and some precious metal that is all Enge’s own. They’re thrilling, funny, and mysteriously moving. I see 10 things on every page I wish I’d written. I could read him forever and never get bored.”

Speaking of cocktails, Morlock gets really, really drunk in The Wolf Age. For a very long time. But I’m getting ahead of myself here. Oops. Should I have said “Spoiler Warning”? Well, I’ll try not to give too many of them.

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Black Gate 14: Game Reviews

Black Gate 14: Game Reviews

cryptofeverflameWe’re finally nearing the end of the Black Gate 14 online tour, just as issue 15 nears completion. Whew! Timing is everything.

Today we’re looking at the Gaming column, edited by Howard Andrew Jones. Like Reviews Editor Bill Ward, Howard pulled out all the stops to make sure it was the best we’d ever had for our blockbuster 14th issue.  The result was 20 pages of in-depth reviews of the most exciting gaming products of the year, including:

Alien Module 1: Aslan, Gareth Hanrahan (Mongoose Publishing)
Traveller: Tripwire, Simon Beal (Mongoose Publishing)
Traveller: FASA and Gamelords, CD ROM (Far Future Enterprises)
HeroScape Expansion Pack 1-4: Blackmoon’s Siege (Wizards of the Coast)
Legends of Steel: Savage Worlds, Jeff Mejia (Evil DM Games)
Level UP Issue 1, Magazine (Goodman Games)
Far Avalon, Martin Dougherty (Avenger/Comstar Games)
Shard RPG Basic Compendium, Aaron de Orive and Scott Jones (Shard Studios)
Hero’s Handbook: Tieflings, Edited by Ken Hart (Goodman Games)
Hero’s Handbook: Dragonborn, Edited by Aijalyn Kohler (Goodman Games)
Forgotten Heroes: Fang, Fist, and Song, Edited by Aeryn Blackdirge Rudel (Goodman Games)
Forgotten Heroes: Scythe and Shroud, Edited by Aeryn Blackdirge Rudel (Goodman Games)
Pathfinder Roleplaying Game: Core Rulebook, Jason Bulmahn (Paizo Publishing)
Pathfinder Module: Crypt of the Everflame, Jason Bulmahn (Paizo Publishing)

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