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THE ART OF RICHARD ANDERSON: Princes, Kings, and Sorcerers

THE ART OF RICHARD ANDERSON: Princes, Kings, and Sorcerers

Rich Anderson's fantastic cover for SEVEN PRINCES. The book hits stores on January 3rd.
Rich Anderson's cover for SEVEN PRINCES. The book hits stores on January 3rd.

Rich Anderson grew up in Montana, moved to Seattle in 2000, and went on to revolutionize the field of fantasy art by incorporating classic concepts with digital virtuosity. He’s been an illustrator for Wizards of the Coast, Guild Wars, Tor, Random House, and this year Orbit Books tapped him to do the cover for SEVEN PRINCES.

Praise for the book’s striking cover has been both loud and frequent. Rich’s “golden sunset” silhouette approach provides an iconic image that is perfect for the novel. I’ve also seen his advance sketch for the cover to SEVEN KINGS–it’s going to be another masterful vision. He will also be doing the cover for SEVEN SORCERERS, the Third Book of the Shaper.

Rich’s art is turning heads everywhere, so I thought I’d probe the mind of the Artist Himself in a brief yet enlightening interview. More of his work can be found at his web site and blog: http://www.flaptrapsart.com/

JRF: Who are your biggest artistic influences?

RA: I would have to say John Singer Sergent. Love the way you can almost see his decision-making in his paintings. Frank Frazetta is another one of course, so much style and knowledge. There really is so many.  I find so many people around me inspiring me probably the most [and] I’ve been very lucky to work with some amazingly talented people.

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Rich Anderson piece from Guild Wars 2 - http://www.guildwars2.com

JRF: What is your typical day like? How often do you create pieces of art?

RA: I recently worked at The Moving Picture Company in London, doing concept work for visual effects and film work. In the beginning of January I’ll be starting at Framestore, working on pre-production concepts for film. Concept work is a lot different than my illustration work. It’s a lot more functional. My illustration work, like your cover, is where I get to play a lot more and just get into the “art mode” if you know what I mean. I love it.

JRF: Your art is such a terrific blend of classic fantasy imagery and modern digital style. How in the world do you achieve this unique and eye-popping blend of techniques? (Do you do part of the work by hand, or is every step done on the computer?)

RA: Ha! Thanks. Yeah, everything is drawn right in Photoshop. I love playing with textures and blending things and trying to get stuff closer to what I love seeing in traditional pieces.

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Howard Andrew Jones on The Roots of Arabian Fantasy

Howard Andrew Jones on The Roots of Arabian Fantasy

The Adventures of Amir Hamza, translated by Musharraf Ali Farooqi
The Adventures of Amir Hamza, translated by Musharraf Ali Farooqi

Black Gate Managing Editor Howard Andrew Jones, author of The Desert of Souls, knows a thing our two about Arabian fantasy — and excellent storytelling.

He was recently invited to be a guest blogger by our friends at SF Signal. The result is a fascinating post on the origins of Arabian Fantasy, the influence of Indian folklore, puzzle box stories, Aesop’s Fables, Persian myth, and more more.

Anyone looking for pointers on excellent non-Western fantasy will find the entire article richly rewarding, including this fascinating tidbit:

The fantastic tales of Arabia might, sort of, begin with the 1001 Nights, but they certainly don’t end there. Less well known in the west is The Adventures of Amir Hamza. This immense work was written by Ghalib Lakhnavi in 1871 — though that’s not when it was created. Lakhnavi was just setting to paper the result of some thousand years of oral stories concerning the fictitious exploits of the Uncle of the prophet Mohammad — though that should in no way diminish what was a mammoth undertaking. Like the 1001 Nights, The Adventures of Amir Hamza brim with fantastic monsters, magic, and mayhem and romance. Within them, though, is a more obvious strain of Indian influence. It is currently available in one volume from Modern Library, painstakingly and lovingly translated/assembled by Musharraf Ali Farooqi.

The complete post is here.

Free Knights of the Dinner Table Online Strips

Free Knights of the Dinner Table Online Strips

kodt-webcomicThe talented Jolly Blackburn, creator of the comic Knights of the Dinner Table, has posted an epic KoDT comic strip online for your enjoyment.

Knights of the Dinner Table is the finest gaming comic ever made. It follows the misadventures of a group of misfits from Muncie, Indiana, whose love of gaming routinely trumps normal social conventions, and occasionally even their sense of self preservation.

This latest online strip, “Not Up To Speed,” finds the gang involved in an impossibly ambitious  live-action recreation of the D-Day landing in a vast convention hall at Gary Con.

Long time readers will recognize the characters Eddie and Sara, who appear in the KODT Java Joint strip in the pages of Black Gate magazine.

The latest issue of the Knights of the Dinner Table print magazine is #180 (October 2011), making it one of the longest-running independent comics in history.

Knights of the Dinner Table magazine is 64 pages of comics, reviews and gaming fun for just $5.99. It’s available at better comic and game shops around the country, or online at KenzerCo, and it gets my highest recommendation.

SIR JULIAN THE APOSTATE: Doomed Knight, Tragic Hero

SIR JULIAN THE APOSTATE: Doomed Knight, Tragic Hero

legends-cvr2Swords Against Darkness.
Heroic Fantasy.
The Year’s Best Horror Stories.
Distant Worlds.
Alien Worlds.
Void.

What sword-slinging hero appeared in all of these anthologies and magazines (and more) before his adventures were collected into a single impressive volume? The answer is Sir Julian the Apostate, a knight fallen from grace, and as doomed a hero as you’ll find in the history of sword-and-sorcery fiction. For swashbuckling fantasy as dark and seductive as a vampiric lamia, look no further than the saga of Sir Julian, as chronicled in Darrell Schweitzer’s WE ARE ALL LEGENDS.

The twelve stories comprising the book were first published between 1976 to 1981, definitely a “golden age” for sword-and-sorcery novels, magazines, and comics. Yet unlike much of what was published during the S&S “boom” of the era, Schweitzer’s tales of Sir Julian and his weird fate are all timeless gems.

“It was in an old land that the battle had taken place; a country of empty halls and deserted castles where ruined walls stood protecting nothing from nothing, and roadways faded into the earth and led nowhere. For three days in this place the swords of the two armies sang their terrible song on shields and armor, and when the fighting was done and all was still, a deep fog covered the sodden ground.”
–WE ARE ALL LEGENDS

This cycle of related stories includes witches, demons, vampires, zombies, ghosts, and far stranger things. It blurs and then erases the line between fantasy and horror. The book’s main character enables Schweitzer to twist the whole “knight on a quest” idea into a deep strangeness all its own.

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World Fantasy Convention in a Really Large Nutshell, Part 2

World Fantasy Convention in a Really Large Nutshell, Part 2

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SHARON SHINN!

(…Being a continuation of Part One…)

It began, as all good days should, with breakfast.

A breakfast with FRIKKIN SHARON SHINN, y’all!

This is how it went down. John O’Neill emails me a few weeks ago. It goes something like this:

Hey Claire!!

Want to have lunch with me and Sharon Shinn?  Come on, I’ll introduce you! – John

And I go something like this:

OH MAH GAWD SHARON SHINN!

I am not going to go on about my thing for Sharon Shinn’s books. It’s just one of those things. That you have. When you think, “Ah! Look! A little novella by Sharon Shinn in this collection! How nice!” And two weeks later you emerge from rereading ALL of her books, with little black suns bursting behind your eyes and a nervous twitch, and you assure people, “No, really. I’m all right.” Anyway, for an in-depth encounter with my Sharon Shinn thing, read my review of her book, Troubled Waters.

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World Fantasy Convention In A Really Large Nutshell, Part I

World Fantasy Convention In A Really Large Nutshell, Part I

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C.S.E. Cooney and Delia Sherman (all con-related photos in this post courtesy of Patty Templeton)

It was a long and arduous journey from New York City to San Diego last Thursday. Oh, the delays! Oh, the taxiing! Oh, the stand-bys!

However, two things made the journey incredibly pleasant. One was my traveling companions, Ellen Kushner and Delia Sherman, who both travel so often that they have it down to an art form.

When I told her I liked to arrive at the airport two hours early, Ellen replied:

“I’m more like Peter Sellars, who said he likes airplanes to be like taxicabs:  He gets to the airport, gets on one, and it leaves.”

Daunting! But, see, it worked!

bg-freedom-mazeThe second thing was the book I read on the airplane. It was Delia’s book, actually released during the convention. It’s a Young Adult time-travel fantasy called The Freedom Maze. I sank into its story as doth the unwary sheep in the treacherous highland bog, and emerged from the last page as we were landing in Texas. Where, due to earlier delays in New York, we’d missed our connection flight.

But have no fear, gentle readers! Even though I was certain I’d never make it to World Fantasy in time for my VERY FIRST EVER WORLD FANTASY READING, the Gods of the Air (and my two traveling companions, AKA fairy godmothers) were with me. Lo was I shunted onto the next flight, the Last of the Stand-By passengers, while Ellen and Delia waved goodbye and sent me texts saying:

“We are eating BBQ and feeling no pain.”

They were booked on the next flight out. I was on my way. I fell promptly asleep.

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Swords from the East, Swords from the Sea by Harold Lamb, a Review

Swords from the East, Swords from the Sea by Harold Lamb, a Review

swords-from-the-eastSwords from the Sea
Harold Lamb
Howard Andrew Jones, ed.
Bison Books (552 pp, $24.95, 2010)

Swords from the East
Harold Lamb
Howard Andrew Jones, ed.
Bison Books (476 pp, $24.95, 2010)

It must have been something, the pre-television age when pulp magazines were a widely consumed form of entertainment. I can only imagine the anticipation of opening up one’s mailbox, finding inside the latest copy of Adventure magazine, and settling in to an evening of rousing tales by the likes of Talbot Mundy, H. Rider Haggard, and Harold Lamb. It was a time of pulse-pounding action and tales of distant historic epochs on the printed page.

Those days are now gone, and for many years the contents of those now-yellowed pulps were largely inaccessible, save through the efforts of patient and often deep-pocketed enthusiasts. But fortunately some of these works are now being collected in anthologies. Editor Howard Andrew Jones has done the Herculean task of assembling Lamb’s stories in the eight volume “Harold Lamb Library” series by Bison Books. These include Swords from the Desert and Swords from the West, and recently concluded with Swords from the Sea and Swords from the East.

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Read Jeffrey Ford’s complete “Exo-Skeleton Town” from Black Gate 1

Read Jeffrey Ford’s complete “Exo-Skeleton Town” from Black Gate 1

blackgate1Jeffrey Ford’s short story “Exo-Skeleton Town” grabbed a lot of critical attention when it appeared in our first issue in Spring, 2001. Antony Mann, in issue 2 of The Fix: The Review of Short Fiction said:

‘Exo-Skeleton Town’ by Jeffrey Ford… is crazy stuff, man, witty and entertaining.

And Mark R. Kelly, in the September 2001 issues of Locus, said:

Jeffrey Ford’s “Exo-Skeleton Town” is a ribald, scatological tale set on a dark planet populated by alien bugs whose medium of exchange is their own excrement in the form of dung balls. Humans have arrived in force, having learned 1) of the bugs passionate interest in old back & white movies; and 2) of the dung balls’ fantastic aphrodisiac powers. But wait, there’s more… lots of wacky fun. There are some thematic ironies that knit together the story’s various parts… it’s definitely alive.

Recommended Story of the Month: Jeffrey Ford, “Exo-Skeleton Town.”

Now editor Marty Halpern has selected the story for his upcoming anthology Alien Contact, saying:

If you’re not already a fan of the old, classic Hollywood movies — and the actors and actresses that made these films such classics — then you certainly will be after you’ve read “Exo-Skeleton Town.” This is probably the quirkiest story in the anthology. And it remains one of the more unique story concepts I’ve ever read. In fact, even though I’m the editor, I’m almost tempted to ask Jeff: “Where the hell did this idea come from?”…

So, for your reading pleasure, here is “Exo-Skeleton Town,” which won the 2006 Grand Prix de l’Imaginaire, the French national speculative fiction award.

You can enjoy the complete story, one of the most unusual and imaginative pieces we’ve ever published, at Marty’s blog, More Red Ink. And you can see the complete Table of Contents for Black Gate 1 — still available in our store for just $18.95 — here.

An Excerpt from Prince of Thorns

An Excerpt from Prince of Thorns

prince-of-thornsJohn told me he doesn’t like to post naked excerpts on Black Gate. Well and good, I thought; it is after all a family site. Turns out though that it means I have to warm you guys up for the Prince of Thorns excerpt that follows.

If you’ve seen many reviews or comments on Prince of Thorns then it’s likely you’ll have read somewhere that it’s the very darkest of fantasy writing, that it’s brutal in the extreme, that it’s wall-to-wall rape… Obviously these are subjective judgements. My subjective opinion is that that’s all… rubbish (family site).

If you look at what’s actually on the page it’s relatively mild stuff. That it has made such a deep impression on so many, and stirred not a few to outrage, anger, and the occasional rant, I shall just have to pocket as a compliment to the writing!

This is described as an excerpt, but it’s an excerpt that starts at the beginning. Really, when you’ve taken the effort to make a story, where else would you want someone to start reading? Anything else would be rather like putting a sheet over the large painting you’ve just completed and attempting to whet the viewer’s appetite with whatever can be seen through a random hole four-inches square. Story needs context. Cut your prose free of its environment and it rapidly loses power. Strip out a line here or there and show it on its own and you make it look as silly as you like.

So read on and hopefully enjoy.

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Sale at Rogue Blades Entertainment

Sale at Rogue Blades Entertainment

sages-swordsRogue Blades Entertainment, publisher of top-notch heroic fantasy, is having a one-of-a-kind online sale.

Here’s RBE publisher-mastermind Jason Waltz  to ‘splain the details:

RBE has to clear the shelves! Rogue Blades presents its first 2-for-$15 sale. Purchase any 2 of these RBE titles for $15.00 plus shipping!

Rage of the Behemoth, limited editions
Mythic Memories
Demons: A Clash of Steel
Sages & Swords

Simple! Now’s your chance to catch up on some of the best in new short fantasy, including fiction by Tanith Lee, Howard Andrew Jones, Joseph A. McCullough V, Sean T.M. Stiennon, Bill Ward, Elaine Isaak, C.L. Werner, and many others, and all at a great price.

Rage of the Behemoth is one of the best fantasy anthologies I’ve read in the past few years. Contributors include Andrew Offutt & Richard K. Lyon, Lois Tilton, Mary Rosenblum, Sean T. M. Stiennon, Brian Ruckley, Bruce Durham, Jason Thummel, and many more. Read more about it, including Theo’s great review,  here.

Demons is an anthology “devoted to the devilish fiends who seek to wreak havoc among mankind upon the mortal plane.”  Contributors include Bill Ward, Brian Dolton, Steve Goble, Elaine Isaak, C.L. Werner, Laura J. Underwood, and many others. You can read more in our news article here.

At $15 for two titles, these books won’t last long.  Check out this terrific sale today.