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Author: Matthew David Surridge

Fantasia 2017, Day 4: Urban Spaces (The Final Master and Tokyo Ghoul)

Fantasia 2017, Day 4: Urban Spaces (The Final Master and Tokyo Ghoul)

The Final MasterI had an odd schedule on Sunday, July 17. There were two movies I wanted to see. The first was a Chinese historical martial-arts film called The Final Master (Shi Fu), which played at noon. The second was a live-action Japanese manga adaptation, Tokyo Ghoul (Tôkyô gûru), and that played at 9:35 in the evening. I eventually decided to go to the Hall Theatre for the first movie, spend the afternoon doing errands, and return for the second movie in the evening. In the end, this turned out to be a good plan.

The Final Master was written and directed by Haofeng Xu, based on his original novel. It follows Chen Shi (Fan Liao), a martial-arts master, who arrives in the city of Tianjin in 1932. He wants to establish a school there of his own but faces opposition from the major schools already in the city. He has to overcome a series of challenges from his scheming rivals, political as well as physical. He begins a romance with Zhao Guohui (Jia Song, also at Fantasia this year in the Hong Kong action film Shock Wave), a beautiful woman with a scandal behind her, and begins training a rickshaw driver named Geng (Yang Song, who was also in both of Xu’s previous movies, Judge Archer and The Sword Identity) who may have even more talent for fighting than Chen himself. But if Geng may help him overcome some of the trials set by the other schools, yet other levels of politics come into play as the military plans a takeover of the martial-arts world.

This really only scratches the surface of the intricate film. There’s a novelistic feel to it in the accumulation of incident and character, but it’s remarkably effective because Xu keeps things moving at a rapid if not unforgiving pace. Plans are hatched, betrayals accumulate, and the scope of the film increases bit by bit. It’s not quite an epic, but characters who seem minor develop into major figures, and the city of Tianjin acquires a character of its own.

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Fantasia 2017, Day 3, Part 2: Genre Shift (Mohawk)

Fantasia 2017, Day 3, Part 2: Genre Shift (Mohawk)

MohawkAfter seeing two showcases of short films on the afternoon of Saturday, July 15, in the evening I went to my first movie of the 2017 Fantasia festival to screen in the 400-seat D.B. Clarke Theatre. That was a film called Mohawk. Directed by Ted Geoghegan, his second film after 2015’s We Are Still Here, with a script by Geoghegan and Grady Hendrix, it tells a story from the War of 1812. In upstate New York a British agent, Joshua (Eamon Farren, Richard Horne on Twin Peaks: The Return), is in a polyamorous relationship with a Mohawk woman, Oak (Kaniehtiio Horn), and a Mohawk man, Calvin (Justin Rain). Calvin’s stirred up American soldiers in the area by an injudicious attack; when Joshua meets a unit of about a half-dozen Yanks in the woods, Calvin and Oak save him — but the confrontation turns into a running battle. The brutality mounts, revelations are made at inopportune times, and an image from a dream recurs.

This is less an action film than a suspense film, built around two small groups chasing each other through the woods. The focus is admirable, but the last act of the movie drifts from suspense into fantasy-horror — or, perhaps, into a dark super-hero story. To me, there isn’t enough groundwork earlier in the film setting up the movement into fantasy. Viewers more sympathetic to the genre shift will appreciate the movie more, although I think there are a few other issues with it as well.

Before discussing the storytelling, it is perhaps worth talking about the film’s portrayal of the Mohawks in the context of a violent historical adventure. Notably, it avoids a lot of action-film clichés and imagery. This is clearly a movie that wants to be on the Mohawks’ side; I suspect audiences will have varying opinions of how well it succeeds at that. I can say that at the question-and-answer period after the film, Horn and Rain were clearly proud of their work and the story of the film. I can also say that a non-Indigenous friend of mine who works with First Nations people left the screening early.

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Fantasia 2017, Day 3, Part 1: Cinematic Anthologies (SpectrumFest: Films from the Autism Spectrum and The International Science-Fiction Short Film Showcase 2017)

Fantasia 2017, Day 3, Part 1: Cinematic Anthologies (SpectrumFest: Films from the Autism Spectrum and The International Science-Fiction Short Film Showcase 2017)

The Kenners 3Saturday, July 15, looked like an unusual day for me at Fantasia: I’d mostly be seeing short films. It’d begin a bit after noon, with a set of shorts called SpectrumFest: Films from the Autism Spectrum, a collection of pieces from young filmmakers on the autism spectrum. Then would come this year’s edition of the International Science-Fiction Short Film Showcase, featuring eight science-fictional short films from around the world. Both showings looked fascinating, if in different ways. SpectrumFest was new to me, but I’d seen the SF showcases in previous years, and been impressed both by the individual films and by the way they worked together — if short films are loosely equivalent to prose short stories, the SF short film showcases make excellent anthologies.

First came SpectrumFest. Montreal’s Spectrum Productions is a non-profit organization who works with youth and young adults on the autism spectrum, giving them resources and equipment to express themselves creatively through film and animation. Among other programs, Spectrum runs summer camps and a weekly after-school program, as well as Saturday morning cartoon-making workshops. This year, Fantasia hosted an exhibition of some of the films created by the young filmmakers working with Spectrum in a showcase that was free to the public. Almost two dozen of the student filmmakers’ productions were screened, collectively a stunning and unpredictable burst of creativity.

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Fantasia 2017, Day 2: Tilting at Ghosts (Tilt, A Ghost Story, and Museum)

Fantasia 2017, Day 2: Tilting at Ghosts (Tilt, A Ghost Story, and Museum)

TiltFriday, July 14, felt like my first real day at the 2017 Fantasia Festival. After only one film the night before, I had three movies I wanted to see that afternoon and evening. First would come Tilt at the 175-seat J.A de Sève Theatre, a thriller that was drawing attention on the festival circuit for its political subtext. After that, at the 700-seat Hall, would come A Ghost Story, a movie about loss; I thought it looked slightly more interesting than the comedic manga adaptation Teiichi: Battle of the Supreme High because A Ghost Story depicted its ghost in the form of an actor with a sheet over his head. The sheer brazenness was appealing. Besides, after that my last film of the day would be another manga adaptation at the Hall, Museum (Myûjiamu), directed by Keishi Otomo. I’d seen and enjoyed two other adaptations by Otomo before, the third Rurouni Kenshin film two years before and then last year The Top Secret: Murder in Mind. The odds seemed good for Museum, a crime thriller about a cop tracking down a frog-masked serial killer.

But the day opened with Tilt. Directed by Kasra Farahani from a script he wrote with Jason O’Leary, it follows a documentary filmmaker, Joe (Joseph Cross), whose wife Joanne (Alexia Rasmussen) is pregnant. Joanne’s making some money as she trains to become a nurse, but Joe’s having problems putting together his second film, about the economy and the myth of an American “golden age.” Over the course of Tilt — the title, we’re told, of Joe’s well-received first documentary, about control and chaos in pinball — we see Joe slowly lose his grip on reality as he strains to get his film’s material into some kind of shape. He takes to walking aimlessly around nighttime Los Angeles, his sanity deteriorating. Will he find help before he reaches a breaking point?

The movie’s already drawn some attention because contrasting with Joe’s increasingly ragged work on his film, with his rants about the 1950s and American empire, is the concurrent rise in the background of Donald Trump as glimpsed through news reports and the characters’ disbelieving jokes. Given the lead time involved in film production, there’s yet to be a substantial cinematic response to Trump’s election, so the Trumpian motif in Tilt stands out. Still, it’s mainly an element in the film’s atmosphere: media reports, snide jokes, a jump scare involving a Trump mask that I suppose we must consider cinema’s first Trump scare. It weighs heavily only perhaps because of this particular historical moment, and because we’ve not yet gotten to the point of frequently seeing Trump in fiction films. But, as Farahani has pointed out in interviews, Trump’s in the movie only because he seemed to the filmmakers to represent some of the themes they were working with — a kind of white male entitlement and anger. Tilt isn’t a response to the America Trump is making, so much as a look at the emotional texture Trump has seized upon.

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Fantasia Focus 2017: Atomic Blonde

Fantasia Focus 2017: Atomic Blonde

Atomic BlondeI’ve been swamped by movies since the 2017 Fantasia International Film Festival began, and that’s left me with no time to write about the things I’ve seen. It looks like those reviews will start coming next week, after the festival ends. But on Wednesday I saw a movie that’s getting a wide release this weekend, and on the off chance what I have to say might be useful to anybody trying to plan their weekend, I thought I’d abandon my usual diary format to say a few words about Atomic Blonde.

The movie’s officially the directorial debut of longtime stunt coordinator David Leitch, who also directed some of the scenes in John Wick. He’s working here with a script from Kurt Johnstad, who wrote (among other things) the screenplays for 300 and 300: Rise of an Empire. This is another comic adaptation, based on The Coldest City, a 180-page graphic novel written by Antony Johnston, drawn by Sam Hart, and published in 2012 by Oni Press; a prequel, Dead of Winter, came out last year with art by Steven Perkins.

Atomic Blonde is set in November, 1989, as MI6 agent Lorraine Broughton (Charlize Theron) is sent to Berlin to get an East German defector across to the West, and recover a list of double agents. She also has to investigate the recent murder of another British agent, and work out how much she can trust the British station chief in Berlin, the manic David Percival (James McAvoy). This isn’t an espionage thriller, though, not really. This is an action film, and the violence starts early and recurs often as Broughton goes about her mission. Does the whole thing work?

Yes and no. I found the action scenes were strong and inventive. The clear highlight is an extended long-take fight scene in the middle of the movie that moves from brutal to comic and back again. Like a lot of the fights, there’s an engaging mix of martial-arts fluidity, improvised weapons, gunplay, and unexpected reversals. Punches and kicks land with satisfying weight, if not consequence. Theron’s Broughton wears more and more of the marks of her combats as the film goes along, but these bruises and scars merely nod faintly toward reality. This is an action movie, and there’s a slickness to the action that keeps it engaging, if rarely at the level of the one-take set-piece. You don’t care about the plausibility of Theron fighting in high heels because she’s visually coded as very nearly a super-hero: always in immaculate black-and-white costumes (rarely grey in non-fighting sequences), always lit and framed as the larger-than-life lead.

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Fantasia 2017, Day 1: The Bizarre Adventure Begins (JoJo’s Bizarre Adventure: Diamond Is Unbreakable)

Fantasia 2017, Day 1: The Bizarre Adventure Begins (JoJo’s Bizarre Adventure: Diamond Is Unbreakable)

Fantasia 2017The body has a memory, memory activated by the time of year and the weather and the repetition of physical activity. Every year now as summer passes its midpoint, walking through Montreal evokes for me a sense of wonder and anticipation: a physical remembrance of the Fantasia International Film Festival. I’ve covered Montreal’s genre film festival for Black Gate the last three years, walking downtown during the days of the festival and then walking back at night marveling at the things I’ve seen. Last Thursday for a fourth year I set out for the Fantasia theatres at Concordia University’s downtown campus; and so here is the first installment of my Fantasia diary for 2017.

As always, I’m looking forward over the coming weeks to things I’ve heard of and things I’ve never heard of. I’m trying to figure out what movies I’ll have to pass on seeing in order to watch other movies scheduled against them, and then what movies I’ll be able to see on a computer monitor in the Fantasia screening room. This year the recipients of the festival’s Lifetime Achievement Awards are a little outside my immediate areas of interest — B-movie auteur Larry Cohen, luchador and movie star Mil Máscaras, and Cüneyt Arkin, star of over 300 Turkish films including The Man Who Saved the World (Dünyayi Kurtaran Adam, also known as “Turkish Star Wars”). But who knows if I’ll find myself sitting in on a screening of one or more of their varied works?

This year I began my Fantasia experience on the festival’s first night, Thursday July 13, with a viewing of Jojo’s Bizarre Adventure: Diamond is Unbreakable. I arrived early, reaching the Hall Theatre at 8:30 PM for a 9:45 screening, and found a line-up of ticketholders already stretching a good 200 feet. The movie’s directed by Takashi Miike, a winner of last year’s Lifetime Achievement Award, with a script by Itaru Era based on the long-running manga by Hirohiko Araki. I happened to watch this showing in the company of the redoubtable Dave Harris of Pieuvre.ca; neither of us had any experience of the manga, but after the movie we were able to speak briefly with some friends of Dave’s who were fans of the comics. “11 out of 10,” said one, while another said that the movie was so faithful it replicated specific panels on the screen. So: if you’re a fan of the source material, you will like this movie. What about those who aren’t?

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The Tripartite Hero: Matt Wagner’s Mage

The Tripartite Hero: Matt Wagner’s Mage

Mage: The Hero Denied #0At the Emerald City Comicon in early March, Image Comics announced that starting in August they’d be publishing writer/artist Matt Wagner’s Mage: The Hero Denied, a 15-issue series with a half-length 0 issue and a double-sized conclusion. Hero Denied will be the final part of a trilogy Wagner began over thirty years ago, and I want to prepare for that last installment by looking back here at the first parts of the saga. The Mage books are two of the finest works of a great comics talent, urban fantasies mixing excellent action storytelling, a mastery of plot beats, and a sense of the mythic into gripping stories — and stories with a semi-autobiographical slant, no less.

Mage: The Hero Discovered was published by Comico from May 1984 to December 1986 (I read it in the three-volume 1987 Starblaze trade paperback collections). Wagner wrote, drew, and coloured the series, with letters by Bob Pinaha, and Sam Kieth inking from issue 6 through 15. The story follows Kevin Matchstick, inhabitant of the modern-day world, as he encounters a mysterious figure named Mirth who turns out to be a mage; Mirth introduces Matchstick to a grander and more terrifying world, one of wizardry and horrors, and leads him to the hidden truth of his nature and his link to a hero out of legend. Mage: The Hero Defined came out from Image from July 1997 through October 1999, again written and drawn by Wagner, this time with colours by Jeromy Cox and letters by Sean Konot. The series follows an older Matchstick through a stranger world of greater magics and other heroes; Matchstick meets another mage, faces consequences of his earlier actions, and discovers deeper truths about the archetypes behind him.

Always intended as a trilogy from the beginning of the story back in the 80s, the second and third chapters have necessarily been slow to follow because the story is in part an autobiography. Kevin Matchstick is the alter-ego of Matt Wagner: he’s drawn to resemble his creator, aspects of his story are fictionalisations (fantastifications?) of Wagner’s life, and other characters are analogues of people Wagner knows — and since Wagner’s a professional in comics, a number of the characters in the second series are thinly-disguised versions of other comics artists. The Hero Defined is therefore also an odd document of 1990s comics culture. If you don’t know the background, you don’t need to know it. If you do, you see another level to the story: artists become mythic heroes and villains. That works with the central concern of the tale — the transmutation of everyday life into archetypal struggle.

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Old New Pulp: Byron Preiss’ Weird Heroes

Old New Pulp: Byron Preiss’ Weird Heroes

Weird Heroes Volume 1Weird Heroes was a series of eight books put out by Byron Preiss Visual Publications from 1975 through 1977, a copiously-illustrated mix of novels and short stories that aimed at creating a new kind of pulp fiction with new kinds of pulp heroes. The series had a specific set of ideals for its heroes, linked with an appreciative but not uncritical love of pulp fiction from the 1920s through 40s. Well-known creators from comics and science fiction contributed to the books, and one character would spawn a six-volume series of his own. And yet Preiss’ long-term plans for Weird Heroes were cut short with the eighth volume, and today it’s hard to find much discussion of the books online (though they’re well-remembered when they are discussed). That absence is a little surprising, as a whole new generation of writers has come along with an interest in creating new pulps. Now that we’re separated from Weird Heroes by about the amount of time it was separated from the original pulps, it’s well worth a look back at its truncated run.

Editor Byron Preiss was only 21 years old when he founded Byron Preiss Visual Publications in 1974, and the company began putting out two series of illustrated paperbacks the next year, Weird Heroes and Fiction Illustrated (which ran for four volumes with a fifth issued under a different name). Both were packaged by BPVP to be published by Pyramid Books. Weird Heroes started its run with two anthologies of short fiction that, according to Preiss’ introductions to both books, were conceived as a single volume but divided up due to length constraints. Over the course of the series’ run, it published work by Archie Goodwin, Steve Englehart, Harlan Ellison, and Michael Moorcock, alongside art by Jim Steranko, Alex Niño, Neal Adams, and P. Craig Russell.

In the editorial matter within the first book, Preiss laid out what he hoped to do with the series. Across a general introduction, a historical discussion of “old American pulp,” and an interview with Fritz Leiber later on in the book, Preiss articulated a specific sense of what old pulps did well, what they did poorly, what he wanted to take from them, and what he wanted to improve on. He also wrote about presenting an alternative to the heroes that had emerged up to that point in 1970s popular culture. Broadly, he wanted to recapture the storytelling thrills of pulp fiction and its sense of wonder, while avoiding its misogyny and racism — and unlike what he saw in both the pulps and much 1970s hero fiction, he wanted to find a way to resolve stories and conflicts without the use of violence and murder.

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A Fairy Tale At The Heart Of The World: The Prince of Morning Bells by Nancy Kress

A Fairy Tale At The Heart Of The World: The Prince of Morning Bells by Nancy Kress

The Prince of Morning BellsContrary to conventional wisdom, sometimes a book’s cover gives matter enough for a fair judgment. The copy I read of Nancy Kress’ The Prince of Morning Bells is a 1981 first printing by Timescape; the book was reprinted in the year 2000 by Foxacre Press, and I learned from Black Gate supremo John O’Neill’s 2012 look at the title that a digital version came out in 2011. At any rate, the front cover of the Timescape edition promises: “In the magical tradition of The Last Unicorn, the tale of a restless young princess and her wondrous quest!” Parts of the blurb are only half-accurate, but the important part, the difficult-to-believe part, is quite correct. The Prince of Morning Bells is worth mentioning with The Last Unicorn, not just in terms of quality but in tone. It works with classic fantasy traditions, using a witty and often lightly-ironic style with a sprinkling of anachronism to tell a deep and profoundly moving tale. Kress has apparently noted the influence herself, though I don’t find the books excessively similar. Their bones are configured in different shapes. Distinctive, individual, The Prince of Morning Bells shows how a fantasy tale can transmute allegory into anti-allegory, telling a symbolic story that works as story while also working as symbol.

It is the story of Kirila, who begins as an eighteen-year-old princess discontented with what seems an increasingly unimportant life. She therefore decides to set out on a great Quest for the Heart of the World. She’s soon joined on her travels by a talking dog, Chessie, who claims to be a prince under a curse that can only be removed at the Heart of the World, which he tells her is to be found in the Tents of Omnium. Together they journey on, as Kirila encounters challenges and temptations; the story, which had opened on a comic note, gradually sounds bleaker tones and darker shades until, at the mid-point of the book, there is an unexpected structural turn. Kirila’s quest continues, but her resources and energy are taxed further than one might have imagined. The promised happy ending seems distant; and indeed the conclusion, although everything promised, is at the same time more equivocal than one might have imagined. Yet also satisfying, with real wisdom gained, Kirila thoroughly changed and developed, and a sense of both mystery and high majesty overriding all.

The book’s a fairy tale as much as fantasy, and if in the beginning it seems like a sending-up of fairy-tale cliches, it quickly grows more serious. As Kirila matures in the course of her adventures the quest gains in emotional intensity, giving the plot its centre without becoming episodic. Structurally, the book’s clever; although it divides into two halves, it’s so much of a piece it avoids a feeling of easy symmetry. Instead the midpoint does what a good midpoint’s supposed to, initiating the falling action in an unexpected way, leading through an increasing emotional intensity to an inevitable yet unpredictable conclusion. Kirila becomes an everywoman whose journey is a symbolic progress through life, yet if she begins as a generic spunky red-haired princess with a temper, she swiftly becomes an individual with distinctive gifts and flaws. While the quest defines the book, the shape of the quest follows the shape of her choices, prompted by who she is and what she wants. Fairy tale and characterisation combine.

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The Rationality of the Monstrous: Fourscore Phantasmagores

The Rationality of the Monstrous: Fourscore Phantasmagores

Fourscore PhantasmagoresThere’s a paradox in the nature of a dictionary of monsters. The medieval bestiaries at least claimed to be compendia of actual knowledge. But books like Jorge Luis Borges and Margarita Guerrero’s Book of Imaginary Beings (Manual de zoología fantástica) and perhaps even Katharine Briggs’ Dictionary of Fairies are only superficially rational collections of information. Though alphabetised and cross-referenced, the logical framework’s a way of presenting wild fantasy and dream: basilisks and baldanders, brownies and banshees, sylphs and sphinxes. The Monster Manual, and the role-playing handbooks it inspired, take this contradiction to a new level — detailed statistics for each creature described along with the avowed intent of inspiring new stories featuring the legendary or imaginary entities. Quantified, numerically precise, the monsters in these enchiridia still crack open the inside of the head, driving readers to imagine worlds big enough to hold dungeon-dwellers and dragons. Rupert Bottenberg’s Fourscore Phantasmagores is the newest volume of these wonders for gamers and monster-lovers of all stripes, presenting, as it says on the cover, “A Gathering of Grotequeries for Gapejaws and Gamemasters.” And, conscious of its predecessors, the book’s a rich source of inspiration; a grimoire seeding new myths.

Published by ChiZine Publications’ imprint ChiGraphic, Phantasmagores mixes words and pictures, all from Bottenberg, into 80 different monstrous imaginings. (In the interests of full disclosure I’ll note that I know Bottenberg through his work as director of the animation section at the Fantasia International Film Festival; well enough that I wouldn’t normally call him by his last name, but such are the conventions of criticism.) A foreword by Ian C. Esselmont and introduction by Bottenberg help establish the precedents and aim of the book: this is explicitly a collection of creatures for use in role-playing games, even though it can be read as illustrated prose poetry. Each of the monsters gets a full-page full-colour image; brief and often ironic notes on its type, size, habitat, traits, and attacks; and a paragraph of allusive descriptive text. There are virtually no numbers, and nothing system-specific, but enough information to get the essence of each creature across. Which is to say: there’s enough detail to work with, enough that individual gamemasters can work up stats and campaign-related specifics as needed. The book’s success lies not just in the cleverness and craft of its language and art, but in the precision with which it implies more than it says, spurring readers to imagine even more. You don’t need to be a gamer to enjoy this book — but you’ll get practical use out of it if you are.

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