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Month: March 2013

Weird Western-on-Demand: The White Buffalo from MGM Limited Edition Collection

Weird Western-on-Demand: The White Buffalo from MGM Limited Edition Collection

White Buffalo One SheetWarner Archive has so far received all the attention in my recent veer into the world of the manufacture-on-demand DVD, a dazzling universe where the big studios serve the niche movie lovers with titles that would otherwise only surface in North America on bootlegs swiped off Japanese laserdiscs. (Yeah, you own a couple of those.) Tarzan’s Greatest Adventure, The Bermuda Depths, and The Last Dinosaur all come from Warner Brothers’ MOD division. But two other studios have their own extensive MOD programs: MGM Limited Edition Collection and Universal Vault. It’s through MGM that we get the strange 1977 combo of Western and monster movie called The White Buffalo.

My first experience with The White Buffalo, aside from seeing ads on local television stations when it ran during “Charles Bronson Tough Guy Week,” was on an awful first-generation VHS tape I watched during college as part of an independent study of the 1970s Western. The movie was drab and a cruel disappointment considering how exciting the plot description sounded: “Wild Bill Hickok and Crazy Horse team up to hunt down a giant, possibly supernatural, white buffalo on a rampage.” How could such a crunchy high-concept result in such a bland film?

Blame “VHS goggles,” which turned the movie’s photography into mulch. The difference in The White Buffalo experience between VHS and DVD is substantial. Although the MGM Limited Edition Collection DVD is rough compared to today’s Blu-rays, it is about as good as the picture could look in standard definition without undergoing hefty restoration. The movie isn’t a lost classic, but it wins in the realm of atmosphere: eerie and bleak. The artifice of the limited budget, which puts most of the nighttime and snowbound scenes against the Buffalo on obvious interior sets, contributes to the dream-like atmosphere. That may be an accident of filming, but it’s a positive creative accident. The White Buffalo never succeeds as an action thriller, but it remains a fascinating piece of odd Western cinema of the 1970s, a decade filled with plenty of oddness for the grand ol’ American genre. The current popularity of the Weird Western and steampunk subgenres gives the movie a freshness that moves it beyond being only a “Manifest Destiny” take on Jaws.

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Releasing This Week: Warhammer 40K: Relic From Fantasy Flight Games

Releasing This Week: Warhammer 40K: Relic From Fantasy Flight Games

Game Designers Workshop and Fantasy Flight — the folks behind the superb Rogue Trader and Dark Heresy role playing games — have teamed up once again to release Relic, an intriguing new board game set in the Warhammer 40,000 universe.

Based on the streamlined (and well-honed) mechanics of the Talisman fantasy games, Relic allows two to four players to assume the role of powerful Imperial heroes, and bravely venture forth to protect the Antian Sector. By completing card-based missions and defeating dangerous enemies of the Imperium — including Nurgling Swarms, Fallen Inquisitors, Ork Vulcha squads, and even a Tyranid Hive-ship — characters compete to gain rewards and experience, increasing their chances to advance and ultimately be the first to defeat the evil that lies beyond the Warp rift. See all the details in the compact video run-through below.

Relic was published today, Mar 18, 2013, by Fantasy Flight, under license from Games Workshop. The game contains a game board, 10 plastic character pieces and character sheets, mysterious attribute and life dials, more than 300 cards, tokens, 4 six-sided dice, and a handsome rulebook. It retails for $59.95.

Adventure on Film: The Naked Prey

Adventure on Film: The Naked Prey

Loincloths: love ’em or hate ’em, it’s a fact that Tarzan and Conan weren’t the only Wilde runningmusclebound men to model the style. For proof, we need look no farther than The Naked Prey (1966).

But first, let’s time-warp back to 1980. Required reading in my junior high meant immersion in Richard Connell’s short, “The Most Dangerous Game,” in which humans are both predator and prey. It’s an old idea, but rarely presented quite as starkly as in this story, wherein a big game hunter in the Colonial tradition seeks one final thrill before hanging up his boots. As in a few Dame Agatha novels and a great many summer camp slashers, the hunter’s weekend guests become his targets.

What we teen readers were supposed to glean from “The Most Dangerous Game,” I have no idea, and I might well have forgotten the entire piece had it not been for my stumbling onto The Naked Prey a few years later. Watching this celluloid take on man hunting man transported me sharply back to the Connell story and even, if my failing memory serves, prompted me to re-read it.

In The Naked Prey, Cornel Wilde’s wily explorer-hero is actually credited as “Man.” If he has another name, we never learn it. He doesn’t really need one, although a nickname might be helpful. If I were his parent, I’d call him Determination Personified.

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Fantastic, January 1965: A Retro-Review

Fantastic, January 1965: A Retro-Review

Fantastic Stories of Imagination January 1965Now an issue of Fantastic from very late in Cele Goldsmith Lalli’s tenure. I’ll note first that the subtitle of the magazine is “Stories of Imagination.” What this means, it appears, is that Fantasy is allowed, but not required.

I had a notion that Fantastic at this time was a Fantasy magazine, but that’s not the case yet. (It was, pretty much, by the time I was subscribing, during Ted White’s era in the mid-70s.) It should be noted, however, that  from September 1959 to September 1960 the subtitle was “Science Fiction Stories” – so certainly “Stories of Imagination” implies a more wide range of stories.

I suppose that in 1965, Fantasy was not yet a self-supporting category – Tolkien’s books were just about then exploding in popularity, and I guess it was with those that a separate category was born. Indeed, the “standard history” places the origin of Fantasy as a truly separate category in the mid-60s, pushed not only by Tolkien, but the success of Lancer’s Conan reprints – in a sense, the deal was sealed with Ballantine’s Adult Fantasy series in the late 60s, and things were confirmed with Terry Brooks’s The Sword of Shannara and then Stephen R. Donaldson’s Thomas Covenant series in the mid-to-late ’70s.

The cover is by Ed Emshwiller, illustrating John Jakes’s short story “The Girl in the Gem” (who for once doesn’t look like his wife Carol). Interiors are by Emsh and Schelling. Besides house ads, there are full page ads for the Rosicruans, and for the Consumer Service Company (purveyors, it seems, of flashlights and such). Also, there are spot ads for C.A.R.E., Hollywood Music Productions (looking for songwriters), and for G. P. Putnams (advertising Farnham’s Freehold)).

The editorial, signed as usual by Norman Lobsenz, discusses the character of Brak the Barbarian (hero of the Jakes cover story), comparing him to Conan and Fafhrd, to Brak’s advantage. (I can hardly agree.)

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Weird of Oz Revisits Fighting Fantasy

Weird of Oz Revisits Fighting Fantasy

0426111757Rogue Blades Entertainment continues to put out fine new projects — though, I lament, with far less frequency than in days of yore.

Also in those days of yore (about two years ago, to be precise), for a brief, shining, halcyon period of time (a few months, to be precise), RBE hosted a website that ran regular blogs under the banner “Home of Heroics.” It was my good fortune to be invited into HoH’s stable of bloggers, and I made a couple contributions before that heroism-vaunting home vanished like the fabled city of Xanadu. I only got in two or three posts, mind you, because I was on a monthly rotation rather than the weekly slot I enjoy here on Black Gate.

One of those posts that I wanted eventually to follow up on was an account of my experience revisiting Fighting Fantasy gamebooks. My report touched off similar nostalgic reminiscences from several readers.

Since, as far as I can tell, the material that ran on HoH is no longer accessible, I’d like to use this St. Patrick’s Day edition of Weird of Oz to resurrect that post here — with an eye to reviewing other single-player gamebooks down the road.

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Black Gate Online Fiction: “Seeker of Fortune” by David Evan Harris

Black Gate Online Fiction: “Seeker of Fortune” by David Evan Harris

David Evan Harris2John Sherman has a gift… a gift that’s brought him to the attention of the wrong people. Getting out will take a lot of luck — and some very quick thinking.

John had never tamped anyone into the black before. He had seen Ronnie do it, twice. The first had been a young guy on a motorcycle, maybe nineteen or twenty. Veronica had tucked her long black hair behind her ears, then focused on the target. The kid had looked right at them, a puzzled look on his face, sweat suddenly pooling on his forehead, and then something had come out of the bed of a pickup heading the other way, something small and sharp that struck the kid squarely in his left eye.

For a second it seemed he would keep the bike from toppling, even as his hand flew to his face. Then he lost it, not even laying the bike down, a skid morphing into a tumble, and John thought or imagined he could hear his neck snap when he hit the pavement. Veronica, utterly calm, had looked at John, who was open mouthed and shaking.

“So now you’ve seen,” she’d said, and they had never spoken of it again.

David Evan Harris’s first fiction sale, “The Mudslinger,” was published in Black Gate 11. It was one of the most acclaimed stories in the issue, and Grasping For the Wind said, “Harris has the makings of an epic fantasy… I look forward to more.” He is a lawyer in California.

The complete catalog of Black Gate Online Fiction, including stories by Aaron Bradford Starr, Mark Rigney, C.S.E. Cooney, Vaughn Heppner, E.E. Knight, Jason E. Thummel, Judith Berman, Howard Andrew Jones, Dave Gross, Harry Connolly, and others, is here.

“Seeker of Fortune”  is a complete 7,300-word short story of contemporary fantasy. It is offered at no cost.

Read the complete story here.

The Land the Ravens Found and Naomi Mitchison

The Land the Ravens Found and Naomi Mitchison

The Land the Ravens FoundOne of the joys you get to have as a reader is the discovery of a new writer, or a new old writer, with a back catalogue of work out there waiting for you. A little while ago, my girlfriend Grace and I were at a book fair when Grace came across a children’s novel called The Land the Ravens Found. First published in 1955, the copy she’d found was a fourth edition, from 1966, suggesting there’d been some demand for the book over the years. It was a story of Viking times and the founding of a settlement in Iceland, written by a woman named Naomi Mitchison. Neither of us had heard of her, but after reading the book, Grace was impressed enough to recommend it to me; after reading it myself, and learning a bit about Mitchison online, I thought it’d be worth writing a little here on both book and author.

The short novel tells the story of Aud the Deep-Minded, a historical figure who was the head of a Viking household in Caithness, and who led her household to Iceland late in the ninth century. The book begins in Caithness, with a scene from the perspective of Aud’s grandson, Anlaf, but the point-of-view shifts easily throughout the book, giving a kind of communal portrait of Aud and her family and her family’s thralls, describing their relationships and daily lives. The drama seems almost secondary to the precise, detailed depictions of ninth-century life, but oddly the book becomes all the more involving because of it, as life moves on, through marriages and deaths and quarrels which oddly remain in the background, yet still shape everything that goes on.

Mitchison was born Naomi Haldane in 1897. She died in 1999, at the age of 101, after what seems to have been one hell of a life. It’s not just that she wrote over ninety books in her life, from science fiction to autobiography. She was an anti-fascist who helped get left-wing refugees out of Nazi Austria, an activist for women’s rights and open access to birth control, a polyamorist, and, after a period living in Africa in the 1960s, an honorary mother (‘Mmarona’) and advisor to a Botswanan leader.

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New Treasures: The Inner City by Karen Heuler

New Treasures: The Inner City by Karen Heuler

The Inner CityI’ve started ordering more from Barnes & Noble’s online store. Not that I’ve been unhappy with Amazon, but I wanted to try out the competition, and so far I’ve been pleased with the service.

The first book I ordered was the seventh volume of the collected Atomic Robo, Flying She-Devils of the Pacific. At some point while browsing their online store, they recommended an odd little volume to me: Karen Heuler’s The Inner City, a collection of fantasy short stories. I’ve never heard of Karen Heuler. But I’m very familiar with ChiZine, the eclectic Canadian publisher, and raved at length about their marvelous back catalog a while back. So I took a chance and ordered The Inner City — what the heck, it was the perfect price to get my order up to $25, and get free shipping.

What are you hiding down deep in your inner city?

Anything is possible: people breed dogs with humans to create a servant class; beneath one great city lies another city, running it surreptitiously; an employee finds that her hair has been stolen by someone intent on getting her job; strange fish fall from trees and birds talk too much; a boy tries to figure out what he can get when the Rapture leaves good stuff behind. Everything is familiar; everything is different. Behind it all, is there some strange kind of design or merely just the chance to adapt? In Heuler’s stories, characters cope with the strange without thinking it’s strange, sometimes invested in what’s going on, sometimes trapped by it, but always finding their own way in.

Surprisingly, so far I’ve been more taken with The Inner City than Atomic Robo — and believe me, that doesn’t happen very often. Typical of ChiZine, the book design and packing are gorgeous. There’s even a 10-page catalog in the back that reminds me of the checklists in the endpapers of Ace paperbacks that fascinated me as a young teen. The stories in this collection were originally published in places like Weird Tales, Cemetery Dance, Albedo One, Moon Milk Review, and other excellent publications — a good sign.

The Inner City was published February 13, 2013. It is 212 pages, priced at $16.95 ($9.99 for the digital edition). ChiZine has a generous sneak-peek here — including the complete 10-page catalog. Check it out!

Vintage Treasures: Nifft the Lean by Michael Shea

Vintage Treasures: Nifft the Lean by Michael Shea

Nifft the LeanMichael Shea is one of the most fascinating characters in the genre. Consider this biographical tidbit from his Wikipedia entry:

At a hotel in Juneau, Alaska, Shea chanced on a battered book from the lobby shelves, The Eyes of the Overworld by Jack Vance (1966). Four years later, after a brief first marriage and one year hitch-hiking through France and Spain, he wrote a novel in homage to Vance, who graciously declined to share the advance… It was Shea’s first publication, A Quest for Simbilis (1974), and an authorized sequel to Vance’s two Dying Earth books then extant.

Nowadays we’d call that “fan-fiction,” and read it online. In 1974, A Quest for Simbilis was published in paperback by DAW books, and it launched Michael’s career — a career that has produced some of the most acclaimed fantasy of the past four decades.

Eight years after he burst on the scene with A Quest for Simbilis, Michael published one of the most important works of modern sword and sorcery: Nifft the Lean, a collection of four linked novellas published in paperback by DAW in 1982. It won the World Fantasy Award for year’s best novel, and accolades from every corner of the genre.

Nifft has reappeared several times since, first in The Mines of Behemoth (Baen, 1997) — collected with Nifft the Lean as The Incompleat Nifft (Baen, 2000) — and most recently in the novel The A’rak (Baen, 2000).

However, I’ve never read the original Nifft the Lean, and when I stumbled on a copy in a collection of DAW paperbacks I purchased last month, I decided it was time to rectify that. The marvelous Michael Whelan artwork is reminiscent of many other DAW S&S titles of the time, especially Michael Moorcock’s Elric books, and there’s a familiarity to it that I find very welcoming. I’m looking forward to reading the stories that inspired it.

Nifft the Lean was published in December 1982 by DAW Books. It is 304 pages in paperback, originally priced at $2.95. It is currently out of print.

The Battle of Tondibi, 1591, in Miniature

The Battle of Tondibi, 1591, in Miniature

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As I mentioned in my last post, on a recent trip to Tangier I visited the old American Legation, now a museum. In a dusty back room I discovered two remarkable dioramas of Moroccan battles–the Battle of the Three Kings and the Battle of Tondibi. They were created by Edward Suren of London. Today I’m presenting some images of the diorama of the Battle of Tondibi.

After the Battle of the Three Kings, Ahmad al-Mansur took over the Saadi dynasty of Morocco. Emboldened by the crushing defeat they handed the Portuguese, the Moroccans soon turned their attention south. Al-Mansur wanted to control the desert trade routes of the Songhai Empire leading to Mali. He sent an army of 4,000 men under Judar Pasha to take control of what is now northern Mali.

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