A Detective With the Mind of a Criminal: The Casefiles of Mr. J G Reeder, by Edgar Wallace

A Detective With the Mind of a Criminal: The Casefiles of Mr. J G Reeder, by Edgar Wallace

The Casefiles of Mr JG Reeder-smallWordsworth Editions published dozens of titles in their Tales of Mystery and the Supernatural imprint (or, as we like to call them, TOMAToS), featuring classic tales of detection, horror and ghostly doings from Robert E. Howard, Rudyard Kipling, Sheridan Le Fanu, William Hope Hodgson, W.F. Harvey, Edith Nesbit, Oliver Onions, E.F. Benson, and many others.

Wordsworth has revamped the entire series (see their website for the dramatic redesign), and they’re letting all the older titles gradually go out of print… which means it’s definitely time to snatch up those I still don’t have. Like The Casefiles of Mr. J G Reeder, an omnibus collection of three pulp-era books by popular British thriller writer Edgar Wallace.

How on earth did you piece together all this? he asked in wonder. Mr Reeder shook his head sadly. I have that perversion, he said. It is a terrible misfortune. I see evil in everything. I have the mind of a criminal.

Let us introduce you to the enigmatic J. G. Reeder, a timid, gentle middle-aged man who carries a furled up umbrella and wears an old-fashioned flat-topped bowler hat. He is one of the great unsung sleuths of mystery fiction, created by the prolific Edgar Wallace, the King of Thrillers. Despite his insignificant appearance, Reeder is a cold and ruthless detective who credits his success to his criminal mind which allows him to solve a series of complex and audacious crimes and outwit the most cunning of villainous masterminds.

This volume is a rich feast for crime fiction fans, containing the first three volumes in the Reeder canon: two novels, Room 13 and Terror Keep; and the classic collection of short stories, The Mind of J. G. Reeder.

Edgar Wallace was an enormously popular mystery and thriller writer of the 20s and 30s. More than 160 films have been based on his work, and The Edgar Wallace Mystery Magazine was a popular digest magazine in the mid-60s. But perhaps his most famous creation was the script for King Kong (1933); he died of complications of diabetes while working on revisions with director Merian C. Cooper.

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Shimmer 35 Now on Sale

Shimmer 35 Now on Sale

Shimmer Story Tags

Shmmer magazine has one of those Browse Stories by Tag! options at the bottom of their website. Clicking individual tags will take you to all the tales in their inventory with those tags. Some are a little headscratching (What’s the point of the awesome tag? Are some stories not awesome? Or maybe it’s awesome birds?), but overall, I’m enormously pleased to see that the most active tags this month are death ghosts haunted monsters. Shimmer, you’re all right.

Shimmer #35, the latest issue, is cover-dated January 2017, and it comes packed with new fiction by L.M. Davenport, Malon Edwards, Emily Lundgren and Mary Robinette Kowal. It’s been far too long since we’ve covered Shimmer, so let’s get down to it.

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Edgar Rice Burroughs’s Pellucidar Saga: Pellucidar

Edgar Rice Burroughs’s Pellucidar Saga: Pellucidar

Pellucidar-1st-Edition-Cover-smallWelcome back to the concave world of Pellucidar and the second novel in Edgar Rice Burroughs’s series of adventures within the globe: the eponymous Pellucidar. ERB left readers in suspense about the fate of hero David Innes at the close of At the Earth’s Core, but only a year later delivered audiences from the tension and closed out a duology about the Imperial Conquest of the Pellucidar. (And we still have five more volumes to go after this.)

Our Saga: Beneath our feet lies a realm beyond the most vivid daydreams of the fantastic… Pellucidar. A subterranean world formed along the concave curve inside the earth’s crust, surrounding an eternally stationary sun that eliminates the concept of time. A land of savage humanoids, fierce beasts, and reptilian overlords, Pellucidar is the weird stage for adventurers from the topside layer — including a certain Lord Greystoke. The series consists of six novels, one which crosses over with the Tarzan series, plus a volume of linked novellas, published between 1914 and 1963.

Today’s Installment: Pellucidar (1915)

Previous Installments: At the Earth’s Core (1914)

The Backstory

During the mid-teens, Edgar Rice Burroughs frequently wrote with the aim of creating two-part novels. The books we know today as The Mad King, The Cave Girl, and The Eternal Lover are combinations of an original novel and its closely connected sequel. The Pellucidar series might have gone the same way. The sequel to At the Earth’s Core was written at this time and serves as an immediate follow-up that brings the story of its first novel to a conclusion. If Burroughs hadn’t returned to the setting fourteen years later and continued writing more about Pellucidar, it’s possible that At the Earth’s Core and Pellucidar would be considered a single novel today — probably simply titled At the Earth’s Core. (My title choice would be Conquest of the Earth’s Core.)

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Modular: Three Viking Age Supplements and One Role-Playing Game

Modular: Three Viking Age Supplements and One Role-Playing Game

GURPSVikingsWhen I first discovered the Yggdrasill roleplaying game, I had the understanding that that Vikings-specific system existed in near-isolation. Oh how wrong I was! As I have purchased, downloaded and read Norse-themed rpg materials from DriveThruRPG and other sites, I have discovered that interest in the Northern ethos has been quite lively for some time. When, either out of mere curiosity or out of design to add to my home game, I first thought to collect Viking Age supplements, my mind naturally went to I.C.E.’s Vikings supplement for both Rolemaster and the Hero System: this was because, in my coming-of-age in the late 80s/early 90s, I was an ardent GM of MERP (Middle-Earth Role Playing, a scaled-down version of the Rolemaster rules set) and passionate about the Hero System in the form of Champions, a super-hero roleplaying game. But in those years, a young gamer with limited funds, I never could justify a pragmatic purpose for purchasing the I.C.E. Vikings supplement.

That situation has changed, now that I’m older and I have extra cash, but I still don’t have that I.C.E. supplement. The reason? Because it’s out of print and only available in hard copy via third party purveyors. The process of obtaining this seems like needless trouble when there are so many instant-gratification products available as immediate PDF downloads.

Today I will be reviewing, in the order in which I discovered and read them, three of these: GURPS Vikings, Troll Lord Games’s Codex Nordica, and Vikings of Legend for the Legend RPG System. All three of these seek to evoke a Viking Age roleplaying experience while using an existing rules set, the second type that I outline in my last post. I’ll say at the outset, though, that Codex Nordica read a lot like Vidar Solaas’s Vikings RPG, and I’m certain this is because of the similarity of the two systems that were being adapted for the Viking Age feel. Both Solaas’s D20 system and Brian N. Young’s Castles and Crusades engine have their foundations in Dungeons & Dragons, which has enjoyed so many iterations now that most of them aren’t even called Dungeons & Dragons anymore. Last post I allowed Solaas the distinction of having created an “original” Old Norse game, since he had to “hack” the D20 system so much. I’m tempted to award Young this same distinction, since in my view he visibly wrestled with many of the inflexibilities that I perceive in D&D games. But ultimately it belongs in the rpg supplement group; the following observation shares only one reason for this designation.

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Future Treasures: Six Wakes by Mur Lafferty

Future Treasures: Six Wakes by Mur Lafferty

Six Wakes Mur Lafferty-smallMur Lafferty’s latest novel is a space adventure set on a lone ship where the clones of a murdered crew must find their murderer — before they kill again. (On her blog Mur writes, “Clone Murder Mystery in SPACE was a rejected title. Another rejected title was from my friend Alasdair: Murder Space Clone Bastard.”)

James Patrick Kelly writes “This is one of the cleverest and most exciting murder mysteries I have ever read. The confined space of the colony ship Dormire is filled with feisty and memorably strange characters… Lafferty does for clones what Asimov did for robots.” The novel arrives in trade paperback by Orbit at the end of the month.

It was not common to awaken in a cloning vat streaked with drying blood.

At least, Maria Arena had never experienced it. She had no memory of how she died. That was also new; before, when she had awakened as a new clone, her first memory was of how she died.

Maria’s vat was in the front of six vats, each one holding the clone of a crew member of the starship Dormire, each clone waiting for its previous incarnation to die so it could awaken. And Maria wasn’t the only one to die recently…

Mur Lafferty’s most recent series was The Shambling Guide to New York City; she’s also a contributor to the Book Burners serial from Serial Box. She won the 2015 Manly Wade Wellman Award for her novel Ghost Train to New Orleans. Our recent coverage of her includes Mur Lafferty on Reading the Classics.

Six Wakes will be published by Orbit on January 31, 2017. It is 400 pages, priced at $15.99 in trade paperback and $9.99 for the digital edition.

The Top Ten Books I Read in 2016

The Top Ten Books I Read in 2016

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To finally shift from 2016, below are the ten books that I most enjoyed reading this past year (in alphabetical order, since selecting a top ten was tough enough). As I’ve mentioned in previous reviews, I’m a fan of great character work, vivid worlds and intense action, as opposed to quiet literary stories (though those can be good, too). If you’re into those things, as well, hopefully these recommendations will appeal to you. Note that not all of these novels were released in 2016; I just happened to read them this year (don’t judge me, there’s a lot of stuff out there).

I also wanted to say thanks to everyone who has been reading my reviews and commenting on them. Hopefully you’re enjoying them so far, and I’m excited to keep contributing here in 2017. Feel free to drop me a line below with your thoughts on my Top Ten, or recommendations for similar books I should check out.

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Goth Chick News: I’ll Be Happy to Look for The Lost Boys…

Goth Chick News: I’ll Be Happy to Look for The Lost Boys…

The Lost Boys poster-small

Though every period since the birth of celluloid entertainment can boast its share of vampire films, the 1980’s saw a definitely change in how our favorite movie monster was portrayed. The “decade of excess” also heralded the reign of the excessively sexy vamp.

Not that Dracula in all his iterations wasn’t alluringly sexual – this was the “naughty” angle to his story from the Victorian era. But the 80’s saw a new batch of vamps who not only blended in and lived among humans, but at whom we humans could not stop gaping. From Catherine Deneuve and David Bowie in The Hunger, to Chris Sarandon in Fright Night and Lauren Hutton in Once Bitten, vampires replaced capes with haute couture and picked us up in nightclubs rather than (or before) sneaking through our windows.

And what group of undead epitomized the 80’s better than The Lost Boys?

Correct. None at all.

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Modular: How to Introduce Kids to Tabletop Role-Playing #2: Actually GMing Kids

Modular: How to Introduce Kids to Tabletop Role-Playing #2: Actually GMing Kids

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The munchkins at your table may behave remarkably like college-age players…

GMing for kids (read part 1) is pretty much like GMing for adults ; almost too much like.

Kids — especially geeky ones — don’t evolve into adulthood in a linear way. A 10-year-old can be like a 15-year-old and a 9-year-old sharing the same brain (and same bedroom, as Warhammer figures jostle with Lego). It’s very easy to GM to their more grown-up aspects and forget their younger ones, which can then throw a spanner in the works.

Obviously, it all depends on the kids and your relationship with them. However, here’s what I’ve learned…

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John DeNardo on the Best of the Best: The Definitive List of 2016’s Best Science Fiction and Fantasy

John DeNardo on the Best of the Best: The Definitive List of 2016’s Best Science Fiction and Fantasy

all-the-birds-in-the-sky-small Ninefox Gambit-small Central-Station-Lavie-Tidhar-small

We wrap up our look at the best books of 2016 with one final stop: John DeNardo’s annual end-of-the-year project, in which he assembles the most prestigious Best of the Year lists and distills them down into one mega-list of the very best of 2016. He drew from seven Best of the Year lists, produced by:

Amazon
Barnes and Noble
Publishers Weekly
Washington Post
The Guardian
NPR
Kirkus Reviews

The result is a list of the six most acclaimed SF & Fantasy books of the year (plus thirteen honorable mentions). John’s ultra-list contains no less than three debut novels — including Charlie Jane Anders’ All the Birds in the Sky, and Yoon Ha Lee’s Ninefox Gambit — and a linked collection of stories from Lavie Tidhar, Central Station.

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Etruscan Treasures in Bologna

Etruscan Treasures in Bologna

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The two stone boxes are Etruscan ossuaries

On a recent trip to Bologna in northern Italy, I got to admire the city’s famous medieval towers and beautiful churches. The city’s medieval and Renaissance history is everywhere. What is less apparent is that it was a major center for Etruscan civilization. No Etruscan monuments survive in the city itself, so it’s fortunate that the Museo Civico Archeologico has an excellent Etruscan collection. This is thanks to several pioneering archaeologists in the 19th and early 20th century who excavated numerous Etruscan buildings and tombs and carefully preserved their findings.

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