Weird Tales Deep Read: June, 1923

Weird Tales Deep Read: June, 1923

Weird Tales June 1923

Cover by Heitman for “Murders in the Rue Morgue”

June 1923 was the magazine’s fourth issue, and it was still clearly a magazine in search of itself.

There are very few authors who had a major impact on the magazine appeared in this issue. The most notable name, of course, is Edgar Allen Poe with a reprint of one of his most famous tales (“The Murders in the Rue Morgue”) and, secondarily, Otis Adelbert Kline, with a story largely forgotten today, but which I found to be a cut above many of his others, though ultimately somewhat slight. That’s about it. Two of the best stories were by authors totally forgotten today, Paul Ellsworth Triem and Loual B. Sugarman, with only the later tale having fantastic elements. In fact, only seven of the 18 stories in this issue had fantastic elements (39%), all were set in contemporaneous times (of course, the Poe story was written in the 1840s), and most (13 or 72%) were set in the United States.

On the whole, many of the stories were no better than mediocre, but really poor efforts were largely avoided (four 4’s and one 5). Also largely avoided were the overtly racist tropes too readily present in many early WT’s, with the Birch effort going all in on the Yellow Peril theme.  Overall, this issue rated out to 3.00, which notably lags behind the classic early 1930s issues previously covered.

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Tales of Attluma by David C. Smith: A Review and Oron Series Tour Guide

Tales of Attluma by David C. Smith: A Review and Oron Series Tour Guide

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David C. Smith was the 2019 Guest of Honor at Howard Days 2019 for good reason, having written the acclaimed Robert E. Howard: A Literary Biography in 2018 to complement his decades of writing Sword & Sorcery (he has 26 novels written or co-written, including the Red Sonja series with Richard L. Tierney, the Oron and The Fall of the First World series, and more). He crafts his own flavor of adventure-horror with his Tales of Attluma (teased earlier at  Black Gate), heavily influenced by Robert E. Howard (REH) and Clark Ashton Smith (CAS). Attluma is an island continent inspired by the mysterious Atlantis. These sixteen tales cover its cursed history and doomed end. Many entries were written in the 1970’s and are gathered now in one place for the first time.

The collection fits the Sword & Sorcery label, with an emphasis on Sorcery, specifically necromancy and demon summoning. These are fantastically dark and exciting stories, a true blend of REH’s action and CAS’s dreaded atmosphere. On Attluma, ancient gods live in mountain temples and underground. Humans struggle to survive on the surface and intrude on land made for, and by, demons. Excerpts are the best way to share the poetic, dark conflict readers should expect:

“Dressed in scarlet wounds and running with blood, here was my mother, her face beseeching mercy, gashes across her face and body. There came my father, hobbling on a split foot and one arm gone, strings of meat and tendon trembling from the open shoulder. Here was my brother, once a strong and handsome man, now in death a broken thing with no legs, pulling himself forward with his arms, his wife beside him, on her belly and kicking her feet as her head rolled beside her.” — from “The Last Words of Imatus Istum”

“And there was Yadis, The All Mother, the hag with one eye and triple teats whose spittle had made the stars and whose defecation made the earth. Her mad singing had awakened humans to life; we crawled from the muck and ever since wondered about the dark heart of life.”  — from “Dark Goddess”

Interestingly, there are no Oron tales, Oron being the warrior protagonist (i.e., the heroic “Conan” of Attluma) that the original Zebra series was named after. Yet he is not needed here. Attluma is saturated with lore and conflict, armies of ghosts, lost loves seeking retribution, and hungry demons just looking for some attention. The last several stories ramp up the demonic uprising (or retaking) of the island continent. “The End of Days” finale is epic in scope, a sprawling battle with loads of mayhem and militant sorcery.

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After Action Report: Gen Con Online

After Action Report: Gen Con Online

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Gen Con is a major — the major — tabletop gaming convention of the year. 60,000 gaming enthusiasts arrive in Indianapolis (where the con has been held since 2003) to participate in thousands of board games, card games, miniature games, role-playing games (including live action), seminars, reveals, auctions, and cosplay. And more. Spread across the Indianapolis Convention Center, multiple hotels, and Lucas Oil Stadium, the scale of Gen Con is unmatched.

However, with COVID-19 disrupting major sports, shuttering millions at home (who are fortunate enough to work from home), and sparking debates about masks, conventions big and small canceled in-person events months ago. San Diego Comic Con. GaryCon. Origins. Who’s Yer Con. TravellerCon. Gen Con. Many have attempted some sort of online alternative, a path Gen Con 2020 followed.

Gen Con undertook the challenging task of offering an extensive virtual convention, featuring many tabletop gaming sessions and the sprawling, chaotic, glorious Dealer Hall of gaming companies, artists, dice creators, and many others hawking and showing off their goods. In past Gen Cons I have run games, participated in seminars, and spent hours roaming the Dealer Hall. From Thursday evening to Sunday afternoon, my weekend would be little else but gaming, shopping, and some sleep along with visiting a food truck to scarf down a meal between. This year would be different.

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A (Black) Gat in the Hand: Norbert Davis’ Don’t You Cry for Me’

A (Black) Gat in the Hand: Norbert Davis’ Don’t You Cry for Me’

Davis_Don'tCry“You’re the second guy I’ve met within hours who seems to think a gat in the hand means a world by the tail.” – Phillip Marlowe in Raymond Chandler’s The Big Sleep

(Gat — Prohibition Era term for a gun. Shortened version of Gatling Gun)

On my Hardboiled Mount Rushmore, it’s Dashiell Hammett, Frederick Nebel, and then Norbert Davis. The fourth spot is a bit fluid, though the Jo Gar series often has Raoul Whitfield in that fourth spot. But today, we’re going to look at a Davis short story.

Davis was in law school at Stanford when he wrote his first story and sent it to Joe ‘Cap’ Shaw, the legendary editor of Black Mask. It was accepted, and by the time he graduated law school, he was successfully writing for the pulps. In fact, he was doing so well, he never sat for the bar, and spent the rest of his life as a writer, moving from the pulps to the higher-paying slicks. Sadly, took his own life at only the age of 40.

I’ve already written an essay on his Ben Shaley stories, which constituted two of the five Davis tales Shaw printed in Black Mask under his watch. After Shaw left, Davis appeared in Black Mask eight more times. I’m working on what I hope will be THE definitive essay on his Max Latin stories. I absolutely love that five-story series. They’re fantastic.

Between May 1942 and May 1943, Black Mask ran three stories featuring John Collins. Collins was a piano player who had done some investigation work on the side in Europe before World War II. “Don’t You Cry for Me” was the first of the three stories.
Picking Iron (trivia) – In May, 1942, Give the Devil His Due” ran in Dime Detective.

Of course, America was drawn into World War II on December 7, 1941.The story blurb for this one reads, “The brawny piano-player had had his run-ins with the ghoulish Gestapo in the beer halls of Europe, but when he promised Myra Martin’s mother to find the girl in the Mecca of the movie-struck, he ran foul of a plot as fantastic as any Hitler pipe-dream.” Pulp magazines used bombast long before Donald Trump did.

“John Collins was playing the Beale Street Blues and playing it soft and sad because that was the way he felt. The notes dripped through the dimness of the room like molasses and provided an appropriate accompaniment to his thoughts. He had a hangover.”

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Future Treasures: Star Daughter by Shveta Thakrar

Future Treasures: Star Daughter by Shveta Thakrar

Star Daughter-smallShveta Thakrar’s short fiction has appeared in the anthologies A Thousand Beginnings and Endings, Toil & Trouble, The Underwater Ballroom Society, and Clockwork Phoenix 5, and magazines such as Uncanny, Enchanted Living, Faerie Magazine, Mothership Zeta, Mythic Delirium, and Fantastic Stories of the Imagination. Her debut novel Star Daughter mixes Hindu mythology and contemporary fantasy into something quite original.

It arrives from HarperTeen next week. Here’s the description.

The daughter of a star and a mortal, Sheetal is used to keeping secrets. Pretending to be “normal.” But when an accidental flare of her starfire puts her human father in the hospital, Sheetal needs a full star’s help to heal him. A star like her mother, who returned to the sky long ago.

Sheetal’s quest to save her father will take her to a celestial court of shining wonders and dark shadows, where she must take the stage as her family’s champion in a competition to decide the next ruling house of the heavens — and win, or risk never returning to Earth at all.

Star Daughter has been warmly reviewed by Publishers Weekly, Nerd Daily, and other sites. But I think my favorite critique comes from the Utopia State of Mind blog. Here’s an excerpt.

Star Daughter is a gorgeous fantasy debut about love, family, and humanity. You’ll be enchanted by the blending of Stardust elements meets Hindu mythology. Then the gorgeous writing will captivate you until you fall into the story of family and humanity…. Torn in two, Sheetal must grapple with her love for her father, her feelings of abandonment towards her mother, and her new family’s past in the celestial court. She so desperately wants to feel like she belongs… I loved the added element of this talent competition meets political upheavals and family secrets. Star Daughter asks what we will do for family, the desperation and agony and love and resentment.

Star Daughter will be published by HarperTeen on August 11, 2020. It is 448 pages, priced at $17.99 in hardcover and $9.99 in digital formats. The beautiful cover is by Charlie Bowater. Read an excerpt at Enchanted Living.

See all our recent coverage of the best in upcoming SF and Fantasy here.

Edith Wharton, Jean Cocteau, and an Ancient Mesopotamian Tale

Edith Wharton, Jean Cocteau, and an Ancient Mesopotamian Tale

A Backward Glance Wharton-smallI have been making my way through Edith Wharton’s autobiography, A Backward Glance. Along the way I found an interesting bit about a famous (even notorious) French poet and filmmaker, and especially an ancient story he told her.

Wharton describes her time in Paris, particularly pre-World War I. As usual she spends most of her time describing the interesting people she knew there. One of these is Jean Cocteau, and she recounts a tale Cocteau told her, that he claims “he read somewhere.” Here is the story, which many of you will recognize, in a slightly different form:

One day when the Sultan was in his palace at Damascus a beautiful youth who was his favourite rushed into his presence, crying out in great agitation that he must fly at once to Baghdad, and imploring leave to borrow his Majesty’s swiftest horse.

The Sultan asked why he was in such haste to go to Baghdad. ‘Because,’ the youth answered, ‘as I passed through the garden of the Palace just now, Death was standing there, and when he saw me he stretched out his arms as if to threaten me, and I must lose no time in escaping from him.’

The young man was given leave to take the Sultan’s horse and fly; and when he was gone the Sultan went down indignantly into the garden, and found Death still there. ‘How dare you make threatening gestures at my favourite?’ he cried; but Death, astonished, answered: ‘I assure your Majesty I did not threaten him. I only threw up my arms in surprise at seeing him here, because I have a tryst with him tonight in Baghdad.’

Wharton claims never to have been able to trace the story. Curiously, A Backward Glance was published in 1934, almost exactly simultaneously with John O’Hara’s novel Appointment in Samarra. I wonder if Wharton read the novel — or at least its epigraph – in which of course O’Hara gives another version of the story! (Or if she ever saw W. Somerset Maugham’s play, from which O’Hara got his version.)

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Uncanny X-Men, Part 16: Enter Wein, Claremont and Cockrum in 1975

Uncanny X-Men, Part 16: Enter Wein, Claremont and Cockrum in 1975

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Welcome to the 16th installment of my reread of the X-Men, starting from issue #1 in 1963!

Today’s post is kind of a big deal, because Giant-Size X-Men #1 is the launch pad for the modern X-Men. This of course leads to the gigantic sales success in the early 90s, the cartoons, the movies and everything. In essence, after a five-year absence of new X-Men stories, Giant-Size X-Men #1 adds to the X-pantheon three previously-created, but little-known mutants (Sunfire, Wolverine and Banshee) and four brand new ones (Storm, Nightcrawler, Colossus and Thunderbird).

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Horrific Fright and Traumatic Scenes: The Only Good Indians by Stephen Graham Jones

Horrific Fright and Traumatic Scenes: The Only Good Indians by Stephen Graham Jones

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Cover designed by Ella Laytham

The Only Good Indians
Stephen Graham Jones
Saga Press (310 pages, $26.99 hardcover/$7.99 ebook, July 14, 2020)

Stephen Graham Jones has been a force on the horror scene for well over a decade now. His first major book Demon Theory came out back in 2007. But he quickly became a regular in many horror anthologies and magazines in the ensuing years and he has over two dozen books to his name including the amazing collection When the People Lights Go Out (2014) and his werewolf novel Mongrels (2016).

I first came across Stephen Graham Jones around 2013 in an anthology that included his gut-wrenching short-story “Father, Son, Holy Rabbit.” That story is still one of the most heartbreaking “horror” stories I’ve ever read. Another story of his that really sticks out to me is his “The Darkest Part” in Ellen Datlow’s edited Nightmare Carnival 2014, which I raved about here on Black Gate a few years ago. Though I have not read all of Jones’ stories, I have found him to have a consistent ability to evoke a range of raw emotions, all within the satisfying milieu of the clearly recognizable genre of supernatural horror.

Jones’ latest novel is no exception. The Only Good Indians is packed with wallops of horrific fright as well as some very upsetting and traumatic scenes, emotionally and viscerally so. Jones is himself Native American and most of his stories that I have read have Native American main characters. Given the title of his new novel, it should be no surprise that the main characters here are Native American as well. But The Only Good Indians also takes place within contemporary Native American life, including reservation or “rez” life: its idiosyncrasies, its glories, and most fervently of all, its tragedies.

And, in my humble opinion this is what makes The Only Good Indians so uniquely good — and for me, very thought-provoking.

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Character Options Explode in Advanced Player’s Guide for Pathfinder Second Edition

Character Options Explode in Advanced Player’s Guide for Pathfinder Second Edition

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Last year at Gen Con Paizo released their Pathfinder Second Edition. The reception, from those I spoke to, was generally positive. People hadn’t been particularly displeased with Pathfinder First Edition, though after a decade of the game there were some balance issues. When people gave it a chance, many players transition to Second Edition without looking back.

In my experience, people are only thrilled about a new edition of a popular roleplaying game if there are serious issues with the existing edition of the game. For example, the flaws of 4th edition D&D paved the way for widespread enthusiasm when 5th edition was released.

The big stumbling block for a previous First Edition Pathfinder player to transition to Pathfinder Second Edition is the sheer volume of content that Pathfinder First Edition has available. Pathfinder is known for the sheer number of character options. An almost dizzying array of character options, one might say. The sort of character options that almost necessitate third-party software like Hero Lab in order to track it.

While Second Edition still allowed for extremely diverse character options right out of the gate, it was nothing compared to the options available for First Edition. One major step toward expanding those options is the recent release of the Pathfinder Second Edition Advanced Player’s Guide (Paizo, Amazon) providing new ancestries, backgrounds, archetypes, spells, equipment, and the Second Edition versions of four Pathfinder class options: Investigator, Oracle, Swashbuckler, and Witch.

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New Treasures: The Sin in the Steel by Ryan Van Loan

New Treasures: The Sin in the Steel by Ryan Van Loan

The Sin in the Steel-smallI have a foreboding TBR (to-be-read) pile by my big green chair, and I’m not the kind of guy who just turns my back on something like that…. except for a really promising fantasy debut, maybe. One with pirates. And a rave review from Tor.com. One like Aidan Moher’s July 23 piece on The Sin in the Steel by Ryan Van Loan, which reads something like this:

Like the best buddy pictures, Ryan Van Loan’s debut, The Sin in the Steel, finds all its heart in the space shared by its two wildly divergent protagonists, Buc and Eld. Brought together under unlikely circumstances, Buc is a young street kid with a mind and a mouth that race faster than anyone can keep up, and Eld is an ex-soldier that doesn’t say much. They’re known for getting the job done no matter the circumstances.

When this unlikely pair is bring their practice to the Shattered Coast — a Caribbean-esque archipelago newly settled, but once wracked by centuries of violent hurricanes — they’re soon hired (err, well… blackmailed) by the Kanados Trading Company to track down the infamous Widowmaker, who has been sinking ships along a popular sailing route, threatening the import and export of sugar, a vital element in the Shattered Coast’s economy. Buc and Eld depart on an adventure that will take them to the Shattered Coast’s farthest reaches to discover a secret that has the potential to challenge the fate of the gods themselves…

The Sin in the Steel is a rip-roaring epic fantasy that mixes a genuinely unique world with an equally standout magic system. It’s full of characters you’ll root for and despise, who’ll make your skin crawl, and who you’ll cheer on from the sidelines. Packed full of action, tempered by genuinely thoughtful themes about mental health and trust. The Sin in the Steel tells a good self-contained narrative… If Scott Lynch wrote Pirates of the Caribbean, it’d be a lot like The Sin in the Steel.

The Sin in the Steel features a pirate queen, dead gods, shape-shifting sorcerers, and a Sherlock-like teenage sleuth… that’s a compelling mix in my book. It’s advertised as the opening novel in The Fall of the Gods.

The Sin in the Steel was published by Tor Books on July 21, 2020. It is 431 pages, priced at $27.99 in hardcover and $14.99 in digital formats. Read the complete first chapter at the Tor/Forge Blog.

See all our recent coverage of the best new fantasy and SF releases here.