Uncanny X-Men, Part 17 – 1976: Sentinels in Space and the Rise of Phoenix!

Uncanny X-Men, Part 17 – 1976: Sentinels in Space and the Rise of Phoenix!

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Welcome to part 17 of my quixotic reread of the Uncanny X-Men, beginning in 1963. I’m seeing how far I can go. Issues #97 to #101 are special for me because they loom large in my personal experience of collecting the backstory. This post covers a special period for X-Men and Marvel history too.

The introduction of Phoenix as the new incarnation of original x-man Jean Grey was a gigantic development, with impacts on the Marvel Universe that continue to play out in comics in 2020. An argument could be made that the creation of Phoenix was as significant an event as the creation of characters like Wolverine or the Silver Surfer. Each character opened up new kinds of stories to be told in the Marvel Universe.

Issue #97 (February, 1976) was created by Chris Claremont, Dave Cockrum with Sam Grainger on inks, whom I personally find too rough to catch the finesse of Cockrum’s pencils. The issue opens with alien space ships and a huge space opera battle.

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Vintage Treasures: To Open the Sky by Robert Silverberg

Vintage Treasures: To Open the Sky by Robert Silverberg

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To Open the Sky by Robert Silverberg (Sphere, 1977). Cover by Peter Elson

I’m on something of a Robert Silverberg kick. It started when Mark Kelly reviewed Silverberg’s early novel Collision Course for us back in April, one of the first SF novels I ever read, and in a haze of nostalgia I ended up taking an extended look at all six Silverberg novels packaged up by Ace in that magical year of 1977. More recently I’ve been collecting some of his earlier books, and finding all kinds of interesting artifacts, like the 1969 anthology Dark Stars, and the 1967 fix-up novel To Open the Sky, assembled from five novelettes originally published in Galaxy magazine.

To Open the Sky is the saga of two religions that emerge in the 21st Century, both of which worship technology and atomic power. Over nearly a century the mysterious origins of both religions, and the secret ambitions of their founders, are gradually revealed. It’s the kind of epoch-spanning, tech-focused SF that isn’t written any more. Here’s an excerpt from my favorite review, a short but insightful piece by Thomas M. Wagner at sff180.

A fine example of pre-1970s Bob Silverberg, To Open the Sky is the absorbing story of an overpopulated and economically depressed world clinging to the outcome of a religious schism for its salvation. But is the schism itself a pure public relations ploy, a staged affair whose intricacies are known only to its elusive and enigmatic founder?…

Silverberg effectively constructs a narrative on an epic scale — nearly a century of time between 2077 and 2164 — within a taut 200 or so pages, demonstrating once again that the present-day tendency towards bloat in SF and fantasy publishing is not necessarily the only way to convey big ideas set against a big canvas. Noel Vorst is the founder of a new religious movement rooted squarely in science. Though there is plenty of spiritualist window dressing to appeal to the emotional needs of the disaffected, the promises of the Vorsters are materialist to a fault. There is the promise of potential immortality, as well as the ultimate colonization of the stars, both unfulfilled so far due to limitations of technology.

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Undertow Publications Announces Weird Horror Magazine

Undertow Publications Announces Weird Horror Magazine

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Weird Horror issue 1, coming in October. Cover art by Sam Heimer

Undertow Publications is one of the finest small presses in operation today. We’ve covered several of their excellent recent releases, including Shadows & Tall Trees 8, the hardcover journal The Silent Garden, Simon Strantzas’ Nothing is Everything and All the Fabulous Beasts by Priya Sharma.

The mad genius behind Undertow is Canadian Michael Kelly, editor and publisher extraordinaire (and a mean writer in his own right). Last month Michael made this announcement on Facebook:

Friends, am very happy to announce the contributors to the inaugural issue of Weird Horror, coming this October.

David Bowman, Shikhar Dixit, Steve Duffy, Inna Effress, Tom Goldstein, Orrin Grey, John Langan, Suzan Palumbo, Ian Rogers, Naben Ruthnum, Lysette Stevenson, Simon Strantzas, Steve Toase.

We’re bringing you a 7″ x 10″ glossy pulp fiction magazine of fun and terror. Pricing and final specs coming soon.

Cover art by Sam Heimer.

This is fantastic news indeed. Michael has proved his editorial acumen time and again in the horror field — with Shadows and Tall Trees, five volumes of the highly acclaimed Year’s Best Weird Fiction anthology series, and anthologies like Apparitions (Undertow, 2009). Having Michael at the helm of a major new magazine of weird horror is tremendously promising.

The second issue of Weird Horror is promised for March 2021, and issue 3 in October 2021. Read all the details here.

Goth Chick News: My On-Again, Off-Again Relationship with Ridley Scott Continues…

Goth Chick News: My On-Again, Off-Again Relationship with Ridley Scott Continues…

Ridley Scott vs Goth Chick

There is no director for whom I have more mixed feelings than Ridley Scott. On one hand, he is responsible for some of my favorite movies of all time such as Alien, Blade Runner, and Gladiator. On the other, he is also responsible for several films on the rock bottom of my list such as Kingdom of Heaven, Exodus; Gods and Kings, and the two Alien prequels, Prometheus and Alien Covenant – neither of which I will likely ever forgive him for. I wish I could easily delineate and say as long as Scott sticks to science fiction, he’s generally good, but no joy.

So, it is with mixed feelings that I dig into his latest project, Raised by Wolves.

Originally created for Turner Network Television (TNT) the project was recently moved to the streaming service HBO Max as a 10-episode miniseries. This marks Scott’s debut on the American small screen as he is personally directing the first two episodes, while acting as executive producer for the rest.

Scott has done a fair job of keeping the plot of Raised by Wolves a secret. From what I’ve learned, you think you’re getting the gist from the trailer and the official synopsis, but from what I can piece together, the storyline goes much deeper and darker.

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The Fate of Intelligence: Chad Oliver’s The Winds of Time

The Fate of Intelligence: Chad Oliver’s The Winds of Time

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The Winds of Time by Chad Oliver; First Edition: Doubleday, 1957.
Cover art Dick Shelton. (Click to enlarge)

The Winds of Time
by Chad Oliver
Doubleday (192 pages, $3.95, hardcover, April 1957)
Cover art Dick Shelton

This science fiction novel from 1957 is by an author known for anthropologically informed works (Wikipedia; SFE). He was an anthropologist himself, and thus one of the few science fiction writers who was also a scientist.

Oliver published nine novels from the early 1950s into the 1990s, not all of them SF. His work is currently in print only through several titles in the UK Gateway line and in three omnibus volumes from NESFA Press.

The present volume is currently available as a Gateway e-book (not listed on the SF Gateway page linked above), and in a 1997 omnibus of three “time travel” novels for White Wolf/Borealis, Three in Time, edited by Jack Dann, Pamela Sargent, and George Zebrowski, which is currently available on Amazon. I note this because generally I try to cover in these reviews only books that are readily available in some current, unused edition, and the last title serves to qualify this Oliver novel. (Though I broke this rule with my look back at Silverberg’s Collision Course a few months back.) In any event, I think it’s fair to say that Chad Oliver, while still remembered, isn’t remembered as among the Great SF Authors of all time, or even of the 1950s. Yet this novel is interesting nevertheless for its display of the standard SF furniture of the 1950s (as I discussed with Silverberg’s novel), and also for its anticipation of the quandary behind Fermi’s celebrated Paradox.

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James Davis Nicoll on Five Doomed Armies in Science Fiction

James Davis Nicoll on Five Doomed Armies in Science Fiction

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The Palace of Eternity by Bob Shaw (Ace Books, 1969), The Faded Sun: Kesrith by C. J. Cherryh (DAW, 1978), and A Small Colonial War
by Robert Frezza (Del Rey/Ballantine, 1990). Covers by Diane Dillon and Leo Dillon, Gino D’Achille, and Stephen Hickman

I’ve been enjoying James Davis Nicoll’s recent gaming articles at Black Gate, shotgun surveys of the best and worst of vintage role role playing. They’re quick reads, and if you have any nostalgia (or curiosity) at all about RPGs of the 80s and 90s, I think you’ll enjoy them.

Ten RPG Moments of Awesome
Ten WTF Moments from Classic RPGs
Stormbringer, Stargates, and Fighting Sail: Ten Classic Unplayed RPGs

I’ve also been enjoying his regular book column at Tor.com, for much the same reason. James is an entertaining writer, but he also has an uncanny knack for highlighting some fascinating vintage SF, a lot of which is new to me.

Take his July 2 article “Five Doomed Armies in Science Fiction,” which showcases novels from 1969-1989 by Bob Shaw, C.J. Cherryh, Joe Haldeman, David Drake, and Robert Frezza. You gotta admit that’s an interesting angle on classic SF. Here’s a tasty excerpt.

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Future Treasures: The Vanished Queen by Lisbeth Campbell

Future Treasures: The Vanished Queen by Lisbeth Campbell

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The Vanished Queen (Saga Press, 2020). Cover design by Alan Dingman.

On Monday I mentioned that the publishing house that’s impressed me the most with their late-summer line up was Skybound Books, in large part because of Linden A. Lewis’s debut The First Sister, an epic space opera that Library Journal selected as their Debut of the month. Coming in a close second is the always-reliable Saga Press, and the star in their crown is Lisbeth Campbell’s debut fantasy The Vanished Queen, which Beth Cato calls “One of the best fantasy books out this year.” It arrives in hardcover next week.

Buzzfeed‘s feature 17 Summer Must-Reads For Fantasy Lovers called The Vanished Queen “One of the best epic fantasies I’ve read in a long time,” and the starred review at Library Journal says it’s “filled with political intrigue, personal anguish, and family ties that bind.” Here’s an excerpt from the Publishers Weekly review.

Campbell skillfully balances action and introspection as rebellion rises against an oppressive regime in this promising epic fantasy debut. The city of Karegg is under the control of the brutal King Karolje. When college student Anza breaks into one of the libraries that Karolje has ordered closed, she discovers the journal of Mirantha, the former queen who Karolje had disappeared. After Anza’s father is executed for unknown reasons, Anza joins the resistance movement against Karolje, inspired, in part, by reading Mirantha’s tale… By situating Anza within a larger resistance movement, Campbell steers refreshingly clear of typical “chosen one” tropes, instead illuminating the collective effort required for revolution while drawing pointed parallels to the current U.S. political climate.

The Vanished Queen will be published by Saga Press on August 18, 2020. It is 488 pages, priced at $27.99 in hardcover and $7.99 in digital formats. The cover was designed by Alan Dingman. Read the complete first chapter (14 pages) or listen to an audio excerpt at the Simon & Schuster website.

See all our coverage of the best upcoming SF and fantasy here.

A Report on Modiphius’s Robert E. Howard’s Conan: Adventures in an Age Undreamed Of — Part Two

A Report on Modiphius’s Robert E. Howard’s Conan: Adventures in an Age Undreamed Of — Part Two

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This is the second article in my “explanation” of Conan 2d20. Last time I focused on 2d20’s core mechanic and on this game’s design philosophy insofar as it is an emulation of the “physics” and flavor of Robert E. Howard’s Conan fiction. This one will detail more aspects of gameplay, particularly player character components and action scenes.

Last article, I maintained that Conan 2d20 characters begin as powerful in mechanical ability (unless the alternative Shadows of the Past character generation is used). When I argue that this system is one of the better ones for Conan gaming, my rationale begins in this place. People who want to play a Conan version of Swords & Sorcery, I believe, don’t come to that desire by imagining operating a 1 Hit Die noob who is struggling to survive an attack of rats and who must run from most monsters. In contrast to this vision, Conan characters, though chronologically beginning their careers as young people, are formidable. Consequently, right away in the “campaign,” the GM is free to throw whatever she wants at the characters, just as Robert E. Howard challenged Conan with whatever he fancied, with whatever he believed would make an exciting story.

I realize I am thinking of Conan 2d20 in relation to the elephant (no, not that Elephant in the Tower, but that other elephant of gaming), and I’ll try to give it a rest after this. The comparison is in front of me because, as I explained last time, I have read many reports of people giving up on 2d20 because its rules are too far off from their familiar d20 expectations. My argument is that this is because Conan 2d20 is formulated, specifically, to emulate Robert E. Howard’s Conan. Whether it succeeds or not is very much still under discussion, and, elsewhere, that discussion goes on and on. But I believe that the Original Game, as awesome as it is, is built, out of its wargaming roots, as a melting pot or synthesis for all of fantasy literature. Conan 2d20 does Conan, just that, with all of its requisite limitations of “real” characters doing heroic things. The d20 iterations of Sword & Sorcery — even those “hacked” to better do Conan — still contain some difficult features, qualities inherent in and virtually impossible to remove from the system design. Chief among these is level-based advancement and, in most cases, the magic systems.

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Let’s Talk Sesshomaru

Let’s Talk Sesshomaru

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I would happily watch a couple of seasons of this man and his odd companions.

It’s no good. I’m still obsessing about the anime adaptation of Inuysasha. Specifically, about Sesshomaru as a character. He’s just so interesting. I’ve had some time to think about why I find Lord Shesshomaru such an interesting character to me, and I think it comes down to one thing.

Lord Sesshomaru is full of contradictions.

The elder to two brothers, and the only full-blooded demon of the pair, Sesshomaru appears to despise his younger half-brother, Inuyasha. Throughout the show, he stands opposed to Inuyasha, competing against him to acquire his father’s heirloom sword; Tessaiga. In their first battle over the sword, they exchange serious blows. Sesshomaru doesn’t hold back. The fight ends when Inuyasha cleaves his left arm off. He is, strangely, not particularly peeved about that, and seems to accept the outcome of that fight (even going so far as to reject his arm when it’s offered to him to reattach). The brothers clash frequently throughout the series, mostly over the sword. Several times, he mentions he does not consider Inuyasha his brother. Yet, he will go on to save Inuyasha from harm more than once, as big brothers sometimes do. He even seems to be quietly rooting for Inuysasha to prove himself worthy, while simultaneously trying to stop his little brother from advancing. This is never quite so apparent than when Inuyasha’s sword absorbs the power Sesshomaru himself had spent considerable time honing. Sesshomaru’s internal desire seems to be a powerful will to see Inuyasha prove himself as the rightful master of their father’s sword, while his external actions are by all accounts, designed to stop him from doing so. This contradiction – the brother who both disdains but loves his young brother — makes him fascinating.

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New Treasures: The First Sister by Linden A. Lewis

New Treasures: The First Sister by Linden A. Lewis

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The First Sister (Skybound Books, 2020). Jacket design by Nerd Productions.

When the pandemic hit the US hard in mid-March, the flow of review copies to the Black Gate offices dried up virtually overnight. It’s like the whole publishing industry came to a complete standstill, holding its collective breath.

Things are slowly returning to normal in August, and we’re starting to receive a regular flow of books again. And to my surprise, the publishing house with the most impressive late-summer line up (so far) is Skybound Books. It includes Linden A. Lewis’s debut The First Sister, an epic space opera which follows a comfort woman, a soldier questioning his allegiances, and a non-binary hero seeking save the solar system. Library Journal selected it as the Debut of the month, calling it “A layered, action-filled plot… a powerful entry into the space opera genre.” And in her feature review at NPR, Jessica Wick said it “might be just the book you’ve been waiting for.”

Are you interested in political maneuverings and space economics, fantastically rich worldbuilding and sneaky spy stories? … First Sister might be just the book you’ve been waiting for….

The titular First Sister’s role is to act as confessor and provide wordless “comfort” for any Gean soldier — unless the captain claims exclusive rights by naming her “First.” Abandoned by one captain, she scrambles to keep her position when a new captain — the dashing hero, Saito Ren — takes command of the warship Juno. Then she is tasked by her Sisterhood with breaking their own commandments to report her captain’s secrets…

There’s a great deal of heart in The First Sister, where the future is sleek and messy, saturated colors and gritty shadows both. The scientific marvels of the Icarii will stay with me, poisonous environment and physical bodies transformed, as full of glory as a sunset… The First Sister is also an enjoyable action-adventure in space with likable characters, engagingly cinematic visuals, and high Cool Factor.

The First Sister was published by Skybound Books on August 4, 2020. It is 344 pages, priced at $26 in hardcover and $13.99 in digital formats. The jacket design is by Nerd Productions. Read a generous excerpt, the complete first two chapters (33 pages) at Tor.com.

See all our recent New Treasures here.