Blogging My Way to Bordertown: Part II
At work today, the Internet failed. A monstrous failure. A failure that neither Nancy the Techie from Never-Never or Nice Mike from St. Louis could fix for me. Something about reconfiguring a router. All sorts of passwords I didn’t have access to. Cords everywhere.
And I thought to myself, “I know why this is happening. It’s happening because I just read Cory Doctorow’s story ‘Shannon’s Law’ in Welcome to Bordertown.”
That too, was full of things I didn’t understand. Binary and BINGO, routers and nodes, carrier pigeons and calligraphy, systems and bytes and packets, oh my!
Now, I’m a reasonable creature. Last time it was gnomes. This time, the Internet crashes. I can deal. It’s all coincidence, right? Synchronicity?
Anyway, I really liked the Cory Doctorow story, despite feeling like an idiot while I read it. I’d never read one before — a Doctorow story, that is — although I have heard the Zeitgeist speak his name (about a bazillion times), and maybe read an article or three by him on Boing-Boing (which always gives me an almost knee-jerk reaction of BOINGyness).
Despite getting my dizzy on from all his techie terms (as I again did later in the day at work, during the good three hours I spent with tech support on the phone), what I did understand was that the protagonist dude Shannon is formidable and funny, the green-haired girl Jetfuel is uber-delish, and the Trueblood Synack is an unsolvable mystery. There is also a really great line about truthiness, “in the neighborhood of true,” which cracked me up.

With the release of Dungeons and Dragons 4th edition, there came the opportunity for independent game companies to introduce whole new lines of products that focused on expanding the gaps left in the core materials presented by Wizards of the Coast. In this review from
This is the most complicated image ever presented on the Black Gate website.







