The Top 40 Black Gate Posts in September

The Top 40 Black Gate Posts in September

robotechThey told us you can’t fill up the Internet, but in September, we thought we’d give it a shot. And so Scott Taylor wrote about his lifetime love of giant robots, Mark Rigney examined the genre ghetto, and Bradley Beaulieu told us about his surprise date with Amber Benson, Mary Robinette Kowal, Pat Rothfuss, and Terry Brooks.

Howard Andrew Jones commented on the World Science Fiction convention and Death and the Book Deal, Sarah Avery told us how to use our proud geek heritage to survive The Scarlet Letter, and Jason Thummel invited you to Self-Publishing 101. And that’s just the top seven articles.

Here the complete list of the Top 40 September blog entries at Black Gate according to you, our readers.

  1. Art of the Genre: The art of Robotech and a lifelong affair with Giant Robots
  2. Genre 2012: The Ghetto Remains the Same
  3. My surprise date with Amber Benson, Mary Robinette Kowal, Pat Rothfuss, and Terry Brooks
  4. Worldcon Wrap-up
  5. Teaching and fantasy literature: How to use your Proud Geek Heritage to Survive the Scarlet Letter
  6. Death and the book deal
  7. Self-publishing 101
  8. Boxed set of the year: American Science Fiction: Nine Classic Novels of the 1950s
  9. Dredd Movie Review
  10. John Myers Myers Silverlock and the Commonwealth of Letters
  11. Teaching and Fantasy Literature: Meeting them Halfway
  12. Dave Sim Announces He’s Ending Glamourpuss and Leaving Comics
  13. Genevieve Valentine Comments on Readercon Harassment in Things you Should Know About the Fallout
  14. Teaching and Fantasy Literature
  15. Black Gate to Publish Online Fiction Starting Sunday September 28
  16. Read More Read More

Infinity, January 1958: A Retro-Review

Infinity, January 1958: A Retro-Review

infinity-january-1958-smallThis is the fifth installment in Rich Horton’s retro-reviews of science fiction and fantasy digest magazines from the mid-20th Century. The first four were the February 1966 Analog, the December 1965 Galaxy, the January 1966 issue of The Magazine of Fantasy & Science Fiction, and If, October 1957.

Click the images for larger versions.

The last magazine I reviewed came from October 1957, the month Sputnik was launched. This one is dated January 1958, and presumably appeared on stands a month or so after Sputnik, but was editorially complete just prior to the launch. And I’ve got another October 1957 issue coming.

So — these are, I would argue, three examples of SF magazines on the very cusp of the Space Age.

Infinity lasted from the end of 1955 through 1958, a total of 20 issues. It was published irregularly but roughly bimonthly. The editor throughout was Larry Shaw, and his work was justly very well regarded. The most famous story he published was Arthur C. Clarke’s “The Star” in the very first issue.

Shaw also edited the companion magazine, Science Fiction Adventures, which became the John Carnell-edited UK magazine by the same name (Carnell’s magazine started as a reprint edition of the US magazine, but continued with original stories after the US version folded). An earlier US magazine of that name was edited by Lester Del Rey pseudonymously, and the title was used again later for one of Sol Cohen’s horrid reprint magazines.

This issue had a cover by Ed Emshwiller, illustrating Richard Wilson’s serial “And Then the Town Took Off”, and interior illustrations by Emsh, Bill Bowman, Richard Kluga, and John Schoenherr. The only ads are the ubiquitous SFBC on the back cover (inside and out), and on the inside front cover an inhouse ad urging the reader to subscribe to Infinity and Science Fiction Adventures.

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New Treasures: The Enterprise of Death by Jesse Bullington

New Treasures: The Enterprise of Death by Jesse Bullington

the-enterprise-of-death-smallJesse Bullington received a lot of attention for his first novel, the exceptionally dark fantasy The Sad Tale of the Brothers Grossbart, about which Booklist said, “Modeled after the grimmest of the Grimm tales, Bullington’s debut… [is] aiming instead at gross-out horror fans.”

That one seemed a bit too grim and gruesome for me. But Bullington’s second novel, The Enterprise of Death, looks more my speed.

As the witch-pyres of the Spanish Inquisition blanket Renaissance Europe in a moral haze, a young African slave finds herself the unwilling apprentice of an ancient necromancer. Unfortunately, quitting his company proves even more hazardous than remaining his pupil when she is afflicted with a terrible curse. Yet salvation may lie in a mysterious tome her tutor has hidden somewhere on the war-torn continent.

She sets out on a seemingly impossible journey to find the book, never suspecting her fate is tied to three strangers: the artist Niklaus Manuel Deutsch, the alchemist Dr. Paracelsus, and a gun-slinging Dutch mercenary. As Manuel paints her macabre story on canvas, plank, and church wall, the young apprentice becomes increasingly aware that death might be the least of her concerns.

I’ve been watching the reviews, and they are very impressive indeed. The Wall Street Journal called it “Macabre, gruesome, foul-mouthed and much more complex than the usual vampire-and-zombie routine,” and SF Revu said it was

Darkly comic… Bullington is one of those rare writers who come along once every so often with a truly original vision… this is an author capable of great and profound insight, often conveyed via his equally finely tuned sense of the ridiculous… Highly recommended.

The Enterprise of Death was published by Orbit in March, 2011. It is 464 pages in trade paperback, priced at $14.99 ($9.99 for the digital version). I bought my copy from Amazon as a bargain title for just six bucks.

Marvel Feature: Red Sonja 3

Marvel Feature: Red Sonja 3

marvel-feature-3-coverThis issue begins with Sonja being chased by a militia. Apparently, robbing men on the highways is illegal even if the men you rob are other highway robbers. I’m curious who reported her, but that’s neither here nor there. By the second page, she has to make a Dukes of Hazzard-style jump over a ravine and on the third page, doesn’t make it. As Sonja and her horse fall into the chasm, her last words are, “Conan … I never … let you …” before she breaks her neck on the rocks below. The militia mutter something about it all being a terrible waste before riding off.

At this point, we learn that the fall into a chasm was simply an illusion cast by the sorceress Neja, an illusion so powerful that even Sonja thought for a moment that she’d died (which means that her horse must be freaking out). Once they’re safe in Neja’s cave (or as safe as one can be in a witch’s lair), she explains the history of the key (stolen from a brigand last issue) and what it opens. Apparently, Neja’s great-grandfather created a giant metal idol in the shape of a dead king and animated by the demon Belak. The key fits into a slot in the giant’s back and is the only way to turn it on or off.

One drugged drink later, Sonja is chained to a cave wall as Neja winds up the big green robot and orders it to slay her. Tricking it into smashing the chains that bind her, Sonja spends several pages dodging the construct, killing the witch in the process, before finally turning the key again and removing it from Belak’s back.

It’s a nice wrap-up to last issue, although it’s hard to imagine Belak giving anyone the power to take over the world if it has such an obvious and easily exploited weakness as a key in its back. Frank Thorne’s artwork continues to shine. And we get another hint this time around that Red Sonja might think of Conan as “more than a friend.”

... get to ... second ... baaaaase ...
... get to ... second ... baaaaase ...

I believe this is the first time Red Sonja faces a genuinely overwhelming supernatural threat on her own. Until now, she’s faced either human foes or received help from Conan. She not only defeats the giant robot (twice), but also kills Neja, all without her weapons (which for some reason are included on the cover, even though chaining someone up without disarming them first doesn’t make a lot of sense).

(originally published March 1976, Marvel Comics) (reprinted January 2007 in Adventures of Red Sonja Volume 1, Dynamite Entertainment)

Next Week: Red Sonja and the Scooby Doo Mystery

Disney for the Win: Wreck-It Ralph

Disney for the Win: Wreck-It Ralph

wreckitralphOver the last few years, I’ve been a big fan of Disney/Pixar films, but not so much of the films put out by Disney itself. While I enjoyed Tangled well enough, when compared to the Toy Story franchise or Wall-E, the more mainstream Disney movies just don’t have the same emotional impact.

Or at least they didn’t. I think Disney may have broken that trend with their newest film, Wreck-It Ralph.

It’s not for nothing that this film marks a departure from Disney’s typical formula of repackaging classic fairy tales, either. By stepping outside of this traditional storytelling structure, they allowed for something new and adventurous. There’s a creative energy behind Wreck-It Ralph that was missing from The Princess and the Frog and Tangled.

This isn’t to say that Wreck-It Ralph doesn’t rely on classic stories as its inspiration. It’s just that these are classic video game stories … the fairy tales of the modern age.

The Basic Story (Minimal Spoilers)

Ralph is the “bad guy” in an 8-bit video game called Fix-It Felix, Jr., in which he lives in the city dump and comes down every day to destroy an apartment building, while the hero of the game repairs it. On the 30th anniversary of his video game, he has an existential crisis and decides he wants to be treated with respect. Toward this end, he decides to become a hero in another video game … throwing his own game into chaos.

That’s the basic story, the one that you get in the trailers, and there’s certainly no shortage of cameos and Easter eggs for those who grew up with video games in the 80’s and 90’s. (My 7-year-old missed some of the jokes that impressed me the most, of course.)

But what this description misses is how deeply plotted Wreck-It Ralph actually is, the many layers and plot twists that come up … but for that, we’ll need to offer at least a few high-level spoilers (nothing too major, though).

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Ursula Pflug’s After the Fires

Ursula Pflug’s After the Fires

After the FiresI don’t remember where I first came across Ursula Pflug’s name. I know I’d seen it mentioned in several places before I stumbled across a collection of her short stories, After the Fires, at a recent book sale. From what I’d heard, she was a Canadian writer of literary fantasy, which was enough for me to take a chance on the book. On the whole, I think that was a good call.

What I’ve since found out about Pflug, mostly from her website or her publisher’s: She’s been publishing short fiction since 1981, and has sold over fifty stories. After the Fire, published in 2008 by Tightrope Books, is her first collection. She has a novel out from Tesseract Books, 2001’s Green Music, and another, Thin Wednesday, now looking for a publisher. An editor and creative writing teacher, as well as an essayist and playwright, she was formerly on the board of SF Canada, the professional association of Canadian speculative fiction writers.

There are ten stories and a poem in After the Fires. I note that the first piece in the book, “Memory Lapse at the Waterfront,” was her first published story; it was made into a short film in 1986 which is viewable online. One of the other stories, “Python,” won a short fiction competition in 1997, but only saw print in 2003, in Jeff VanderMeer’s Album Zutique anthology of surrealist fiction — then was reprinted in Mapping the Beast, VanderMeer’s selection of the best stories from Album Zutique and the Leviathan anthologies.

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Making the Clock Your Friend

Making the Clock Your Friend

Howard's haunted clockI’m busy.

I know, I know, a lot of us are busy, and I’ve been busy for a long time. But I mean I’m busier than I’ve ever been in my entire life.

So busy that if I don’t figure out a way to manage the busy-ness I’m mortified that I’m putting my dream job at risk. It took me decades of hard work to make it to the point where writing is actually my day job, so I’m fighting like tooth and nail to keep it that way.

In brief, here’s what’s been happening over the last months, in the order that the events began to impact the household.

  1. I’m promoting the second Dabir and Asim novel, The Bones of the Old Ones, which will appear in print on December 11;
  2. I’m writing my next Paizo Pathfinder novel, and the deadline’s creeping ever closer;
  3. We’re undergoing a big bathroom/master bedroom remodel — we’ve been saving up for it for years, and there are constant interruptions and some consulting that has to take place;
  4. My mother had a heart attack followed by a triple bypass and is moving into my office until she’s well enough to move into the basement;
  5. The basement is currently unfinished, and I have to organize, clean, and trash what doesn’t need saving prior to it being turned into a small apartment for my mother; and
  6. Mom’s house has to cleared out and readied for sale.

Now I’m not complaining that we’re in a good enough financial position that we can afford to do some remodeling, and I’m not complaining that I have two separate series to work on, and I’m not sharing any of that because I need extra hugs. I’m just explaining what I mean by busy. I’ve got to take care of my mom, who was wonderful and supportive my whole life long, and I’ve got to keep my job going.

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Black Gate Online Fiction: “A Phoenix in Darkness” by Donald S. Crankshaw, Part III

Black Gate Online Fiction: “A Phoenix in Darkness” by Donald S. Crankshaw, Part III

donald-crankshaw-smallThis week, we present the epic conclusion of Donald S. Crankshaw’s short novel, A Phoenix in Darkness, as Seth, Aulus, and Nathan discover the breathtaking scope of the Necromancer’s plans, hidden for generations in their underground lair in the Hollow Hills.

Nathan shivered. He was trying to figure out whether it was the threat in Kulsin’s eyes or the chill air, when he realized it was neither. The chill came from inside, like an icicle impaling his chest. Aulus and Kulsin both looked around, feeling the same thing and searching for the source, but Nathan knew. He didn’t know how a sensation he’d never felt before could seem so familiar, or how he could understand its meaning so instinctively, but he did.

Nathan straightened up, trying to get their attention, and felt a weight slap against his chest. That thing the Necromancers had placed around his neck was still there. He could feel the chain now, but there were more urgent matters to worry about. “Wraiths!” he managed in a hoarse whisper.

They were coming.

Donald S. Crankshaw has published short stories in Daily Science Fiction, Aoife’s Kiss, and Coach’s Midnight Diner. He lives in Boston. Author photo by Kristin Janz.

You can see the complete catalog of Black Gate Online Fiction, including stories by Aaron Bradford Starr, Sean McLachlan, Harry Connolly, and Jason E. Thummel, here.

A Phoenix in Darkness is a complete 50,000-word short novel of dark fantasy offered free of charge, published in three parts. The story began with Part One, here.

Read Part Three of “A Phoenix in Darkness” here.

What Writers Can Learn From Joss Whedon’s The Avengers Audio Commentary

What Writers Can Learn From Joss Whedon’s The Avengers Audio Commentary

theavengers2012posterAbout a month ago, The Avengers (Amazon, B&N) came out on DVD and Blu-Ray. My guess is that most avid superhero fans have probably already gotten their copies. Even if superheroes aren’t normally your thing, though, I recommend getting the film, especially for those who are writers or aspiring writers.

When the film came out in theaters back in May, I wrote an article “What Writers Can Learn From Joss Whedon’s The Avengers.” All of those points are still valid and if you haven’t seen the film, the writing is top notch. The bonus materials on the blu-ray, however, give you glimpses into more than just the film-making process, but a good glimpse into how to craft a good story. Some mild spoilers will be revealed below, if you haven’t yet seen the movie.

Tor.com has compiled a pretty good breakdown of the commentary, for those who want a more complete glimpse of what Whedon discusses.

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2012 World Fantasy Award Winners Announced

2012 World Fantasy Award Winners Announced

osama-lavie-tidharThe winners of the 2012 World Fantasy Awards have been announced at the World Fantasy Convention in Toronto, Ontario.

This is the first World Fantasy Convention I’ve missed since 2009 and I don’t like to think about how much fun I missed. So let’s just get this over with.

Novel

  • Osama, Lavie Tidhar (PS Publishing)

Novella

  • “A Small Price to Pay for Birdsong,” K.J. Parker (Subterranean, Winter 2011)

Short Story

  • “The Paper Menagerie,” Ken Liu (F&SF, March-April 2011)

Anthology

  • The Weird,  edited by  Ann & Jeff VanderMeer (Tor)

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