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Category: New Treasures

New Treasures: Blaggard’s Moon, by George Bryan Polivka

New Treasures: Blaggard’s Moon, by George Bryan Polivka

blaggards-moonI don’t know much about George Bryan Polivka, to be honest. But I know he writes books I want to read.

I first discovered him while doing research for my most recent article on remaindered fantasy at Amazon.com. Two novels in his pirate-y Trophy Chase Trilogy were heavily discounted, so I figured that was worth a look. In the process, I discovered this standalone fantasy tale and decided to take a chance. It arrived this week.

“This is the story of the great battle between the pirates of the world and the band of merciless men who would purge us from the seas and make the name Hell’s Gatemen a source of terror to us all.”

Thus begins the tale told by Ham Drumbone, a pirate storyteller with a gift for dramatic detail. It is recalled by Smith Delaney as he awaits a gruesome death at the hands of ancient beasts called mermonkeys, who are eager to devour his bones. In the process of remembering, this simple pirate ponders, in his always earnest and often whimsical way, the mysteries of true hearts wronged, noble love gone awry, dark deeds done for the sake of gold, and the sacrifices made for love.

For Ham’s story is about Damrick Fellows, the great pirate hunter, who works his way ever closer to the great pirate king, Conch Imbry, only to find his focus blurred by his love for the pirate’s woman, Jenta Stillmithers. In the end, Delaney must come face-to-face with himself, with his choices, with the power of love, and with a God who promises him both a hell richly earned and a grace given where none is deserved. A swashbuckling fantasy story for all ages from Emmy Award-winning author George Bryan Polivka.

A little research reveals Polivka won his Emmy in 1986 for writing his documentary A Hard Road to Glory, on the racial prejudice faced by African American athletes. It also reveals he writes primarily Christian fantasy, which ought to make an interesting slant on a pirate novel.

I also ordered The Legend of the Firefish and The Battle for Vast Dominion, two novels in Trophy Chase Trilogy which are still available at discount prices on Amazon, which also feature pirates, epic sea battles, magic, and plenty of buckles that swash. Not sure which I’ll dip into first, but I’ll report back here as I learn more.

New Treasures: Sherlock Holmes: The Army of Dr. Moreau

New Treasures: Sherlock Holmes: The Army of Dr. Moreau

sherlock-holmes-the-army-of-dr-moreau2We see a lot of exciting, original fantasy every week here at the roof-top headquarters of Black Gate magazine. It’s good to see the genre is still filled with invention, and hot new writers throwing out new ideas like sparks off a forge.

But I’m not always in the mood for the new. Sometimes what I want is a fresh take on some of my old favorites. That’s why I enjoy Cthulhu fiction, for example, and William Patrick Maynard’s excellent Sax Rohmer articles and novels.

And that’s why I was very intrigued by Guy Adams’s Sherlock Holmes: The Army of Dr. Moreau, a potent literary mash-up that combines H.G. Wells and Arthur Conan Doyle. Guy Adams is the author of the Sherlock Holmes novel, The Breath of God, as well as The Case Notes of Sherlock Holmes and the horror novels The World House and Restoration. He’s also written several Torchwood novels, and a number of tie-ins to the TV series Life on Mars. Here’s the description:

Following the trail of several corpses seemingly killed by wild animals, Holmes and Watson stumble upon the experiments of Dr. Moreau. Through vivisection and crude genetic engineering, Moreau is creating animal hybrids, in an attempt to prove the evolutionary theories of Charles Darwin.

In his laboratory, hidden among the opium dens of Rotherhithe, Moreau is building an army of “beast men.” Tired of having his work ignored — or reviled — by the British scientific community, Moreau is willing to make the world pay attention using his creatures as a force to gain control of the government.

Any book that combines hidden laboratories, genetic engineering, Sherlock Holmes, and a plot to take over the world gets my attention.

Sherlock Holmes: The Army of Dr. Moreau was released on August 7 by Titan Books. It is 290 pages in trade paperback, priced at $12.95, or just $7.99 for the Kindle version. You can read the first two chapters here.

James Enge’s A Guile of Dragons Arrives

James Enge’s A Guile of Dragons Arrives

a-guile-of-dragonsThe official on-sale date isn’t until August 24, but I’ve now received multiple reports that James Enge’s A Guile of Dragons has arrived in stores. It’s also available for purchase online. We can’t postpone the party any longer.

James Enge’s first published story “Turn Up This Crooked Way” — the tale that introduced Morlock the Maker to the world — was in Black Gate 8. Morlock appeared in virtually every issue of Black Gate for the next five years; his last appearance was the novella “Destroyer” in BG 14.

James’ first Morlock novel, Blood of Ambrose, was nominated for the World Fantasy Award in 2010. It was followed by This Crooked Way, which collected a dozen short stories, including all six published in Black Gate, and The Wolf AgeA Guile of Dragons is the fourth in the series, and the first new Morlock book in almost two years. As we reported back in February, it is Morlock’s origin story:

Before history began, the dwarves of Thrymhaiam fought against the dragons as the Longest War raged in the deep roads beneath the Northhold. Now the dragons have returned, allied with the dead kings of Cor and backed by the masked gods of Fate and Chaos.

The dwarves are cut off from the Graith of Guardians in the south. Their defenders are taken prisoner or corrupted by dragonspells. The weight of guarding the Northhold now rests on the crooked shoulders of a traitor’s son, Morlock syr Theorn (also called Ambrosius).

But his wounded mind has learned a dark secret in the hidden ways under the mountains. Regin and Fafnir were brothers, and the Longest War can never be over…

The gorgeous cover is by Steve Stone. Click on the image at right to see the complete wrap-around image in HD.

A Guile of Dragons is 320 pages in trade paperback, published by Pyr Books. It is $17.95, and has an official on-sale date of August 24. But if you find it for sale and whisk it home before then, we won’t tell anyone.

New Treasures: The Book of Cthulhu, edited by Ross E. Lockhart

New Treasures: The Book of Cthulhu, edited by Ross E. Lockhart

book-of-cthulhuIt’s been a few good years for Cthulhu fans, with a number of high-profile, acclaimed anthologies offering brand new tales of everyone’s favorite genocidal cosmic entity, including Ellen Datlow’s Lovecraft Unbound (2009), Darrell Schweitzer’s Cthulhu’s Reign (2010), S. T. Joshi’s Black Wings of Cthulhu (2010), and Future Lovecraft (2011) edited by Paula R. Stiles and Silvia Moreno-Garcia, among others.

However, if you’re new to the Cthulhu mythos, or just want to sample the best Lovecraftian horror of the last eight decades, your options are a little more limited. Paula Guran’s New Cthulhu: The Recent Weird (2011) offers an excellent cross-section of fiction from the last decade, with short stories by Neil Gaiman, John Langan, China Miéville, Michael Shea, Charles Stross, and many others. At 528 pages, it’s a veritable feast of modern cosmic horror, but since the oldest story dates from the year 2000, it doesn’t really count as a true survey of the very finest Cthulhu fiction.

That title, I think, goes to Ross E. Lockhart’s The Book of Cthulhu. It includes some of the most famous Cthulhu stories of all time, including T.E.D. Klein’s “Black Man With a Horn” (1980), Brian McNaughton’s “The Doom That Came to Innsmouth” (1999), and fiction by Charles R. Saunders, Ramsey Campbell, Bruce Sterling, Laird Barron, Kage Baker, Thomas Ligotti, Gene Wolfe, and many others.

Although Lockhart draws heavily from modern writers, there’s surprisingly little overlap with Guran’s volume — a scant four stories. You could probably get away with getting both, in fact. I’m glad I did.

Ross E. Lockhart is the managing editor of Night Shade Books. A second volume, The Book of Cthulhu 2 — reprinting stories by Fritz Leiber, Neil Gaiman, Laird Barron, Michael Chabon, and many others — is scheduled for release in October.

The Book of Cthulhu is 530 pages in a handsome trade paperback, with cover art by Obrotowy. It was released in August, 2011 by Night Shade Books, with a cover price of $15.99.

Mindjammer Press Publishes Sarah Newton’s Mindjammer

Mindjammer Press Publishes Sarah Newton’s Mindjammer

mindjammer2I first encountered Sarah Newton in 2010, when Howard Andrew Jones mentioned how impressed he was with Mindjammer, a far future transhuman space opera setting she wrote for the Starblazer Adventures RPG. I picked up a copy of her massive Legends of Anglerre fantasy roleplaying game on the strength of his rec and wasn’t disappointed. It was a gorgeous and inventive game based on the popular FATE system and we reviewed it in detail in Black Gate 15. I was especially impressed with Sarah’s crisp prose and attention to detail.

We don’t let talent like that get away if we can help it, so we recruited Sarah as a BG contributor last year. Her detailed appreciation of a classic urban setting, Pavis – Gateway to Adventure: The Classic RPG City is Back! (parts One and Two) was one of the most popular gaming articles we’ve published on the website this year.

Now Sarah has published her first novel, Mindjammer, through the brand new Mindjammer Press. Mindjammer Press, a new roleplaying and fiction imprint, has announced plans to publish both the Mindjammer roleplaying game and a new line of associated fiction. Their publication schedule includes the upcoming second edition core book, Mindjammer: The Expansionary Era — with vastly expanded content, new and detailed background material, and all new artwork — in spring 2013. It will be followed by the Solenine campaign pack, based on the setting for the first novel, a new and revamped Black Zone campaign, and the second novel in the Mindjammer series, Transcendence. Here’s the description for the first novel:

IT IS THE SECOND AGE OF SPACE… In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It’s a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old.

In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his SCI Force special ops team are on the trail of the Transmigration Heresy. What they find is something beyond even their imagining – something which could tear the whole Commonality apart…

Mindjammer is receiving a lot of positive press from readers both inside and outside the gaming industry. Here’s what Stargazer’s World said about it:

What I also enjoyed tremendously was that Mindjammer is a science fiction story that really deserves the name. The technology described sounds plausible and the Commonality era feels “real.” And even though Mindjammer is highly entertaining it also makes the reader ponder a couple of philosophical questions like what makes us human and is there a way to cheat death? In my opinion good SF should not only entertain but make us ask questions. Mindjammer does that all the time…

Mindjammer is a very exiting and intelligently-written novel that should be on the reading list of every SF fan!

Mindjammer is available now in Kindle format for $3.99 and in print for $15.95, both from Amazon. Check it out.

New Treasures: Bentley Little’s Indignities of the Flesh

New Treasures: Bentley Little’s Indignities of the Flesh

indignities-of-the-flesh2I try to keep up on the latest in horror, I do. But it’s challenging. There’s a lot of fresh talent emerging, exciting new work from established authors, and classic stuff I really should make time for. What do I buy, and what do I make time to read?

Lacking a real plan, I’ve fallen back on a tried-and-true strategy that introduced me to the best fantasy and science fiction decades ago: I buy the books with the best covers.

Which brings us handily to Indignities of the Flesh by Bentley Little. Isn’t that a cool cover? Creepy claw-handed dudes, glowing blue hair, and cosmic-colored pajamas. I was reaching for my credit card before I’d finished reading the title. (Click on the image for a bigger version.)

Indignities of the Flesh is a collection of 10 short stories by the acclaimed author of nearly two dozen horror novels. Bentley Little won the Bram Stoker Award for Best First Novel for The Revelation in 1990; he was nominated again for Best Novel in 1993 for The Summoning. I have his previous short story collection, The Collection, which is now out of print and highly prized by collectors. Here’s the book description for Indignities:

Herein you’ll meet: the mischievous “Rodeo Clown”, who may very well be evil incarnate, or perhaps little more than an innocent bystander in a ring of coincidence; a man obsessed with dental hygiene to the point of stalking, in “Brushing”; a cynic forced to tag along on an ill-advised trip to a faith healer in “Documented Miracles”; a demented birthday girl whose equally demented birthday wishes are about to come true, in “Happy Birthday, Dear Tama”; a family on the run from cartoonists in search of their god, in “Looney Tunes”; and a man who pays the ultimate price for circumventing a parking attendant in the never before published, “Valet Parking.”

Rounding out the collection are “The Black Ladies” and “The Piñata,” a pair of unsettling stories culled from childhood nightmares, the surprisingly poignant “Even the Dead,” which documents the last days of a tender partnership between two friends, only one of whom is still alive… Indignities of the Flesh is a superlative gathering of the kind of twisted, darkly humorous, and mind-bending stories for which Bentley Little is best known.

Indignities of the Flesh is 208 pages in a deluxe hardcover edition from Subterranean Press. It is $35, and was released on May 31. The cover and interior pen-and-ink illustrations are by the talented Bob Eggleton. Learn more at the Subterranean website.

New Treasures: Wizards of the Coast Releases Dungeon Command

New Treasures: Wizards of the Coast Releases Dungeon Command

dungeon-commandI’ve been relieved and gratified to see the resurgence in fantasy board gaming over the last decade.

With the demise of the great board game companies of my youth — SPI, Yaquinto, Avalon Hill, FASA, GDW, Metagaming, Task Force, and many others — it looked like the hobby that fired my imagination and gave me such pleasure for decades was headed for extinction. But Fantasy Flight, Wizards of the Coast, Days of Wonder, and a handful of other companies have turned that around in the last few years, releasing terrific titles that have rejuvenated the entire genre, like RoboRallySmall World, Ikusa, and the epic Conquest of Nerath.

It hasn’t happened in a vacuum. Part of the credit goes to the explosion of interest in miniatures. Games Workshop’s Warhammer, Privateer Press’s WarMachine and Iron Kingdoms, Wizkids’s HeroClix, and collectible miniature games from Wizards of the Coast and many others, have made table top gaming cool again, getting young gamers to put down their game controllers and pick up dice.

Wizards of the Coast has really been at the forefront of fantasy board gaming, especially recently. Just in the past few years they’ve released a surprising number of innovative and successful titles, including Lords of WaterdeepThe Legend of Drizzt, Castle Ravenloft, and many others.

Now they’re at it again with a major new launch: Dungeon Command, a head-to-head miniatures skirmish game designed for two or more players.

It looks like a lot of fun. And best of all, the components of Dungeon Command are 100% compatible with other popular Wizards of the Coast games: the miniatures and dungeon tiles can be used with the D&D RPG, and the unique cards provided with each miniature can be used with D&D Adventure System board games like Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt.

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Enjoying Vintage Comics with The Toon Treasury of Classic Children’s Comics

Enjoying Vintage Comics with The Toon Treasury of Classic Children’s Comics

toon-treasure-of-classic-childrens-comics2One of the great things about the 21st Century? Cheap comic reprints (I know, that’s top of your list too, right?)

Seriously. When I was growing up, if you wanted to know what happened in Amazing Spider-Man #65, you had to find someone five years older than you and pester the hell outta them until they told you. As comic archival systems went, it was crude and had little to recommend it.

Not today. Now you have an embarrassment of choices. Want the color reprints of Amazing Spider-Man? The cheap black-and-white? Hardcover or paperback? Digital or paper? Paper or plastic? Bah. All these choices make me grumpy. I miss nagging all the teenagers in my neighborhood. Yelling at them to get off my lawn isn’t the same.

And here’s the other thing. If you want to read premium reprints of superhero, sci-fi, or horror comics from the 50s through the 90s, life is grand. Just browse the graphic novel section at Barnes & Noble or Amazon and you’ll see what I mean — the choices are staggering. Marvel, DC, Gold Key, Charlton, EC… they’re all there, and in quantity.

But if you’re interested in children’s comics from the same era? Good luck.

There are a few intrepid publishers bucking the trend. Fantagraphics has one of the most ambitious publishing ventures in the history of comics with The Complete Peanuts, collecting all 17,897 daily and Sunday strips by Charles M. Schulz (18 hardcover volumes, so far). And let’s not forget Pogo: The Complete Daily & Sunday Comic Strips by Walt Kelly, or the extensive Disney comics of Carl Barks — especially his Donald Duck and Uncle Scrooge — published by Gladstone and Boom! Studios over the years.

But these publishing projects assume you’re already a dedicated fan, and willing to shell out $30 (or more) per book for archival quality hardcovers. What if you just want to sample some of the best from the golden age of kid’s comics? For that, I heartily recommend Art Spiegelman and Francoise Mouly’s wonderful volume, The Toon Treasury of Classic Children’s Comics.

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New Treasures: Sherwood Smith’s The Spy Princess

New Treasures: Sherwood Smith’s The Spy Princess

the-spy-princess2If you’re not reading Sherwood Smith, you’re missing out on one of the most gifted and versatile fantasy authors at work today.

Sherwood’d first novel, Wren to the Rescue (1990), kicked off the popular 6-volume Wren fantasy series, including Wren’s Quest (1993), Wren’s War (1995) and A Posse of Princesses (2008). I first took notice of her with the Court and Crown Duet, published as two YA novels, Crown Duel and Court Duel, in 1997/98.

Sherwood effortlessly transitioned to adult fantasy with the major novel Inda (2006), the first installment in an ambitious fantasy quartet which continued with The Fox (2007), King’s Shield (2008), and Treason’s Shore (2009). To science fiction fans Sherwood is the author of the beloved Exordium series, co-written with Dave Trowbridge, which began with The Phoenix in Flight (1993), as well as two novels in Andre Norton’s Solar Queen universe (co-written with Andre Norton), and two books in Norton’s Time Traders universe.

With The Spy Princess Sherwood offers up a treat for the numerous fans of her YA books: the tale of four intrepid children who are the only thing that stand between a city and destruction.

When twelve-year-old Lady Lilah decides to disguise herself and sneak out of the palace one night, she has more of an adventure than she expected — for she learns very quickly that the country is on the edge of revolution. When she sneaks back in, she learns something even more surprising: her older brother Peitar is one of the forces behind it all. The revolution happens before all of his plans are in place, and brings unexpected chaos and violence. Lilah and her friends, leaving their old lives behind, are determined to help however they can. But what can four kids do? Become spies, of course!

The Spy Princess is 400 pages in hardcover from Viking Juvenile. The hardcover is $17.99, and the digital version is $10.99. It was published on August 2.

New Treasures: Clockwork and Cthulhu

New Treasures: Clockwork and Cthulhu

clockwork-cthulhu-smallI don’t know much about this little artifact; but the moment I laid eyes on it, I knew I had to blog about it. It combines two of my favorite things: Cthulhu and Clocks.

Okay, not really. Would you believe Cthulhu and role-playing games? How about Cthulhu and giant clockwork war machines that lumber across the land?

Clockwork and Cthulhu is a supplement for the 17th century alternate historical fantasy world Clockwork & Chivalry, one of the most innovative settings ever produced for RuneQuest 2. And yes, I realize that if you don’t play RPGs, that sentence will not parse no matter how hard you mess with it. Just go with it.

England has descended into civil war. The earth is tainted by alchemical magick. Giant clockwork war machines lumber across the land. In the remote countryside, witches terrorise entire villages, while in the hallowed halls of great universities, natural philosophers uncover the secrets of nature.

War, plague and religious division make people’s lives a constant misery. But even greater threats exist. Witches whisper of the old gods. Royalist alchemists pore over John Dee’s forbidden translation of the Necronomicon, dreaming of powers that will allow them to win the war. Parliamentarian engineers consult with creatures from beyond the crystal spheres and build blasphemous mechanisms, unholy monuments to their alien overlords. Vast inter-dimensional beings seek entry into the world, while their human servants, corrupted, crazed and enslaved, follow the eldritch agendas of their hidden masters.

Clockwork & Cthulhu brings the horror of H.P. Lovecraft’s Cthulhu Mythos to the 17th century alternate historical fantasy world of Clockwork & Chivalry.

You have to admit that sounds cool. Don’t you wish you played role-playing games now?

Clockwork and Cthulhu was written and designed by Peter Cakebread and Ken Walton, authors of Clockwork & Chivalry. It is 156 pages, and sells for $29.99. It is published by Cubicle 7 Entertainment; you can find more information here.