Okay, not really. Would you believe Cthulhu and role-playing games? How about Cthulhu and giant clockwork war machines that lumber across the land?
Clockwork and Cthulhu is a supplement for the 17th century alternate historical fantasy world Clockwork & Chivalry, one of the most innovative settings ever produced for RuneQuest 2. And yes, I realize that if you don’t play RPGs, that sentence will not parse no matter how hard you mess with it. Just go with it.
England has descended into civil war. The earth is tainted by alchemical magick. Giant clockwork war machines lumber across the land. In the remote countryside, witches terrorise entire villages, while in the hallowed halls of great universities, natural philosophers uncover the secrets of nature.
War, plague and religious division make people’s lives a constant misery. But even greater threats exist. Witches whisper of the old gods. Royalist alchemists pore over John Dee’s forbidden translation of the Necronomicon, dreaming of powers that will allow them to win the war. Parliamentarian engineers consult with creatures from beyond the crystal spheres and build blasphemous mechanisms, unholy monuments to their alien overlords. Vast inter-dimensional beings seek entry into the world, while their human servants, corrupted, crazed and enslaved, follow the eldritch agendas of their hidden masters.
Clockwork & Cthulhu brings the horror of H.P. Lovecraft’s Cthulhu Mythos to the 17th century alternate historical fantasy world of Clockwork & Chivalry.
You have to admit that sounds cool. Don’t you wish you played role-playing games now?
Clockwork and Cthulhu was written and designed by Peter Cakebread and Ken Walton, authors of Clockwork & Chivalry. It is 156 pages, and sells for $29.99. It is published by Cubicle 7 Entertainment; you can find more information here.