When the End of the World is a Mercy Killing: Cthulhu Apocalypse
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Pelgrane Press has produced some of my favorite RPGs and game adventures over the last few years, including The Dying Earth, 13th Age, and the brilliant Ashen Stars. Their latest release, Cthulhu Apocalypse, is a trio of linked adventures for Trail of Cthulhu, which suppose that that the world ended on November 2nd, 1936 and, now that the stars are right, horrific aliens — and darker things — have claimed the remains of the planet.
Cthulhu Apocalypse consists of three standalone products. The first, The Dead White World, contains five linked adventures in the aftermath of disaster that take Investigators through Britain, across the sea to America, and beyond the veils of reality as they struggle to survive. The Apocalypse Machine is a sandbox setting for the award-winning Gumshoe system, which gives Game Masters the tools to create their own global catastrophe, from the first strange rumblings to the final, cataclysmic event. And the third, Slaves of the Mother, contains three long adventures set years later, as the few survivors find their humanity cracking and moulting in the process of becoming something new.