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The Dream-World of Lud-in-the-Mist

The Dream-World of Lud-in-the-Mist

Lud-in-the-MistHope Mirrlees’ stunning 1926 novel Lud-in-the-Mist begins with the following epigraph:

The Sirens stand, as it would seem, to the ancient and the modern, for the impulses in life as yet immoralised, imperious longings, ecstasies, whether of love or art, or philosophy, magical voices calling to a man from his “Land of Heart’s Desire,” and to which if he hearken it may be that he will return no more — voices, too, which, whether a man sail by or stay to hearken, still sing on.

It’s a quote from the classical scholar Jane Harrison, who was Mirrlees’ close companion at the time Mirrlees was working on Lud-in-the-Mist. It’s a perfectly chosen introduction to the book. It sets out the themes, and to an extent the method, which Mirrlees used: the conflict between instinctive desires and the conscious will, that tries to repress those desires and establish a social harmony — all symbolically realised through the imagery of myth and fantasy.

The sirens sang to Odysseus, who had himself lashed to his mast to hear their song while his crew went about their duties with their ears stopped up with wax. Apollonius of Rhodes says that they also sang to the Argonauts, but that their song was overcome by Orpheus, and the sirens threw themselves into the sea and became rocks. And I will note here, for reasons that should become clear later, that Apollonius also says that only a little later the Argonauts came to the garden of the Hesperides, in the far west, where the golden apples of Gaea had been kept, a marriage gift for Hera, until Hercules had took them as part of his labours.

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Andrew Zimmerman Jones Reviews The Authorized Ender Companion

Andrew Zimmerman Jones Reviews The Authorized Ender Companion

the-authorized-ender-companionThe Authorized Ender Companion
Jake Black
Tor (432 pp, $27.99, November 2009)
Reviewed by Andrew Zimmerman Jones

One of my most prized possessions is a signed hardcover copy of Orson Scott Card’s Hugo and Nebula award winning Ender’s Game. Before the signature, Card inscribed “A survival guide for geniuses.” This is a wonderful tagline for Ender’s Game, which has spoken to a full generation of science fiction fans. Now, Jake Black has written a complete and authorized companion to the set of nine (so far) novels and assorted short stories – the Enderverse, as it is known to fans.

The bulk of The Authorized Ender Companion is taken up by the 315-page “Ender Encyclopedia,” which lists every individual, place, or thing that shows up anywhere in the Enderverse. This ranges from the detailed (a 15-page entry on Bean and 20-page entry on Ender) to the passing (such as the one-line entry that reminds us all what a “barkdancer” is). Probably one of the best entries is the 3-page lexicon of Battle School Slang.
The end of the Encyclopedia lists all of the sources, which is very helpful for those of us who haven’t yet read all of the short stories, followed by a couple of pages of “Ender’s Time Line” which, while interesting, is in print that is so small you may need a magnifying glass. (Note: I read an advanced review copy, so hopefully some sane editor will decided that this must be enlarged for the final edition.) Beyond the Encyclopedia, however, are some of the more substantive aspects of this book and the ones that fans should really be looking forward to.

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Pottermore Revealed: Unique “Online Reading Experience” says Rowling

Pottermore Revealed: Unique “Online Reading Experience” says Rowling

pottermorescreenHarry Potter author J.K. Rowling announced this morning (video here) that she will be releasing

something unique: an online reading experience unlike any other. It’s called Pottermore. It’s the same story, with a few crucial additions. The most important one is you. Just as the experience of reading requires that the imaginations of the author and reader work together to create the story, so Pottermore will be built in part by you, the reader. The digital generation will be able to enjoy a safe, online reading experience built around the Harry Potter books.

She claims that this new website will include not only the ability to buy digital audiobook and e-book versions of the Potter series, but also that she will be directly involved with the community, revealing tidbits about the universe which she’s known for years but which never made it directly into the novels.

youtubepotterscreenFor about a week, rumors have been swirling across the internet about the exact nature of Pottermore, since Rowling established a website by that name and a mysterious countdown clock appeared on YouTube (shown below).

Speculations ran wild throughout the week, fueled by tantalizing clues, some of them intentional, such as an online Google Maps-based game, and some unintentional, like the discovery that Warner Bros. had registered the website for trademark as a “global information computer network.”

Rowling and her spokesmen have been quiet on the details, except to stay that it is definitely not a new novel set in the Harry Potter universe, but still some have wondered if it was the long-anticipated Harry Potter encyclopedia, which Rowling has hinted may someday be released for charity.

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Howie Bentley Reviews The Drums of Chaos

Howie Bentley Reviews The Drums of Chaos

the-drums-of-chaos-2The Drums Of Chaos
Richard L. Tierney
Mythos Books (440 pages, $45, Sept 2008)
Reviewed by Howie Bentley

Simon of Gitta, Richard L. Tierney’s famous escaped gladiator turned student of the occult, has returned to the Holy Land to take revenge on the Roman officials who killed his parents and sold him into slavery. The Drums of Chaos shows Simon at his most savage as he slays his foes and writes messages on the wall in their blood. Simon is a hell hound on his enemies’ trail, but his plans start being disrupted as apocalyptic supernatural events unfold and cross his path. It seems that there are a handful of different factions of sorcerers, all with their own agendas; not excluding Jesus Christ, the son of Yahweh Zava’ot (A.K.A. Yog-Sothoth).

Although this is a Sword & Sorcery novel in the grand Howardian tradition, it is just as much about the events surrounding the crucifixion of Jesus Christ as it is about Simon’s adventures in the Holy Land. Imagine the Christ Passion viewed through the eyes of H.P. Lovecraft and you start to get an idea where this is going. Some may scoff at this portrayal of biblical events but I think, looking at it objectively, you have to admit that Tierney’s account of the crucifixion is just as plausible as the stories you hear in church, and a hell of a lot more interesting – as I often found myself on the edge of my seat while reading Drums, as opposed to slumped down in my seat asleep. This might well be considered the most blasphemous yarn of the whole literary body termed “the Mythos,” and considering the nature of the field, that’s saying something.

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E.E. Knight Reviews Deader Still

E.E. Knight Reviews Deader Still

deader-stillDeader Still
Anton Strout
Ace (303 pp, $7.99, March 2009)
Reviewed by E.E. Knight

Good news for fans of urban fantasy detective stories: Anton Strout hits one well into the bleachers with his sophomore publishing effort. Deader Still is the worthy follow on to last year’s Dead To Me. Strout is writing a first-person paranormal gumshoe saga about investigator Simon Canderous, a baseball bat-swinging sleuth. Simon works for the city government’s Department of Extraordinary Affairs, an underfunded law enforcement organization. Think Bill Murray’s college-basement departmental digs in Ghostbusters without the glamour. And the rest of officialdom feels much the same way about the Department as Murray’s outraged Dean. They’re on a shoestring budget for everything but paperwork.

Simon is a mix of beefy, quirky, and a little intense that makes me think of a young Jon Voight. He makes a nice pivot for the other characters in the series. There is more to Simon than his trusty baseball bat. He is a user of psychometry, able to get a read off an object and some idea of what was on the mind of the last person to handle it. This is fun for readers and impresses me as an author. One of the big problems with writing first person (or third person limited to a single character) is getting glimpses of other characters’ inner lives. Simon’s reading of objects nicely bridges the gap between points of view and the author in me finds the device brilliant. Ordinary readers will simply find it fun and interesting. I thought some of the best parts of the first book were Simon’s readings of objects, and that trend holds true for the sequel.

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Andrew Zimmerman Jones Reviews Gamer Fantastic

Andrew Zimmerman Jones Reviews Gamer Fantastic

gamer-fantasticGamer Fantastic
Edited by Martin H. Greenberg & Kerrie Hughes
DAW Books (309 pp, $7.99, July 2009)
Reviewed by Andrew Zimmerman Jones

Gamer Fantastic contains thirteen stories about games and gamers, taken in unusual fantasy and science fiction directions. Seven concern classic roleplaying games, while five are about computer gaming. (The other story, “Mightier Than the Sword” by Jim C. Hines, is harder to classify, more about authors and conventions than about gaming itself. Despite this, it was one of my favorites.)

A couple of the stories have no real “fantastic” elements at all. For example, in “Roles We Play” by Jody Lynn Nye, we are exposed to a historical narrative about how roleplaying games could have been used to develop an effective form of psychotherapy. Though aspects of the story are surreal, the “fantasy” is more psychological than literal, and the parallels between fantasy gaming elements and psychological elements are precisely what lend the story believability.

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Wastelands: Stories of the Apocalypse, A Review

Wastelands: Stories of the Apocalypse, A Review

wastelandsJohn Joseph Adams has a well-earned reputation as The Man Who Delivers Anthologies. Barnes & Noble.com has dubbed him “the reigning king of the anthology world.” By my count he’s published at least nine of them. I own one, The Living Dead, which contained enough zombie goodness (along with a few stiffs) to prompt me to buy his Wastelands: Stories of the Apocalypse.

To be honest, I probably would have bought Wastelands regardless of its editor. I’m a big fan of the post-apocalyptic genre, from novels like Cormac McCarthy’s The Road or Walter Miller’s A Canticle for Leibowitz, to films like Escape from New York or Mad Max. Why? As an inhabitant of the northeastern seaboard of the United States I’m not often confronted with existential issues. I know that I’m going to die one day and suffer separation from all that I know and love, but because civilization affords me everything I need—and much of what I want, too—I tend not to think about these issues much. The panaceas of electricity and refrigeration, and healthcare and schools, and television and the internet and books, masks the skull beneath the skin. I’m effectively insulated from the hard life and death struggle that’s woven into so much of human history. But what if it was all stripped away, and life was reduced to its essentials? That’s the question post-apocalyptic fiction asks, and one I occasionally like to ponder. With my feet up on the couch of my air-conditioned living room, of course.

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Sue Granquist Reviews Drood

Sue Granquist Reviews Drood

drood-coverDrood
Dan Simmons
Little Brown (976 pages, $9.99, January 2011 mmp (originally February 2009))
Reviewed by Sue Granquist

In National Lampoon’s Vacation, a family goes on a cross-country road trip, enduring hardship and danger, seeing cheesy landmarks and ultimately arriving at an amusement park that was closed for construction. In other words, a long and harrowing journey with no pay off, but still a lot of fun to watch.

Sort of how I feel about Dan Simmons’ latest suspense thriller, Drood. Weighing in at a hefty 784 pages in hardback (976 in mass market paperback!), I was somewhat reluctant to devote the time to this behemoth of a novel. However, enticed by the premise and my somewhat love / hate relationship with Simmons, I picked up a copy and got help from a stock guy with carrying it to the car. And I must say, the premise is genius.

The last, and unfinished work of Charles Dickens, The Mystery of Edwin Drood, was published in 1870 and became famous in its time, largely for being a mystery with no ending. The serialized work was intended to unfold over twelve installments, however Dickens died after completing only six. Now before you go having high-school-literature-class flash backs, hear me out. You don’t have to be at all familiar with The Mystery of Edwin Drood in order to read Simmons’ book; I sure wasn’t, though I did look into it out of curiosity.

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A Review of The Isle of Glass, by Judith Tarr

A Review of The Isle of Glass, by Judith Tarr

isle-of-glass2The Isle of Glass, by Judith Tarr
The Hound and the Falcon Trilogy, Volume 1
St. Martins Press (276 pages, hardcover, February 1985)

Isle of Glass is the sort of book that will work excellently for some people and not for others, based both on the knowledge needed and the subject matter.

It’s fairly short, but dense and somewhat challenging. For instance, I think I have a fairly decent vocabulary, but I encountered a few words, like “crozier” or “thurifer,” that I didn’t know.

(According to my dictionary, both words are church terms. A crozier is an abbot’s staff; a thurifer is someone who carries a censer.)

The story centers around Alfred of St. Ruan’s Abbey, a monk who doesn’t seem to age. He was found in the snow, on the solstice, being warmed and protected by three white owls. Between his origin, his age, his inhuman beauty, and his ability to work magic, it’s quite clear to anyone who knows Alf that he is one of the Fair Folk, and the fact torments him.

Although Isle of Glass is technically an alternate history – this world contains at least one extra country, and the real countries seem to have somewhat alternate names – it’s still set in a version of medieval Europe, and not a sanitized or tolerant one. It’s widely accepted that sorcery is evil and elves have no souls.

Alf buries himself in the small world of the monastery so he doesn’t have to think about such things – he’s only somewhat successful – but his isolation is broken by the advent of an injured knight named Alun. Alun is a member of Alf’s species, the first he’s ever met, and he was trying to prevent a war before he was captured and brutalized.

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Rich Horton Reviews Blood of Ambrose and This Crooked Way

Rich Horton Reviews Blood of Ambrose and This Crooked Way

World Fantasy Award Nominee

Blood of Ambrose
James Enge
Pyr (416 pp, $15.98, April 2009)

This Crooked Way
James Enge
Pyr (414 pp, $16.00, October 2009)
Reviewed by Rich Horton

A few years ago Black Gate featured the first published story from James Enge, “Turn Up This Crooked Way” (in BG 8). I admit I regard first stories with skepticism – but despite limited expectations I was entirely delighted, and at the end of the year it made my “Virtual Best of the Year” list. Enge continued to place stories in the pages of Black Gate, all featuring the main character from “Turn Up This Crooked Way,” a rather dour magician named Morlock Ambrosius. Morlock’s reputation is bad, but, perhaps predictably, he is actually on the side of good. There were some hints of a tortured history for him in those initial stories, but little real details about his past.

Now we have two novels from Enge, each also about Morlock. The first, Blood of Ambrose, is more conventionally a novel – though quite episodic in structure – and while Morlock is a major character, he shares the stage with another protagonist. But we are vouchsafed some revelations about Morlock’s back story. As for the second book, This Crooked Way, it is straightforwardly a fix-up of several of the Black Gate stories, as well as some new episodes and linking material. For all that, it does feature an overarching narrative arc, so it ends up working effectively enough as a novel.

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