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Graham McNeill’s Empire wins the David Gemmell Legend Award

Graham McNeill’s Empire wins the David Gemmell Legend Award

graham-and-pigstickerGraham McNeill’s novel Empire: The Legend of Sigmar (Black Library) is this year’s winner of the David Gemmell Legend Award for Best Fantasy Novel of 2009.

The list of nominees, including Brandon Sanderson, Joe Abercrombie, and Robert Jordan, was announced April 7.

The David Gemmell Legend Award  is a fan-voted award administered by the DGLA. The Legend Award for Best Fantasy Novel was first granted in 2009, to Andrzej Sapkowski’s Blood of Elves.

As winner, McNeill received a replica of the mighty Snaga, the axe wielded by Druss in David Gemmell’s novel Legend.

I think George Mann, publisher of Black Library, captured my thoughts nicely when he said:

‘We are delighted for Graham – not only is this a wonderful acknowledgement of a fine writer, but it is an important victory for franchise fiction, which is often overlooked by the wider genre community.’

The Ravensheart Award, for best Fantasy Book Jacket/artist, went to Best Served Cold – art and design by Didier Graffet, Dave Senior and Laura Brett.

The Morningstar Award for Best Fantasy Newcomer/debut went to Pierre Pevel’s The Cardinal’s Blades.

Black Library editor Nick Kyme has a lengthy blog entry on the awards ceremony here.

The Art of Storytelling and The Temple of Elemental Evil

The Art of Storytelling and The Temple of Elemental Evil

toee2Role-playing games have always interested me because, at heart, they’re about stories. They’re ways to tell stories that you don’t know in advance, ways to bring people together to create something unpredictable but still structured in a narrative form. Now, that said, the question is: how do you go about doing that? If you’re writing a module, an adventure, that referees are going to pick up off a store shelf (or download from a web site), what do you give them to help create that story with their players?

The traditional first edition Dungeons & Dragons answer to this was: you give them a dungeon. You give them a sandbox, an area to explore filled with monsters and treasure, and maybe a few adventure hooks. What will the players do with it? Who knows?

For a long time, probably starting in the mid-80s at about the point where I started seriously playing D&D, this approach was in disrepute. A dungeon with a bunch of monsters isn’t a story, the argument ran. A story should have a structure, and ideally different moods, maybe even different settings. It should end in a different place than it began. You could see this philosophy settle in at TSR with the Dragonlance series of modules, taking firmer hold with second edition D&D.

Nowadays, though, at least a few people are beginning to swing back to the first approach. Structuring stories out ahead of time kills the spontaneity of the game, one might argue. Let the players and referee develop the story at the table, not by going through the motions worked out ahead of time by some designer. Don’t railroad the players; give them the situation, and see what they do on their own. (I’m vastly simplifying all these positions, and only presenting some of the arguments. I think I’m getting at the essence, though.)

I’ve come around to that last argument. I want to explain why, because I’ve recently wrapped up a First Edition game in which I was fascinated to see a story I never anticipated arise out of a module that features little in the way of pre-structured narrative: The Temple of Elemental Evil by Gary Gygax and Frank Mentzer (TSR, 1985).

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A review of Patricia A. McKillip’s The Sorceress and the Cygnet

A review of Patricia A. McKillip’s The Sorceress and the Cygnet

sorceress-and-the-cygnetCorleu is an oddity, a white-haired youth in a black-haired tribe of wanderers.  His family has a talent for foresight, but all he has is a knack for stories.  And then one year the tribe goes south for the winter and finds itself in a marsh where time seems to stand still, where the flowers are perfect but the skies are invisible behind the mists — and no one knows how long they’ve been there. No one but Corleu notices anything wrong.

Then things get really surreal.

If you like your magic as a form of exotic science, with clearly delineated cause and effect — the sort of worldbuilding Brandon Sanderson does, for instance — The Sorceress and the Cygnet is probably not the book for you.  Little is explained, least of all the magic system.

The plot revolves around five beings whose nature is never entirely defined.  They could be gods, although they’re never worshipped.  They could be stories come to life.  They have titles rather than names.  They’re represented in the heraldry and the constellations.

They seem extremely powerful, but four of them have apparently been trapped by the fifth, the being called the Cygnet.  One of those four — the Gold King, who reads like a sun god or a death god or both — tricks Corleu into a quest to find the Cygnet’s heart.

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Suddenly, I like Shelfari

Suddenly, I like Shelfari

sample_shelfI’m not usually one for social networking.  I had to be dragged on to Facebook by Bill Ward, who got tired of Black Gate not having a Facebook page and finally just created one, and then made me an administrator. 

Now we have nearly 400 fans, plenty of new subscribers, and I spend countless hours every week mesmerized by posts about sick dogs, guacamole recipes, and other critical updates from hundreds of “friends,” most of whom I’ve never even met. All when I should be working to return the last of the fiction submissions to Black Gate from last summer, of course.  Thanks, Bill.

One thing about social networks is that they come in all shapes and sizes. One of the more interesting I stumbled upon last year was Shelfari, a social network for book lovers.  They had a pretty neat widget to add a virtual book shelf showing off the titles you’ve read (or want to read) on your blog. It even works with Bebo, Blogger, Facebook, LiveJournal, TypePad, and Vox, and I don’t even know what most of those are.

Not interesting enough to join, of course. I’m distracted enough by Facebook (you suck, Bill) and Season One of Friday Night Lights on DVD. But I liked the book widget.

Then I discovered that Shelfari members can post reviews. They can even, for example, say kind things about Black Gate 14, things like:

Another great issue of fantasy fiction. Outstanding stories in this issue are: “The Bonestealer’s Mirror” by John C Hocking, “The Word Of Azrael” by David Surridge, “Destroyer” by James Enge, and “The Price Of Two Blades” by Pete Butler. Highly recommended.

Several issues of Black Gate have been reviewed in fact, including BG 3, BG 4, BG 7, BG 10, and BG 12.

OK, at the moment all the reviews are written by a single guy, Little Timmy B, who’s just become my favorite subscriber (replacing Bill Ward, who’s still in the dog house.) But suddenly I can see a future where hundreds of readers are using social networking to rave about how great Black Gate is, instead of reporting what Jon Stewart is up to. (And in this future, we’ll all have jet packs.)

Suddenly, I like Shelfari.  And you should too.

Climbing Aboard the Dragon: Homework Every Day

Climbing Aboard the Dragon: Homework Every Day

doorways

Being a writer is like having homework every day for the rest of your life.
— Lawrence Kasdan

When John from Black Gate suggested I do a guest blog about writing for short fiction markets, I had to check to make sure he hadn’t intended his email for someone else. Surely he meant to send that email to my co-writer for the story “Devil on the Wind,” from Black Gate 14. That would be Jay Lake, who has over 200 story publications and counting.

But nope, the email was correct.

And a quick look at my list of stories over on my website seems to confirm the fact that I may indeed have figured how to sell a short story — fifty story publications thus far. And I have thirty more stories out to various publishers (fingers crosssed!).

Here’s the thing, though. You never figure out the trick to this writing gig. Soon as you think you’ve got it understood, you’re sunk.

Because you can’t rest on your laurels. Trust me on this — even though I’ve sold stories to great places like Asimov’s, Strange Horizons, Interzone, and to this fine magazine as well, I still get rejections aplenty. And while my focus has moved from short stories to novels, with the occasional comic script, I always have fun writing stories.

But I still have more to learn. Much more. And I’d like to share some of what I’ve learned along the way.

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Goth Chick News: Close Encounters – The Week We Made Contact

Goth Chick News: Close Encounters – The Week We Made Contact

ce3k1Back in May I told you all about cyber-stalking little Barry Guiler, that adorable little tot from the movie Close Encounters of the Third Kind (now apparently referred to as CE3K by you unbelievably cool kids).

I also let you know that though at the time I had turned up a fat lot of nothing in my attempt to contact Barry, who is Cary Guffey in real life, something told me I was eventually going to meet with success. I mean, what little I had read about Cary seemed to point to him being a nice normal guy, which by default meant he was likely the opposite of that other child actor I tried to interview who by all on-line accounts is a bit of a tool.

So for three weeks I busied myself rearranging my voodoo dolls and abusing my new crop of interns, all the while hoping for pay dirt in the form of an email from Cary. So I would be spared from looking like a hopeless poser who spends a lot of time writing about great interviews, without ever closing escrow.

Well, today I am here to tell you that though I may indeed be a grade-A cyber stalker, I am definitely NOT a poser.

Cary Guffey did get in touch and he is indeed a nice guy; actually a really nice guy with a great sense of humor. And since none of you believed I’d end up interviewing him and therefore didn’t send in any insightful and provocative questions, I was forced to make up my own.

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Original Fiction: “THE WEIRD OF IRONSPELL” by John R. Fultz

Original Fiction: “THE WEIRD OF IRONSPELL” by John R. Fultz

mountain4
http://sheikman.blogspot.com

“The Weird of Ironspell” by John R. Fultz

Illustrations by Alex Sheikman

 

7. On the Mountain of Sorrows

 

Lightning raged about the peak. Ironspell pulled himself toward the sky, finding handholds in precarious places. Storm clouds cast ominous shadows upon him. Peals of thunder rolled across his back like boulders. It had taken the better part of a year to reach the Mountain of Sorrows, and neither gods, demons, or nature itself would keep him from reaching the summit.

A voice in the back of his mind whispered unheeded warnings:

How do you know your son will truly be here? This is another trap Azazar has set for you. Your son is dead. You’ll find his animated corpse walking rotten and full of hate… 

He screamed his rage into the storm, drowning the voice of caution. He must scale this mountain; he could do no less for his own flesh and blood. If Tyneus were dead, at least he would finally know. And if he lived…

Ironspell had crossed the length of Dylestus, the dead kingdom where ghosts, wights, and ghouls prowled the remnants of shattered cities. The depraved descendants of the ruined realm had quickly captured him and Tumnal. They dragged the duo into a subterranean realm to feed a swarm of ravenous young. But the seekers escaped into an underworld of blind, crawling monsters and passed through a fungoid city of grotesques.

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Frederick Faust, Bound for SF and The Smoking Land

Frederick Faust, Bound for SF and The Smoking Land

smoking-landThe Smoking Land
Frederick Faust writing as George Challis (Argosy, 1937)

I’m returning to the subject of Frederick Faust for the third time this year. But I have a specific, Black Gate-centered justification for it: I wish to unearth his single novel of science fiction, a piece of Lost World and Weird Science strangeness called The Smoking Land.

Faust, under Max Brand and his eighteen other pseudonyms, made his reputation with Westerns, but he did write in almost every genre that appeared in the story magazines of the time. He penned historical adventures, detective tales, mainstream short stories for the “slicks,” and espionage yarns. In 1937, he authored his one true science-fiction work, the novel The Smoking Land, which appeared serially under the pseudonym George Challis in the old warhorse of the pulp world, Argosy, starting in the May 29 issue.

(In fact, this Saturday evening I stood face-to-face with one of the actual issues of Argosy in which the novel was serialized, housed in the pulp collection at Author Services in Hollywood. Actual surviving issues of the self-destructive pulps are rare finds, and they need special protection to survive. And hey look! One of the Argosy installments of The Smoking Land shares space with the Cornell Woolrich story “Clever, These Americans”! . . . Okay, so maybe only I care.)

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Al Williamson, March 21, 1931 – June 13, 2010

Al Williamson, March 21, 1931 – June 13, 2010

al-williamson2Al Williamson, one of the finest science fiction artists of all time, died yesterday in New York City.

Williamson began his career assisting Tarzan cartoonist Burne Hogarth in 1948. His first professional credit was a three-page crime story, “The Last Three Dimes,” in Wonder Comics #20 (Oct, 1948), co-penciled with Frank Frazetta. In 1952 Williamson began working for E.C.Comics, joining the legendary Wally Wood, Frazetta, and Roy Krenkel on Weird Science, Weird Fantasy, and Incredible Science Fiction, illustrating stories by Harlan Ellison and Ray Bradbury, among others.

By 1966 he was drawing Flash Gordon for King Features, which garnered him an award from the National Cartoonist Society. In 1967 he took the reins on another Alex Raymond creation, Secret Agent Corrigan, which he drew for over a decade. Art historians note that Williamson used his own face as the model for secret agent Phil Corrigan, which made him easy to recognize at conventions.

In the 1980s Williamson began his famed Star Wars comic adaptations, starting with The Empire Strikes Back for Marvel. Williamson was reportedly George Lucas’ first choice for the Star Wars newspaper strip, as Lucas was a fan of his EC Comics and Flash Gordon, and Williamson drew the daily and Sunday feature until 1983. He did additional work throughout the decade for Pacific Comics (Alien Worlds), Marvel (including Blade Runner and Epic Illustrated), and DC (Superman #400).

Since 1998 half a dozen retrospectives of his work have been published, including Al Williamson Adventures, The Al Williamson Sketchbook, The Al Williamson Reader, Vol. 1, and Al Williamson: Hidden Lands. Most of these had tiny print runs, and I had trouble tracking several of them down a few years ago.  If you want copies, I suggest acting quickly.

Science Fiction site io9 has a gallery of some of the best work of this incredible artist, and comics writer and artist Jimmy Palmiotti has written a eulogy here.

Summer Reading

Summer Reading

62540212Right now, I’m about a quarter of the way into Robert V.S. Redick’s The Ruling Sea, the sequel (second of a planned four book sequence) to The Red Wolf Conspiracy.  I’m reading this in part for an SF Site review, where I previously took a look at the first volume. My interest in Redick stemmed from seeing him at the 2009 Virginia Festival of the Book, held annually in my home base of Charlottesville.  To quote myself,

I was struck by how intense Redick was, how much he cared about his characters and the world he created and how eager he was to share it (and how he struggled to cover as much as he could within the constraints of his allotted time). He didn’t strike me as a “Tolkien by the numbers” kind of guy. So I was mainly intrigued by his personality to read his book.

BlackGate fans should probably put it on their summer reading lists, even if they aren’t reviewing it. Things  I’m looking forward to reading this summer that I’m not reviewing include:

  • The Magicians by Lev Grossman
  • Horns by Joe Hill
  • Angelology by Danielle Trussoni
  • Bright Dark Madonna by Elizabeth Cunningham
  • The Many Deaths of the Firefly Brothers by Thomas Mullen

Of course, that’s just the tip of my tottering to-be-read pile.  But I’m optimistic that I’ll manage to make a dent in it.