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Author: John ONeill

Robots versus Musketeers: The Last Musketeer by Jason

Robots versus Musketeers: The Last Musketeer by Jason

the-last-musketeer-smallI haven’t read anything by the Norwegian cartoonist Jason before, but I’ve been intrigued for a while. So last week I ordered a copy of Isle of 100,000 Graves from Amazon.com. For a while I had The Last Musketeer in my cart as well — I didn’t know anything about it, but the cover looked cool.

Now pay attention, because this is one of the dangers of online shopping that no one talks about. I’ve never wandered by the counter at Barnes & Noble and accidentally purchased something, for example. But apparently, I forgot to take The Last Musketeer out of my cart, ’cause it showed up with the rest of my order. Whoops.

Now, Amazon has a very forgiving return policy. But to take advantage of it, you have to do stuff. Not the least of which is actually return the item in question. That’s a lot harder to do when it has both a Musketeer and a robot on the cover. You try it.

Anyway, now I have a copy of The Last Musketeer. I read it today, and quite enjoyed it.

Athos, one of the original members of Dumas’s The Three Musketeers, is living a wasted existence as a drunk and a bum in modern Paris, when the city is attacked by ‘laser blasts” originating from the planet Mars. In fine pulp fashion, Athos tracks down a pair of ray-gun toting invaders wandering the city, defeats them with his trusty rapier, and forces the surviving Martian to take him to his rocket ship, where they blast off for the alien planet (one of the running gags in the strip is that Athos has no clue what planet he’s on).

It goes without saying that the comic celebrates all the conventions of 1930s-era pulp science fiction, right down to the goofy alien costumes, stubby rockets, and giant cast-iron video screens. There’s no explanation for how an 1840s-era French Musketeer is still alive in modern Paris, and none is needed. This comic has one audience: those who want to see Athos the Musketeer battle robots on the sands of Mars. If that’s not you, don’t put it in your Amazon cart (even by accident).

But if it is you, I think you’ll have a good time. My one criticism is that the dialog seemed oddly wooden; I put the blame for that mostly on Kim Thompson’s translation. Perhaps I’ve just gotten spoiled by the elegant and frequently hilarious translations in modern manga, especially Fairy Tail and the brilliant Fullmetal Alchemist. But it seemed the crisp and subtle artwork demanded crisp and subtle dialog, and that wasn’t always the case.

The Last Musketeer was published by Fantagraphics in January, 2008. It is 48 pages in full color, and priced at $12.95.

New Treasures: Stories, edited by Neil Gaiman and Al Sarrantonio

New Treasures: Stories, edited by Neil Gaiman and Al Sarrantonio

stories-neil-gaiman-smallYeah, I know I’m late to the party with this one. Stories, the high-profile original anthology edited by Neil Gaiman and Al Sarrantonio, was released over two years ago — back in June of 2010.

But I have a good excuse. Despite the incredibly awesome cover by Tom Gauld, after my first glace at the table of contents, I dismissed Stories as a mainstream anthology.

I mean, come on. Walter Mosley, Jodi Picolut, Joyce Carol Oates, Joanne Harris, Lawrence Block, Roddy Doyle, and Chuck Palahniuk? You’d have made the same mistake.

Eventually, I picked up enough on the buzz around this book to realize that its claim to being a “groundbreaking anthology that reinvigorates, expands, and redefines the limits of imaginative fiction” wasn’t just hyperbole. Many of the stories, including Neil Gaiman’s “The Truth is a Cave in the Black Mountains” and Elizabeth Hand’s “The Maiden Flight of McCauley’s Bellerophon,” began showing up on genre best-of-the-year lists.

I finally decided it was time to take another look. It didn’t hurt that by then the hardcover was being offered at a bargain price at Amazon.com for 60% off (still in stock if you act fast).

Stories is by no means a straight-up fantasy anthology. But it includes some terrific fantasy fiction by some of the genre’s biggest names, including Richard Adams, Michael Swanwick, Michael Moorcock, Peter Straub, Gene Wolfe, Tim Powers, Joe Hill, Michael Marshall Smith, and Joe R. Lansdale.

And I think you’ll be surprised by the contributions of the writers I mentioned above — who aren’t known for writing fantasy — as well.

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Discover the Secret History of World War Two in Achtung! Cthulhu

Discover the Secret History of World War Two in Achtung! Cthulhu

achtung-cthulhu-smallOn Tuesday, I talked about the latest crop of exciting fantasy games I’ve discovered, with the help of The Paris Fashion Week of Fantasy Games. They included recent supplements for CthulhuTech, the game of Cthulhu versus giant robots, and Incursion, an intriguing mash-up of BattleTech and Squad Leader.

Cthulhu, zombies, Nazi super-science, occult experiments… you’d think these two games alone would keep me completely content for the next decade. And they might have, too, if I hadn’t just discovered Modiphius Entertainment’s Achtung! Cthulhu.

Before you accuse me of having the attention span of a three-year-old, I’d like to point out that Achtung! Cthulhu combines all that stuff in one game.

Did you ever want to see what would happen if Sgt. Rock went toe-toe-toe with the minions of Nyarlathotep in Nazi Germany? If Indiana Jones stumbled on a nest of shuggoths in Hitler’s Eagle’s Nest at Berchtesgaden?

These are rhetorical questions; of course you did.

Achtung! Cthulhu is a tabletop roleplaying campaign that pits elite Allied soldiers against Chthonians, Deep Ones, Dimensional Shamblers, the Dark Young of Shub-Niggurath, and other creatures from H.P. Lovercraft’s Cthulhu mythos. It is fully compatible with Chaosium’s Call of Cthulhu, and versions are in the works for Realms of Cthulhu (for Savage Worlds), Pelgrane Press’s Trail of Cthulhu, and the PDQ Core Rules from Atomic Sock Monkey.

The first series of adventures is called “Zero Point,” and so far two chapters have been published: Three Kings and Heroes of the Sea, both written by Black Gate‘s own Sarah Newton. The overall series is under the direction of Chris Birch.

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Arnold Schwarzenegger Signs on to Return as Conan in The Legend Of Conan

Arnold Schwarzenegger Signs on to Return as Conan in The Legend Of Conan

schwarzenegger-conanWell, this is a day I never thought I’d see.

Deadline is reporting that ex-Governor of California, Arnold Schwarzenegger, has signed on to appear in a fourth Conan film, set for release Summer 2014 from Universal Pictures. It will be produced by Fredrik Malmberg, CEO of Paradox Entertainment (which controls the Conan property), and writer and producer Chris Morgan (The Fast And The Furious, Wanted). Morgan is credited with the screen story and may write the script; Deadline describes this as a “dream project” for the producer.

Schwarzenegger released this comment to the press yesterday:

I always loved the Conan character and I’m honored to be asked to step into the role once again. I can’t wait to work with Universal and the great team of Fredrik Malmberg and Chris Morgan to develop the next step of this truly epic story.

Schwarzenegger appeared in Conan the Barbarian (1982) and the truly terrible Conan the Destroyer (1984). Games of Thrones star Jason Momoa took a turn as Robert E. Howard’s barbarian in last year’s Conan the Barbarian, one of the biggest bombs of the year.

Few details about the new version have been released, but one imagines the 65-year old Schwarzenegger will approach this one a little differently.

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Try Out the Best in Modern Epic Fantasy in John Joseph Adams’ Latest Anthology

Try Out the Best in Modern Epic Fantasy in John Joseph Adams’ Latest Anthology

John Joseph Adams EpicThe true value of anthologies, of course, is you get to sample a variety of authors under a single cover. And the true value of great anthologies is that you get to sample a variety of great authors under a single cover.

Epic: Legends of Fantasy looks like a great anthology. It’s a fantasy buffet featuring some of the most acclaimed writers working in the field today, including Patrick Rothfuss, George R. R. Martin, Tad Williams, Michael Moorcock, Mary Robinette Kowal, and N. K. Jemisin, to name just a few. Here’s the complete TOC:

“Homecoming” by Robin Hobb
“The Word of Unbinding” by Ursula K. Le Guin
“The Burning Man” by Tad Williams
“As the Wheel Turns” by Aliette de Bodard
“The Alchemist” by Paolo Bacigalupi
“Sandmagic” by Orson Scott Card
“The Road to Levinshir” by Patrick Rothfuss
“Rysn” by Brandon Sanderson
“While the Gods Laugh” by Michael Moorcock
“Mother of All Russiya” by Melanie Rawn
“Riding the Shore of the River of Death” by Kate Elliott
“The Bound Man” by Mary Robinette Kowal
“The Narcomancer” by N. K. Jemisin
“Strife Lingers in Memory” by Carrie Vaughn
“The Mad Apprentice” by Trudi Canavan
“Otherling” by Juliet Marillier
“The Mystery Knight” by George R. R. Martin

This is a reprint anthology, but don’t let that dissuade you. Adams has done a marvelous job assembling epic fantasy from the last five decades, and tracking down even a fraction of these stories would cost you far more than this anthology. Paolo Bacigalupi’s novella, “The Alchemist,” for example, was previously available only as a limited-edition hardcover from Subterranean Press. “The Road to Levinshir” by Patrick Rothfuss is from Volume 18 of the Writers of the Future anthology, long out of print. Michael Moorcock’s Elric tale, “While the Gods Laugh,” originally published in Science Fantasy #49 (October 1961), is probably the most-reprinted tale of the lot, but trust me — you’ll be glad it’s here.

Epic: Legends of Fantasy was published on October 5th by Tachyon Publications. It is 624 pages in trade paperback for $17.95 ($9.99 for the digital version). Complete details at the Tachyon website.

X-Plorers: Space Exploration the Way it Should Be

X-Plorers: Space Exploration the Way it Should Be

x-plorersI have to admit I’ve been generally disappointed with science fiction role playing games. It’s true that I’ve discovered some recent gems — especially Ashen Stars and Rogue Trader — but I don’t really get to game much these days, so they’re mostly of academic interest.

You know what would have been great? Discovering a fast-paced, easy-to-learn science fiction RPG when I was still gaming every weekend. One that captured the spirit of 1950s sci-fi, when space exploration meant wide-eyed explorers stepping gingerly out onto mist-shrouded planets, clutching futuristic sidearms and highly unreliable sensing equipment.

I’m talking about the science fiction of Forbidden Planet and Planet of Vampires, where every alien landscape concealed ancient secrets, unknowably strange artifacts of long-dead races, and sinister lifeforms. When an alien encounter meant checking first to make sure the safety was off.

A key feature to this ideal science fiction game, of course, would be that it’s rules-light. Something you and your friends could learn in an afternoon at most, and be deep into your first encounter with space vampires on the rings of Saturn before the evening news.

Believe it or not, at long last my ideal science fiction role playing game seems to have finally arrived: X-plorers, from Brave Halfling Publications. X-plorers celebrates the spirit of pulp science fiction in all the best ways, and it unapologetically embraces those things that made it great, including robots, space pirates, and aliens with tentacles.

There’s even an entry in the Sample Creatures section for Vampire Moths. You see? That’s what I’m talking about.

And yes, it’s a very quick read — about 25 pages of core rules. The chapter on Playing the Game is shorter than the Equipment chapter. These guys know how to write a rulebook.

X-Plorers was written in 2009 by David Bezio, and first published by Brave Halfing in 2011. I have no idea why I haven’t seen it before now, but I’m glad I spotted it on the New Arrivals shelf of my local game store when I did. It is 40 pages, professionally illustrated, and priced at $12.95; a PDF version is available for $5.95. Complete details at the Brave Halfling website.

New Treasures: Harbor by John Ajvide Lindqvist

New Treasures: Harbor by John Ajvide Lindqvist

harborI’m a big fan of Let the Right One In, the Swedish vampire film based on the John Ajvide Lindqvist novel. Creepy, creepy stuff, and any film that can have you cheering for the vampire while simultaneously being 100% faithful to traditional vampire lore gets my vote.

Let the Right One In was re-made for English audiences as Let Me In in 2010, staring Chloe Moretz (Kick-Ass). Lindqvist’s original novel was given the same title for its English trade paperback release the same year. His latest is Harbor, and it sounds very intriguing indeed.

With Harbor, a stunning and chilling masterpiece, Lindqvist firmly cements his place as the heir apparent to Stephen King.

One ordinary winter afternoon on a snowy island, Anders and Cecilia take their six-year-old daughter Maja across the ice to visit the lighthouse in the middle of the frozen channel. While they are exploring the lighthouse, Maja disappears – either into thin air or under thin ice — leaving not even a footprint in the snow.

Two years later, Anders, a broken man, moves back to his family’s abandoned home on the island. He soon realizes that Maja’s disappearance is only one of many strange occurrences, and that his fellow islanders, including his own grandmother, know a lot more than they’re telling. As he digs deeper, Anders begins to unearth a dark and deadly secret at the heart of this small, seemingly placid town.

As he did with Let the Right One In and Handling the Undead, John Ajvide Lindqvist serves up a blockbuster cocktail of high-tension suspense in a narrative that barely pauses for breath.

I don’t cover a lot of horror with my New Treasures column, mostly because I don’t get the chance to read as much as I used to. But I plan to make an exception for this one.

Harbor was released by St. Martin’s Griffin in September; it is 528 pages. It is $15.99 in trade paperback, and $9.99 for the digital edition.

You can see all of our recent New Treasures articles here.

The Paris Fashion Week of Fantasy Games, Part II

The Paris Fashion Week of Fantasy Games, Part II

Some of the games I purchased at the Paris Fashion Week of Games. Click for bigger version.
Some of the games I purchased at the Paris Fashion Week of Games. Click for bigger version.

Last Monday I talked a little bit about the Fall Games Auction at Games Plus in Mount Prospect, Illinois. I compared it to Paris Fashion Week because, much like a fashion show, it’s an opportunity to see everything new all in one place.

And not really in a leisurely, browsing-in-a-bookstore fashion, either. While you’re gawking at a fabulous fantasy game you never even knew existed, people all around you are bidding in a frenzy, intent on making sure you never see it again. On average, you get an 8 to 10-second glimpse at each treasure before it’s gone forever.

Unless you outbid all those other bastards, of course.

There’s a perfectly natural outcome to this mad situation. It’s known as “auction fever.” Don’t ask how I know this. (I refer you, without comment, to my March article on my last trip to Games Plus, “Spring in Illinois brings… Auction Fever.”)

In any event, I attended the Fall auction with much greater spousal oversight over my finances, and severely diminished resources. Still, I was able to come away with a host of treasures, and a lenghty list of exciting new science fiction and fantasy games to track down and investigate.

I’m not going to turn this into a catalog of new games I discovered over the span of five hours. For one thing, that would take a lot of pixels. Instead, I think I’ll focus on the most interesting items I brought home with me, and a few of the tantalizing ones that got away.

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Win a Free Copy of A Magic Broken

Win a Free Copy of A Magic Broken

A Magic BrokenLast Monday, Black Gate blogger Theo Beale announced the publication of A Magic Broken, a new novella that marked his first foray into epic fantasy:

A Magic Broken is a tale of ruthlessness, courage and deceit. The novella tells the story of Captain Nicolas du Mere, an exile fleeing the death of his rebel lord, and Lodi, son of Dunmorin, a brave dwarf dedicated to rescuing his fellow dwarves from slavery. Their dangerous paths meet, but in a manner that is anything but predictable.

Theodore Beale is the author of Summa Elvetica: A Casuistry of the Elvish Controversy, which Howard Andrew Jones called “Entertaining… Beale should be applauded for trying to create a medieval fantasy that more accurately replicates historical reality than many of his peers” (Black Gate 14).

A Magic Broken is an appetizer to Theo’s forthcoming epic fantasy novel, A Throne of Bones. It is currently available for Kindle and Nook for just 99 cents.

Theo has graciously offered 25 copies of the digital version of A Magic Broken free to Black Gate readers willing to share their thoughts in a review on Amazon.com. If you’re interested, send an e-mail to the editor with the title “A Magic Broken” expressing your willingness to read it and write a review, and we’ll e-mail you your free copy.

No purchase necessary. Must be 12 or older. A maximum of 25 free copies will be awarded. Not valid where prohibited by law. I have no idea where giving away free books might be prohibited, but our lawyers make us say that. Winners responsible for all taxes. Eat your vegetables.

Update Wednesday, Oct 24: We have now passed the 25 response mark, and there are no additional copies to give away. Thanks for all your interest!

November Brings the Final Volume of Tad Williams’ Shadowmarch Series

November Brings the Final Volume of Tad Williams’ Shadowmarch Series

shadowheartThose of you who wait until a series is completed before picking up the first volume (especially if, like me, you wait until it arrives in paperback) will be glad to hear that DAW Books will be releasing Tad Williams’s Shadowheart, the fourth and final volume in his well-reviewed epic fantasy series Shadowmarch, in mass market paperback on November 6th:

Southmarch Castle is about to be caught between two implacable enemies, the ancient, immortal Qar and the insane god-king, the Autarch of Xis. Meanwhile, its two young defenders, Princess Briony and Prince Barrick, are both trapped far away from home and fighting for their lives.

And now, something is awakening underneath Southmarch Castle, something powerful and terrible that the world has not seen for thousands of years. Can Barrick and Briony, along with a tiny handful of allies, ordinary and extraordinary, find a way to save their world and prevent the rise of a terrible new age — an age of unending darkness?

I bought Williams’s first novel, the cat fantasy Tailchaser’s Song, in 1985, and have followed his career with interest ever since. His massive Memory, Sorrow, and Thorn (starting with The Dragonbone Chair in 1988) catapulted him to the front ranks of epic fantasy writers, and the 4-volume Otherland series, beginning with City of Golden Shadow (1996) and ending with Sea of Silver Light (2001), proved he was as proficient with science fantasy.

The first novel in his latest series, Shadowmarch, was published in hardcover in 2004. Just as with Otherland, Shadowmarch was initially announced as a trilogy, but the third book became so large and unwieldy it was broken into two volumes. It’s been a long wait for the fourth and final installment, but epic fantasy fans are nothing if not patient.

Shadowheart will be released by DAW Books on November 6. It is 840 pages for $8.99 in paperback; the digital version is $9.99,