A (Black) Gat in the Hand: A Hardboiled August on TCM

A (Black) Gat in the Hand: A Hardboiled August on TCM

Bogart_TwoCarrollsEDITEDHopefully you’re used to my monthly look at some hardboiled/noir coming up for the month over at TCM. August is a little different. There is no Star of the Month. Instead a different person is featured every night for a ‘Summer under the Stars.’ I’ll include the star of the day, as it’s almost a day-long tribute to that star. As usual, the month features some hardboiled and noir:

SATURDAY AUGUST 1 (Barbara Stanwyck)

4:00 PM – The Two Mrs. Carrolls
This is a creepy Humphrey Bogart movie, with Stanwyck as his second wife. It also features Alexis Smith, who had a key role in the underrated Conflict. Nigel Bruce, Basil Rathbone’s Dr. Watson, plays a bit of a doofus (that was a real stretch for him). I find all the scenes with Bogart’s daughter annoying. Worth seeing once, but not in my top half of Bogart flicks.

10:00 PM – Double Indemnity
This was just on back in June. One of the greatest noirs of them all, with Stanwyck, Fred MacMurray and Edward G. Robinson all terrific. Great movie. Great novel.

SUNDAY, AUGUST 2

6:00 AM – Winchester ‘73
Since I’m the one writing this post, I add in movies from other genres that I think are good to watch. This is a different kind of western from director Anthony Mann, starring James Stewart, Shelly Winters, and noir star Dan Duryea. I don’t list this in my Westerns Top 10, but it’s a good one in the field.

MONDAY, AUGUST 3 (Rita Hayworth)

8:00 PM – The Lady from Shanghai
Orson Welles directed, wrote the screenplay, and costarred in this Hayworth vehicle.

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It Has Everything I Hate. And Yet…

It Has Everything I Hate. And Yet…

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I find it delightful. Though so much about it means I shouldn’t.

Good afternoon, Readers!

I have been, for the past week and a bit, binge-watching InuYasha (English subs, as I much prefer the voice acting in Japanese). It is a series I began long ago, then just stopped watching. When I saw that Netflix had it, I decided to give it another go. After all, I had vaguely fond memories of it. Let me tell you, I am finding it absolutely delightful, even though it is choc-full of all the tropes that I generally despise. I’m struggling to figure out why I like the series so damned much. Make no mistake. I do. I have finished all the episodes in the original seasons, watched all of the movies, and am not far off finishing The Final Act, where the story is finally, after a long break to permit the manga to catch up, coming to a close.

There is so much about this show that I shouldn’t like. Yet somehow… well, I absolutely love it. To the point where I’m considering buying the whole lot on Blu Ray to binge whenever I please without fear of my streaming services dumping the series after a while (as they so often have with various shows).

First, let’s start with the trope I despise the most in any medium. The love triangle.

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Starfinder: Enhanced Starships, Exploring Near Space, and Other New Goodies

Starfinder: Enhanced Starships, Exploring Near Space, and Other New Goodies

StarshipOperationsBack in 2017, when Paizo was ramping up for the launch of their new space fantasy RPG Starfinder, we were fortunate enough to offer exclusive previews on two of their new ships months prior to the release of the game. Since the 2017 release of the game, we’ve been keeping a pretty active eye on what Paizo has been releasing and, though there have been some fantastic additions to the game, there hasn’t been a major emphasis on new options for starships. That all changes with the release of the new Starship Operations Manual (Amazon, Paizo), a July 2020 release that was slated to coincide with Gen Con 2020. (Which, you may recall, is happening online this year.)

There have been some previous supplements in the past that dealt with starships. The Starfinder Pact Worlds setting book (Amazon, Paizo) has a chapter with various starships representing groups and societies, like the robotic Aballonian ships, the militant Hellknight ships, and the living ships of the Xenowardens, that weren’t in the original Starfinder Core Rulebook (Amazon, Paizo), and also provided some related new starship options like biomechanical ships, hydroponic bays, and drift shadow projectors that could be incorporated into other ship designs. The recent Near Space setting book (more on that in a minute) also had a chapter in a similar vein, including ships of the aggressive Veskarium. The mechanics of starship combat itself was addressed more deeply in the Character Operations Manual (Amazon, Paizo), released last winter, by creating the Chief Mate and Magic Officer roles to enhance starship combat for characters who were not well supported under the original set of rules.

So is the Starship Operations Manual just more of the same? While it does contain a ton of these sorts of options – starship weapons utilizing 20 new weapon properties, expansion bays, and security systems – it also goes beyond that, introducing fundamental variations to the core starship mechanics. It is worth recapping here that the core design of Starfinder, as a campaign, is that as the group progresses, the ship itself also “levels up” as the players do. The idea is that you’re constantly tweaking the ship and scrounging/bartering for parts and upgrades, and so you get a set number of Build Points as you level up that you can spend to buy new features for your ship. So the ship really gets tailored to the specifications of what the crew wants out of it, both in terms of mechanics and in terms of thematic feel. A group of mercenaries may have an armored battleship, while a group of smugglers might have a sleek and maneuverable transport, while more honest businessmen might be piloting a diplomatic passenger ship. And with the Starship Operations Manual, you really have the ability, as both players and GMs, to make the most out of the starships within the game.

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Robots, Deep Space, and Star Trek: Free RPG Day at Games Plus in Mount Prospect

Robots, Deep Space, and Star Trek: Free RPG Day at Games Plus in Mount Prospect

Games Plus Free RPG Day-small

Free RPG Day is not something I can remember ever taking part in…. mostly because the only local gaming store here in St. Charles died ten years ago. But when I saw the Facebook announcement from Floyd at Games Plus on Friday (above), I was intrigued enough to make the 30-mile drive to Mount Prospect Saturday morning.

Games Plus is easily the best gaming store in the the Chicago area — perhaps in the entire country. It’s the home of the Games Plus auctions I’ve written about extensively for the the past 10 years. Like all retail stores, it’s struggled as a result of the pandemic, and I was overdue for a visit to show my support (and spend some money) anyway.

And several of the items in Floyd’s pic grabbed my attention, especially the Dungeon Crawl Classics adventure from Goodman Games, the Root the Tabletop Roleplaying Game adventure, and the Warhammer Wrath & Glory module. It’d be a challenge narrowing my selection down to two items, but I figured that’d be part of the fun.

So what is Free RPG Day?

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A (Black) Gat in the Hand – Bogart and Bacall’s ‘Bold Venture’

A (Black) Gat in the Hand – Bogart and Bacall’s ‘Bold Venture’

Bogart_BoldVEntureAd“You’re the second guy I’ve met within hours who seems to think a gat in the hand means a world by the tail.” – Phillip Marlowe in Raymond Chandler’s The Big Sleep

(Gat — Prohibition Era termsp for a gun. Shortened version of Gatling Gun)

In 1951 and 1952, a radio series named Bold Venture was a syndicated radio show, under the aegis of Santana Productions. Santana, named after his boat, was Humphrey Bogart’s company, to create and produce projects he wanted to make; not beholden to a big studio like Warners. Bold Venture was notable because he and wife Lauren Bacall starred. You can listen to the whole thing here.

There is some confusion regarding some episode names, and the actual number of shows is uncertain. Their number seems to be between fifty-seven and seventy-eight, and it aired on between four and five hundred stations. There are fifty-seven existing episodes, of good recording quality. Frederic Ziv (see below) reported that all seventy-eight shows were made, per the contracts.

Bogie Bits – Santana produced seven films – six of them distributed by Columbia. Bogart starred in five, with In a Lonely Place the most successful, and critically acclaimed.

Bogart plays Slate Shannon, owner of a low-key hotel in pre-Revolution Havana. He also has a boat, the Bold Venture. Bacall is Sailor Duval, the Vassar-educated daughter of a good friend of Shannon’s. When her father had died, Shannon agreed to take her on as his ward. A romance develops between the two over the course of the series. They have adventures on land and on sea, inevitably crossing paths with criminals each week.

Bogart didn’t like doing network radio. He felt it was too much work for too little money. He enjoyed sailing, and his home life with Bacall. Frederic Ziv had achieved great success in putting together syndicated radio shows, competing with the networks’ offerings. Ziv had some scripts prepared and met with the Bogarts, who liked the idea, but they asked to record two shows, to see how it sounded. So, in stead of an actor auditioning for a radio show, a radio show auditioned for two actors!

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Vintage Treasures: Digits and Dastards by Frederik Pohl

Vintage Treasures: Digits and Dastards by Frederik Pohl

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Digits and Dastards by Frederik Pohl (Ballantine Books, 1966). Artist uncredited.

Frederik Pohl was something of a science fiction renaissance man. He was a fan, agent, publisher, editor (of both Galaxy and If magazines, from 1969-79), and multiple Hugo Award-winning writer. His career spanned over 75 years, from his first publication (a poem in 1937) to his last novel, All the Lives He Led (2011). He received the SFWA Grand Master Award in 1993. He died in 2013, at the age of 93.

Along with Asimov, Heinlein, Campbell and Wollheim, he was such an integral part of 20th Century SF that you can honestly say that without him, the field would have been dramatically different. Like Campbell and Wollheim, he was a taste-maker, a keen-eyed editor who loved discovering talent, and he won three Hugo Awards in a row as best editor. Like Asimov, he wrote extensively about science fiction, pointing many young readers (including me) towards the folks they should be reading, and enriching the history of the field with numerous non-fiction articles.

And like Heinlein and Asimov, he was hugely respected as a writer, winning numerous awards for his fiction, including a Hugo and Nebula Award for Gateway (1977), the John W. Campbell Award for the novella collection Years of the City (1984), and the coveted National Book Award for Jem (1979). In 2010 he won the Hugo Award for Best Fan Writer for his long-running blog, one of the earliest (and still one of the best) SF blogs, The Way the Future Blogs. He was a pioneer in the field to the very end.

I’m very fond of Fred Pohl. Like Asimov, he wrote about science fiction not as some higher and more enlightened branch of literature, but as a quirky business practiced by a small community of highly likeable individuals who shared common roots, and a common love of and fascination with science. It was that characterization, as much of my love of the stories itself, that filled me at a young age with an enduring desire to become an SF writer.

And, very much unlike Asimov, Pohl was a high-school dropout in a genre that celebrated hard science, and that gave him– critically, I think — a refreshingly different viewpoint on what science fiction could (and should) mean to the average reader. He was also a local SF writer, a fixture at the major Chicago SF conventions, and was just as delightful in person as he was on the page. He was an entertaining and self-deprecating writer, as you can see from the following excerpt from the introduction to his 9th collection, Digits and Dastards (1966).

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I Would Have Gotten Away With It, Too, If Not For… Betrayal at Mystery Mansion!

I Would Have Gotten Away With It, Too, If Not For… Betrayal at Mystery Mansion!

ScoobyDooBetrayalOriginally published in 2004, Betrayal at House on the Hill continues to be one of my favorite games. I have reviewed the original game before, but there’s a new variant that’s just been released, aimed at a younger audience. While I wouldn’t say it surpasses the previous iterations of Betrayal, it definitely has a lot to offer on its own merits, particularly if you’re looking to get young gamers into a game that has more layers of complexity.

In Betrayal at Mystery Mansion (Amazon), you are playing 3 to 5 members of the Mystery Incorporated gang from Scooby Doo!, searching through a seemingly-haunted mansion and the surrounding grounds. You can explore inside and outside of Mystery Mansion, and eventually stumble upon the big bad Monster, often along with an assortment of minions to carry out its nefarious plots. There are, as in the original game, a variety of monsters and scenarios that play out, but it’s definitely much more streamlined than in the original game.

One major difference from the original is that when the Haunt is triggered, players get to choose who will play the role of the Monster. One of the only ways that Betrayal at House on the Hill can go south, from what I’ve seen, is if the “wrong person” is randomly assigned as the Betrayer.  If you’re playing with a casual gamer, in particular, it is possible that they don’t really understand what they’re supposed to be doing when they read their portion of the Haunt scenario, or maybe they’re just not very strategic in how they utilize their powers and abilities. This variant approach gives you the option to make sure that the person in the role of the betrayer actually wants to be put in that position.

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Gen Con 2020 Online

Gen Con 2020 Online

GenCon2020I have been attending Gen Con regularly since 2009, and reporting on the events and new games here on Black Gate. It’s one of the highlights of my year, honestly. But this year, of course, Gen Con has suffered the same fate as so many other major in-person events … a shift to online participation. Gen Con Online will run from Thursday, July 30, through Sunday, August 2, 2020.

Registration for Gen Con Online is free for attendees. There will also be three different Twitch channels that are livestreaming demos, live games, and other broadcasts related to Gen Con, with links available here. There is also supposed to be a Discord server set up, though that is still coming. Not surprisingly, it looks like there will be ample abilities to purchase games through the Gen Con Game Store, and of course to purchase Gen Con merchandise. All of that goes live online when the convention begins on Thursday. Once you’ve signed up for your badge, you can register for individual events on the Event Page, though at this point many of the most popular events are sold out. (It is still worth checking in, though, as some people might not show up for their registered events.)

Favorite annual major events from Gen Con are still taking place, though in modified forms. For example, the annual Costume Contest allowed entries throughout the first half of July. Finalist videos will be placed on the Online Costume Contest website on July 29, allowing for votes from fans (1 vote per person). It isn’t going to be quite the same as the Saturday parade of costumes through the convention center, to be sure, but I’m definitely glad that they’ve found a way for these impressive cosplayers to show their stuff and get recognized for it.

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19 Movies Goes to the Movies with Perry Rhodan

19 Movies Goes to the Movies with Perry Rhodan

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We’re going to do something a bit different this time and focus on a single movie, 1968’s (US release), Mission Stardust, starring sf’s longest continually published fictional character, Perry Rhodan.

I just discovered this film quite recently. It’s not like I’ve seen every movie ever made, or even every sf movie, but the fact that there was a Perry Rhodan movie in the 1960’s totally surprised me. First, though, a bit of a disclaimer. Detailed knowledge of the Perry Rhodan phenomenon entirely escaped me. I’ve never read any of the 126 books or so Rhodan books published in the U.S. Don’t know why, actually – it’s not like I was boycotting them, I just missed them. Part of the reason is that a good portion of the time they were on the bookshelves here (1969-1978) I was in college and grad school, and my sf reading was probably at the lowest point in my entire literate lifetime.

For those of you who might be unaware (and I was astonished by these figures when I wiki-pediaed them), Perry Rhodan is a German sf series that has been published weekly between September 1961 and February 2019 (when the wiki article was written) for over 3000 issues. Now, these are “booklet novels” usually sixty-six pages apiece, but still. This publication history makes my brain cramp. And that doesn’t even take into account the 850 spin-off novels of the “sister-series” Atlan or the 400 paperbacks and 200 hardcovers releases which I gather from the wiki article were in addition to the weekly series.

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Rogue Blades Presents: Who Was Your First Hero? Part 2

Rogue Blades Presents: Who Was Your First Hero? Part 2

Starlog coverA couple of months ago here at Black Gate, I wrote about my first heroes, mainly the fictional ones I recall from my boyhood in the 1970s. Spider-Man came to mind, as did Steve Austin and a few others. Then not so long ago, over at his Facebook page, author Nick Ozment asked something along the lines of, “What was the first movie you watched inside an actual theater?” That question got me thinking.

Before going further, though, I’d like to point out to the younger crowd reading this that Nick’s question might sound somewhat unusual, but it really isn’t. For many of us with gray hair, as kids we didn’t have streaming services or DVD players. Heck, before the mid-1980s or thereabouts, many of us didn’t have VCR players or even cable television. So, it might seem that our only option for watching movies was in a theater, but that was not the case. We might have only had three or four channels on our television, but there was always a movie of the week on Friday nights, usually a famous movie, even a blockbuster, but most times it had been edited for length and adult language. More importantly, we watched a lot of movies at the drive-in theaters. And I mean a lot of movies. If I had to hazard a guess, before 1980 I probably only ever saw a movie in an indoor theater maybe a half dozen times, but I had watched scores, maybe hundreds, of movies at drive-in theaters.

Okay, okay, back to Nick Ozment’s question. “What was the first movie you watched inside an actual theater?” When I thought about it, I couldn’t come up with a definitive answer. The best I could do was guess, and only two movies came to mind. One was Godzilla vs. Megalon, the other being The Seventh Voyage of Sinbad.

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