Post-Birthday Leftover Cake: Robert E. Howard’s “Wolfshead”

Post-Birthday Leftover Cake: Robert E. Howard’s “Wolfshead”

weird-tales-april-1926Last week, when I answered the call to a group celebration of Robert E. Howard’s birthday, I originally chose to write about his breakthrough short story, “Wolfshead.” Somehow, I got sidetracked and ended up typing out a personal reflection on the first Howard story that I ever read, “The Fire of Asshurbanipal.” But I still have my notes about re-reading “Wolfshead” (now easily available in The Horror Stories of Robert E. Howard from Del Rey) and it seems a shame to waste them. So here are some thoughts on this early and often reprinted work and how it helped set off the Great One’s career.

Plus, today is my birthday, and I get to do whatever I want. (Told you it was close to Howard’s. Please also wish Jason M. Waltz, Australia, and Paul Newman a happy birthday as well. A bit tough in Paul’s case . . . oh well.)

One reason that “Wolfshead” occurred to me as a topic is that a re-make of the classic Universal film The Wolf Man (elided into The Wolfman) comes out in theaters next month. The film has gone through enormous production and post-production hell and numerous delays, so I’m skeptical about its quality. I hope—fervently hope—that the film works beyond expectations, because right now werewolves need a boost. Vampires and zombies seem to run the horror world right now—they have always been far more budget-friendly than werewolves—but I would joyfully welcome a werewolf Renaissance. Of all the classic European monsters, the werewolf has always been my favorite. “Wolfshead” was a story that was ahead of its time in the way that Howard changes around the shapeshifter myth; in many ways, current werewolf stories haven’t quite caught up to him.

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Black Gate 14 Sneak Peek

Black Gate 14 Sneak Peek

bg-14-cover3Black Gate 14 is a landmark issue — and at 384 pages, it’s also the largest in our history. 

It celebrates the growth and success we’ve seen over the last year, and it’s a big “Thank You” to all the readers who’ve supported us while so many small press magazines are struggling. We worked hard to get it out in 2009, but its sheer size and complexity (over 150,000 words of fiction, and nearly 25 full pages of art) made that impossible.  The issue shipped in March.

Special thanks are due to Contributing Editor Bill Ward, who assembled a huge 32-page review section, and Managing Editor Howard Andrew Jones, for a 20-page gaming section.  Thanks also to Rich Horton, for his lengthy article on Modern Reprints of Classic Fantasy, and to Bruce Pennington for a magnificent cover.

What awaits you in BG 14? A young girl confronts an ancient evil on the rooftops of a decaying city, armed only with her father’s sword… A band of desperate men pursue the slave traders who stole their families across cold barrows where a dread thing sleeps… An ambitious witch finds her schemes for revenge may not be quite treacherous enough… And New York’s first karma detective discovers a simple case to re-unite two lovers conceals a sinister conspiracy. Includes new fiction from John C. Hocking, Michael Jasper & Jay Lake, Pete Butler, Martin Owton, Chris Braak, and a Morlock novella from James Enge!

Buy this issue — ­ only $18.95 plus postage and handling!

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SKULLS: Chapters 1-3

SKULLS: Chapters 1-3

skulls-sadpromo

Hi, All,

The first three chapters of the SKULLS webcomic are available for reading right now.

Just type SKULLS into the “Search” field to the left and all three chapters will pop up.

Chapter 4 goes live this Wednesday, with 7 more chapters to follow, one each Wednesday after that.

Cheers,

John R. Fultz

It’s the Story, Stupid…

It’s the Story, Stupid…

thumbstandardThis past week I saw both Avatar and The Imaginarium of Doctor Parnassus. Now, ordinarily, youmv5bmtgwndy2ntk0n15bml5banbnxkftztcwmzeymdq4mg_v1_cr1250500500_ss90_1 might be struck by the special effects of the latter (I particularly like the scene where Tom Waits as the devil unfurls his umbrella and casually steps off a cliff, at which point little white clouds appear to support each of his steps so he doesn’t plummet to the ground), except now it (and maybe everything else) pales in comparison to Avatar, which is as visually stunning as all the hype suggests, assuming  all you expect from going to a movie is a cool light show. Not that there’s anything wrong with that. But, for my money, the better movie, even with its flaws is The Imaginarium of Doctor Parnassus.  Why?

Because it has a story. Moreover, it celebrates the whole idea of story.

Yeah, sure, Avatar has a story. A simplistic one that’s 1) predictable, 2) done better before (Apocolypse Now, not to mention that movie’s source material, Joseph Conrad’s “Heart of Darkness”),  and 3) largely besides the point since it exists solely to prop up the computer-generated world-building that is virtually (that’s the key word here) indistinguishable from real people. The Imaginarium, with all its fantastic images (e.g., a horse drawn coach which is bigger on the inside than the outside dimensions, as well as a cartoonish fantasy land — i.e., the Imaginarium — entered via a cheap stage mirror), is not trying to persuade you (or trick you) of a convincing depiction of reality, but rather it is trying to convince you just how shaky “real” reality is. The special effects are in the service of the story — which is all about the importance of stories, a theme you might expect from director Terry Gilliam — not the other way around, as you expect from director James Cameron.

While The Imaginarium also tells a familiar story of the deal with the devil, the power and humor of the storytelling (in other words, the humanity of it) makes us want to hear (see) it all over again. It seeks to show us that life is a sometimes dangerous funhouse comprising smoke and mirrors that maybe sometimes we can manage to peer beyond into the depths of our selves; not rely on smoke and mirrors to fool us into an experience primarily concerned with making us forget ourselves for a few hours before we have to leave the movie theater and return to humdrum everyday existence.

VALLEY OF THE WORM: The Best REH Comic Ever?

VALLEY OF THE WORM: The Best REH Comic Ever?

valleyofworm1“One of the greatest monster epics of all time!”  

— Cover text from Supernatural Thrillers #3, 1973

The work of Robert E. Howard inspired a lot of great comics. Yet one of Howard’s more obscure tales served as the basis for what just might be the best REH-inspired comic ever made: Supernatural Thrillers #3 featuring “Valley of the Worm.”

When it comes to sword-and-sorcery comics, Marvel’s Conan the Barbarian set the gold standard by adapting Howard’s most famous creation with roaring success. Roy Thomas, who was helping Stan Lee run Marvel Comics in the late 60s, had the idea to adapt a swashbuckling, sword-swinging pulp character into comics. Little did Roy realize at the time he was inventing a whole new genre of comics. Conan the Barbarian’s success spawned a glut of sword-and-sorcery comics including Howard’s other famous barbarian Kull the Conquerer. There was also Claw the Unconquered, Beowulf, Thongor of Lemuria, Warlord, Red Sonja, and plenty of others. It even spawned a line of black-and-white “mature readers” magazines so the barbaric battles could be seen in all their gory splendor, and the comely maidens could go unclad whenever they pleased.

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Sword and Solomon: The Beginning of Sword and Sorcery

Sword and Solomon: The Beginning of Sword and Sorcery

The great Jeffrey Catherine Jones envisions Solomon Kane.

I haven’t been the most reliable blogger on the Blog Gate lately–something like the least reliable, in fact: my day job and nightly visits from werewolves have conspired to keep me out of the blogosphere almost entirely, these days. But I wanted to show my virtual face here and raise a virtual glass of something intoxicating in honor of Robert E. Howard’s birthday–and in honor of someone who never existed, and probably wouldn’t approve of me toasting him even in non-existent liquor.

Robert E. Howard wrote a lot of stuff worth reading, but for me his central importance lies in the invention of sword-and-sorcery (as the genre was later named by Fritz Leiber). Not in the Conan stories, though: I go along with those who argue that sword-and-sorcery actually begins with the Solomon Kane stories (some of which are online, having battled their way past Mickey Mouse into the public domain; all of them have been collected into a wonderful Ballantine volume, The Savage Tales of Solomon Kane).

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Howard and his truths

Howard and his truths

one_who_walked_aloneIt’s hard to add much about RE Howard to what’s been said here, but I’ll try.

Howard is easy to compliment on his prose style, his ringing battles so evocative that the blood almost sticks to your hands as you turn the pages. His characters were primal archetypes, quick to take to and want more from. His worldbuilding allowed you to smell the exotic spices in the market street air and hear the shadowy footpads in the alleys — his masterwork Hyborea teemed with life and detail. His sense of rhythm in the telling of Conan’s latest exploit or explosive westerns leavened with physical humor prove him a master yarn-spinner.

But there’s more to him than just technique.

I get writing from amateurs every now and then that about lives up to Howard, even if it’s just aping his style. The stories just seem strangely lifeless for all the careful detail, cacophonous action, and pulpish word-choice. I usually tell these writers to “tell me one of your truths.”

Howard put what he knew to be true in his stories. He was an opinionated man, read Novalyne Price Ellis’s memoir One Who Walked Alone for plenty of examples. He knew the power of entropy, he’d seen it growing up in Texas as the oil men came and went. Cross Plains experienced it in the bust of the Great Depression. Howard’s stories are filled with the frailty of civilization, yet even when all that is dross falls away and the hollow gongs go silent there’s still the rough code of someone like Conan to protect a defenseless woman or Solomon Kane’s relentless resolve to avenge a murder even unto the lawless coasts of the New World. The whole world may have fallen or been left behind, but these characters will still see justice prevail.

Howard was a great reader of history and spoke endlessly of corruption. The rotten old order gives way to the new, not always easily, then the new eventually goes sclerotic and itself is preyed on by another generation of barbarians. The same truth applied to Rome applied to Howard’s Aquilonia and fallen Stygia.

Yes, by all means give R.E. Howard his hard-earned props as a technical master. But he also wrote from his brain, his heart, and his guts about what was important about life, as he saw it. Conan’s broadsword spoke many of Howard’s truths.

Encountering Howard

Encountering Howard

sowers-thunderTo write something on the occasion of Robert E. Howard’s birthday is a bit, well, intimidating. As imposing a presence as the Texan was in life, his reputation a century on has approached the status of myth. Not only that, but his work is the subject of formidable scholarship of the sort seen over at The Cimmerian and at the Robert E. Howard forums — and I’ll admit that the breadth of knowledge and insight displayed in even the most casual thread or post at either of those sites leaves me in the dust. Then too there are my fellow BGers who plan to post something today, many of whom have a deep and abiding passion for Howard and a long familiarity with his work. But in my case, on the subject of Howard, I’m a rank amateur.

But I’m an enthusiastic amateur, and if I can’t write from a position of deep learning, than I can at least offer my own personal appreciation for his work, which I was a long time in coming to. I met him first through Conan, naturally, a character more famous than his creator. It was as a wee lad sitting in front of the television and watching a behind-the-scenes special on an R-rated movie that I was not yet allowed to watch that I first encountered the iron-thewed Cimmerian . . . and a future governor of California. When I finally did get to see Conan the Barbarian, it immediately became one of my favorite films, cementing nicely with the melange of fantasy loves such as Dragonslayer and the old Robin Hood BBC series,  The Lord of the Rings, The Chronicles of Thomas Covenant, and Dragonlance, and, of course, Dungeons & Dragons.

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