Journey to The Serpent Sea

Journey to The Serpent Sea

theserpentseaMartha Wells’ tales of Gilead and Ilias have been some of the most popular stories we’ve published in Black Gate. Her opening novel in the Books of the Raksura series, The Cloud Roads (Night Shade Books, March 2011) won her a new legion of fans, and this month the second installment finally arrives.

The Serpent Sea is already getting a lot of great press as a major new fantasy novel. Here’s Keith West over on Adventures Fantastic:

There was a time, more in science fiction than in fantasy, where authors created detailed worlds or universes, such as Known Space (and especially Ringworld), Dune, or more recently Karl Schroeder’s Virga, places unique and filled with that sense of wonder that seems to be missing from so much of contemporary fantastic literature. The Cloud Road and The Serpent Sea are brim full of sense of wonder…  With these books Wells is writing at the top of her game, and given their breath, originality, and complexity, this series is showing indications it could become one of the landmark series of the genre.

When I asked her to describe the series, here’s what Martha shared with us:

The Cloud Roads is a fantasy adventure novel about dragon-like shapeshifters who can fly, but it’s also about searching for a place to belong. When the main character does find his own people, his difficulties don’t end.

The sequel, The Serpent Sea, is about finally finding the place you were meant to be, but realizing that it’s going to take a lot of work to finally belong there. If you can survive long enough.

You can try a sample chapter of The Cloud Roads here, and The Serpent Sea here. Don’t wait to check out one of the most exciting new fantasy series of the last few years.

David Soyka Reviews Prospero in Hell

David Soyka Reviews Prospero in Hell

prospero-in-hellProspero in Hell
L. Jagi Lamplighter
Tor (347 pp, $25.99, August 2010)
Reviewed by David Soyka

As you might expect, L. Jagi Lamplighter’s Prospero in Hell, the second volume of her Propsero’s Daughter trilogy and follow up to Prospero Lost, is loosely based (very loosely) on Shakespeare’s The Tempest. In Lamplighter’s retelling, Miranda, daughter of the magician Prospero, does not marry Ferdinand but instead becomes the virgin devotee of the Greek goddess Eurynome, which qualifies her for a life extension and youth preserving elixir she can share with her father and eight siblings, the results of various Prospero marriages over the centuries. Until Miranda becomes a full-fledged “Sybil” of the Eurynome cult, however, there is insufficient quantity of the elixir available to share beyond her immediate family members. Consequently, the Prospero offspring who marry and have children are doomed to watch them live out their mortal lives. Except, of course, Miranda who must of necessity remain unattached as a condition to continue to receive her elixir allotment.

Flash forward to the present day and Miranda is still not a Sybil, with little idea how she is supposed to be deemed worthy. In the meantime, Miranda runs Prospero, Inc., a multinational corporation that maintains business contracts among magical entities designed to avoid “natural disasters” such as hurricanes and earthquakes these sprites would normally unleash, thus allowing human existence to continue and perfect its technological progress.

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The Last Dragonslayer (if only it were true)

The Last Dragonslayer (if only it were true)

laOf potential interest to readers of this space is my review of The Last Dragonslayer by Jasper Fforde over at the SF Site.

This is one of those books where you know exactly what to expect. Which is not necessarily a bad thing. I know what to expect from Häagen-Dazs rum raisin ice cream and just because the high-fat content is not necessarily the best thing to consume doesn’t make the experience of eating it any less enjoyable.

If you’ve somehow managed to miss the Jasper Fforde juggernaut, he is the author of several serial parodies that variously poke fun at super agents and literary theory (Thursday Next), detective noir and kid stories (Nursery Crime Division) as well as dystopias and Wizard of Oz allusions (Shades of Grey). Think whimsical. Think smart-ass. Think about that unkempt guy in college who never attended classes but was obviously pretty smart and never at a loss for a wisecrack.

You’re thinking Jasper Fforde.

Art of the Genre: The Art of Kickstarter

Art of the Genre: The Art of Kickstarter

Abandon Hope... and yet we enter anyway... certainly one of the most iconic images from artist Jeff Easley
Abandon Hope... and yet we enter anyway... certainly one of the most iconic images from artist Jeff Easley

Kickstarter… the name in itself is evocative. I’m sure many of you have heard of this new website that supports creative people by giving them a place to ask for pledges in return for project assistance. It’s really an incredible took, and I blogged recently about a Kickstarter project done by former TSR artist Jeff Dee. His initial work with the fan-based pledge site got me thinking about what I wanted to accomplish in 2012.

I mean I had art contacts, right? In fact I had loads of them, so why not try to use some of the old school nostalgia I loved so dearly and market it toward others who felt the same way? In a sense, it’s kind of what Black Gate already does with each and every post on this site.

We get to relive awesome stuff from our past here all the time with stores about classic horror flicks, adventure movies, venerable series books, and comic book heroes. Black Gate, for all intents and purpose is a portal into a lost generation, or perhaps several lost generations.

So for all of you out there who have ever thought about doing something creative, and I mean anything, I’m going to run down how Kickstarter works and how it might apply to your dreams.

First, you have to come up with an idea, in my case I decided to do a project with legendary fantasy artist Jeff Easley. The concept was simple, I would write a short book like those found on dime store shelves in the 60s, 70s, and even the 80s that we all loved. You know the books I’m talking about, 45K words, 180 pages or so that you could read in 5 hours, and then get Jeff to cover it with an awesome old school Swords & Sorcery image. If we got enough pledges, he’d also do some original black and white interior work to help capture the tone. Simple, right?

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Blogging Alex Raymond’s Flash Gordon, Part Seventeen – “Queen Desira”

Blogging Alex Raymond’s Flash Gordon, Part Seventeen – “Queen Desira”

queendesiragunqueendesira2“Queen Desira” was the seventeenth installment of Alex Raymond’s Flash Gordon Sunday comic strip serial for King Features Syndicate. Originally published between January 4 and June 14, 1942, “Queen Desira” gets off to a rollicking start with Colonel Gordon called to a meeting with the Defense Department in Washington DC. The US needs Dr. Zarkov’s ray beams for national defense (a subtle reference to the Second World War that the US had recently entered), but the radium shortage prevents the realization of the project. Flash and Zarkov convince the Defense Department to allow them to build a rocketship to return to Mongo to mine more radium. Flash tells Dale that he is going off on a secret mission, but cannot tell her where. Suspicious, Dale pays a visit to Zarkov and snoops around his house for clues. Confronting him with the truth, Zarkov admits their mission is to return to Mongo. Dale pleads with Zarkov to take her with him and he agrees to smuggle her aboard the rocketship in a trunk.

Reunited at last, Flash is overjoyed to have Dale with him once more. However, they experience electrical problems once in Mongo’s orbit and the rocketship is forced to crashland on the uncharted continent of Tropica. Zarkov is seriously injured in the crash. The three of them are soon taken captive by soldiers and come face to face with the exotic Queen Desira of Tropica. Don Moore expands Flash’s backstory a bit by making the renowned polo player a former college football star while Alex Raymond’s artwork is as stunning as ever. His depiction of Dale in this installment may be the most beautiful rendition yet. Desira is portrayed more in the tradition of H. Rider Haggard’s She or Edgar Rice Burroughs’ La of Opar rather than Raymond’s Princess Aura. Burne Hogarth’s run illustrating the Tarzan strip may be the only serious rival that Raymond had at this juncture. The artwork is absolutely gorgeous throughout.

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Real vs. the Unreal, Worlds Other Than Our Own, and the Starting Line of Fantasy

Real vs. the Unreal, Worlds Other Than Our Own, and the Starting Line of Fantasy

masterpieces-of-fantasy-and-enchantmentWhenever discussions of fantasy fiction arise, the question of “which came first?” inevitably follows. Newbies mistakenly think that J.R.R. Tolkien started the genre, overlooking authors like William Morris and E.R. Eddison who had already begun a rich tradition of secondary world fantasy. The same arguments swirl over the many sub-genres of fantasy, too. For example, most believe that Robert E. Howard is the proper father of swords and sorcery, beginning with his 1929 short story “The Shadow Kingdom.” But others have pled the case for Lord Dunsany’s “The Fortress Unvanquishable, Save for Sacnoth” (1908), and so on.

Once begun, these arguments inevitably reach further and further back in time. George MacDonald’s Phantastes (1858) was published before Morris’s The Well at the World’s End (1896), didn’t you know? Oh yeah, what about Malory’s LeMorte D’Arthur (1485)? I’ve got that beat: The Odyssey (8th Century BC). I see your Odyssey and raise you The Epic of Gilgamesh (1300 BC, or thereabouts). And so on. Until it seems that fantasy has always been with us.

But perhaps that isn’t the case. In an introduction to the 1988 anthology Masterpieces of Fantasy and Enchantment, editor David Hartwell draws one of the most neatly defined starting lines for fantasy I’ve encountered. Hartwell describes fantasy as a story written deliberately as unreal, and one which does not take place in the real world.

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Saladin Ahmed’s Throne of the Crescent Moon

Saladin Ahmed’s Throne of the Crescent Moon

bgthroneThrone of the Crescent Moon
Saladin Ahmed
DAW Hardcover (288 pp, $24.95, February 7th 2012)

So, I got Saladin Ahmed’s Throne of the Crescent Moon in the mail yesterday.

By dinnertime, after the longest bath in history (getting out would’ve meant stopping reading) and an afternoon of dissolute lounging (moving from my mattress would’ve meant stopping reading), I finished the thing. O the exclamations of delight! O the Facebook status updates!

It is quite possible, although I make no sworn confession, that I took up Throne in my own two hands, with its slick dust jacket – art by Jason Chan featuring dervish (complete with a two-pronged blade “in order to cleave right from wrong”), ghul hunter (with his blazing white kaftan that will not stain), Badawi warrior girl (awesome, green-eyed, growling, rude, and frickin’ Angel-touched too – which you have to like in a girl) and buncha vile bone ghuls with terrifyingly unsanitary teeth – and with this glossily just-read book spun ‘round and ‘round my kitchen, making noises that perhaps ought not to be approximated in print.

I have been waiting and waiting and waiting for this novel.

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Goth Chick News: I’m Feeling a Little Anxious, If You Know What I Mean

Goth Chick News: I’m Feeling a Little Anxious, If You Know What I Mean

image0022And the amazing movie news just keeps coming.

Okay, so maybe Hollywood is seeing the lowest ticket sales in their collective history and perhaps that has caused a lack of story-line creativity.

However, if we’re going to need to sit through some things more than once, at least money-guys know what keeps us coming back.

This is a fine example.

Today I am as thrilled as I ever get to report that after more than a 20-year hiatus, one of my favorite characters (and Goth Chick dream date) Beetlejuice is finally returning to the big screen.

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A Look at The Tears of Ishtar

A Look at The Tears of Ishtar

the-tears-of-ishtarThe Tears of Ishtar
Michael Ehart
Ancient Tomes Press (284 pp, $16.95, March 2010)
Reviewed by Bill Ward

Fans of Michael Ehart’s 2007 release The Servant of the Manthycore (Double-Edged Publishing) will find a lot of familiar ground in The Tears of Ishtar – in fact the later book contains all of the stories collected in the former, some of which have been enlarged or altered, alongside new material. While I will admit to feeling a slight twinge of disappointment upon discovering that I had already read most of the stories in this book (and, when one factors in those stories appearing in other anthologies such as Rogue Blades Entertainment’s Rage of the Behemoth, I think I may have read nearly all of these tales at one time or another), that feeling quickly dissipated. These are, after all, good stories in the tradition of classic sword & sorcery, and this new collection-cum-fix-up-novel showcases Ehart’s Ninshi stories in a more complete and ultimately satisfying way than the previous book.

The Tears of Ishtar spans something like 3,000 years in the life of the cursed, nearly immortal warrior woman Ninshi, the Servant of the Manthycore. Beholden to this legendary, man-eating beast, Ninshi spends long centuries luring men into murderous ambush to satisfy the Manthycore’s appetite – and in exchange is rewarded with brief glimpses of her imprisoned lover, a man ensnared by the Manthycore’s magic and used as leverage against her. But these grim transactions do not comprise the main action of The Tears of Ishtar, as Ninshi finds herself confronting all manner of gods and spirits as she wanders the lands of the ancient Near East. Set against the backdrop of the rise and fall of empires, Ehart’s stories, which move relentlessly forward and often skip centuries of intervening time, capture the sweep and almost unimaginable chronological depth of a time and culture too-often merely abstracted as ‘Ancient Mesopotamia.’ It is that familiarity with the nuances of history, the inclusion of solid details of material culture and belief, and frequent biblical and historical allusions, which elevate the setting of The Tears of Ishtar in a memorable and compelling way.

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Michelle Muto talks Corpses, Deceased Protagonists, and Old Fashioned Piracy

Michelle Muto talks Corpses, Deceased Protagonists, and Old Fashioned Piracy

pb092291-copyMichelle Muto has never properly observed Talk Like a Pirate Day, but can tell you how a human body decomposes. She managed to get that information out of city workers without having them turn her in to the police or psych ward. After a time with a large literary agency that decided, ultimately, that her work was too much like another client’s and thus they could not represent her, she took the plunge and became an indie writer, and I am so glad she did.

I discovered her first by reading five star review after five star review of her book, Don’t Fear the Reaper, and by the time I got around to reading it, knew immediately that I wanted to meet and get to know the author who wrote it. She kindly agreed to let me interview her.

Oh, and she should know how to talk like a pirate because she’s a direct descendant of William Howard. So it’s obvious right? Okay, maybe not. He was Blackbeard’s quartermaster.

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