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Adventures in RPGs: Long Arc or Short Arc?

Adventures in RPGs: Long Arc or Short Arc?

Scan 11AD&D carried me from middle school right through college, and about seventy-five percent of the time, I wound up as the referee. The core group with whom I played continued right on getting together for another fifteen years or so after graduation, engaging in annual reunions all over the country.

And I kept right on refereeing. After all, I had unfinished stories to “tell.” These story arcs played out over weeks, months, semesters, and then years. Many remain unfinished to this day. In the main, the rest of the group enjoyed my epic, often convoluted approach. For better or for worse, we weren’t much for hack-and-slash, in-and-out heroism.

Or were we? I’ll never forget Eric S. musing, as one reunion year wound down, that it sure would be nice if for once we could storm the castle, rescue the maiden, and be done.

His wistful comment stemmed in part from my having that very year posed a variant on that longed-for maiden-in-the-tower paternalistic standby: Orcus hired the party to rescue a damsel in distress, but this particular blushing violet turned out to be a truly enormous, deformed frog that had to be kissed in order to… well. Let’s just say there aren’t enough kisses in creation to make the wife of Orcus any more desirable.

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Want to Break Into Comics?

Want to Break Into Comics?

onibk_292  If you want to break into the big comic publishers, a bit of internet research, or visiting a local comic-con will reveal the accepted wisdom pretty quickly:

  • If you’re an artist, show your portfolio to editors at a con, or establish an online portfolio and email the editors. There’s lots of advice in different places about breaking in as an artist, and lots of places to learn (the comicsexperience.com podcast seems to me to be a great place to start).
  • If you’re a writer, pair up with an artist, make a comic, sell to the smaller comic presses to show your abilities and then approach bigger publishers, who, of course, offer a bit more money.

There isn’t really an advertised direct route in for writers either way. The submission guidelines at DC are pretty clear that they’re only looking for artists.

Marvel does let on that they’re looking for writers and artists, but mostly through the process laid out above.

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Knock, Knock: Or, The Portal Fantasy Revisited

Knock, Knock: Or, The Portal Fantasy Revisited

Moonheart-smallThis week I participated in a Mild Meld over on SFSignal on the theme of portal fantasies. I’m not the only person who did, and you can see the whole post here, but, as is so often the case when you’re asked to consider an intriguing idea, I’m still thinking about it. Warning: For the sake of clarity I repeat some of my SFSignal observations, but I don’t overlap much.

Working on that post, and thinking about classic portal fantasies such as the The Wizard of Oz or the The Chronicles of Narnia, or the more recent Chronicles of Thomas Covenant (though even they aren’t particularly “recent,” are they?) got me wondering about the evolution of the portal fantasy over the last 35 years.

Let me review the classic version: Human beings from our world find an entrance to a secondary world where magic works, the supernatural exists, etc., and adventures are undertaken. Often there’s a kind “quest” element involved as well, in that the protagonists have to complete a task in order to be able to return to our world. These are often called “primary world fantasies” even though most or all of the action takes place in the other world.

Again, in the classic version of the portal fantasy, the reader is riding the shoulder of the protagonist, seeing and learning everything about the new world at the same time the protagonist does. CS Lewis even introduced new protagonists, so that he could keep explaining things in later books without seeming repetitious. Of course we all recognize this as a use of the stranger-in-a-strange-land trope (SISL), which is invariably interdependent with the portal trope.

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One Picture = One Thousand Words . . .?

One Picture = One Thousand Words . . .?

Huff price 1About a month ago Gabe Dybing wrote an excellent post in which he, among other things, praised my Dhulyn and Parno Novels (thanks again, Gabe). I obviously don’t quarrel with anything he had to say, but there was one observation that made me raise my eyebrows, and that was his take on the cover art. The whole post is worth reading (not just the part about my books) but what Dying has to say about my covers is important not just for me, but for any of us involved in the writing and reading of books. Looking at the art from the sales perspective, what it is about the cover that encourages a reader to buy a book, Dybing has two caveats. First, he feels the characters are too “posed,” in that they’re “battle-ready” when nothing is in fact happening. Second, he objects to the photo-realism, since it could restrain the readers in imagining the characters for themselves. As it happens, he feels the artist, Steve Stone, did capture Dhulyn pretty well, except for her skin colour, and her “wolf smile.”

Huff PriceInteresting bit about that. The artist chose his models from modeling/acting agency photos to match the physical descriptions I’d provided to my editor/publisher, Sheila Gilbert at DAW. It wasn’t until the models arrived for the session that Stone realized the woman was black. I know, it does make you wonder what the photos were like, but that’s not a question I can answer. The situation was explained to her, and apparently the model/actress didn’t mind being depicted as a woman from a race noted for the pallor of their skin and the redness of their hair.

As for the wolf’s smile, you don’t really want to see that. Ever. Trust me.

On the whole, I think I’ve been very lucky with my cover art, but before I go on I have to confess a couple of things. First, I have almost no visual memory (except for faces), and don’t really respond to visual cues. Off the top of my head, I couldn’t describe to you the cover of any book, not even the ones I’ve read over and over. Okay, I can recognize the Tenniel drawings from Alice in Wonderland, the original art from the Chronicles of Narnia, and the Dali illustrations from a recent edition of Don Quijote, but there I’m thinking about the artists, not the books. And even there I’m pretty sure I couldn’t tell you what was on the covers.

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The Definitive Guide to Selling Books sans InterWebs

The Definitive Guide to Selling Books sans InterWebs

Hear ye! Hear ye! This week, the InterWebs exploded with posts on bookselling and all their various don’ts and dos. They may speak of their crazed magical ways of InterWebs, but it is we of Black Gate who will provide you with the DEFINITIVE GUIDE TO SELLING MORE BOOKS!

"Razzle Dazzle, InterWeb razzle..."
“Razzle Dazzle, InterWeb razzle…”

Gather round, Authors of Yore, Authors of Now and Authors of Soon, and learn the true ways of book selling success.

1. MAKE IT PERSONAL!

Like any good conquest, the personal touch makes the difference. Let them see the blood lust in your eyes first-hand. Remember, the closer you are to them, the more blood lust they’ll see, the more books you’ll sell.

2. FEAR IS YOUR FRIEND

That’s their fear. Not yours. Make them fear that not purchasing your book will lead their villages to be burned and their crops to be destroyed! Speak fondly of past blood baths! Showcase them in a spiffy pop-up banner behind your sales table and REMEMBER TO FOLLOW THROUGH! If you don’t want to waste too much writing time destroying your non-purchasing enemies, at least steal their goat.

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Tim Akers on How His First Novel Nearly Ended His Career

Tim Akers on How His First Novel Nearly Ended His Career

Heart of Veridon-smallTim Akers has produced some noteworthy fantasy in the past six years, including The Horns of Ruin, The Kingdom of Doors and Rooms, and The Burn Cycle (Heart of Veridon, Dead of Veridon, and the collection Bones of Veridon).

But his writing career very nearly ended after the release of his first novel, Heart of Veridon, by Solaris in 2009. Tim’s tale is one I’ve heard all too often behind the scenes and in whispered conversations at conventions. But on his blog yesterday, Tim publicly laid bare the details in a revealing and honest post — one I urge all aspiring fantasy novelists to read, and pay close attention to.

We were six months from the release of the novel… I received a call from my agent, informing me that Solaris was putting itself up for sale. The imprint was profitable, but GW had decided to put all of their eggs in the Black Library basket. I was standing in my office, at the job I hated more than I’ve ever hated anything, listening to Joshua Bilmes explain why my career may be over.

We tried to negotiate away the contract. Other authors had better luck with this, but as a debut writer, I didn’t have a lot of pull. Let me just summarize the next six months: bad things happened. Solaris didn’t do anything in terms of marketing. They didn’t send out review copies. Their sellers had no motivation to push the book. Buyers at the various bookstores were leery of picking up a debut novel from an imprint that might not exist in a few months.

The book, Heart of Veridon, got to shelves. But it arrived out of the blue, it hit the shelves at terminal velocity, and it cratered. Sales were bad. Reviews were good. The book disappeared.

See the complete post at Tim’s website.

Why I Was So, So Wrong about the Standard Fantasy Setting

Why I Was So, So Wrong about the Standard Fantasy Setting

The Sailor on the Seas of Fate-smallSo I wrote a stonking great think piece thing about the Standard Fantasy Setting a while back and a lot of people read it. Some of those people liked it and some of those people didn’t; that’s fine, it’s got to the point where I only cry for fifteen minutes when someone criticizes me now.

The problem is, though, the more I think about it, the more I think about the points I made, the more I find myself in the latter camp, the more I catch myself bad-mouthing me behind my back and trying to suffocate me in my sleep. That’s a very bad thing when you’re a bona-fide messiah, chosen by the gods to lead the masses to enlightenment.

So yeah, I thought I’d write this follow-up post, explaining what was wrong with the article and to set the record straight. It’s more for me than anyone else… mostly because, goddammit, no one criticizes Connor Gormley better than Connor Gormley does.

I had good intentions at the start, yeah. It was going to be a much more balanced look at the standard fantasy setting, its pros and cons and a pretty mild critique; and you can still see elements of that initial idea kicking around in there, in what I actually said about the setting. The fact that it lets authors focus on narrative pacing, on character development, or outright, balls-to-the-mothertrucking walls action if they want, without having to worry about world building or introducing entirely new creations because most readers already know the characteristics of Elves, Dwarves and Orcs and what not, or at least the nature of a medieval-ish society. Michael Moorcock might be able to meet the compromise, yeah, but Michael Moorcock is essentially Jesus, so I don’t think it’s fair to count him (which, renders half of the article moot, anyway).

Where the problems arose was when I started spouting out things like “A genre that, by its very nature, should have no restrictions, that should be free of limitations and impossible to define has become one of the most rigid and easily distinguishable genres in our modern spectrum.”

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There Will be Blood Books

There Will be Blood Books

Huff PriceThe great thing about the people in Tanya Huff’s Blood Books is that they act like… well, like people. This is remarkable for two reasons. First, not all of them are people; second, not all authors allow their characters to act like themselves all the time. Huff insists on it. Even when it makes writing the story difficult.

Let me qualify. All the characters in the Blood Books are people. Not all of them are human. They do act like themselves all the time, which isn’t to say that they act the way you expect them to. Not at all. More often than not, they’ll surprise you. But they’ll surprise you in a way that makes you go “Oh! Wow!” And not in a way that makes you go “Huh? What?”

The human protagonist, Vicky Nelson, was an extremely successful police detective, the kind who doesn’t suffer fools, and therefore doesn’t make a lot of friends among her peers. When she develops night blindness, she has two options, take a desk job, or leave the force. Being who she is, she chooses to leave the force and start her own detective agency. She’s stubborn, arrogant, and strong – exactly the kind of person you’d need if you were in trouble. Immanent blindness doesn’t change that.

The vampire protagonist, Henry Fitzroy, is the Duke of Richmond, the bastard son of Henry VIII. He doesn’t act like a young man living at the end of the 20th century. He acts like the son of a king, who’s been around for 450 years, has actually lived through all the changes that took place in those years, and who subsequently knows how to pretend that he’s a man living in the 1990’s. He’s a vampire, but he’s also the son of a powerful king, so for him, “territory” always has two meanings.

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Helpless in the Face of Your Enemy: Writers and Attack Novels

Helpless in the Face of Your Enemy: Writers and Attack Novels

Great-Way-Final-Cover-eBook-3-copySome writers plan their careers.

They scan the top of the best seller lists, think Hmm… here’s a police procedural, this one’s steampunk, these two are zombie novels, and this one’s about angels. Great! I’ve been wanting to try steampunk. I’ll write a steampunk murder mystery about a pair of mismatched cops. One will be a zombie and the other will be an angel. No, a fallen angel who has lost his celestial whatsit.

Which is a silly example, obviously, but authors manage the non-silly version to great success. As I recall, John Scalzi has said that he wrote Old Man’s War because MilSF seemed to be selling well. There are others, too, but I hesitate to name them because writing to the market has a bit of a stigma attached to it, although it shouldn’t. More power to them, I say.*

Me, I can’t do it. Not that I haven’t tried, but I can’t make it work. I don’t read fast enough to sample the sales lists widely, I can’t make myself write a book without screwing around with the tropes of the genre, and I suffer from attack novels.

Attack novel: ( əˈtak ˈnävəl) n: a story idea that a writer can’t stop thinking about, even (especially) when they’re supposed to be working on something else.

The first book I ever sold was an attack novel. So was the first book I ever started and abandoned. They haven’t all been, but when they come on me, all I can do is put them off until I finish whatever’s on deadline.

At the beginning of March, I released an attack novel that I started five years ago, and in every way that matters, it was a book I shouldn’t have written.

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The Forging of Swords of Steel

The Forging of Swords of Steel

Swords of Steel-small

He was met at the gate of Hades by the Guardian of the Lost Souls, the Keeper of the Unavenged. And he did say to him, “Let ye not pass Abbadon! Return to the world from whence ye came and seek payment, not only for thine own anguish, but vindicate the souls of the unavenged.” And they placed in his hand a sword made for him called Vengeance, forged in brimstone and tempered by the woeful tears of the unavenged. And to carry him on his journey back to the upper world they brought forth their demon horse called Black Death, a grim steed so fearsome in might and black in color that he could stand as one with the darkness, save for his burning eyes of crimson fire. And on that night they rode up from Hell! The pounding of his hooves did clap like thunder!

Would you doubt someone if they told you the above text came from an old sword and sorcery paperback with a cover by Frank Frazetta?

Likely not, unless you knew the source: “Dark Avenger,” a song by heavy metal giants Manowar. One day, while listening to this song, an idea struck me like a thunderbolt: To release an anthology of fantasy stories written by authors from heavy metal bands. And thus, the concept for Swords of Steel was born.

The past several decades in fantasy literature have displayed a lot of safe trends not much to my liking. What happened to evocatively-written tales of strong-willed heroes conquering (or succumbing to) exotic, dangerous landscapes? Rather than such epic fare, we’ve been treated to volume after volume of thousand-page Tolkien tributes. (Considering Tolkien spent 20 years on The Lord of the Rings, one would think maintaining quality through each successive sequel would prove difficult.) So rather than wait for someone else, I decided to publish a book myself. I simply needed to find people to write these stories; and who better than the heavy metal bards?

One prerequisite of the metal lifestyle is steadfast resistance against mainstream trends. It shows in the character of men like Cauldron Born guitarist Howie Bentley and Twisted Tower Dire guitarist Scott Waldrop, who founded their bands in the early nineties. At a time when metal was believed truly “dead,” they persevered without any establishment acceptance. This attitude, plus their lyrical talents, made them perfect candidates for Swords of Steel.

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