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Vintage Treasures: Al Williamson Adventures

Vintage Treasures: Al Williamson Adventures

al-williamson-adventures-smallAl Williamson is one of my all-time favorite comic artists. His meticulously-detailed alien landscapes, boundless imagination and kinetic style combined to make him the perfect artist for SF adventure comics.

He started working for E.C. Comics in 1952, illustrating stories by Harlan Ellison, Ray Bradbury, and others, in titles including Valor, Weird Science, Weird Fantasy, and Incredible Science Fiction. I remember him chiefly for his later work, especially his famed Star Wars comic adaptations, and his 80’s art in Alien Worlds and Marvel’s Epic Illustrated. He passed away in 2010 (see the BG obit here).

Fortunately, you don’t have to hunt through expensive old comics to see his very best work. Over the years, a number of excellent retrospectives have appeared, including The Art of Al Williamson (1983), Al Williamson: Hidden Lands (2004), The Al Williamson Reader (2008), Al Williamson’s Flash Gordon (2009), and Al Williamson Archives (2010). One of my favorites is Al Williamson Adventures, a beautifully-produced collection of seven stories spanning his entire career, written by some of the best writers in the business:

“Along the Scenic Route” — Harlan Ellison
“Cliff Hanger” — Bruce Jones
“Relic” — Archie Goodwin
“The Few and the Far” — Bruce Jones
“One Last Job” — Mark Schultz
“Out of Phase” — Archie Goodwin
“Tracker” — Mark Wheatley

Al Williamson Adventures was published by Insight Studios Group in September, 2003. It is 96 pages in oversize hardcover, with an 8-page color section.

Marvel Feature: Red Sonja 3

Marvel Feature: Red Sonja 3

marvel-feature-3-coverThis issue begins with Sonja being chased by a militia. Apparently, robbing men on the highways is illegal even if the men you rob are other highway robbers. I’m curious who reported her, but that’s neither here nor there. By the second page, she has to make a Dukes of Hazzard-style jump over a ravine and on the third page, doesn’t make it. As Sonja and her horse fall into the chasm, her last words are, “Conan … I never … let you …” before she breaks her neck on the rocks below. The militia mutter something about it all being a terrible waste before riding off.

At this point, we learn that the fall into a chasm was simply an illusion cast by the sorceress Neja, an illusion so powerful that even Sonja thought for a moment that she’d died (which means that her horse must be freaking out). Once they’re safe in Neja’s cave (or as safe as one can be in a witch’s lair), she explains the history of the key (stolen from a brigand last issue) and what it opens. Apparently, Neja’s great-grandfather created a giant metal idol in the shape of a dead king and animated by the demon Belak. The key fits into a slot in the giant’s back and is the only way to turn it on or off.

One drugged drink later, Sonja is chained to a cave wall as Neja winds up the big green robot and orders it to slay her. Tricking it into smashing the chains that bind her, Sonja spends several pages dodging the construct, killing the witch in the process, before finally turning the key again and removing it from Belak’s back.

It’s a nice wrap-up to last issue, although it’s hard to imagine Belak giving anyone the power to take over the world if it has such an obvious and easily exploited weakness as a key in its back. Frank Thorne’s artwork continues to shine. And we get another hint this time around that Red Sonja might think of Conan as “more than a friend.”

... get to ... second ... baaaaase ...
... get to ... second ... baaaaase ...

I believe this is the first time Red Sonja faces a genuinely overwhelming supernatural threat on her own. Until now, she’s faced either human foes or received help from Conan. She not only defeats the giant robot (twice), but also kills Neja, all without her weapons (which for some reason are included on the cover, even though chaining someone up without disarming them first doesn’t make a lot of sense).

(originally published March 1976, Marvel Comics) (reprinted January 2007 in Adventures of Red Sonja Volume 1, Dynamite Entertainment)

Next Week: Red Sonja and the Scooby Doo Mystery

Marvel Feature: Red Sonja 2

Marvel Feature: Red Sonja 2

marvel-feature-2-coverBy this stage, Red Sonja has had several highly-regarded artists drawing her; but this is the first issue where we meet the artist most closely associated with the She-Devil: Frank Thorne. His art style takes the character into an almost psychedelic landscape. Check out the cozy inn she stops for a drink in and tell me that place isn’t haunted. Every tree looks like something pulled from The Wizard of Oz and the farm is something straight out of EC Comics.

And while Frank Thorne draws a bad acid-trip version of the Hyborian Age, his Red Sonja is a truly a hell-spawn, living up to the title “She-Devil with a Sword.” Check her out on the cover: that’s not a woman reveling in the thrill of battle. That’s a woman who’s pissed off at the Picts. I love the expression on the one in front, who’s obviously trying to get away from Red Sonja, wielding a sword and axe while riding her zombie horse. In the story itself, she wears a riding cloak that flaps behind her like the wings of a huge bat.

The story begins with Red Sonja robbing a brigand of his ill-gotten loot, not to return to the true owner, mind you, but to keep for herself. Among these items is a gold key inscribed with a prayer to Balek, this issue’s guest demon. One page later, the horse she stole from the brigand is stolen from her by a one-legged man named Dunkin, who’s pretty rude to her even after she decides not to kill him for stealing her horse and trying to behead her.

Dunkin has a bit of resentment towards women because he believes that having one leg prevents any woman from wanting him (maybe if he stopped calling them “wenches”). Apropos to nothing, he grabs Sonja and kisses her. This is something she wouldn’t even let Conan get away with; but she has been questioning her vow recently, so maybe she decided to let a man get just a little closer to her to see what happens.

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Robots versus Musketeers: The Last Musketeer by Jason

Robots versus Musketeers: The Last Musketeer by Jason

the-last-musketeer-smallI haven’t read anything by the Norwegian cartoonist Jason before, but I’ve been intrigued for a while. So last week I ordered a copy of Isle of 100,000 Graves from Amazon.com. For a while I had The Last Musketeer in my cart as well — I didn’t know anything about it, but the cover looked cool.

Now pay attention, because this is one of the dangers of online shopping that no one talks about. I’ve never wandered by the counter at Barnes & Noble and accidentally purchased something, for example. But apparently, I forgot to take The Last Musketeer out of my cart, ’cause it showed up with the rest of my order. Whoops.

Now, Amazon has a very forgiving return policy. But to take advantage of it, you have to do stuff. Not the least of which is actually return the item in question. That’s a lot harder to do when it has both a Musketeer and a robot on the cover. You try it.

Anyway, now I have a copy of The Last Musketeer. I read it today, and quite enjoyed it.

Athos, one of the original members of Dumas’s The Three Musketeers, is living a wasted existence as a drunk and a bum in modern Paris, when the city is attacked by ‘laser blasts” originating from the planet Mars. In fine pulp fashion, Athos tracks down a pair of ray-gun toting invaders wandering the city, defeats them with his trusty rapier, and forces the surviving Martian to take him to his rocket ship, where they blast off for the alien planet (one of the running gags in the strip is that Athos has no clue what planet he’s on).

It goes without saying that the comic celebrates all the conventions of 1930s-era pulp science fiction, right down to the goofy alien costumes, stubby rockets, and giant cast-iron video screens. There’s no explanation for how an 1840s-era French Musketeer is still alive in modern Paris, and none is needed. This comic has one audience: those who want to see Athos the Musketeer battle robots on the sands of Mars. If that’s not you, don’t put it in your Amazon cart (even by accident).

But if it is you, I think you’ll have a good time. My one criticism is that the dialog seemed oddly wooden; I put the blame for that mostly on Kim Thompson’s translation. Perhaps I’ve just gotten spoiled by the elegant and frequently hilarious translations in modern manga, especially Fairy Tail and the brilliant Fullmetal Alchemist. But it seemed the crisp and subtle artwork demanded crisp and subtle dialog, and that wasn’t always the case.

The Last Musketeer was published by Fantagraphics in January, 2008. It is 48 pages in full color, and priced at $12.95.

Marvel Feature: Red Sonja 1

Marvel Feature: Red Sonja 1

marvel-feature-1-coverThere were a few bumps in the road to Red Sonja’s enduring success as a character/franchise. One of them is the rushed work on Marvel Feature 1, which was meant to be an audience test title. The rationale was that Sonja would appear in several issues of Marvel Feature and, if sales were good enough, would be awarded her own title.

But this really doesn’t read like an audition. It reads more like a fill-in issue. First of all, the story is only eight pages long. Red Sonja finds an ancient temple, mercy-kills a priest who’s been tortured, fights a pack of unarmed satyrs, and gets in one sword-fight. The artwork by Dick Giordano is good, but it’s not Barry Windsor-Smith or John Buscema (the two artists most strongly associated with the She-Devil up to this point). There’s none of the banter that she enjoyed with Conan and no hints of the character’s tragedy. The rest of the issue is a one-page text by Roy Thomas explaining the character’s background and a reprint of the story from Savage Sword of Conan 1 (now in color) where she killed a sultan after he forced her to take a bath.

Honestly, you don’t even get any of the monsters you see on the cover. No demons. No snakes. No skeletons in robes. And it’s a great cover, with Sonja in her trademark bikini, sword in one hand, dagger in the other. She’s even kicking a snake while  slashing at the “hordes of Hell.” It’s only sleazed up a little with the cheesecake pose in the corner label (which gets changed on issue 2).

In short, it’s a decent story, but nothing that would show readers unfamiliar with the character why Red Sonja is more than just a female Conan.

(originally published November 1975, Marvel Comics) (reprinted January 2007 in Adventures of Red Sonja Volume 1, Dynamite Entertainment)

And no bagpipes at my funeral.
And no bagpipes at my funeral.

Next Week: It Gets Better

In Defense of Red Sonja: The Vow

In Defense of Red Sonja: The Vow

red-sonja-pinupThough interest in a modestly-dressed Red Sonja was strong in 1973, it skyrocketed in 1974 with the debut of her famous chain mail bikini in Savage Sword of Conan 1. Sonja returned in her trademark outfit later that year in Conan the Barbarian, issues 43 and 44. Titled “Tower of Blood” and “Of Flame and the Fiend!” respectively, the two-part story finds Conan and Sonja on the run from bounty hunters, sent by the sons of the king Sonja killed two stories earlier. They escape from the bounty hunters, only to find themselves trapped in a mist-enshrouded tower haunted by vampires. By this stage, I don’t understand why this sort of thing would even surprise Conan.

Beyond the predictable motivations of the brother and sister vampires (the brother vampire lusts after Sonja, while the sister vampire lusts after Conan, and the story ends with two dead vampires), we also get further glimpses into Red Sonja’s character. When Conan suggests that her lifestyle is not a woman’s way, her response is, “You’d have me marry, I suppose, raise brats instead of hell.” (That quote should be on a t-shirt.) Further, when the vampire woman attempts to seduce Conan, he asks Sonja if she’s jealous. Her response is neither a passionate denial nor an admission: “There is no place for such womanish things in my life! Sometimes, I almost want there to be, but there is not and there never will be.” Again, her vow is something she will staunchly uphold, but it seems to be one she regrets. Which begs the question of to whom she made the vow, if not to herself.

Further, we see Sonja several times bristle over the Cimmerian helping her. She hates being in anyone’s debt. She’s not above manipulating others into helping her, but aid freely and knowingly given unnerves her. Of course, after rescuing her from bounty hunters and vampires this issue, the debt between them appears to be fairly even (if one counts the times she rescued Conan in earlier adventures). So it’s understandable that the story ends not with a friendly handshake or even a chaste kiss, but with Sonja bashing Conan on the back of the head with a rock, knocking him out so she can make her escape and not risk falling into his debt.

After that two-parter, the four Red Sonja stories published in 1975 were all solo tales. Apparently, the character had finally become popular enough to not need the additional presence of Conan. The first of these stories, “Episode,” (originally published as a back-up story in Conan the Barbarian 48) is a fairly light piece where she is attacked by a giant spider, then a wizard determined to sacrifice her to demons. The second story, “She-Devil with a Sword,” (originally in Kull and the Barbarians 2) is a strange re-interpretation of Little Red Riding Hood, albeit with more tragedy.

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In Defense of Red Sonja: The Chain Mail Bikini

In Defense of Red Sonja: The Chain Mail Bikini

ssc1-hat-trickAfter only two appearances in Conan the Barbarian (issues 23 and 24), Red Sonja was already on her way to becoming a fan favorite. A strong, intelligent woman with the courage of Conan, if not his strict moral code (or upper body strength). Her dress sense (a chain mail tunic and red shorts) provided ease of movement and showed just enough skin to be sexy without being exploitive.

So where did the chain mail bikini come from?

Before the Internet, fan art was published mostly in fanzines or pin-up pages in comics.  Artist Esteban Maroto was the first to draw Red Sonja in her now-famous bikini and, having nowhere else to publish it, mailed it to Conan writer/editor Roy Thomas. The visual was so striking that, when she next made an appearance, artist John Buscema drew her in the same outfit. Furthermore, Maroto was hired to draw the back-up story in that same issue. And to make it a hat-trick, a third artist (none other than Boris Vallejo) painted the cover art with the metallic swimwear.

The issue where all this took place would have been iconic anyway. Savage Sword of Conan 1 premiered in August 1974. The popularity of Conan the Barbarian had made the publication of a second Conan book just good business sense. To give you an idea of just how popular the character was, Marvel wouldn’t get around to publishing two Spider-Man titles until 1976.

Of course, Savage Sword would promise to be far from more-of-the-same. Its format as an over-sized black-and-white publication classified it as a magazine rather than a comic book. “So what?” you may ask. In 1974, comics were still heavily regulated by the Comics Code Authority. There was only so much violence (and sex) that could be shown in Conan the Barbarian. But as a ‘magazine’, Savage Sword of Conan could show as much violence (and, eventually, nudity) as Marvel dared. And as the series went on, they dared a lot.

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New Treasures: Castle Waiting, Volume Two

New Treasures: Castle Waiting, Volume Two

castle-waiting-volume-two-smallI first discovered the brilliant and touching Castle Waiting through Linda Medley’s self-published comic in the late 90s. Eventually collected into the graphic novel Castle Waiting: The Curse of Brambly Hedge, it retold the fairy tale of Sleeping Beauty (sort of), as seen by an odd cast of mostly minor characters. It was well written and beautiful, feminine in perspective and mood, incredibly slow-paced, and wholly original. I loved it.

And then it pretty much vanished. Stray issues popped up now and again in my local comic shop over the years, but it looked to me like Castle Waiting would always be one of those undiscovered indie treasures that never broke into the mainstream.

Fanatagraphics turned all that around in 2006 with the massive Castle Waiting, a 472-page omnibus collecting virtually all the early issues in an attractive and affordable format. Picking up the story many years later, Medley follows the new inhabitants of Sleeping Beauty’s ancient castle, most of them fairy tale characters with mysterious origins. Managed by the unflappable (literally) stork Rackham, the Castle is home to an eclectic mix of humans, outcasts, and friendly but mischievous sprites and other spirits.

This volume was successful enough that it allowed Medley to return to publishing Castle Waiting on a regular schedule in 2006. She published fifteen issues with Fantagraphics, and those issues were finally collected in 2010. Focusing chiefly on the pregnant Lady Jain, who has fled to the castle to escape an abusive husband, this second volume drew wide praise from NPR, Time Magazine, and many other sources, and Publishers Weekly ranked it one of the best comic books of 2006 in a critics’ poll.

With its long-awaited second volume, Linda Medley’s witty and sublimely drawn fantasy eases into a relaxed comedy of manners as Lady Jain settles into her new life in Castle Waiting.

Unexpected visitors result in the discovery and exploration of a secret passageway, not to mention an epic bowling tournament. A quest for ladies’ underpants, the identity of Pindar’s father, the education of Simon, Rackham and Chess arguing about the “manly arts,” and an escape-prone goat are just a few of the elements in this delightful new volume.

The book also includes many flashbacks that deepen the stories behind the characters, including Jain’s earliest romantic entanglements and conflicts with her bratty older sisters, the horrific past of the enigmatic Dr. Fell, and more.

Interestingly, except for a tiny copyright notice on page 377, the book is published totally anonymously, with no mention of Linda Medley anywhere on the cover, spine, or title pages.

Castle Waiting, Volume Two was published in December 2010 by Fantagraphics. It is 384 pages in hardcover for $29.99. There are no paperback or digital editions. With its slow pacing and glacial (almost non-existent) plot, it’s not for everyone. But I recommend it highly.

In Defense of Red Sonja: Not the Female Conan

In Defense of Red Sonja: Not the Female Conan

red-sonja-0-cover2Red Sonja is nearing forty and, even if you don’t recognize the name, you know her. She’s the original girl in the chain mail bikini. There have been warrior women before (Jirel of Joiry) and since (Xena). But when you imagine sexist cheesecake portrayals of women in fantasy, the sort of thing modern creators try to avoid at all costs, you imagine Red Sonja, She-Devil with a Sword. And, frankly, she’s gotten a bad rap.

She’s a bit of an accidental icon, the sort of strong female character that could only be imagined by men in the midst of the Sexual Revolution.

The Shadow of the Vulture

Red Sonja was originally created by Roy Thomas (though based heavily on Robert E. Howard’s Red Sonya from “Shadow of the Vulture”) as a supporting character in the Conan the Barbarian series. The idea was to present a recurring female character who wasn’t just rescue bait for the Cimmerian, someone who could handle herself in a fight and win his respect as well as an appreciative leer. The iconic red hair was chosen simply because the only two prominent female adventurers in Howard’s original Conan stories were Belit (black hair) and Valeria (blond hair) and Thomas wanted an easy way to differentiate her from them.

Red Sonja first appeared in Conan the Barbarian 23 (February 1973) in a story also titled, “Shadow of the Vulture” (a loose adaptation transposing the setting from the 16th century Ottoman Empire to the Hyborian Age). Conan first encounters her as he races to the gates of Makkalet, a hundred raiders following behind him. As the gates open and Conan is running in, we see Red Sonja running out to meet the raiders, with sword drawn and her own mercenary army at her back. Within five panels of her first appearance, we get the classic description of Red Sonja as “a she-devil more beautiful than the flames of Hell.”

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Roy Thomas’s Alter Ego looks at Sword & Sorcery in the Comics

Roy Thomas’s Alter Ego looks at Sword & Sorcery in the Comics

alter-ego-80Roy Thomas’s Alter Ego is a terrific magazine — packed with articles, interviews, and loads of art from vintage comics. So packed, in fact, that I can’t remember the last time I read one cover-to-cover. These days when a new issue arrives, I flip though it joyfully, then add it to the teetering stack to be enjoyed later.

That stack finally toppled, spilling all over the floor, and while I was cleaning it up and carting it to the basement (excuse me, to the Cave of Wonders), I found a handful of issues from 2008 and 2009 I’d been meaning to blog about. Specifically, those containing a massive three-part investigation of, and tribute to, Sword & Sorcery in the Comics.

Better late than never, I thought, and brought them back up out of the subterranean vault. Let’s start with the first one, Alter Ego #80, dated August 2008. It is wrapped in a new cover by Rafael Kayanan and contains John Wells’s fabulously detailed 34-page article “Sword & Sorcery in the Comics: Part I of a Study of Robert E. Howard’s Legacy in Four Colors — and in Black-&-White.” As Thomas says in his editorial:

You’d have thought I’d have done this a long time before now, wouldn’t you? Devote an issue of Alter Ego to sword-and-sorcery in comics, I mean… I just kept putting it off. It’s a big subject, after all, because, much as I’d like to think otherwise, comic book S&S didn’t begin with Marvel’s Conan the Barbarian #1 in 1970 — or even with the couple of forerunners at DC (“Nightmaster”) and Marvel (“Starr the Slayer”) in the previous twelvemonth…

“Sword & Sorcery in the Comics” proved way too big a subject to cover in one issue… in the end, because we wanted to illustrate nearly every one of the examples of the game we were discussing, we found ourselves with only room for the S&S overview I talked John Wells into writing especially for this magazine… in Alter Ego #83, Part Two will be slashing its way toward you. After that, we’ll keep the S&S segments coming, every few issues, till we’ve covered the genre the way we’ve always intended to! We figured it’s high time.

Appropriately enough, Wells begins his article with a look at Robert E. Howard and his profound influence on the entire field.

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