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Vintage Treasures: The Arabesk Trilogy by Jon Courtenay Grimwood

Vintage Treasures: The Arabesk Trilogy by Jon Courtenay Grimwood

Pashazade-small Effendi-small Felaheen-small

Jon Courtenay Grimwood’s Vampire Assassin Trilogy (The Fallen Blade, The Outcast Blade, and The Exiled Blade) has earned him an enviable rep as a fantasy author. But I first became acquainted with him over a decade ago with The Arabesk Trilogy, a trio of acclaimed novels that had the unusual distinction of being nominated for both the British Science Fiction and British Fantasy Awards.

The Arabesk Trilogy isn’t easy to describe. It’s sort of an alternate history fantasy cyberpunk hard-boiled detective series, if that makes sense. The point of divergence with our reality is 1915, with Woodrow Wilson brokering a peace accord that prevents World War I from expanding outside the Balkans. All three books are set in Alexandria, in Islamic Ottoman North Africa (called El Iskandriyah in the novels), in the 21st century. The main characters are Raf, a genetically enhanced ex-street criminal now posing as a rich Ottoman aristocrat, and the hallucinatory fox Tiriganiaq, who frequently accompanies him.

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Future Treasures: Mech edited by Tim Marquitz and Nick Sharps

Future Treasures: Mech edited by Tim Marquitz and Nick Sharps

Mech Age of Steel-smallLast year we told you about Kaiju Rising: Age of Monsters, the book that founded Ragnarok Publications. Since then I’ve been very impressed with the astonishing energy from Ragnarok’s founders, Joe Martin and Tim Marquitz. In their first year they released 22 titles, and their recent releases have included Martin’s Blackguards: Tales of Assassins, Mercenaries. and Rogues, which we covered here, Stacey Turner’s Grimm Mistresses, Kenny Soward’s Gnomesaga trilogy, and many others.

Ragnarok recently announced plans for a companion anthology to Kaiju Rising, Mech: Age of Steel, edited by Tim Marquitz and Nick Sharps. Here’s the scoop:

Growing up there was only one thing I loved more than giant monsters and that would be giant robots! The anthology will feature a diverse array of tales from some of the genre’s finest talent (including some returning favorites from Kaiju Rising) and each story will be accompanied by a piece of interior art by either Frankie B. Washington or Oksana Dmitrienko (the latter’s work is seen throughout Blackguards: Tales of Assassins, Mercenaries, and Rogues)…

The Mech: Age of Steel Kickstarter campaign will launch in Q3/4 2015 and feature stories from some of the genre’s finest talent.

They’ve already announced a preliminary line-up of authors for the book, and it includes several names that will be familiar to Black Gate authors, including Martha Wells and Jennifer Brozek, as well as Jeremy Robinson, Graham McNeill, C.L. Werner, and many others.

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New Treasures: Vermilion by Molly Tanzer

New Treasures: Vermilion by Molly Tanzer

Vermilion by Molly Tanzer-smallWasn’t I just saying that I love weird westerns? (Yes, I was.) And now comes the debut novel of British Fantasy Award nominee Molly Tanzer from Word Horde, featuring a gun-slinging 19-year-old, an undead villain, geung si (wait… what the heck are geung si?), ghosts, and an alternate San Francisco. Life is good.

Publisher Word Horde has been doing some terrific work recently, including The Children of Old Leech, Ross E. Lockhart’s Giallo Fantastique, and the upcoming anthology Cthulhu Fhtagn! Vermilion looks like a terrific edition to their catalog.

Gunslinging, chain smoking, Stetson-wearing Taoist psychopomp, Elouise “Lou” Merriwether might not be a normal 19-year-old, but she’s too busy keeping San Francisco safe from ghosts, shades, and geung si to care much about that. It’s an important job, though most folks consider it downright spooky. Some have even accused Lou of being more comfortable with the dead than the living, and, well… they’re not wrong. When Lou hears that a bunch of Chinatown boys have gone missing somewhere deep in the Colorado Rockies she decides to saddle up and head into the wilderness to investigate. Lou fears her particular talents make her better suited to help placate their spirits than ensure they get home alive, but it’s the right thing to do, and she’s the only one willing to do it. On the road to a mysterious sanatorium known as Fountain of Youth, Lou will encounter bears, desperate men, a very undead villain, and even stranger challenges. Lou will need every one of her talents and a whole lot of luck to make it home alive… From British Fantasy Award nominee Molly Tanzer comes debut novel Vermilion, a spirited weird Western adventure that puts the punk back into steampunk.

Vermilion was published by Word Horde on April 15, 2015. It is 386 pages, priced at $16.99 in trade paperback and $6.99 for the digital version. The splendid cover is by Dalton Rose.

Vintage Treasures: Heroic Visions, edited by Jessica Amanda Salmonson

Vintage Treasures: Heroic Visions, edited by Jessica Amanda Salmonson

Heroic Visions-small Heroic Visions II-small

We’ve covered so many classic paperbacks here at Black Gate, in so many sub-genres, that I sometimes forget that our original focus was Heroic Fantasy. We’ve kept true to that promise (more or less) here on the website, although as a matter of course we’ve broadened our focus as the years have gone by.

But it’s good to be reminded from time to time that it was heroic fantasy that lured many of us into this field. This week’s reminder came in the form of a slender 1983 Ace paperback I found titled Heroic Visions. It collects sword & sorcery tales by Jane Yolen, Alan Dean Foster, F.M. Busby, Robert Silverberg, Michael Bishop, Joanna Russ, Phyllis Ann Karr — and a brand new Fafhrd and the Gray Mouser novella by Fritz Leiber. It was followed by a sequel, Heroic Visions II, with new stories from Thomas Ligotti, Manly Wade Wellman, Keith Roberts, Ellen Kushner, Michael Bishop, Avram Davidson, Jessica Amanda Salmonson, and many others. Both are fine collections featuring some of the top fantasy writers of the 80s.

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Future Treasures: The Mammoth Book of Dieselpunk, edited by Sean Wallace

Future Treasures: The Mammoth Book of Dieselpunk, edited by Sean Wallace

The Mammoth Book of Dieselpunk-smallWhat the heck is Dieselpunk?

Sean Wallace gave an enticing description of this funky new sub-genre in his call for submissions for The Mammoth Book of Dieselpunk last year:

If you need to know what dieselpunk is, it’s a subcategory of steampunk, essentially, covering the 1920s through the 1950s, including the Roaring Twenties, the Depression, World War II, and even a little beyond that, but here’s the thing: I want material from all over the world, I don’t want a white-washed representation of this theme.

The book is scheduled to be published in July, and I have to say, it looks pretty good. Packed with stories by Genevieve Valentine, Carrie Vaughn, E. Catherine Tobler, Nick Mamatas, Jeremiah Tolbert, and many others, it could be a lot of fun.

Dieselpunk: an emerging retro-futuristic sub-genre, similar to steampunk, based on the era between the First World War and the start of the Atomic Age, merging elements of noir, pulp, and the past with today’s technology… and sometimes a dash of the occult.

Award-winning editor Wallace presents a cutting-edge collection of twenty-five vibrant stories that explore the possibilities of history while sweeping readers into high-powered hydrocarbon-fuelled adventures. Join us in an era when engines were huge, fuel was cheap and plentiful, and steel and chrome blended with the grit and grease of modern machines.

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New Treasures: Hexed: The Sisters of Witchdown by Michael Alan Nelson

New Treasures: Hexed: The Sisters of Witchdown by Michael Alan Nelson

Hexed Michael Alan Nelson-smallI’m not familiar with the the BOOM! comic Hexed, but perhaps I should be. It’s apparently a spin-off from the horror comic Fall of Cthulhu, but you don’t need to be familiar with her appearances there to enjoy her adventures in her own comic. I’m not sure how many issues were published, but enough to be collected into at least two graphic novels, the first published in March 2010, illustrated by Pretty Deadly Artist Emma Rios, and the second by newcomer Dan Mora, to be released this July.

Lucifer the thief, the star of Hexed, seems like a pretty interesting character, and The Sisters of Witchdown marks her first appearance in a prose novel. It’s being marketed as a YA title, but I’m intrigued enough to check it out.

Luci Jenifer Inacio das Neves, Lucifer for short, isn’t your typical teenaged girl. She’s a thief who survives by stealing bad things from bad people in the magical and mystical underworld hidden beneath our own. So when a policeman’s daughter, Gina, is kidnapped by a force he can’t explain, Lucifer is the only one who has a chance at getting his daughter back.

With the unsolicited help of Gina’s friends, including Gina’s boyfriend David, Lucifer’s investigation leads to the unfortunate truth of the kidnapping. Gina was taken to an otherworldly dimension by a creature of unspeakable evil: one of the Seven Sisters of Witchdown. Against all odds, Lucifer must use every magical tool hidden in her trick bag to steal her way into the Shade and bring Gina back before the Sister sacrifices her for her own dark ends. But the closer Lucifer gets to Gina, the closer she gets to David. And David to her. Lucifer must risk her life by confronting demons, witches, and the cruel demigoddess controlling her destiny — all to save the one girl who stands in the way of Lucifer finally finding love.

Michael Alan Nelson’s comic writing includes 28 Days Later, Supergirl, Valen the Outcast, Dominion, Cthulhu Tales, Dead Run, and many others.

Hexed: The Sisters of Witchdown was published by Pyr on May 5, 2015. It is 279 pages, priced at $14.99 in trade paperback and $9.99 for the digital version. The cover is by Larry Rostant.

Vintage Treasures: Under the Moons of Mars, edited by Sam Moskowitz

Vintage Treasures: Under the Moons of Mars, edited by Sam Moskowitz

Under the Moons of Mars Moskowitz-smallSome folks I know date the creation of modern SF and Fantasy to Star Trek in the mid-60, or the release of Star Wars in 1977. Those who are a little more knowledgeable date it to the first issue of Amazing Stories, in April 1926.

Folks who are really knowledgeable date it even earlier, to the “Scientific Romances” that became popular in early pulp magazines — so popular, in fact, that a young entrepreneur named Hugo Gernsback decided that the time was right for a magazine devoted exclusively to them. That magazine was Amazing Stories, and the rest, as they say, is history.

When editors first began combing the old pulps for stories to anthologize in the late 40 and early 50s, virtually all of them began with Amazing Stories #1. There was a great deal of popular SF and fantasy published well before that, but it was overlooked. And, as the decades went by, it was gradually forgotten.

Where did it appear? I have no idea — the really knowledgeable could tell you, but I’m not one of them. As we look backwards through history, my vision goes dark right around Lost in Space.

Fortunately, the great genre historian Sam Moskowitz was one of the really knowledgeable. And he used his vast knowledge for good. Specifically, he used it to assemble the anthology Under the Moons of Mars, which collected some of the very best of the early science fiction and fantasy from the days before there were magazines dedicated to such things — including stories and novel excerpts from Edgar Rice Burroughs, A. Merritt, Ray Cummings, Murray Leinster, Austin Hall and Homer Eon Flint, and many others.

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The Vorrh, Redux

The Vorrh, Redux

The Vorrh-smallEarly in 2013 I wrote a post about The Vorrh, a novel by sculptor, artist, and poet Brian Catling. I thought it was a powerful, fascinating book that defied easy categorisation; epic fantasy or epic horror, magic realism or magic surrealism, it seemed bigger and stranger than whatever one might think to call it. Set mostly in Africa and mostly in the years after World War I, it deals with a forest called the Vorrh, where reality and time and logic become confused. A hunter tries to cross the forest, another man tries to stop him, yet another man tries to stop the second. Meanwhile, in a colonial German city that exists inside the forest, a young cyclops is educated by peculiar automata. Alternating with these plot strands we follow the fictionalised life of the actual Victorian photographer Eadweard Muybridge, as well as the unreal experiences of the quite real French surrealist writer Raymond Roussel, whose equally real 1910 novel Impressions d’Afrique first introduced the Vorrh.

Catling’s novel first came out in late 2012. Now, almost three years later, it’s being republished (as reported here by Black Gate supreme overlord John O’Neil). Catling’s edited the book extensively, slimming it down and moving sections around. He’s also found a new publisher. The original version of the book came from UK small press Honest Publishing; the new one’s published by Vintage.

The edits make a more direct narrative. The maze-like interleaving of scenes and moments has been reworked into an armature of chapters. Crucially, though, much of the original’s tonal strangeness remains. The prose has been pruned of some detail, some paradox, and some side reflections, and this tends to make the story clearer. Many of the losses were fascinating bits of writing in and of themselves, but also complicated sentences, paragraphs, or concepts. Sometimes those complications were worthwhile. But if the new Vorrh is a little less rich, it’s also much more vivid.

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Catching Up With Numenera

Catching Up With Numenera

Numenera-smallI got to know Monte Cook back when Black Gate was still publishing fiction. He’s a talented writer, and he sent me a short story I would have loved to have published. Alas, the magazine was already dying at that point, and we weren’t able to do business.

But I’ve kept an eye on his publishing ventures and, like everyone else, was astounded when his Numenera Kickstarter raised an almost unprecedented $517,255 in September 2012. He used the money to launch Monte Cook Games, which in August 2013 delivered the Numenera Corebook, a gorgeous 416-page full color rule book and campaign guide. I finally bought a copy at the Games Plus auction in March, and I’ve spent the last few weeks pouring over it.

What’s so special about Numenera? Monte had an enviable reputation in the gaming industry — he was an editor at Iron Crown Enterprises and, with Jonathan Tweet and Skip Williams, co-authored the famous third Edition of Dungeons and Dragons. Some of his more notable creations are the D&D modules Labyrinth of Madness and Return to the Temple of Elemental Evil, as well as many Planescape adventures and the mammoth Ptolus campaign setting, based on the home game used to playtest third edition.

But it’s far more than just Monte’s reputation that’s fueled the success of his latest endeavor. Numenera has a great premise. The setting is Earth, a billion years in the future. The inhabitants of our planet live amidst the ruins of eight unimaginably powerful civilizations, each of which mastered arts and technologies they cannot even begin to understand. Artifacts from those civilizations lie in the earth — or walk the land. Some of them are incredibly powerful; some are unspeakably dangerous. And some of them are alive.

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Dragonfly: A Tale of the Counter-Earth at the Cosmic Antipodes by Raphael Ordoñez

Dragonfly: A Tale of the Counter-Earth at the Cosmic Antipodes by Raphael Ordoñez

oie_113524h6c8tSPCMuch of my reading is for sheer entertainment. It’s like a carnival ride: you pay your money, get whipped around a little, then deposited back on the ground. The next day a fond memory of the overall experience lingers on but the details have faded away. And that’s cool. I have never regretted the time or money spent on an Agatha Christie or Stephen King novel. I’ve passed many an enjoyable hour reading (or watching) a decent bit of fiction for a transient thrill. But sometimes, there’s something so compelling about about a book that I’m drawn to it again and again over the years.

There are certain books on my shelf that have an aura around them. Three that leap to mind are The Master and Margarita by Mikhail Bulgakov, The Last Coin by James Blaylock, and Faces in the Crowd by William Marshall. In each, the combination of prose, plot, and character drew me in so deeply that I feel the desire, for various reasons, to revisit them from time to time.

With the first, I’m looking each time to absorb and understand a bit more of Bulgakov’s dense work. It’s a great story, rich with ideas on art, politics, love, and religion. With the second two I recapture a bit of the sheer joy I felt the first time I encountered the vivid characters and utterly bonkers plots. When it comes to books in this class, I can remember when I first read them, under what circumstances, and where I got them (Science Fiction Book Club, The Forbidden Planet (NYC), and borrowed from the St. George Public Library, Staten Island). I suspect Raphael Ordoñez’ Dragonfly will get added to this list.

Dragonfly is the first of a planned tetralogy. In this day of calculated, mass-marketed, trend-following books, here is a self-published adventure, practically handcrafted, with cover, map, and interior art all done by Ordoñez himself. It tells of a young prince let loose in a world of steam engines, complacent aristocrats, and tunnel-dwelling workers, and a social order on the verge of being overthrown. Ordoñez’ style hearkens back to the likes of A. E. van Vogt and Jack Vance, as well as Edgar Rice Burroughs. Heck, as you can see from the cover, Dragonfly would look right at home on a shelf full of volumes from the Ballantine Adult Fantasy series.

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