Some of the Best Battles in Recent Memory: A Review of Dawnthief
Dawnthief (Chronicles of the Raven 1)
By James Barclay
Pyr (403 pages, $17 September 22, 2009)
Balia, the setting of Dawnthief, isn’t a very nice place, not at all. Rape, murder, betrayal, lust, and just plain old human cruelty, yep it’s all here by the bucket-load. But as interesting as the world is, it can’t even compare to the people who populate it.
Dawnthief follows a group of mercenaries called ‘The Raven’ as they are employed by one of the four magic colleges, Xetesk, to find Dawnthief, a spell apparently designed to end the world and the only thing capable of destroying the ‘wytch lords’: all powerful beings bent on destroying the world, who for no particular reason, have decided to wake up again, and, for no particular reason, destroy the world.
Needless to say, our intrepid adventurers set out to stop them, accompanied all the while by Denser, a mage from Xetesk, sent to oversee the operation, cast Dawnthief and cause a lot of trouble for The Raven. Now in order to do what they want to do, they must find four catalysts, which are basically the things needed to cast a spell. These are located across Balia and must be found if they are to have any chance of success.
The plot is the book’s weakest point; it all feels a bit clichéd, a bit tired and, to be frank, a bit boring. The catalysts serve only to ferry the team from one battle to the next, all they do is give the group an excuse to move from point A to point B and set up the next fight, or puzzle.
It’s not exactly original either, is it? Just another “save the world from the dark lord” story, another Lord of the Rings mimic; tried and true, but contrived and unoriginal. I mean come on, care a little bit.