Vintage Treasures: Changing Fate by Elisabeth Waters

Vintage Treasures: Changing Fate by Elisabeth Waters

Elisabeth Waters Changing Fate-back-small Elisabeth Waters Changing Fate-small

Elisabeth Waters’ first publication, “The Keeper’s Price,” was co-authored with Marion Zimmer Bradley and appeared in Bradley’s 1980 Darkover anthology The Keeper’s Price and Other Stories. That launched a lengthy writing career that includes over 40 short stories and a novel in the Trillium series, also co-authored with Bradley. Since 2007 Waters has been the driving force behind the Sword and Sorceress anthology series, taking over with Volume XXII at Norilana Books. The most recent,  Volume 32, was released last month by the Marion Zimmer Bradley Literary Works Trust.

Waters published a single standalone novel, Changing Fate, in 1994, with a striking wraparound cover by Lord of the Rings artist John Howe. It grew out of the short story “A Woman’s Privilege” in Sword and Sorceress 3, published in 1986; it was nominated for the Locus Award for Best First Novel, and won Andre Norton’s Gryphon Award. A sequel, Mending Fate, finally appeared last year, 22 years after the first volume, from the Marion Zimmer Bradley Literary Works Trust.

Changing Fate was published by DAW Books in April 1994. It is 240 pages, priced at $4.99 in paperback. The cover is by John Howe. It was reprinted in trade paperback and digital formats in 2015. Read more at Elisabeth Waters’ website.

Peplum Populist: Goliath and the Sins of Babylon (1963)

Peplum Populist: Goliath and the Sins of Babylon (1963)

goliath-sins-babylon-US-posterWhen you have an Italian sword-and-sandal (peplum) film, and the hero of the title has an oblique name like “Goliath” or “Colossus,” the immediate question that comes to mind is, “Is this hero actually Maciste?”

The answer with Goliath and the Sins of Babylon is “Yes.” The Italian title of this 1963 muscleman epic is Maciste l’eroe più grande del mondo, “Maciste, The Greatest Hero in the World.” This isn’t strictly true, because in the rest of the world, Maciste habitually lost his name and was turned into Hercules or Atlas or Colossus … or Goliath.

And Maciste isn’t even in Babylon! This is another deception of the English-language title and dub. The setting is the usual vague Greco-Roman Mediterranean world that served as the backdrop for the majority of peplum flicks, where fictional kingdoms constantly warred with each other until a bulky hero appeared to help the underdogs to victory.

The story of Goliath and the Sins of Babylon isn’t much more complex than that description, although the events of the plot as it lunges from scene to scene create a needless tangle. The short version: The Kingdom of Cafaus (“Babylon”) has forced a cruel treaty on its neighbor, Nephyr, that demands an annual tribute of twenty-four virgins (upped to thirty in the English version). The current king of Nephyr, Pergasos (Piero Lulli), arranged for this awful treaty so he could keep the throne after his brother’s death. The wandering strongman Maciste (Mark Forest) arrives in Nephyr and befriends a group of rebel gladiators who plot to free the city from the grip of the king of Cafaus and his wicked agent, Morakeb (Erno Crisa), and place Regia (José Greci), daughter of the previous king, onto the throne of Nephyr.

Between the lines of this story is a naval battle, a chariot race, copious sword fights and wrestling moves, a populist uprising, a pitched battle between armies on horseback, a rush of lions and leopards mauling everybody in sight, comic antics with a dwarf, and jarring shifts in the story that can make it tricky to follow the specifics. There’s a lot packed into this movie, including chunks of other movies, which makes for a choppy narrative and moments of, “Wait, who is this guy again?”

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Read Black Gate in Italian!

Read Black Gate in Italian!

Black Gate in Italian

Black Gate has partnered with Heroic Fantasy Italia (HFT) to translate and post some of our most popular articles in Italian. Here’s Editor Alessandro Iascy, from his original e-mail.

I’m Alessandro Iascy and I am the publisher and editor of the Heroic Fantasy Italia portal, heroicfantasyitalia.altervista.org. I’m contacting you because I always read Black Gate with great pleasure and I would like to start a sort of joint venture with you. Heroic Fantasy Italia is the most important heroic fantasy divulgation portal in Italy, and I would like to be authorized to translate and publish some of your articles on our pages… I am writing to you on my friend Mark Lawrence’s suggestion.

Although BG articles have frequently been reprinted (sometimes without our permission), this is the first time we’ve partnered to present some of our content in a foreign language. The first article to get the multi-lingual treatment was Steven Silver’s November 24th post “Elric and Me.”

Alessandro and his team did top-notch work reformatting and presenting Steven’s article; check it out here. Thanks to Alessandro, we look forward to offering more BG articles to our Italian readers.

New Treasures: All Those Explosions Were Someone Else’s Fault by James Alan Gardner

New Treasures: All Those Explosions Were Someone Else’s Fault by James Alan Gardner

All Those Explosions Were Someone Else's Fault-back-small All Those Explosions Were Someone Else's Fault-small

Canadian SF writer James Alan Gardner published seven novels between 1997 and 2002, including Expendable, Commitment Hour, and Radiant. Then he switched almost entirely to short fiction, producing 17 short stories and one collection between 2005 and 2017 (with the exception of one media tie-in novel, Tomb Raider: The Man of Bronze).

There’s nothing wrong with short fiction, of course. But when you stop writing novels for a dozen years, people think you’ve vanished. So I was both pleased and surprised to tear open an envelope from Tor this week and find a review copy of Gardner’s first new novel since 2005. It’s good to have him back — especially with something that looks as fun as All Those Explosions Were Someone Else’s Fault. It’s the tale of Kim Lam and her three housemates who are transformed from ordinary college students into superheroes by “a freak scientific accident (what else?),” and find themselves caught up in a war between super-powered humans and sinister darkling creatures (vampires, ghosts, and worse things.) The sequel, They Promised Me the Gun Wasn’t Loaded, arrives next year.

All Those Explosions Were Someone Else’s Fault was published by Tor Books on November 7, 2017. It is 382 pages, priced at $17.99 in trade paperback and $9.99 for the digital edition. The cover art is by Getty images. Read an excerpt here.

Chance Encounters

Chance Encounters

Bond casino 2Between lotteries and televised poker tournaments, horse racing and casinos, games of chance play a large part on the world’s stage. It should come as no surprise that they play an equality large part in fiction, and perhaps in genre fiction in particular. As writers, aren’t we always looking for something for our characters to do while they’re talking to each other? Preferably something that also reveals character, and is interesting in itself?

I’m not talking about giving a character a gambling addiction – that’s deeper than I mean to go. I’m referring to the game of chance as literary or narrative device.  It can provide characters with motive (win money to achieve purpose, defeat opponent); provide an opportunity (meet someone); and the winning or losing of these games can be the cause of a number of interesting effects. Games like poker or a bridge can be a microcosm of the world of the novel and they reveal the characters of the players in a way that very few other activities can.

Of course any movie or TV series set in Las Vegas, or Montecarlo, is going to involve gambling or casinos as part of the backdrop. But when it comes to characters, the one who comes to mind first is James Bond. In the novels, and in many of the films, Bond is generally playing baccarat. In the most recent film version of Casino Royale the game itself (poker in this case) is the central pillar of the plot, but it’s a rare Bond film that doesn’t have him in a casino somewhere. Since he’s often playing against one of the villains of the piece, the way they play the game reveals aspects of both their characters; sense of fair play, stoicism, nerve, and if they lose – or win – gracefully.

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Fantasia 2017, Day 17: Futures Human and Otherwise (Attraction, “Valley of White Birds,” “Scarecrow Island,” and “Cocolors”)

Fantasia 2017, Day 17: Futures Human and Otherwise (Attraction, “Valley of White Birds,” “Scarecrow Island,” and “Cocolors”)

AttractionThere were two screenings I wanted to attend at the Fantasia Festival on Saturday, July 29. First was the Russian science-fiction film Attraction (Prityazhenie). After that was a triple-bill of animated shorts: “Valley of White Birds,” from China; “Scarecrow Island,” from Korea; and “Cocolors,” from Japan. All together, a promising day of fantastic imagery on the big screen in the 400-seat D.B. Clarke Theatre. (In addition, a long short film preceded Attraction, “Past & Future Kings”; as it happens I know some of the local creators, and so feel it would be inappropriate to write about the movie here.)

Attraction was directed by Fedor Bondarchuk from a script by Oleg Malovichko and Andrey Zolotarev. It is an epic (132 minutes, though the IMDB claims there’s a 117-minute version as well) story about an alien spacecraft that crashes into a neighbourhood in the south of Moscow. I saw a trailer before going in that made the film look like an Independence Day–like story about humans rallying to fend off an invasion; I don’t think it’s giving away a major twist to say the movie’s nothing like that at all. Instead, it’s about the Russian government trying to negotiate a first contact situation while assorted everyday Muscovites react with more or less suspicion — and one of the aliens (Rinal Mukhametov) ends up making contact with the young daughter (Irina Starshenbaum) of the army officer (Oleg Menshikov) overseeing the crash site. They fall in love, but he has to get back to his ship as the hate and fear of the humans reaches a boiling point.

Attraction has some very definite echoes of Starman and (by the end) of The Day The Earth Stood Still. Like those movies, it’s about idealism and human nature; about both the good and bad of the human condition and human emotional terrain. Like those movies, it derives tension from pitting the stupidity, fear, and violence of humans against human generosity and the human ability to love. If the result isn’t really in question, it’s a reasonably convincing trip getting there. There’s romance and action and character beats and a few laughs, and all are managed reasonably well, even if the movement from one to another can come as a swerve.

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Goth Chick News: The Night of the Living Dead VR Game You Didn’t Know You Had to Have

Goth Chick News: The Night of the Living Dead VR Game You Didn’t Know You Had to Have

Goth Chick Night of the Living Dead

Having self-determined I have been extremely good this year, and figuring Santa (or maybe Krampus in my case) may be a tad light in his technical knowledge, I took the liberty to gift myself with an early holiday pres. The custom-built computer which I christened “Winston” (aka the “Computer of Destiny”) is comprised of a liquid-cooled 16 thread CPU with an AMD Ryzen1800 x 8 core, an AMD Vega 64 8GB video card with Corsair 32GB Vengeance memory, 2 x 16GB, and that’s just getting started.

Yes, can’t help it… I’m bragging.

Even the lovely gents at my day job who gleefully stuffed the biggest and fastest everything into the smoked-glass, neon lit housing wanted to know what the heck I was going to do with the beast they were building. To which I had three words…

Virtual reality gaming.

I want the ultimate in high-tech, I want total emersion, I want the freakin’ Enterprise-holodeck-with-Data-riding-shotgun of gaming experiences. Why? Because this is nothing less than the next generation of geek-nirvana.

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Future Treasures: The Midnight Front by David Mack

Future Treasures: The Midnight Front by David Mack

The Midnight Front-smallDavid Mack has built his rep chiefly on Star Trek novels, such as the Star Trek: Vanguard series, and the new Star Trek Discovery tie-in novel Desperate Hours (which Derek Kunsken reviewed for us here).

His latest is a World War II-era adventure in which an American soldier finds himself up against Nazi sorcerers. Kirkus Reviews calls it “Propulsive… Equal parts brimstone and gunpowder… an entertaining scenario that wouldn’t be out of place in a video game or a spirited match of Dungeons & Dragons.”

The Midnight Front is the opening novel in the Dark Arts series; it arrives simultaneously in hardcover and trade paperback from Tor in January. It will be followed by The Iron Codex, set in the 1950s; and Shadow Commission, set in the ’60s.

On the eve of World War Two, Nazi sorcerers come gunning for Cade but kill his family instead. His one path of vengeance is to become an apprentice of The Midnight Front ― the Allies’ top-secret magickal warfare program ― and become a sorcerer himself.

Unsure who will kill him first ― his allies, his enemies, or the demons he has to use to wield magick ― Cade fights his way through occupied Europe and enemy lines. But he learns too late the true price of revenge will be more terrible than just the loss of his soul ― and there’s no task harder than doing good with a power born of ultimate evil.

The Midnight Front will be published by Tor Books on January 30, 2018. It is 464 pages, priced at $27.99 in hardcover, $15.99 in trade paperback, and $9.99 for the digital edition. The cover is by Larry Rostant. Read an excerpt at Tor.com.

See all of our coverage of the best upcoming fantasy here.

Fantasia 2017, Day 16: Control and Resistance (Fritz Lang and The Crazies)

Fantasia 2017, Day 16: Control and Resistance (Fritz Lang and The Crazies)

Fritz LangOn Friday, July 28, I had two films on my schedule at the Fantasia Festival. The first was a German period crime film with biographical aspects, a movie called Fritz Lang that imagined the great director of the title mixed up with the killings that would shape his now-classic film M. The second was a screening of George Romero’s 1973 film The Crazies, arranged quickly by the festival’s organizers as a tribute following Romero’s death only 12 days before. Together the movies would make for a day that, to me, exemplified much of what is best in Fantasia: a profound appreciation of film history of every kind, mixed with challenging genre artistry.

Fritz Lang was directed by Gordian Maugg from a script he worked on with Alexander Häusser. Opening in 1929, the black-and-white film follows director Fritz Lang (Heino Ferch) in the wake of the relative failure of a string of Lang’s films, including his pioneering science-fiction movies Metropolis and Frau im Mond (Woman in the Moon). Casting about for a new idea for a film that will satisfy him artistically and also make money, Lang hears about a series of murders in the city of Düsseldorf. He grows fascinated by the killings, and travels to Düsseldorf to take a hand in the investigation. But why is he so drawn to the lurid crimes?

There’s a kernel of reality in Fritz Lang. Lang did research the Düsseldorf killings, and they did partially inspire his next film, M (though at times Lang would downplay the link, pointing to other murders he researched). The movie at hand greatly expands Lang’s involvement with the murders, and invents any number of scenes in which he interacts with the police and killer. That’s fair enough for a historical drama, but at the same time the film’s primarily interested in what makes Lang tick — why he’s drawn to make a story of the killings, and how those killings parallel events in his life. In order to make those parallels dramatically forceful, the movie then has to dramatise certain events in Lang’s life which in reality are to an extent mysterious. Again there’s nothing wrong with that. But it does make for an odd and at times uneasy blend of period mystery and biopic.

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Little Miss Martian

Little Miss Martian

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Other Worlds, May 1951. Cover by Hannes Bok

Other Worlds Science Fiction launched in November 1949, part of the boom in f&sf magazines in a postwar world that retroactively realized their worth after real life rockets and atomic bombs made headlines. It was frankly third-tier, half written by Rog Phillips under pseudonyms and half by younger writers striving to make their mark. After a year or two, though, some bigger names like Ray Bradbury, A. E. van Vogt, and Robert Bloch were lured in and a few of the newcomers would develop into stars of equal rank. Even so, fans read it for fun and excitement, not literary quality. Issue after issue sated with a plenitude of humor stories, starting with the Hoka series by young Poul Anderson and Gordon R. Dickson, and robot stories, including ones by Bradbury, van Vogt, and Bloch, and humorous robot stories, many by authors nobody remembers (such as Hodge Winsell, whose two atrocities comprise his entire f&sf oeuvre).

One reason for the increase in quality was hidden from readers. The editor for the first issue was listed as Robert N. Webster, another pseudonym. Knowledgeable fans would have been tipped off by the presence of “The Fall of Lemuria” by Richard S. Shaver, a true screwball who might have believed in his stories about an alien civilization hidden within the Earth. Ray Palmer had pushed circulation at Amazing Stories to the  f&sf magazine peak with Shaver until his bosses grew tired of the slime on their fingers. Sure enough, Robert N. Webster was Ray Palmer and Other Worlds was headed down that same path.

And then the horribly unlucky Palmer, who grew up hunched and dwarfed after a car accident when he was seven, slipped, fell, and became temporarily paralyzed from the waist down. A 21-year-old fan, Bea Mahaffey, who was already on the payroll as Managing Editor, i.e. editor of scutwork, quietly took over, adding Marge Budwig Saunder to replace her hands-on jobs. Today it’s given that the sudden veer away from Shaver and toward solid second-tier status is attributable to Mahaffey.

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