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The Editor As Author: Donald A. Wollheim’s The Secret of the Ninth Planet

The Editor As Author: Donald A. Wollheim’s The Secret of the Ninth Planet

Wollheim2As a publisher and editor, Donald A. Wollheim (1914-1990) is arguably the most important single figure in the 20th-century SF and Fantasy community. SF in paperback? SF anthologies? He started them – including The Pocket Book of Science Fiction, the first book with the words “science fiction” in the title.

Aside: for those who don’t already know, what we now call a “paperback,” used to be called a “pocket book.”

As the editor at Avon (1947-1951), he was responsible for introducing the likes of Lovecraft and Lewis to the mass market. At Ace Books (1952-1971), he created the now legendary Ace Doubles, reintroduced then out-of-print writers such as Edgar Rice Burroughs, and bought the paperback rights to Dune.

He was also responsible for bringing Lord of the Rings to paperback, and thus launching, however controversially, the modern Fantasy publishing world. It’s not my intention to discuss the controversy right now, but you can get a good look at both sides of it here and here.

Considering all this, it’s not surprising that Wollheim isn’t well known as an author – and a fairly prolific one if you remember that he also wrote under seven pseudonyms. So today I’d like to introduce you to The Secret of the Ninth Planet.

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Why Pure Historical Fantasies Never Seem to be Bestsellers

Why Pure Historical Fantasies Never Seem to be Bestsellers

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Robert E Howard does Clark Ashton Smith with a setting by Harold Lamb

One of the best modern Heroic Fantasy books I’ve read — one of few modern ones I’ll reread — is Howard Andrew Jones’s The Desert of Souls. I’d describe it as “Robert E Howard does Clark Ashton Smith with a setting by Harold Lamb.” It’s an awesome Heroic Fantasy adventure set in the authentic Near East of Harun Al Raschid. I note, however that Howard only got two novels into the series before being forced to move on.

Another book I loved was Matthew Woodring Stover’s Iron Dawn and its sequel Jericho Moon. This time we’re following a party of Trojan-war veterans as they battle necromancers and killer deities. These yarns should have kicked off a series and perhaps a movie or two, but they didn’t and Stover seems best known now for Star Wars novels.

Other otherwise successful writers have tried their hand at Fantasy in a straight historical setting, for example Barbara Hambly has romped around Early Renaissance Italy. Nobody, however, seems to have made a fortune writing “pure” Historical Fantasy, that is Fantasy tales set in an accurately depicted historical setting.

I find this depressing.

Partly it’s selfish reasons; I’m a historian by academic background and have an interest in historical magic. This is a tune I would love to play. Mostly though, I’d love to read more about Dabir and Asim, and about Princess Bara and her misfits.

Why is an authentic historical setting a kiss of death?

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The Economics of Short Fiction Writing

The Economics of Short Fiction Writing

Jim-WFC-Full
Jim Hines

I am a writer, and have been for some time, although I live on a busy full-time job and I only started getting paid for writing in 2006. I feel like I had a long training wheel stage, although maybe because I’m only comparing myself to my expectations. My dreams of writing as a living, like those of many, started when I was a teenager.

There’s a lot of talk out in the world about making it as a writer, whether through traditional publishing, self-publishing, large press, or small press: how much marketing is needed, how much it costs, and whether it has any effect. It becomes a bit dizzying and pretty much bereft of data.

One bright light of hard data is Jim Hines’s yearly “Writing Income” on his blog. Hines is a fantasy writer and he’s blogged very frankly about his income since 2008, partly inspired by a John Scalzi post at that time. Scalzi admits he’s an outlier, but many of the financial points he makes are very good for anyone, including me.

The yearly Hines blog posts are also very instructive for anyone hoping to make a living as a writer. If you’re thinking (or dreaming) of making a living as a writer through the traditional publishing route, these kinds of posts are super-important for you to read. Here they are by year:

2007
2008
2010
2011
2012
2013

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Can Writing Be Taught?

Can Writing Be Taught?

Can Writing be Taught-smallFor those who regularly read articles and blogs about writing, this is probably a question you’ve seen raised before. Can a person be taught how to write well, or is it an inborn talent? Good old nature-vs-nurture.

Once upon a time, I firmly believed you’re either born with writing talent or you’re not, and I was afraid my own skills were only mediocre. Oh, I could spin out some decent prose and even a little poetry, but I didn’t feel I was a good storyteller and that meant I never would be.

Mainly that was because I’m a self-made author. I took a couple creative writing courses in college, but they didn’t help much, and so I kept on believing that writers were born, not made.

This view changed slowly, reflecting my own path. It took me almost twenty years to go from bright-eyed kid writer to published author with a multi-book contract, and often that progress was hard for me to see. But the difference between my first attempted novel and my first published novel, almost two decades later, is like night and day. Somewhere along the line, I had learned how to tell a complete story, and well enough for someone to pay me to publish it.

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Welcome To The Club

Welcome To The Club

BW TalesEvery now and then I get reminded that there’s a whole group of people out there who think of Isaac Asimov as a mystery writer. It’s not that they don’t know he’s a famous SF writer, it’s just that they’re familiar with his work through the pages of Ellery Queen’s Mystery Magazine.

Asimov wrote “main stream” mystery novels, of course, such as Murder at the ABA, or A Whiff of Death, and SF mysteries like Caves of Steel and The Naked Sun (known along with others as The Robot Novels). But it’s his Ellery Queen stories that fit the topic I’ve been talking about for the last few weeks, the bar story.

A quick review: bar stories are a series, using as a framing device the setting of a bar or a club. A group of people are “regulars” and tales are told. These are not usually the same thing as stories set in bars, but the lines can blur a bit.

Asimov’s tales are club stories, in that while drinking is definitely going on, the setting is, in the case of the Black Widowers, a dinner club’s private dining room, and in the case of the Union Club, the club library.

The Black Widower stories nod in the direction of Clarke’s Tales from the White Hart in that the characters belonging to the club are based on real people – in fact, they’re based on a real club of which Asimov was a member, called The Trap Door Spiders. The real-world club was started by Fletcher Pratt and if you’d like to have a complete list of the “real” members, as well as finding out which “fictional” member is which, have a look here.

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The How’s and Why’s of Outlining

The How’s and Why’s of Outlining

Outling your novelHello everyone. I’m Jon Sprunk and I’m an outline-a-holic.

I used to be a write-by-the-seat-of-my-pants – or pantser – once upon a time. After many false starts, I even managed to finally complete a novel manuscript with that method, although it took me nearly four years to revise it into something I could submit.

So that’s my first reason. Outlining has greatly cut down on my revision time. When I was pantsing it, I never had much idea about where the story was going beyond a vague notion about the main characters and their basic conflict. And so, after the first draft I had a huge pile of… well, stuff… and my next job was to sift through it for a coherent and consistent story. I had many scenes I couldn’t use, at least not in their original form, and many spots where I needed to go back and write new scenes to fill crucial gaps in the story. Not that I don’t still need to do those things as an outliner, but far less often.

The second reason is work ethic. Part of the reason it took me so long to finish projects as a pantser was that I’m the type of person who needs a plan in order to stay on-task. When I was just winging it, it was too easy to blow off the writing on any given day because it felt like an endless project. I need to see my progress, and word count is too abstract when I have no idea if my story would end up being 50,000 words or 500,000.

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Come Into Callahan’s, Said the Spider

Come Into Callahan’s, Said the Spider

CallahansI first met Jake (the narrator), Fast Eddie (the piano player), Doc Webster, Long Drink McGonnigle, and Mike Callahan himself in the pages of Analog. All of Spider Robinson’s stories were eventually collected in three anthologies: Callahan’s Crosstime Saloon, Time Travelers Strictly Cash, and Callahan’s Secret.

Callahan’s is a place where the day after Monday is Punday, Wednesday is Tall Tales Night, there’s a Fireside Fillmore night, and a Riddles Night. And in the grand tradition of the bar story, we get told these tall tales, we’re given the lyrics of the songs, and we can even participate in the guessing of the riddles.

But unlike the traditional bar story, these are just window-dressing, Robinson’s homage to the conventions. The real stories are what happens around, during and after all this traditional bar story action. And these are anything but traditional – they are, after all, science fiction stories, and the characters who come into Callahan’s for help are time-travelers, aliens, humans suffering from strange mutations . . . and a talking dog.

Though the prefaces, intros, and afterwords establish the pretense that Callahan’s actually exists, it’s clearly in either an alternate universe or an alternate timeline. The second story in CCS, for example, “The Time Traveler,” was written, or at least appeared, in 1973 or ’74. Not too long after that, in “The Law of Conservation of Pain,” a time traveler appears from the year 1995, using the first time machine.

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John D. MacDonald: A Writer’s Writer

John D. MacDonald: A Writer’s Writer

MacDonald_Typewriter
That thing he’s using is called a ‘typewriter’

“With sufficient funds to cover four months’ living expenses, he set out and wrote at an incredible pace, providing eight hundred thousand words. Writing for a wide variety of magazines, he kept more than thirty stories in the mail constantly, not giving up on a story until it had been rejected by at least ten markets

In the process he accumulated almost a thousand rejection slips after five months of effort. During this period, MacDonald worked fourteen hours a day, seven days a week, literally learning his craft and gaining the experience of a decade as he went along, which was important for a man who made no serious attempt to write until he was thirty.”

– Martin H. Greenberg, in the introduction to Other Times, Other Worlds.

That is how John D. MacDonald, thirty years old, fresh out of the military in 1946 and with one published short story (which he actually sent to his wife in a letter: she submitted it to a magazine) learned the craft of fiction writing.

One of America’s finest writers (note: I didn’t qualify that with the word ‘fiction’) set himself upon a course that no sane person would have undertaken in that situation.

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Compiling The Big Book of Swashbuckling Adventure

Compiling The Big Book of Swashbuckling Adventure

The Big Book of Swashbuckling Adventure-smallGreetings, Black Gate readers! You may be familiar with my work as the game designer Lawrence Schick – possibly from role-playing material like the White Plume Mountain D&D scenario, video games such as Sword of the Samurai, or my recent work as Loremaster for The Elder Scrolls Online.

But I also write, edit, and translate historical fiction as Lawrence Ellsworth, and in that capacity I have a new title coming out from Pegasus Books, an anthology called The Big Book of Swashbuckling Adventure. Our friends at Black Gate asked me to write an article about compiling that anthology, and here it is.

I’ve been reading and collecting swashbuckling adventure fiction for many years – my whole life, really. A couple years ago, while in the middle of a long (and still uncompleted) translation project, it occurred to me that I probably knew enough about the subject to be able to compile a pretty interesting anthology. The more I thought about the idea, the better I liked it, so I sat down and starting making notes.

I decided the anthology had to meet four criteria. First, it would need to catch the attention of contemporary readers, which meant including recognizable, marquee names, of both characters and authors. Second, it would have to be attractive to mainstream publishers, which meant inexpensive to produce (works in the public domain), and couched in a familiar, saleable format – in this case, a “Big Book,” a fat collection of at least 200,000 words. Third, for variety I wanted a good mix of pirates, cavaliers, and outlaws – and they all had to be cracking good stories that would hold the attention of modern readers. Fourth, not just any stories would do – I wanted carefully hand-picked works that weren’t overly familiar and would re-introduce some of my favorite forgotten authors to the 21st century.

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Meet You In The Bar

Meet You In The Bar

talesLast week I introduced the topic of the bar story and I saw from the comments that I struck a popular chord.

As I mentioned, the bar story is an example of a framing device, a literary tool which enables a writer to link a series of stories, in this case by having them told by people who have gathered together in a bar. The question of whether the “club story” qualified as a “bar story” came up, and on thinking it over, I realized that it did. For purposes of tale-telling – to say nothing of drinking – one’s club is essentially the same as one’s local.

This week, I’d like to talk in a little more depth about the anthologies edited by George H. Scithers and Darrell Schweitzer, Tales From The Spaceport Bar (1987) and Another Round at the Spaceport Bar (1989).

As they tell us in the preface to Tales,  the editors were inspired to collect these stories by what they call “that magnificent old cliché with chairs” the spaceport bar – as depicted in the scene from Star Wars (Episode IV, for those of you who weren’t around at the time). The preface also gives us a more detailed history of the sub-genre of “bar story” than I gave you last week.

I think we can all agree, however, that the important contents here are the 22 stories, not the preface. Many, if not most, of the stories are examples of framework “bar stories”, like Larry Niven’s “The Green Marauder” from his Draco’s Tavern series, “Elephas Frumenti” from the Gavagan’s Bar series of L. Sprague de Camp and Fletcher Pratt, “Strategy at the Billiards Club” from Lord Dunsany’s Joseph Jorkin series, or Spider Robinson’s “The Centipede’s Dilemna” from Callahan’s Bar.

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