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Edgar Rice Burroughs’s Mars, Part 3: The Warlord of Mars

Edgar Rice Burroughs’s Mars, Part 3: The Warlord of Mars

the-warlord-of-mars-1st-editionAlthough there are still eight more books to go in the Mars series, with The Warlord of Mars I can bring to a conclusion Phase #1 of the saga: this completes the “John Carter Trilogy,” and the books that follow it take different paths with new heroes. John Carter will not return to the protagonist role until the eighth book, Swords of Mars, published twenty-one years later.

At the end of the thrill-ride of The Gods of Mars, John Carter lost his love Dejah Thoris in the Chamber of the Sun within the Temple of Issus. A whole year must pass before the slow rotation of the chamber will allow Dejah Thoris to escape. She may not even be alive, since the last moments that John Carter witnessed, the jealous thern woman Phaidor was ready to stab Carter’s love. Did she kill Dejah Thoris? Or did the noble Thuvia take the blow instead?

Readers hung on through the middle of 1913 until Burroughs brought a conclusion to the John Carter epic at the end of the year and made his hero into The Warlord of Mars.

Our Saga: The adventures of Earthman John Carter, his progeny, and sundry other natives and visitors, on the planet Mars, known to its inhabitants as Barsoom. A dry and slowly dying world, Barsoom contains four different human civilizations, one non-human one, a scattering of science among swashbuckling, and a plethora of religions, mystery cities, and strange beasts. The series spans 1912 to 1964 with nine novels, one volume of linked novellas, and two unrelated novellas.

Today’s Installment: The Warlord of Mars (1913–14)

Previous Installments: A Princess of Mars (1912), The Gods of Mars (1913)

The Backstory

With a cliffhanger ending to The Gods of Mars, Burroughs was ready to roll with the conclusion. It was a ferociously busy time in his life: All-Story rejected his second Tarzan novel — one of the most comically blockheaded decisions in the history of magazine fiction; he quit his day job and became a full-time author; his third son John Coleman Burroughs was born; days later, his father George Tyler Burroughs died. In the middle of all this, ERB plunged back to working on Mars. He never developed an outline for the trilogy, and so he took the wrap-up of John Carter’s story as it came, daydreaming down on paper.

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Book Review: Orson Scott Card’s Keeper of Dreams

Book Review: Orson Scott Card’s Keeper of Dreams

keeperdreamsKeeper of Dreams (Amazon, B&N)
Orson Scott Card
Tor (656 pp, $16.99, 2008)
Reviewed by Andrew Zimmerman Jones

Orson Scott Card’s novels (in hardcover, several autographed) own the lion’s share of the top shelf in my main bookcase. Though he is one of my favorite authors, I’ve read enough of his work to know that it can be, at best, inconsistent. Ender’s Game and Speaker for the Dead are science fiction classics and also modern classics of children literature. As a teenager, in tears when Ender and Valentine bid each other farewell in Speaker, I thought, “I want to write like this someday.”

But Card does not always hit the mark, either. Xenocide and Children of the Mind are nowhere near classics, even though they are part of the same series. While I have enjoyed all of the Ender’s Shadow books (featuring the secondary character, Bean, from Ender’s Game), they don’t possess the same magic, either. In some ways, they are better than the originals – better character motivation, better structure, better dialogue – but they are not classics. They are not better stories, just better plots.

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David Soyka Reviews Prospero in Hell

David Soyka Reviews Prospero in Hell

prospero-in-hellProspero in Hell
L. Jagi Lamplighter
Tor (347 pp, $25.99, August 2010)
Reviewed by David Soyka

As you might expect, L. Jagi Lamplighter’s Prospero in Hell, the second volume of her Propsero’s Daughter trilogy and follow up to Prospero Lost, is loosely based (very loosely) on Shakespeare’s The Tempest. In Lamplighter’s retelling, Miranda, daughter of the magician Prospero, does not marry Ferdinand but instead becomes the virgin devotee of the Greek goddess Eurynome, which qualifies her for a life extension and youth preserving elixir she can share with her father and eight siblings, the results of various Prospero marriages over the centuries. Until Miranda becomes a full-fledged “Sybil” of the Eurynome cult, however, there is insufficient quantity of the elixir available to share beyond her immediate family members. Consequently, the Prospero offspring who marry and have children are doomed to watch them live out their mortal lives. Except, of course, Miranda who must of necessity remain unattached as a condition to continue to receive her elixir allotment.

Flash forward to the present day and Miranda is still not a Sybil, with little idea how she is supposed to be deemed worthy. In the meantime, Miranda runs Prospero, Inc., a multinational corporation that maintains business contracts among magical entities designed to avoid “natural disasters” such as hurricanes and earthquakes these sprites would normally unleash, thus allowing human existence to continue and perfect its technological progress.

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The Last Dragonslayer (if only it were true)

The Last Dragonslayer (if only it were true)

laOf potential interest to readers of this space is my review of The Last Dragonslayer by Jasper Fforde over at the SF Site.

This is one of those books where you know exactly what to expect. Which is not necessarily a bad thing. I know what to expect from Häagen-Dazs rum raisin ice cream and just because the high-fat content is not necessarily the best thing to consume doesn’t make the experience of eating it any less enjoyable.

If you’ve somehow managed to miss the Jasper Fforde juggernaut, he is the author of several serial parodies that variously poke fun at super agents and literary theory (Thursday Next), detective noir and kid stories (Nursery Crime Division) as well as dystopias and Wizard of Oz allusions (Shades of Grey). Think whimsical. Think smart-ass. Think about that unkempt guy in college who never attended classes but was obviously pretty smart and never at a loss for a wisecrack.

You’re thinking Jasper Fforde.

Art of the Genre: The Art of Kickstarter

Art of the Genre: The Art of Kickstarter

Abandon Hope... and yet we enter anyway... certainly one of the most iconic images from artist Jeff Easley
Abandon Hope... and yet we enter anyway... certainly one of the most iconic images from artist Jeff Easley

Kickstarter… the name in itself is evocative. I’m sure many of you have heard of this new website that supports creative people by giving them a place to ask for pledges in return for project assistance. It’s really an incredible took, and I blogged recently about a Kickstarter project done by former TSR artist Jeff Dee. His initial work with the fan-based pledge site got me thinking about what I wanted to accomplish in 2012.

I mean I had art contacts, right? In fact I had loads of them, so why not try to use some of the old school nostalgia I loved so dearly and market it toward others who felt the same way? In a sense, it’s kind of what Black Gate already does with each and every post on this site.

We get to relive awesome stuff from our past here all the time with stores about classic horror flicks, adventure movies, venerable series books, and comic book heroes. Black Gate, for all intents and purpose is a portal into a lost generation, or perhaps several lost generations.

So for all of you out there who have ever thought about doing something creative, and I mean anything, I’m going to run down how Kickstarter works and how it might apply to your dreams.

First, you have to come up with an idea, in my case I decided to do a project with legendary fantasy artist Jeff Easley. The concept was simple, I would write a short book like those found on dime store shelves in the 60s, 70s, and even the 80s that we all loved. You know the books I’m talking about, 45K words, 180 pages or so that you could read in 5 hours, and then get Jeff to cover it with an awesome old school Swords & Sorcery image. If we got enough pledges, he’d also do some original black and white interior work to help capture the tone. Simple, right?

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Saladin Ahmed’s Throne of the Crescent Moon

Saladin Ahmed’s Throne of the Crescent Moon

bgthroneThrone of the Crescent Moon
Saladin Ahmed
DAW Hardcover (288 pp, $24.95, February 7th 2012)

So, I got Saladin Ahmed’s Throne of the Crescent Moon in the mail yesterday.

By dinnertime, after the longest bath in history (getting out would’ve meant stopping reading) and an afternoon of dissolute lounging (moving from my mattress would’ve meant stopping reading), I finished the thing. O the exclamations of delight! O the Facebook status updates!

It is quite possible, although I make no sworn confession, that I took up Throne in my own two hands, with its slick dust jacket – art by Jason Chan featuring dervish (complete with a two-pronged blade “in order to cleave right from wrong”), ghul hunter (with his blazing white kaftan that will not stain), Badawi warrior girl (awesome, green-eyed, growling, rude, and frickin’ Angel-touched too – which you have to like in a girl) and buncha vile bone ghuls with terrifyingly unsanitary teeth – and with this glossily just-read book spun ‘round and ‘round my kitchen, making noises that perhaps ought not to be approximated in print.

I have been waiting and waiting and waiting for this novel.

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A Look at The Tears of Ishtar

A Look at The Tears of Ishtar

the-tears-of-ishtarThe Tears of Ishtar
Michael Ehart
Ancient Tomes Press (284 pp, $16.95, March 2010)
Reviewed by Bill Ward

Fans of Michael Ehart’s 2007 release The Servant of the Manthycore (Double-Edged Publishing) will find a lot of familiar ground in The Tears of Ishtar – in fact the later book contains all of the stories collected in the former, some of which have been enlarged or altered, alongside new material. While I will admit to feeling a slight twinge of disappointment upon discovering that I had already read most of the stories in this book (and, when one factors in those stories appearing in other anthologies such as Rogue Blades Entertainment’s Rage of the Behemoth, I think I may have read nearly all of these tales at one time or another), that feeling quickly dissipated. These are, after all, good stories in the tradition of classic sword & sorcery, and this new collection-cum-fix-up-novel showcases Ehart’s Ninshi stories in a more complete and ultimately satisfying way than the previous book.

The Tears of Ishtar spans something like 3,000 years in the life of the cursed, nearly immortal warrior woman Ninshi, the Servant of the Manthycore. Beholden to this legendary, man-eating beast, Ninshi spends long centuries luring men into murderous ambush to satisfy the Manthycore’s appetite – and in exchange is rewarded with brief glimpses of her imprisoned lover, a man ensnared by the Manthycore’s magic and used as leverage against her. But these grim transactions do not comprise the main action of The Tears of Ishtar, as Ninshi finds herself confronting all manner of gods and spirits as she wanders the lands of the ancient Near East. Set against the backdrop of the rise and fall of empires, Ehart’s stories, which move relentlessly forward and often skip centuries of intervening time, capture the sweep and almost unimaginable chronological depth of a time and culture too-often merely abstracted as ‘Ancient Mesopotamia.’ It is that familiarity with the nuances of history, the inclusion of solid details of material culture and belief, and frequent biblical and historical allusions, which elevate the setting of The Tears of Ishtar in a memorable and compelling way.

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The World Beats a Path to John Fultz’s Door

The World Beats a Path to John Fultz’s Door

seven-princesJohn R. Fultz’s first novel, Seven Princes, has been on sale less than two weeks and already it’s shaking the walls of the literary establishment, getting rave reviews from all corners.

Last week genre website io9 called it “Amazing… It’s epic with a capital EPIC… You sort of wish Frazetta was still alive, just so he could illustrate some scenes from this book.

This week Library Journal checks in with a starred review of their own:

When Elhathym, the necromancer, murders the royal house of Yaskatha and seizes power, Prince D’zan, the sole survivor of the massacre, vows to avenge his family and liberate his homeland. Traveling thoughout the world, D’zan seeks aid from the Kingdoms of Udurum, land of Giants and men; the Uurz Empire, known for its lush, exotic Royal Gardens; Mumbaza, ruled by its Boy-King; and the Kingdom of Shar Dni, a country already under attack from pirates. Thus, seven princes become caught up in a great conflict. Fultz’s first novel launches an epic series set in a world in which a race of Giants nears extinction and an aging king delivers himself to the Mer-Queen’s justice for a crime committed in his youth… A richly detailed background history filled with the legends of many cultures lends depth to a stand-out fantasy series from an author with an exceptional talent for characterization and world building.

In the same piece you’ll also notice a starred review for our buddy Saladin Ahmed’s new novel Throne of the Crescent Moon, which they call a “long-awaited debut by a finalist for the Nebula and Campbell awards [that] brings The Arabian Nights to sensuous life.”

It’s a good week to be a fantasy fan. Check out both new reviews here.

Steampunk Spotlight: Cherie Priest’s Boneshaker

Steampunk Spotlight: Cherie Priest’s Boneshaker

boneshaker3One of the most popular steampunk books of the last few years, Boneshaker (Amazon, B&N) melded some of the most popular genre elements of steampunk and the zombie apocalypse wave of fiction. In this review from Black Gate #15, I commented that the book was a little action-heavy, full of zombie chases that didn’t always translate well on the printed page. I compared it to a George Romero film … and it turns out that someone took that to heart, because it’s being made into a film. I don’t normally go to zombie movies, but I’ll definitely make an exception for this one, which may well be the most visually-stunning zombie film ever.

Boneshaker

Cherie Priest
Tor (416 pp, $15.99, 2009)
Reviewed by Andrew Zimmerman Jones

Steampunk is traditionally set in a Victorian urban environment, with a veneer of gentility that covers a darker underbelly. And steampunk almost always includes airships (or at least flying bicycles)… often with air pirates in tow.

The weird west mythos, on the other hand, represents the frontier. While technology is usually central to steampunk, the weird west is often defined by some sort of monster (frequently zombies), but these elements can cross genres. The 1999 Will Smith film Wild Wild West featured a flying bicycle and a giant robotic spider, firmly placing it in the camp of steampunk by most accounts, but containing many weird west elements.

Boneshaker takes many of these staples, puts them in a blender, and sets to mix. It is set in a modified 1880’s Seattle, which has been walled off because a gas drifting out of the ground turns people into zombies.

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Mark Rigney Reviews Ivy’s Ever After

Mark Rigney Reviews Ivy’s Ever After

ivys-ever-afterIvy’s Ever After
Dawn Lairamore
Holiday House, Inc., (311 pp, $16.95, 2010)
Reviewed by Mark Rigney

There is a land where children go, to fill their minds with castles and kings and queens and rescues and, well, you know. All that stuff. For some, that land comes equipped with polyhedron dice. For seasoned readers ready to dispense with their dice, one can always fall back on Tolkien, Sir Walter Scott, or Le Morte d’Arthur. But what if you happen to be, say, nine years old, and a veteran of second-hand My Pretty Ponies and half-remembered episodes of TV’s greatest fantasia, Sesame Street? The Babysitter’s Club won’t be for you, no, and Swallows and Amazons might be a little dated. Time, then, to sample the gentle charms of Ivy’s Ever After.

Dawn Lairamore has two things on her mind from the get-go. First, she sets out to tell a quite traditional tale set (of course) in a distant, unknown realm where a crisis of succession will soon vault young Princess Ivy into being the only one in the entire kingdom who can save the kingdom entire. Second, she wants to upend the genre just enough to ensure that Ivy actually will be a heroine worthy of a post-Sigourney Weaver world, a heroine who will rely not at all on the hapless men in her life (including her father, the king), and, indeed, not by any male aside from the rather large, winged exception of the dragon set to guard Ivy’s tower.

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