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Helen Killer

Helen Killer

helen-killerYou know the prologue. Contracting an illness (possibly scarlet fever or meningitis) at the age of nineteen months, Helen Adams Keller survived, but was left both deaf and blind. Keller’s parents would eventually contact Anne Sullivan, herself blind, to tutor their daughter (who, at the age of six, still had not grasped the concept of words representing things).  By pressing her hand into the girl’s palm, Sullivan was able to teach the girl to read sign language through touch.  After that breakthrough, Helen Keller went on to write twelve books, meet thirteen U.S. Presidents, help found the American Civil Liberties Union, and introduce the Akita breed of dog to the United States.

Wow.

So when Andrew Kreisberg decided to write about the further adventures of Helen Keller, he had his work cut out for him, since Keller’s real life adventures would certainly put any fiction to shame. What he opted for is a crazy mash-up of Daredevil and steampunk that somehow manages to remain consistently respectful to the real-life men and women upon whom the characters are based.  The basic premise is that Alexander Graham Bell (who in real life had indirectly referred the Kellers to Anne Sullivan in the first place) has developed a pair of miracle eyeglasses called an omnicle.  When Keller wears the omnicle, the device hotwires through her dead nerve endings and allows her to both see and hear. Further, the omnicle allows her to see into the auras of those around her, revealing their spiritual purity or corruption. Unfortunately, the omnicle also reconnects her with the long-supressed rage she felt when living in quiet darkness.  This rage manifests as increased agility, accelerated healing, and a desire to kill. Of course, someone has the idea of hiring Helen Keller as a federal agent to protect the life of President William McKinley. Things go wrong.

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Goth Chick News: Knocking (Tentatively) on the Devil’s Gate

Goth Chick News: Knocking (Tentatively) on the Devil’s Gate

devils-gate2Devil’s Gate: A Kane Pryce Novel
F. J. Lennon
Atria/Emily Bestler Books (400 pp, $15 in paperback, $9.99 eBook, August 7, 2012)
Reviewed by Goth Chick

First, a disclaimer.

I began reading an advanced copy of Devil’s Gate on August 5th, a full two weeks before the tragic news that Hollywood director Tony Scott took his own life by jumping from the Vincent Thomas suspension bridge in San Pedro.

Devi’s Gate could be about this bridge, but it isn’t.

Still, the creepiness factor remains.

Devil’s Gate, in which a “suicide bridge” plays a pivotal role, is actually the second in F. J. Lennon’s series which kicked off in 2011 with Soul Trapper and follows the turbulent life of rogue ghost hunter Kane Pryce. Without having read the first installment, I was initially concerned Devil’s Gate would seem diminished without the knowledge of Soul Trapper’s back story.

I am as excited as a goth chick ever gets, to report this is entirely not the case.

Here’s the low down…

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Teaching and Fantasy Literature: The Year’s Best Science Fiction and Fantasy for Teens (Part I)

Teaching and Fantasy Literature: The Year’s Best Science Fiction and Fantasy for Teens (Part I)

In a small infinity of alternate universes, The Year’s Best Science Fiction and Fantasy for Teens isn’t just a single volume — it’s an annual Year’s Best that every library, especially every school library, collects, and that genre geeks of all ages look forward to. Alas, in our universe, Jane Yolen and Patrick Nielsen Hayden could only give us a 2005 volume. It’s a delightful cross-section of styles and subgenres, full of short stories that seasoned, adult readers of SF/F can sink their teeth into.

As Yolen notes in her preface, the YA market’s appetite for fantasy and science fiction novels doesn’t seem to have extended to short fiction:

[T]he book you hold in your hand now is chock-full of SF and fantasy stories Appropriate for Young Adults published last year — 2004. However, the majority of them have been gleaned from adult magazines, Web sites, collections, and anthologies. Why? Because there is very little being published in the field specifically for Young Adults. So we have taken it upon ourselves to seek out the gems for you.

The “you” Yolen and Nielsen Hayden address in their short introductions to all the stories is maybe twelve, maybe fourteen years old — at the real Golden Age of Science Fiction. Try to imagine picking this collection up the year you first realized you wanted to read every book the library had that the librarians had labeled on the spine with that little stylized rocket ship sticker.

About half of my students live in the Golden Age of Science Fiction, so this is my go-to teaching anthology. Here’s a story-by-story breakdown, how I use it, and how I don’t:

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William Patrick Maynard’s The Terror of Fu Manchu

William Patrick Maynard’s The Terror of Fu Manchu

the-terror-of-fu-manchu2The Terror of Fu Manchu
William Patrick Maynard
Black Coat Press (248 pp, $20.95 in paperback, $6.99 eBook, April 2009)
Reviewed by Joe Bonadonna

Usually I don’t read stories and novels based on a character created by one author and then later written by another—not if I have already read the original author’s work. Back in the day, I read all the pastiches: Conan, Red Sonja, Bran Mak Morn, Cormac, Kull, Black Vulmea… and have enjoyed many of them. I’m even friends with a few of the writers (and a collaborator with one) who were lucky enough to have been chosen to carry on with Robert E. Howard’s characters. But nowadays there are just too many new characters, too many new stories and novels to read, and time and money seem to be in limited supply the older I get.

All that being said, let me tell you a little bit about William Patrick Maynard’s wonderful novel based on Sax Rohmer’s immortal character, The Terror of Fu Manchu, which was published in 2009 in a beautiful edition by Black Coat Press. I had already heard many great things about Maynard’s novel and was familiar with his writing from the stories he published through Airship27 Productions.

So I decided to read this novel and man, I’m glad that I did. It opened up a whole new world for me, and as a fellow writer, it taught me a few things, too.

Now, I have never read any of Rohmer’s original novels, though of course I’m very familiar with Fu Manchu by way of the Boris Karloff, Warner Oland, and Christopher Lee films. So I did a little digging around and sampled enough chapters of several of Sax Rohmer’s novels in order to familiarize myself with his writing, and to see how well Maynard’s style captures the essence of his work.

Doing that also added to my enjoyment as I immersed myself in Maynard’s version of the Chinese mastermind and one of literature’s greatest villains. However, this being the 21st century and not the early part of the 20th, I thought some of Rohmer’s writing to be a bit old-fashioned and a little slower-paced than we are accustomed to in this fast-moving age of cell phones, CGI, and all things high-tech. But Maynard breathes new life and a touch of modern sensibility in his novel, while remaining faithful to Rohmer’s original vision.

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Cynthia Ward Reviews Lost Things

Cynthia Ward Reviews Lost Things

lostthingswebLost Things: Book I of the Order of the Air
Melissa Scott & Jo Graham
Crossroad Press (350 pp, $17.99, Paperback, $4.99, eBook, 2012)
Reviewed by Cynthia Ward

I first encountered Melissa Scott’s fiction in her second novel, The Roads of Heaven (1988), which is the first book of the Silence Leigh trilogy. I ended up reading all three novels, intrigued by their smart blending of familiar science fiction and fantasy elements (magic, interstellar travel, a gender-inequitable future) with a strong female lead, sharp prose, excellent characterizations, exceptional world-building, a quick pace, and an insightful exploration of gender roles. Despite a major lack of reading time, I made sure to read all subsequent Scott novels I saw, including her occasional collaborations with her partner, the writer/editor Lisa A. Barnett.

Shortly after the turn of the millennium, I stopped seeing new novels from Scott. I would puzzle over the sudden disappearance of a favorite author until, years later, I would learn that Scott’s partner of 27 years had passed away after a long struggle with cancer. I hoped that Scott would eventually return to writing, while understanding why she might not.

Well, Melissa Scott has returned. And she’s done so in less a whirlwind of activity than a tornado. She’s released a pair of new collaborative novels set in the Stargate Atlantis universe, and a new solo novella set in the Elizabethan-esque world of Astreiant, which she created with her late partner. Their previous Astreiant titles are being reissued, along with several of Scott’s other backlist titles. And she recently released another new novel, set in the shared world of the Orphic Crisis Logistical Taskforce series, and written in collaboration with Jo Graham, an author previously unknown to me. It is this last work, Lost Things: Book I of the Order of the Air, which concerns us here.

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Black Gate Goes to the Summer Movies: The Expendables 2

Black Gate Goes to the Summer Movies: The Expendables 2

001_expendables2_posterTwo years ago I walked out of a theater showing The Expendables, shaking my head in mild bewilderment. I don’t just have a high tolerance for ‘80s action cheese; I actively embrace it. I was nearly as excited about the release on Blu-ray last week of Death Wish 3 as I was about Jaws’s simultaneous hi-def debut. (Well, not really, but that’s my way of drawing your attention to what an over-the-top great/stupid movie we have in Death Wish 3.) But 2010’s The Expendables pushed none of my buttons. It was dull, the action flat, and Stallone seemed to think audiences would care about the tangled romantic lives of his and Jason Statham’s characters (at the expense of the rest of the cast). Stallone also seemed ignorant of the premise’s goofy appeal and played too much of it straight. The film ended up wasting most of the names on the marquee and couldn’t live up to its modest goals. It was also badly tarted-up with occasional post-production blood to get an R rating after it was shot for PG-13. It was a misfire for what looked like a simple shot.

Yet it made enough money for them to take a second shot, and when I left the theater after seeing Expendables 2, I felt they hit the target. I won’t go so far as to say “they got it right,” because “right” isn’t something a movie like The Expendables 2 would even know how to define, but the folks aboard this go-round sure “got it better.” It’s the best dumb fun movie of the summer for fans of the old-school testosterone action pics.

Here’s all you need to know about what kind of movie the filmmakers on Expendables 2 have put together: During the finale and within the space of thirty seconds, there are three lines quoting The Terminator, a line from Die Hard, and a reference to Rambo. Chuck Norris strides onto the screen through a haze of combat dust to the whistling strains of the theme from The Good, the Bad and the Ugly. Stallone grunts “Rest in pieces!” after he and company shred some fools with a rain of bullets. Dolph Lundgren plays the brains of the team. And Jean-Claude Van Damme is the villain.

How much more of a review do you need after that? The Expendables 2 is utterly silly, and everybody seems aware of it and rides the wave of ludicrous puns and over-the-top action with bloody smiles. Between making the two films, someone must have gotten the memo that the whole concept is actually a gag.

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It Came From GenCon 2012: Craft Edition

It Came From GenCon 2012: Craft Edition

GenCon isn’t called the biggest four days in gaming for nothing. As Howard Andrew Jones recently pointed out, it’s easy to go for several years and completely miss major tracks of programming (such as the fantastic Writers Symposium programs). One thing that’s easy to overlook amidst all the games are the great crafting booths…

hob_origins-300x305

Goblin Road’s stuffed Hob Goblins

Black Gate has always been about finding the lesser-known sides of the fantasy world, and the Goblin Road line of products definitely fits the bill. They make dolls and masks, but let’s focus first on the dolls – such as this fun little guy shown to the right. These Hob Goblin toys are handcrafted in Ohio.

These things were just adorable and, as a gamer who has young gamers-to-be in the family, I thought they were awesome. The one flaw that I can see is that there isn’t a ton of diversity. There are three colors of vest, but all of the dolls had tan skin. I’d love to see some diversity in skin tone, as well as hair styles, and so on, to help mix it up a bit.

One fun little feature is that each Hob Goblin comes with a goblin adoption certificate, sort of like the ones that used to be included with Cabbage Patch Kids dolls, indicating that the goblin has been adopted by a kind human for their care and feeding.

In addition to the Hob Goblin dolls, Goblin Road produces molded leather masks of various styles, and some other accessories, such as horns. These were fairly impressive and reasonably priced as well, but aren’t currently listed on the website, though I’m told that the website will be updated to include these products in the relatively near future.

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GenCon 2012 – Dungeons & Dragons Next Keynote Liveblog

GenCon 2012 – Dungeons & Dragons Next Keynote Liveblog

Waiting for the D&D Next keynote to begin at GenCon 2012. Check it out on the big screen!
Waiting for the D&D Next keynote to begin at GenCon 2012. Check it out on the big screen!

For the first time in GenCon history, the week began with a keynote event on Thursday evening. And who gave the keynote? None other than the folks behind Dungeons & Dragons.

For the last several months, Dungeons & Dragons has been undergoing a transformation into their Dungeons & Dragons Next format (which they are loathe to officially call 5th edition).

The event was delayed a bit due to rain and venue change, but once things are moving, I’ll be liveblogging about the event. I know I won’t catch everything, but I’m sure there’ll be a link to video of the event online shortly and I’ll post it (and other background links) in an update over the next day or so, when I have more stable net access.

The Event Begins

7:25 pm – Peter Adkison, founder of Wizards of the Coast, runs onstage and discusses how this inaugural keynote came into being. Basically, Adkison strong-armed Greg Leeds (current CEO of Wizards of the Coast) into doing it, and made it clear that he expected Greg himself to get on stage and start the event off. So, with that ….

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Black Gate Goes to the Summer Movies: The Bourne Legacy

Black Gate Goes to the Summer Movies: The Bourne Legacy

bourne-legacy-posterThe Bourne Legacy, Paramount’s attempt to extend their successful Jason Bourne franchise — based very loosely on the novels of Robert Ludlum — does give the impression of the first film of a trilogy. It feels like The Bourne Identity (2002), the inaugural movie of the Matt Damon trilogy: it’s a starting point with some excellent sections, but also the nagging sense that all the finest moments are yet to come. Overall, there is something slight about the enterprise, making it a minor disappointment for a film I hoped would salvage August. Will Expendables 2 be this year’s “August Surprise”? I never thought that might be a possibility at the beginning of the season.

Doug Liman directed The Bourne Identity, but it was Paul Greengrass sitting in the folding green chair for the next two films, The Bourne Supremacy (2004) and The Bourne Ultimatum (2007), and it was his work that shoved the series into the high octane world of dazzling foot pursuits, close-quarter pummelings, shaky-cam car chases, and earnest people trying to get control of the world by walking fast while talking on cell phones. And audiences loved it. Those two films are the defining spy movies of the decade, easily besting the re-boot of James Bond (in the Jason Bourne mold, natch).

The Bourne Legacy, under the direction of Tony Gilroy, who wrote all three previous entries and made an impression as a director with Michael Clayton in 2007, collects the elements that made its predecessors work: whipcrack action with jittery cameras, raw global espionage, and top-level actors playing the gray-shaded manipulators attached to their phones and computer displays. What it doesn’t have is a compelling enough character story at the center to hold it together, or a resolution that satisfies beyond the need to signal a sequel.

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The End of the World and Everyone Knows It

The End of the World and Everyone Knows It

on-the-beachI’ve always had a hankering for apocalyptic fiction. It probably goes back to the original Planet of the Apes being one of the first big-screen movies I ever experienced, though I was too young to appreciate or remember more than a flash or two — “Daddy, why is is that monkey riding a horse?”. I was probably asleep by the time Heston knelt in the sand in front of the Statue of Liberty. Does that still count as a spoiler? Nevertheless, it seems to have left an impression.

Recently, there’s been a boomlet of what I call full-stop apocalyptic movies. What I’m talking about is the sort of movie where everyone, and I do mean everyone, dies at the end thanks to some earth-ending cataclysmic event. No escaping to another world on a spaceship ala When Worlds Collide (or getting picked up by a Vogon construction fleet). Nope, the curtain comes down on everything and everyone in one dreadful, final coda.

You have to be in the right sort of mood to enjoy this kind of thing. I find a largish whiskey helps. While it sounds bleak, as an author or dramatist, the idea isn’t without merit. We’re all going to be face-to-face with death at some point. In this sort of story, all your characters are going to be meeting death at about the same time. The interest comes in seeing how each recognizes, struggles against, and eventually experiences their final moments, singly or together.

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