No Mere Nostalgia, Part II: TRON (1982)
On the other side of the screen, it all looks so easy. . . .
Earlier this year, I marched stolidly at the front of a phalanx to defend the original Clash of the Titans right before its re-make was about to hit theaters. I found the re-make more palatable than I expected, although I have since gotten frosty about it after watching it a second time when the DVD came out; the sucker just doesn’t hold up. Although a sequel to the re-make is now in the works, I think the status of Harryhausen’s 1981 film remains secure. It may even improve.
Now I am facing a similar-sounding situation with this Friday’s looming release of TRON: Legacy. I am here to defend the 1982 film TRON, a movie that balances on a triple-edged knife’s tip of nostalgia, prescience, and ridicule.
However, my position with the new TRON is different than that of the new Clash of the Titans. The forthcoming TRON: Legacy is not a re-make, but a sequel, and this puts me less on the defensive and instead rezzes me up. The early reviews are lukewarm, but at least TRON: Legacy isn’t trying to override the memory of the first movie, and it has brought back the original star Jeff Bridges as well as director Steven Lisberger (in the role of producer this time).
During the early stages of the “New TRON movie” development, Disney did consider doing a re-make, but thankfully someone in the Mouse House realized that a sequel was a better plan. Developments in computer technology between 1982 and 2010 provide an opportunity to explore how the world of computers from the original film have changed — how the grid and the primitive Internet have expanded to rule the world and transform into a reality parallel to our own — and that is fertile ground for a sequel. A sequel almost seems a necessity.
But that TRON: Legacy got made at all is a celebration of one the weirdest, long-term success stories of science-fiction cinema: how a “video-game craze” movie that got a muddy reception on its original release turned into a piece of technical prophecy, an oracle of the modern hi-tech zeitgeist.
Yes, but is it a good movie?

I believe everyone has something that unnerves them, which is not in your typical things-that-are-scary category. We’ve already agreed that clowns and little kids with blank stares rank high on the creepy index, but there are other more benign items that cause the hair on the back of our necks to stand up, mainly because they exist on the outside of the everyday.
“Yesterday Was A Lie” is an indie film that indulges in experimental exposition right out of the gate.
Two weeks ago I
Like most horror fans, I love zombie movies because they’re fun, gory, and suspenseful. I find the survivalist angle intriguing, too (I often find myself wondering if and how I could survive an initial outbreak of the walking dead. Equipped with my copy of The Zombie Survival Guide I’d like to think at least I’d have a fighting chance. But probably not).
October films come in two flavors for me: Universal and Hammer. I have affection for almost any Gothic horror films these studios produced during their Golden Ages (1930s and ‘40s for Universal, 1950s and ‘60s for Hammer), even the lesser entries. The studios have such opposite visual approaches to similar material — the black-and-white shadows of Universal, the rococo lurid colors of Hammer — that they create a perfect Yin and Yang for Halloween, a Ghastly Story for Whatever Suits Your October Mood.
“For the love of God, not another one!”
Batman: Under the Red Hood (2010)