It’s Halloween Already with Graphic Classic’s Halloween Classics
Goth Chick gets all excited as we approach the Halloween season every year, decorating the Black Gate offices in black ribbons and plastic tombstones. If we left it up to her, Halloween decorations would be up between Labor Day and Christmas Eve.
But she’s not the only one. Plenty of publishers offer up exciting books around Halloween, and I never really get tired of them. Last week, I received word that Graphic Classics (whom we last wrote about back in July) have released a new comic anthology collecting five scary stories in the tradition of EC Comics, presented by your horrible host Nerwin the Docent:
Eureka Productions is pleased to announce the release of Halloween Classics: Graphic Classics Volume 23, the newest volume in the Graphic Classics series of comics adaptations of great literature.
Halloween Classics presents five scary tales for the holiday, each with an EC Comics-style introduction by famed horror author Mort Castle. Featured are Washington Irving’s “The Legend of Sleepy Hollow,” Arthur Conan Doyle’s mummy tale “Lot No. 249,” Mark Twain’s “A Curious Dream,” and H.P. Lovecraft’s “Cool Air.” Plus, a comics adaptation of the great silent film, “The Cabinet of Dr. Calligari,” illustrated by Matt Howarth, with a terrifying cover by Simon Gane.
Halloween Classics: Graphic Classics Volume 23 is edited by Tom Pomplun, and published September 2012 by Eureka Productions. It is 144 pages in full color oversize paperback, priced at $15.00.
Get more details at the Eureka Productions website.
You know the prologue. Contracting an illness (possibly scarlet fever or meningitis) at the age of nineteen months, Helen Adams Keller survived, but was left both deaf and blind. Keller’s parents would eventually contact Anne Sullivan, herself blind, to tutor their daughter (who, at the age of six, still had not grasped the concept of words representing things). By pressing her hand into the girl’s palm, Sullivan was able to teach the girl to read sign language through touch. After that breakthrough, Helen Keller went on to write twelve books, meet thirteen U.S. Presidents, help found the American Civil Liberties Union, and introduce the Akita breed of dog to the United States.


Matt Wagner began writing and illustrating the first Mage series in 1984 at the age of twenty-two. At the time, he was a relatively unknown creator struggling both to find his voice and make a place for himself in the comics industry. His subsequent work on Grendel and Sandman Mystery Theatre had garnered many awards and critical acclaim; but in interviews there was always the obligatory question of “When are you going back to Mage?”

Be honest. If you had magical powers when you were a teenager, what would you have done? How long would you have walked the path of righteousness before cursing the school bullies? Before casting a spell to make yourself popular? Before just flat-out killing bad people? Would you have made friends with elves … or goblins?