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Second-hand Magic, Part I

Second-hand Magic, Part I

Magic For SaleAt a science fiction book sale not too long ago, I picked up an anthology from 1983 called Magic For Sale. There was something irresistibly appropriate in buying the book second-hand: edited by Avram Davidson, it’s a collection of stories for the most part precisely about the magic that lies within the second-hand. About purchasable goods with something in them beyond cost and explanation. About shoppers who find more than they expected. About supernatural bargains, each with its own twist.

Mostly. It’s actually difficult to find a plot description that fits all the stories in the book. Many involve strange old shops (that may or may not be present when a shopper returns), but many don’t. Most involve somebody buying something, but several are about decisions not to buy, or even simply about a customer escaping a shop more-or-less intact. Virtually all involve magic, except one or two that are, at least superficially, science fiction. So in some ways it’s quite a mixed bag.

And then again, in other ways it isn’t. Tonally, the stories feel quite similar, which might be a function of Davidson’s tastes as editor. But it’s interesting to wonder how much the similarity has to do with the nature of the book’s theme: the moment of transaction, the buying (or not) of the odd and dangerous. The way that the unnatural enters everyday life. Often, in horror and dark fantasy, critics like to talk about the “irruption” of the supernatural into the real; but the relevant definitions of irrupt have to do with something breaking in by force, and that’s exactly what doesn’t happen here, in most cases. Mostly, these stories are about making deals, and whether a character chooses to accept the deal they’re given, and what happens as a result. Mostly. One way or another, certain themes tend to emerge.

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The Omnibus Volumes of C.J. Cherryh, Part III

The Omnibus Volumes of C.J. Cherryh, Part III

The Dreaming Tree-small At the Edge of Space-small The Deep Beyond-small

We’ve come to the end of our three-part series on DAW’s omnibus reprint volumes of C.J. Cherryh’s early fantasy and space opera novels. Part I examined The Faded Sun Trilogy, The Morgaine Saga, and The Chanur Saga, all published in the year 2000, and Part II continued with Chanur’s Endgame, Alternate Realities, and Alliance Space. In Part III, we’ll take a look at The Dreaming Tree, At the Edge of Space, and The Deep Beyond., each of which collects a pair of novels.

With The Dreaming Tree, we’re back to fantasy again. Cherryh dabbles in fantasy only occasionally — she’s had the greatest success with space opera over her long career, especially her long-running Foreigner and Chanur series, which together encompass some 20 novels. But The Dreaming Tree, which collects the two Ealdwood novels, The Dreamstone and The Tree of Swords and Jewels, has proved to be one of her most enduring works. The omnibus volume was published in 1997 and is still in print, eighteen years later.

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Alien Rats, Apocalyptic Nightmares, and a Horror Worse Than Ghosts: Year’s Best Weird Fiction, Volume One

Alien Rats, Apocalyptic Nightmares, and a Horror Worse Than Ghosts: Year’s Best Weird Fiction, Volume One

Year's Best Weird Fiction-smallWhat comes to mind when you think of “weird” literature? For me, I’m inclined to think about horror stories. But the weird, and its long tradition, is so much more. For an attempted definition of “weird” one could not do better than the following:

[The weird is] speculative in nature, chiefly derived from pulp fiction in the early 20th century, whose remit includes ghost stories, the strange and macabre, the supernatural, fantasy, myth, philosophical ontology, ambiguity, and featuring a helping of the outré. Weird fiction, at its best, is an intersecting of themes and ideas that explore and subvert the laws of Nature (p. 7).

These helpful words come from editor Michael Kelly’s foreword to the first volume of Undertow Publication’s Year’s Best Weird Fiction. As Kelly’s definition of weird makes clear, it has never fit neatly into any one category of genre. Thus he concludes that we are long overdue to have a year’s best anthology dedicated specifically to the weird.

One of the very interesting things about this proposed project is the goal of having a different guest editor each year. And one of the things that really excited me about this anthology, when I first heard about it, was that Laird Barron was going to be the inaugural guest editor. Barron is an excellent writer of horror and the weird, and personally one of my favorite authors.  See my reviews of The Beautiful Thing That Awaits Us All, The Light is the Darkness, and The Croning. But is his anthology of the weird any good?

In a word, yes.

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New Treasures: The Dhulyn and Parno Novels: Volume One by Violette Malan

New Treasures: The Dhulyn and Parno Novels: Volume One by Violette Malan

The Dhulyn and Parno NovelsWhen Amazon created a mobile Kindle app a few years ago, the very first book I bought and downloaded to my mobile phone was The Sleeping God, the first Dhulyn and Parno novel by Violette Malan, our Friday blogger here at Black Gate. It proved a marvelous diversion during slow moments while I was working the floor of the NACHA banking conference in 2013.

I’ve wanted to read the other books in the series ever since, and now DAW is making that easy with a pair of omnibus volumes collecting all four novels. The first, The Dhulyn and Parno Novels: Volume One, containing The Sleeping God and The Soldier King, was released last week.

Dhulyn Wolfshead and Parno Lionsmane are members of the Mercenary Guild, veterans of numerous battles and missions, and masters of martial arts. But more than that, Dhulyn and Parno are Partners, a Mercenary bond that can only be broken by death. And though one’s past is supposed to be irrelevant to a Mercenary Brother, who they’d been might make the difference between success and failure in their missions.

As far as she knows, Dhulyn is the last of her tribe, the sole survivor of a terrible massacre when she was a young child. Sold into slavery and rescued by a pirate, Dhulyn has learned the hardest lessons life has to teach. What she has not learned is to master her Visions, glimpses of the future.

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Vintage Treasures: Somewhere a Voice by Eric Frank Russell

Vintage Treasures: Somewhere a Voice by Eric Frank Russell

Somewhere a Voice Eric Frank Russell-smallI cover a lot of different writers with these Vintage Treasures posts. Some are authors I’ve long cherished, and some are folks I’ve never read. Frequently they’re books I’ve been curious about for a long time, and sometimes they’re simply odd discoveries from recent collections I’ve acquired.

But I think the most rewarding are those where I take a look at writers I’ve long overlooked. That’s the case with Eric Frank Russell, whom I really knew for a single story, “Dear Devil,” which I read in Terry Carr’s great anthology Creatures From Beyond many years ago — a great story, true, but a single story nonetheless. So I’m discovering him for the first time now by reading collections of his pulp science fiction, such as Men, Martians, and Machines and Six Worlds Yonder, and they are delightful.

I went searching for more in my library and found Somewhere a Voice, a 1966 Ace paperback that has now been out of print for nearly five decades. A great pity, I think, since Russell’s stories still speak to a modern audience and I’m convinced he would easily find readers today.

In the meantime, I can do my part to fight against the cruel modern neglect of Eric Frank Russell by spending a few moments talking about him here, and that’s what I’m going to do. Plus, I’m going to throw in a few pulp magazine covers, because it’s Saturday morning and I have nothing better to do.

Let’s start with the text from the back of the book, because that saves me the effort of describing it myself.

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The Series Series: What, You Mean Sarah Beth Durst’s Conjured Is A Stand-Alone?

The Series Series: What, You Mean Sarah Beth Durst’s Conjured Is A Stand-Alone?

Sarah Beth Durst Conjured-smallConjured defied nearly all my expectations. That’s part of what makes it awesome.

Alas, one of my expectations was that it would be the first volume in a series. It’s strong enough to have carried that work, and then some. Instead, the book turns its final twist with a near-audible click, and we must leave its characters for good.

I need to tell you about it anyway.

My copy of Conjured came to me in a big bag of freebies at the World Fantasy Convention. Most of the books in that bag were first volumes in series, given away to promote the later volumes. When I gave each book a one-page chance to catch my attention, this was the story that wouldn’t let me go.

Eve can’t put together a coherent memory of the crimes she witnessed, or much else about her past, but the FBI must find the killer she escaped from. She knows she’s the only victim who ever escaped. She knows he wants her back. Nothing else she remembers fits the life she’s living now in the Witness Protection Program.

She’s as big a mystery to herself as her former captor is to the FBI. Why, she wonders, does she know what pizza is, but not how to unbuckle a seat belt?

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New Treasures: Righteous Fury, by Markus Heitz

New Treasures: Righteous Fury, by Markus Heitz

Righteous Fury Markus Heitz-smallAmerican readers, I think, could use a little more exposure to European fantasy. So I’m pleased to see Jo Fletcher Books bringing German author Markus Heitz to this side of the pond.

His series The Dwarves was an international bestseller, and now he launches a brand new series with Righteous Fury, originally published in Germany in 2009.

In Dsôn Faïmon, realm of the cruel and surpassingly beautiful artist-warriors known as the älfar, the military is planning a campaign against the enemies of the empire. Caphalor and Sinthoras are separately looking to enlist a powerful demon to strengthen their army, but the two älfar have very different goals.

While Caphalor is determined to defend the borders of the empire, the ambitious Sinthoras is intent on invasion. In order to expand the borders of Dsôn Faïmon, he has set his sights on the kingdoms of dwarves, elves, and men — a decision that, should it come to pass, may have far-reaching consequences for him and for the älfar.

Righteous Fury, the first volume of The Legends of the Älfar, was published by Jo Fletcher Books on February 10, 2015. It is 402 pages, priced at $24.99 in hardcover and $11.99 for the digital edition. It was translated from the German by Shelagh Alabaster.

See all of our recent New Treasures here.

Vintage Treasures: Pamela Dean’s Secret Country Trilogy

Vintage Treasures: Pamela Dean’s Secret Country Trilogy

The Secret Country-small Pamela Dean Hidden Land-small Pamela Dean The Whim of the Dragon-small

We’ve been talking a lot about the early days of Dungeons and Dragons recently, and that put me in mind of the early novels directly inspired by fantasy role playing. The most famous examples are probably Andre Norton’s Quag Keep (1979) and Joel Rosenberg’s long-running Guardians of the Flame series, starting with The Sleeping Dragon (1983).

Pamela Dean’s Secret Country Trilogy is another early example, although it’s not as well remembered today. It began with The Secret Country (1985), featuring a group of friends who become stranded in the fantasy realm they thought they had created.

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Poul Anderson and the Northern Mythic Tradition: An Introduction

Poul Anderson and the Northern Mythic Tradition: An Introduction

WaroftheGodsI first met Poul Anderson in the little, northern-Iowa town of Decorah, which is fitting, because Decorah has a very large Scandinavian population and takes evident pride in its Scandinavian heritage.

Only in a figurative sense, alas, do I say that I met Poul Anderson. Though, in the time in which I first read War of the Gods, there had been the slightest possibility that I might have met him, for Wikipedia reports that Anderson passed away on July 31, 2001, and the time in which I first became aware of his work was in 2001.

I read War of the Gods because of Dag Rossman (a professor at Luther College and a fellow fantasist likewise inspired by the Nordic mythic tradition) and a fantasy book club that he hosted. I didn’t stay with the club long, because I had to drive across the Minnesota-Iowa border from Lanesboro on back roads that were cold, desolate, and perilous during the winter months, and I had young children at the time, and sitters were always difficult to find – particularly because I was spending most of my money on publishing, with Nick Ozment, Mooreeffoc Magazine. Getting introduced to War of the Gods was the chief experience I took away from that book club – that and a copy of Tim Powers’s Expiration Date, which I always meant to return to the lender. Sorry, guy, if you happen to find me here.

War of the Gods struck me like a hammer-bolt out of the sky. How did I not know, I asked myself, that this book existed? Such is the way of many discoveries. Because, as I cast my memory back over the years, I realize that I should have known. I remembered a too-tall-for-his-age, very blonde, and (to my eyes, at least) somewhat ungainly kid whom I often had regarded with curiosity from afar. This was because I had noted, as so many in our tribe are astute at noting – particularly in those days when geek culture had not yet gone mainstream – that this guy read comic books and fantasy novels and science fiction novels. But I realized that I had no means with which to start a conversation with him, because he wasn’t reading what I was reading. Moreover, this kid’s first name was Poul. Perhaps because of his unusual name, perhaps because of his size, this kid, when I spied him from afar, was always solitary, and perhaps he preferred it that way. But he certainly seemed reasonable and social enough when I finally spoke to him, having come across him in the wilds of Eden Prairie (the parking lot of Lund’s grocery store may very well be “wild,” in the suburbs). Poul told me that Poul Anderson’s novels were awesome, that I should read them, that they were about Vikings and Norse mythology. He also said that I should be reading Walter Simonson’s Thor comics for Marvel, incidentally.

And then I never spoke to him again. And, unfortunately, I never took his recommendations.

Until much later, of course. Now, obviously, both of these oversights have been remedied.

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The Long Reach of Night: The Voidal Vol. 2 by Adrian Cole

The Long Reach of Night: The Voidal Vol. 2 by Adrian Cole

oie_862634UE7X7d5eLast year I reviewed (quite favorably, after an initial aversion to it) The Oblivion Hand (2001), the first collection of Adrian Cole’s stories about the Voidal. To say they’re excessive, over the top, and incredibly phatasmagorical barely does them justice. They are all those things and much more. These traits are carried over into the second volume, The Long Reach of Night (2011), an even better book than the first.

The Voidal is a man, cast out by the Dark Gods onto the currents of the Omniverse as punishment for some unknown sin. He has been stripped not only of his memory but also of his right hand, which has been replaced with the Oblivion Hand — a sentient-seeming thing that carries out the will of his tormentors. The Voidal is endlessly tossed about parallel dimensions and planets of the Omniverse, wholly against his will, a scourge in servitude to some celestial tribunal.

By the end of The Oblivion Hand the Voidal had acquired an associate, the froggy familiar, Elfloq. Together they set out on a search, from one hellish locale to another, for how to restore the Voidal’s lost memories and free him from the control of the Dark Gods.

Like its predecessor, The Long Reach of Night is a fix-up. Two of the stories appeared in magazines previously, but the rest appear here for the first time.

It is Elfloq who is the real protagonist of this book. For much of the time, the Voidal is lost somewhere in the aether. In each story the familiar is forced to hunt for clues to where his master is, ever formulating a plan to get one step closer to their goals.

Sometimes Elfloq is forced to undertake some dangerous task in exchange for information. In the first story, “The Preposterous Library,” he must travel through the pages of a book entitled The Skullworks to a pocket world of the same name.

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