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Month: November 2016

Reading Ellen Datlow’s The Best Horror of the Year, Volume Eight

Reading Ellen Datlow’s The Best Horror of the Year, Volume Eight

the-best-horror-of-the-year-volume-8-smallDespite me not being a horror writer (or much of a reader, or a movie watcher), it surprises me that about a quarter of my posts end up touching on horror in some way. That being said, I am trying to crack to horror code, to see what makes it work, mostly because I’d love to have additional tools in my writerly toolbelt, and partly because I just like to figure stuff out.

I recently finished reading Ellen Datlow’s The Best Horror of the Year, Volume 8 and thought I’d put my musings to paper (or electrons). In the interests of full disclosure, I appeared in her Best Horror of the Year, Volume 6 and may have gotten an honorable mention in Volume 2. That being said, I’ve got no other interest in this book — I just wanted to read the anthology and talk about it. Make of that what you will.

Now, it doesn’t take much of a definitional search to find the totally intuitive statement that horror fiction seeks to provoke shock, fear, repulsion or loathing. A bit more searching unearths the definition of weird fiction, the cousin of horror, which blends horror, fantasy and science fiction. I’m not trying to be academic or coy with my thoughts on Datlow’s 8th Best of the Year. This kind of grounding was necessary (for me) to fully take in what I was reading.

Why’s that? Ask most anthologists (or for that matter magazine editors who put 8-12 stories per month in an issue) what their concerns are, very often you’ll hear balance.

When I read a Gardner Dozois Year’s Best SF, I know he will balance space opera, with near future, with far future, with alternate history, with literary SF, with military SF, etc, etc. That is to say, like SF, horror has its own sub-genres and each one comes with its own conventions. You may be very disappointed if you read a literary SF story expecting to apply the conventions of military SF to your reading. I didn’t want my inexperience with the horror field to detract from my read of this year’s best.

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New Treasures: The Gates of Hell by Michael Livingston

New Treasures: The Gates of Hell by Michael Livingston

the-gates-of-hell-michael-livingston-smallMichael Livingston’s stories for Black Gate made him a favorite among our readers, so I was looking forward to seeing how the wider world would react to him with the publication of his first novel, The Shards of Heaven, a historical fantasy that reveals the hidden magic behind the history we know. I was not disappointed. Library Journal called it “Top-noth,” and bestselling writer Bernard Cornwell called it “A brilliant debut.” And Sam Reader at the B&N SF Blog gave it this rave review:

The Shards of Heaven is breathtaking in scope. With the first volume of a planned series intertwining Roman history and myth with Judeo-Christian mythology, Michael Livingston has created something truly epic… He uses real events and characters as the backbone for a truly inventive epic fantasy like novel, a massive undertaking that launches a tremendously ambitious series.

The Gates of Hell is second volume in the series; it’s available in hardcover from Tor on Tuesday.

Alexandria has fallen, and with it the great kingdom of Egypt. Cleopatra is dead. Her children are paraded through the streets in chains wrought of their mother’s golden treasures, and within a year all but one of them will be dead. Only her young daughter, Cleopatra Selene, survives to continue her quest for vengeance against Rome and its emperor, Augustus Caesar.

To show his strength, Augustus Caesar will go to war against the Cantabrians in northern Spain, and it isn’t long before he calls on Juba of Numidia, his adopted half-brother and the man whom Selene has been made to marry — but whom she has grown to love. The young couple journey to the Cantabrian frontier, where they learn that Caesar wants Juba so he can use the Trident of Poseidon to destroy his enemies. Perfidy and treachery abound. Juba’s love of Selene will cost him dearly in the epic fight, and the choices made may change the very fabric of the known world.

Michael Livingston’s most recent blog post for us was his 2015 article on the challenges of writing longer fiction.

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Saga’s The Starlit Wood Sings!

Saga’s The Starlit Wood Sings!

Hardcover: 400 pages (October 18, 2016)
Hardcover: 400 pages (October 18, 2016)

The Starlit Wood is an anthology of new fairy tales edited by Dominik Parisien and Navah Wolfe, and published by Saga Press.

It is, first of all, beautiful.

Beautiful to look at (just LOOK!), yes, but also to touch. So much care was poured into the initial aesthetics here; it is a book to fall in love with on sight. It has the appearance of both a very ancient — possibly magical — tome in a wizard’s tower, and of a peculiar stained glass window.

Is the image in the glass a tree that is also a doorway? Or is it that, on the other side of the window, there is a tree that is a doorway? And through that doorway, gold and flame.

The people who will love this book will love it before opening it, for the cover keeps its promises.

It begins with the Introduction. They wanted, wrote editors Wolfe and Parisien, for their authors to “move beyond the woods” of a traditional fairy tale. Now, in some stories this means “removing a piece traditionally viewed as integral to the story,” and in others, “putting a character as geographically far as possible from his or her original setting, as Little Red Riding Hood in the desert.” Perhaps most exciting of all (to me, anyway), it still other stories it means “exploring lesser-known or even newly discovered fairy tales.”

What they invite you into — that doorway through the tree, into flame? — is “an adventure that’s strangely familiar, and startlingly different.” And like the cover’s promises, Wolfe and Parisien make good their welcome.

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Fantasia 2016, Day 18, Part 1: Lunar Zombies (Train to Busan and Operation: Avalanche)

Fantasia 2016, Day 18, Part 1: Lunar Zombies (Train to Busan and Operation: Avalanche)

Train to BusanOn the morning of Sunday, August 1, I was in no particular hurry to get to the Hall Theatre. I planned to see the Korean zombie movie Train to Busan, but knowing it had already played the large room of the Hall once I didn’t anticipate I’d have difficulty finding a seat. I intended after that to go across the street to the De Sève Theatre, where I’d watch Operation: Avalanche, a found-footage fiction about filmmakers who’d faked the moon landing in 1969. Then I’d go have a bite to eat and come back for two more movies. It sounded like a nice well-spaced day, but when I got to the Hall ten minutes before Train to Busan was scheduled to start I found I’d radically underestimated the film’s popularity. As the doors opened to let the ticket-holders in, the line stretched around the corner, up to the next street, and then around the corner there. Luckily enough, I was able to find a good seat in the back of the Hall, where I watched the auditorium fill up with an enthusiastic crowd.

Train to Busan was directed and written by Yeon Sang-ho, whose animated zombie film Seoul Station I’d already seen at this year’s festival (some sources claim the two movies take place during the same zombie outbreak, but there’s no necessary connection between them — though it is interesting they both revolve around very different father-daughter relationships). The live-action film begins with a brief prologue mentioning a “leak at the biotech district.” Then we get to our main characters, Seok-woo (Yoo Gong), a callous divorced stockbroker taking his daughter Su-an (Kim Su-an) to Busan by train to spend her birthday with her mother. But something’s going on around them as the train starts on its way, and that something has made its way onto the train as well. This introductory section’s relatively slow, setting up characters and sub-plots on the train; and then the violence begins.

One zombie begets another. Characters begin to die. Slowly the survivors begin to understand what they’re dealing with, begin to work out the rules by which these creatures operate. Faced with horror, everyone does what they think they have to in order to ensure their own survival — and since this a Yeon Sang-ho movie, “pulling together for the common good” is off the table as an option. Some characters do learn to work as a team. Others use a knack for betrayal. Whatever it takes to live.

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The Grim Repercussions of Brotherly Love: Cornelia Funke’s The Petrified Flesh

The Grim Repercussions of Brotherly Love: Cornelia Funke’s The Petrified Flesh

reckless-the-petrified-flesh-smallAs you plunge into the into the depths of The Petrified Flesh, Cornelia Funke’s newly revised and updated first volume of her Mirrorworld trilogy, you start noticing things. Like that the two protagonists are named Jacob and Will and that they’re brothers with an undying love for one another. Unfortunately, that love has been thwarted by Jacob, the older of the two. For much of the time, he journeys through a treacherous and magical world which he inhabits with the help of a mirror located in their father’s study.

A shapeshifting vixen named Fox accompanies him on his journeys. His mother dies during one of his long forays into the world their father began calling home. When Will and his girlfriend, Clara, decide to follow Jacob into the unknown, a notorious Dark Fairy captures Will and leads Jacob’s band of friends into a perilous landscape conjured from the bubbling cauldrons of fairy tales. All the while, Jacob wrestles with his guilt over making his brother go through the same agonizing separation that he and his friends experience.

Funke does a masterful job at embedding her characters’ dark inner conflicts into the story. We feel for Jacob as he ruminates over his abandonment of his mother and brother. We feel for Fox, his shapeshifting companion, as she suffers through the agony of realizing she loves Jacob, while knowing he has nothing tying him down to her world. And we feel for Clara, who has her boyfriend torn away from her by a fearfully beautiful fairy for reasons beyond her comprehension. The fairy transforms Will into a jade goyl, which petrifies his flesh. The stone creature comes from a fairy tale, many of which are nestled into the story.

Fairy tale lovers will relish the generous references to beloved stories and the appearance of their characters. That the plot moves in the manner of a gorgeously realized fairy tale will not go unnoticed, either. Issues bigger than thwarted romance and revenge, such as prejudice, appear as well. The goyl and their struggle against humans comes off the page with a refreshing intensity and authenticity.

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Future Treasures: Clouds of War by Ben Kane

Future Treasures: Clouds of War by Ben Kane

clouds-of-war-ben-kane-smallBen Kane has been growing a rep for historical adventure novels. His Spartacus: The Gladiator was a bestseller in the UK, and his Forgotten Legion trilogy is a sword and sandal epic set in the late Roman republic ruled by the Triumvirate of Julius Caesar, Pompey, and Marcus Licinius Crassus.

Clouds of War is the third novel in his Hannibal series, following Enemy of Rome and Fields of Blood. It tells the tale of the greatest war of the ancient world, as the legions of Rome clash with perhaps the greatest general of all time, Hannibal.

In 213 B.C., as the forces of both Rome and Hannibal’s army from Carthage are still reeling from the losses at the Battle of Canae, the second Punic War rages on. With more and more of Rome’s Italian allies switching allegiance to Carthage, the stakes continue to increase. When the major Sicilian city of Syracuse defects to Hannibal, Rome sends all that it has to retake the city. Now, outside the nearly impregnable city walls, a vast Roman Army besieges the city. Inside the city, tensions and politics are an even greater threat.

Two men ― once boyhood friends, through circumstance now find themselves fighting on opposing sides ― are about to face each other once again. Caught between them is a woman. All three trapped in one of the most famous and brutal sieges of all time.

Ben Kane’s Clouds of War is a vivid, exciting, and very human novel about one of the most defining conflicts in history, seen from the very top, where the generals make bold gambits, all the way down to the very bottom, where the people who are caught in the crossfire are trapped.

Clouds of War will be published by St. Martin’s Griffin on November 22, 2016. It is 486 pages, priced at $19.99 in trade paperback and $9.99 for the digital edition.

See all of our recent coverage of the best upcoming fantasy here.

Modular: An Interview with Jeffrey Talanian, the Creator and Publisher of Astonishing Swordsmen and Sorcerers of Hyperborea

Modular: An Interview with Jeffrey Talanian, the Creator and Publisher of Astonishing Swordsmen and Sorcerers of Hyperborea

hyperborea2ecoverThis November 3-5 I had the pleasure of attending the fourth iteration of Gamehole Con in lovely Madison, Wisconsin. At the con I had the additional pleasure of sitting down at Jeffrey Talanian’s table to play an Amazonian Fighter in Jeff’s Lovecraftian adventure “The Rats in the Walls”. I’m not going to give away spoilers here, but the creepy escapade had more to it than rats in walls! And, despite Jeff’s best attempts to kill us, our party overcame its antagonists in an epic last battle of first-level proportions! If you can’t tell from my exclamation points, it was great fun!

Jeff’s “The Rats in the Walls” takes place in the City-State of Khromarium. This is an area in Hyperborea, which is the official campaign setting for Jeff’s own roleplaying game that is published by North Wind Adventures. The second edition of Jeff’s game currently is 365% funded on Kickstarter with nine days left to go! After our game, Jeff graciously agreed to an interview with me. Here it is:

What is AS&SH?

AS&SH stands for Astonishing Swordsmen & Sorcerers of Hyperborea, a role-playing game of swords, sorcery, and weird fantasy. It is a tabletop RPG inspired by the fiction of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith. Its rules are inspired by the works of Dave Arneson and Gary Gygax. AS&SH was released in 2012 as a boxed set. In 2013, it was nominated for several ENnie awards (Best Game, Best Production Values, Product of the Year), and in 2017 it will be rereleased in Second Edition hardback format.

Why did you create a game specific to the flavor of these writers and these genres? Did this grow out of what they call a “homebrew” game? If so, please tell us about that game and exactly how it resulted in AS&SH?

Growing up, I greatly admired fantasy, science fiction, and horror. I started reading genre fiction at a very young age (most notably the Conan paperbacks, The Hobbit, and The Chronicles of Narnia). I also got into comic books and magazines; Savage Sword of Conan and The Mighty Thor were my favorites. I also devoured sword-and-sorcery themed cartoons and films. I never missed an episode of Thundarr the Barbarian, and films like Conan the Barbarian, The Beastmaster, Hawk the Slayer, and Krull really captured my imagination in those halcyon days. I loved Tolkien, and read Lord of the Rings in the sixth grade, but for me it was always the grittier, more personal tales that I’ve loved most: Conan, Kull, Solomon Kane, Elric, Hawkmoon, Corum, Tarzan, John Carter, Carson Napier, Doc Savage, Gray Mouser, etc.

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November/December Magazine of Fantasy & Science Fiction Now on Sale

November/December Magazine of Fantasy & Science Fiction Now on Sale

the-magazine-of-fantasy-and-science-fiction-november-december-2016-smallThere’s a great mix of new and established writers in the latest F&SF, including masters such as Robert Reed, Gardner Dozois, Esther M. Friesner, and Matthew Hughes, and newcomers like Lilliam Rivera, Minsoo Kang, and James Beaumon. Tangent Online‘s Bob Blough has particular praise for Esther Friesner and Robert Reed in his online review.

Esther M. Friesner starts it off with a fairy tale based on Puss n’ Boots called “The Cat Bell.” This concerns a famous actor at the end of the nineteenth century and his love of cats. It is told from the viewpoint of his pinched, mean cook who is in love with her master. She hates cats and hates having to feed them every night—all 19 of them. Each cat has a bell around its neck. But the cat bell is what the cook uses to gather the cats for a meal. Inevitably Puss n’ Boots shows up and works his inevitable charm on the household. The cook receives her heart’s desire in a way that gives her just desserts as well. Fun and a well-rounded main character make this most enjoyable…

Robert Reed writes a lot of short stories. Most of them of very high quality, but in “Passelande” he has outdone himself. This is a sneaky story concerning Lucas Pepper. Lucas lives in a time just years ahead of ours in which the world is falling apart outside the town of Passelande. The plot is complicated and concerns identity as people have backups who, if given a body, are almost as real as the progenitors themselves.

I read it twice. I thought it was excellent on the first read but the second solidified it as absolutely first rate. It has all the echoes of great Gene Wolfe stories but remains completely Reed’s.

The cover is by Kristin Kest. Here’s the complete Table of Contents.

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Fantasia 2016, Day 17: Forging Dreams (Battledream Chronicle, the International Science Fiction Short Film Showcase, and The Dwarvenaut)

Fantasia 2016, Day 17: Forging Dreams (Battledream Chronicle, the International Science Fiction Short Film Showcase, and The Dwarvenaut)

Battledream ChronicleSaturday, July 30, I had hopes of seeing four shows at Fantasia. In the event, I saw three — and ended up with an interesting chat after the last one. First came an animated teen dystopia from Martinique, Battledream Chronicle, in which a young woman fights to free her homeland from digital colonialism. After that came a collection of short films, the International Science Fiction Short Film Showcase 2016 (one of the shorts being an adaptation of Ken Liu’s short story “Memories of My Mother“). Then I’d see The Dwarvenaut, a fascinating documentary about gamer and miniature-maker Stefan Pokorny that incidentally takes an interesting angle on gaming in general and Dungeons & Dragons in particular.

(Bad health has slowed my posting these Fantasia reviews, so as I type these words The Dwarvenaut has already debuted on Netflix. I go into more detail about the film below, but in brief: it’s a fine documentary, entertaining for a general audience and a must-watch for anyone interested in gaming and especially in the Old School Renaissance. Also, I would think, of particular relevance for anyone with an interest in fantasy. Or, for that matter, in New York City.)

Battledream Chronicle, like Nova Seed, is a nearly one-man creation. Alain Bidard wrote, directed, and produced much of the art for the nearly two-hour film. Computer graphics make for detailed backgrounds and fluid action scenes in a science-fictional action story about young people fighting to defeat a corrupt global superpower. It’s a richly-imagined and deeply satisfying story marked by an incredible visual imagination, if also by some unusual plot choices.

In the future, countries settle disputes with gladiatorial contests in a virtual-reality game world, the Battledream, established by a mysterious force called Isfet. One country, Mortemonde, has developed a weapon that gives it unquestioned supremacy in the Battledream. Mortemonde soon conquers the rest of the planet, except for the floating city of Sablerêve, and puts the gamers now under its power to work grinding for experience points in the Battledream — a post-modern computer-gaming colonialism. Syanna Meridian and her friend Alytha Mercuri (Steffy Glissant; I can’t find a voice credit for Syanna) are two of those gamers, a team called the Syrenes de Feu, struggling to keep their heads above water. Then, after a routine combat, they stumble upon a mysterious weapon that might change the balance of power, topple Mortemonde, and bring freedom to the world. Will they survive long enough to reach Sablerêve and turn the tables on Mortemonde?

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Two New Canadian SF Anthologies

Two New Canadian SF Anthologies

lazarusI know I’ve mentioned before that I’m a big fan of the original anthology, and I’d like to take the opportunity to draw your attention to two new ones that have crossed my table in the last month or so.

The first is Lazarus Risen, edited by Hayden Trenholm and Mike Rimar. Here’s how the editors describe the premise:

Lazarus Risen presents sixteen stories from around the world that explore the economic, political, social and psychological consequences of life extension, human cloning, the hard upload and other forms of The Biological Singularity.

It’s very rare that I find an anthology where I thought every single story was a winner, but this is one of them. Here are some of my favourites: Sean McMullen’s “The Life and Soul of the Party” tells us about the steampunk-style resurrection of Oscar Wilde. Matthew Shean’s “Sylvia and Larry,” where a woman needs a new body before her husband’s Alzeimers makes it impossible for him to recognize her new self, is vaguely reminiscent of Spider Robinson’s “Antimony” but hits harder, I think.

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