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Storming (Err…. Escaping) the Temple of Elemental Evil

Storming (Err…. Escaping) the Temple of Elemental Evil

Temple of Elemental Evil board game

Toee_1
1st Turn

I’m sure you read my look at the Dungeons and Dragons Adventure Board Game series. I mean, who hasn’t? Anywhoo, I decided to try and solo the first adventure in The Temple of Elemental Evil (ToEE). I’ve not played Castle Ravenloft, but so far, I’ve found Legend of Drizzt to definitely be the easiest of the series, with Wrath of Ashardalon much tougher. After a few plays of Temple, I determined it to be even harder to win.

ESCAPE – That’s the name of the adventure. This one begins with the Massacre Site tile, rather than the Start Tile. Somewhere between the eighth and thirteenth tiles is the Guard Room tile. Once you find that, you lay the Start Tile next to it and if you can end your Hero Phase on the Start tile, you win.

Knowing how brutal this game is, I chose to play Barrowin, the female Gold Dwarf Cleric. Her healing power would most definitely be needed. Her stat line is 16 AC, 8 HP, 5 Speed. And when she uses a Daily or Utility power, one hero (which can be her) on her tile regains 1 HP.

I also House Rule that the monsters do not attack on the turn that they are placed. This is a big change, but I think that ToEE and Wrath are extremely difficult to win without that change.

You can click on the pictures to enlarge them and get a better look at what’s going on.

How did I do? Well, Barrowin made it to the 14th turn, which is at least a moral victory. See how it all turned out below.

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Future (Video Game) Treasures: Conan – Age of Exiles

Future (Video Game) Treasures: Conan – Age of Exiles

Conan_ExilesShot1Funcom is the developer of the MMO Age of Conan – Unchained. AoC is the only MMO I ever played more than a few times and stuck with. I think it’s an excellent game with a novel fighting system and superb graphics. It did a nice job of using the Conan world setting and I enjoyed playing it.

Sadly, as with most MMOs which aren’t named World of Warcraft, it just doesn’t have a ton of players. There were many times I would roam an area and only see one or two other characters. But it if you’re looking to check out an MMO, I highly recommend it.

Well, Funcom is bringing Conan to PCs and consoles with Conan Exiles:

An open-world survival game in the brutal lands of Conan the Barbarian.

You are an exile, one of thousands cast out to fend for themselves in a barbaric wasteland swept by terrible sandstorms and besieged on every side by enemies. Here you must fight to survive, build and dominate.
Hungry, thirsty and alone, your very first battle is that against the harsh environment. Grow crops or hunt animals for food. Harvest resources to build weapons and tools. Build a shelter to survive. Ride across a vast world and explore alone, or band together with other players to build entire settlements and strongholds to withstand fierce invasions.

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The Public Life of Sherlock Holmes: More Playing Sherlock Holmes – 221B Baker Street

The Public Life of Sherlock Holmes: More Playing Sherlock Holmes – 221B Baker Street

221B_BoxLast week, I looked at the reissued Sherlock Holmes: Consulting Detective (SHCD), originally released in 1981. That game was undoubtedly influenced by 221B Baker Street: The Master Detective Game (221B), which had come out a few years earlier in 1975.

In 221B, two to six players take on the role of Sherlock Holmes, though there’s a reference in the rulebook to being “Watsons.” It makes no difference, but I’m gonna go with being the world’s first private consulting detective, myself.

The game comes with 20 Case cards, generic, colored plastic player pieces, Scotland Yard and Skeleton Key “cards,” a solution checklist pad and a slim booklet with all the rules, clues and case solutions.

Unlike SHCD, which included a map, 221B uses a board. Players start and finish at 221B Baker Street, moving to various locations on the board, such as the Apothecary, Hotel, Museum, Tobacconist, etc. Each location is assigned a number in each case. When the player moves to the location, they look up the corresponding number in the clue section of the rulebook. The clue, such as “Earl Longworth has constant headaches” is recorded on the solution checklist – kept secret from other players.

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Discovering Robert E Howard: The New Conan RPG

Discovering Robert E Howard: The New Conan RPG

ConanRPG_QuickstartThere’s a massively successful Conan Kickstarter wrapping up this week.

I’m a fan of Mongoose’s Conan RPG. It ran from 2004 through 2010, with over three dozen books between the 1st and 2nd Editions. It used the Open Game License. Well, dice rollers will once again be wreaking havoc throughout the Hyborian Age. Modiphius Games seems to have hit the jackpot with Robert E Howard’s Conan: Adventures in An Age Undreamed Of.

The base goal of $65,344 was to produce the Core Rulebook. As I type this, the KS is at $393,000. 13 stretch goals have been unlocked, adding 1 adventure book, 1 bestiary, 6 sourcebooks, 2 sets of geomorph tiles, 2 maps and double the art in the Core book. With the late surge successful Kickstarters inevitably get, I expect a few more items to be unlocked. There’s also a slew of add-ons (need a Conan backpack?) you can toss more money at, as well as stuff like a sourcebook tie-in to Monolith’s massively successful Conan board game.

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The Public Life of Sherlock Holmes: SH – Consulting Detective

The Public Life of Sherlock Holmes: SH – Consulting Detective

SHCD_CoverLast week, we talked about the Dungeons and Dragons Adventure Game line. Today, we shift to something a bit more in line with this column’s title. Back in 1981, Sleuth Publications produced Sherlock Holmes, Consulting Detective (SHCD). Expansions, containing additional cases followed and it was also turned in to a PC game. I never played any of these games. Which might make you wonder why I’m doing a post on it now. Well, if you’ve visited this column before, you know that I don’t let little things like that get in my way. However, I have played the 2015 reprint of SHCD and that’s what we’re looking at today.

In the game, you are one of the famed ‘Baker Street Irregulars,’ the ragged street urchins. I’ve read in reviews that you play Wiggins, but that’s not quite the case. But that makes no difference to the game: just wanted to point it out. Holmes is too busy (and presumably Watson is too clueless) to deal with some unsolved crimes, so he sends you (and Wiggins) out to do his job for him. Really, that’s what’s going on.

The game box contains five components. First is a very slender rulebook. There’s also a map of London with quadrant and building numbers. There is a London Directory that tells you where to find people and places on the map. This ID system ties back to the Casebook, which briefly describes the crime (this is where Holmes gives you your marching orders) and contains all the leads you will follow to try and solve the case. And there are some replica newspapers that contain mostly chaff, but there is also a little bit of wheat to be sorted out.

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The Public Life of Sherlock Holmes: The D&D Adventure (Board) Games

The Public Life of Sherlock Holmes: The D&D Adventure (Board) Games

Wrath_BoxBack in 2010, Wizards of the Coast (WotC) decided to put out a board game that replicated playing 4th Edition Dungeons and Dragons. Now, 4th Edition was a debacle, but Castle Ravenloft, which was the first of four games in the Dungeons and Dragons Adventure Game line, is quite the opposite. It’s a cooperative dungeon crawl with set scenarios but random tile placement and in which the game itself serves as the dungeon master.

I’ve not played Castle Ravenloft (previously discussed here at Black Gate), which uses the iconic D&D setting. However, I am pretty familiar with 2011’s follow-up, Wrath of Ashardalon. Ashardalon is a red dragon and the party explores a cave system to eventually try and stop him. It was followed by The Legend of Drizz’t (here atBlack Gate), based on the NY Times best-selling books by R. A. Salvatore. I have also played this one several times. It looked like that was the end of the series, but last year, WizKids stepped in and in conjunction with WotC, produced a fourth installment, Temple of Elemental Evil (and also here at Black Gate). I own that but haven’t played it yet.

The games are all quite similar. There were a few changes in the first three, but I would say they’re at least 90% the same, maybe even a bit more. Temple added a campaign mode, (where you can keep items between scenarios!) that looks to be a notable change and one I look forward to exploring.

THE PARTS

Wrath_ComponentsWrathEach game comes with about a dozen sheets of interlocking tiles that make up the dungeon, as well as on average, 200 Encounter, Monster, Treasure and Hero cards that are the game play, plus tokens of various types. There’s a nice glossy, short, easy to read rule book as well as a similar Scenario book. And of course, one 20 sided die. But the real draw is the figures.

Each has about 40 heroes and monsters! They are not painted and all are reissues of official D&D minis. But where else are you going to get this many minis for the price? And you can always paint them or buy painted versions (I did that for some) if you want to jazz it up. For me, the components are well worth the cost. It all comes in a HUGE, sturdy box. I sleeved one game and everything still fits (though not in the same places). If you like to buy board games that come with a LOT of stuff, these games absolutely are the kind of thing you’re looking for. And nothing looks cheap: they use solid components.

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Of Necromancers & Frog Gods – Part One (The Public Life of Sherlock Holmes)

Of Necromancers & Frog Gods – Part One (The Public Life of Sherlock Holmes)

NECROMANCER GAMES

OGL and D20

Necro_LogoWhen Wizards of the Coast rolled out the Open Game License for 3rd Edition Dungeons and Dragons, a plethora of third party companies would produce products, leaving players with a seemingly unlimited number of options available for purchase. A few were great, more were terrible and most were in between.

That period was known as the d20 boom, which inevitably led to a d20 bust and is explained in depth in Shannon Appelcline’s tremendous, four-volume RPG history, Designers and Dragons. If you have any interest in role playing history, you will love those books (they are broken up into decades: The Seventies, Eighties, Nineties and Two Thousands).

Along the way, many new and existing companies entered the official Dungeons and Dragons world. One of the most popular and successful was Necromancer Games, founded by Clark Peterson and Bill Webb. Under a different name, Necromancer’s offspring is a major player in the RPG scene today.

The Open Gaming License (OGL) made the 3rd Edition Dungeons and Dragons mechanics permanently “open use” and the basis of a System Reference Document (SRD). The OGL was accompanied by the d20 license, which verified that third party products were compatible with 3rd Edition.

The OGL and d20 licenses had distinguishing characteristics and somebody more versed than I in the intricacies should write a post on that whole shebang. Suffice to say here, companies began rolling out d20 products from day one.

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Fantasy Adventure on a Tablet: Talisman: Digital Edition

Fantasy Adventure on a Tablet: Talisman: Digital Edition

Talisman_BoardTalisman is a fantasy board game that first came out about twenty years ago. There have been a couple editions and multiple expansions. In December of 2008, Fantasy Flight Games released a revised fourth edition, for which expansions are still being produced.

In 2012, Thumbstar Games released Talisman: Prologue, a sort of ‘Talisman Light’ ipad app. It was a one-player game and was a decent translation of the board game, though not very absorbing.

In 2014, however, Nomad Games released Talisman: Digital Edition, which is a full-blown, 1-4 player game. It’s a fine adaptation of the original.

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The Public Life of Sherlock Holmes: Munchkin

The Public Life of Sherlock Holmes: Munchkin

Munhkin_BoxToday, we’re going off topic to talk about the funnest (Most fun? More fun than any other?) game I play, Munchkin.

Those of us old enough to remember micro games recognize the name Steve Jackson as the creator of OGRE. This tiny little “board game” with the flimsy cardboard pieces launched the micro game market. As the founder of Steve Jackson Games, Jackson has produced a great many board and role playing games, including his own RPG system, GURPS (Generic Universal Role Playing System).

Back in 2001, Jackson released Munchkin, a fantasy parody card game with the motto, ‘Kill the monsters, steal the treasure, stab your buddy.’ For several years, I looked down on Munchkin as a cheap attempt to cash in on the RPG field. Then a friend bought the original Munchkin game last year. Boy, was I wrong!!

Munchkin (which comes in several variations), is flat out the most fun I’ve ever had playing a board or card game. It can be played by two, but as I’ll explain below, it really only clicks with at least three. The ‘helping’ dynamic doesn’t have nearly as great an impact in a two player game and things can get a bit flat. But with a third, it’s no holds barred.

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Judges Guild Premium Editions Coming

Judges Guild Premium Editions Coming

JudgesGuild_KelnoreWhen I began playing Dungeons and Dragons in the late seventies, I was a Judges Guild fan. My friend, who had more money, would buy shiny TSR modules. And I would get the cheaper-covered Judges Guild products. F’Dech Fo’s Tomb, Ravenscrag, Inferno (with a real cover), City State of the World Emperor, Wraith Overlord… I loved reading those things.

Frontier Forts of Kelnore guarded the border of my kingdom of Troya, ruled by the great warrior, Astyannax (I got more creative over the years). I even subscribed to Pegasus magazine, right up to the day it was discontinued.

Now, I liked those Judges Guild modules and supplements, but looking back, many did not age well (though a few did). Gaming has changed a lot over the years and reading them is kind of like watching an early talkie from the thirties. They’re out of place.

Having said that, they can still be interesting. I recently considered updating Glory Hole Dwarven Mine to work with Forge of Fury as a Pathfinder dwarven adventure. However, converting those old AD&D/Universal modules would take a LOT of work.

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