Fantasia 2016, Day 18, Part 1: Lunar Zombies (Train to Busan and Operation: Avalanche)

Fantasia 2016, Day 18, Part 1: Lunar Zombies (Train to Busan and Operation: Avalanche)

Train to BusanOn the morning of Sunday, August 1, I was in no particular hurry to get to the Hall Theatre. I planned to see the Korean zombie movie Train to Busan, but knowing it had already played the large room of the Hall once I didn’t anticipate I’d have difficulty finding a seat. I intended after that to go across the street to the De Sève Theatre, where I’d watch Operation: Avalanche, a found-footage fiction about filmmakers who’d faked the moon landing in 1969. Then I’d go have a bite to eat and come back for two more movies. It sounded like a nice well-spaced day, but when I got to the Hall ten minutes before Train to Busan was scheduled to start I found I’d radically underestimated the film’s popularity. As the doors opened to let the ticket-holders in, the line stretched around the corner, up to the next street, and then around the corner there. Luckily enough, I was able to find a good seat in the back of the Hall, where I watched the auditorium fill up with an enthusiastic crowd.

Train to Busan was directed and written by Yeon Sang-ho, whose animated zombie film Seoul Station I’d already seen at this year’s festival (some sources claim the two movies take place during the same zombie outbreak, but there’s no necessary connection between them — though it is interesting they both revolve around very different father-daughter relationships). The live-action film begins with a brief prologue mentioning a “leak at the biotech district.” Then we get to our main characters, Seok-woo (Yoo Gong), a callous divorced stockbroker taking his daughter Su-an (Kim Su-an) to Busan by train to spend her birthday with her mother. But something’s going on around them as the train starts on its way, and that something has made its way onto the train as well. This introductory section’s relatively slow, setting up characters and sub-plots on the train; and then the violence begins.

One zombie begets another. Characters begin to die. Slowly the survivors begin to understand what they’re dealing with, begin to work out the rules by which these creatures operate. Faced with horror, everyone does what they think they have to in order to ensure their own survival — and since this a Yeon Sang-ho movie, “pulling together for the common good” is off the table as an option. Some characters do learn to work as a team. Others use a knack for betrayal. Whatever it takes to live.

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The Grim Repercussions of Brotherly Love: Cornelia Funke’s The Petrified Flesh

The Grim Repercussions of Brotherly Love: Cornelia Funke’s The Petrified Flesh

reckless-the-petrified-flesh-smallAs you plunge into the into the depths of The Petrified Flesh, Cornelia Funke’s newly revised and updated first volume of her Mirrorworld trilogy, you start noticing things. Like that the two protagonists are named Jacob and Will and that they’re brothers with an undying love for one another. Unfortunately, that love has been thwarted by Jacob, the older of the two. For much of the time, he journeys through a treacherous and magical world which he inhabits with the help of a mirror located in their father’s study.

A shapeshifting vixen named Fox accompanies him on his journeys. His mother dies during one of his long forays into the world their father began calling home. When Will and his girlfriend, Clara, decide to follow Jacob into the unknown, a notorious Dark Fairy captures Will and leads Jacob’s band of friends into a perilous landscape conjured from the bubbling cauldrons of fairy tales. All the while, Jacob wrestles with his guilt over making his brother go through the same agonizing separation that he and his friends experience.

Funke does a masterful job at embedding her characters’ dark inner conflicts into the story. We feel for Jacob as he ruminates over his abandonment of his mother and brother. We feel for Fox, his shapeshifting companion, as she suffers through the agony of realizing she loves Jacob, while knowing he has nothing tying him down to her world. And we feel for Clara, who has her boyfriend torn away from her by a fearfully beautiful fairy for reasons beyond her comprehension. The fairy transforms Will into a jade goyl, which petrifies his flesh. The stone creature comes from a fairy tale, many of which are nestled into the story.

Fairy tale lovers will relish the generous references to beloved stories and the appearance of their characters. That the plot moves in the manner of a gorgeously realized fairy tale will not go unnoticed, either. Issues bigger than thwarted romance and revenge, such as prejudice, appear as well. The goyl and their struggle against humans comes off the page with a refreshing intensity and authenticity.

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Future Treasures: Clouds of War by Ben Kane

Future Treasures: Clouds of War by Ben Kane

clouds-of-war-ben-kane-smallBen Kane has been growing a rep for historical adventure novels. His Spartacus: The Gladiator was a bestseller in the UK, and his Forgotten Legion trilogy is a sword and sandal epic set in the late Roman republic ruled by the Triumvirate of Julius Caesar, Pompey, and Marcus Licinius Crassus.

Clouds of War is the third novel in his Hannibal series, following Enemy of Rome and Fields of Blood. It tells the tale of the greatest war of the ancient world, as the legions of Rome clash with perhaps the greatest general of all time, Hannibal.

In 213 B.C., as the forces of both Rome and Hannibal’s army from Carthage are still reeling from the losses at the Battle of Canae, the second Punic War rages on. With more and more of Rome’s Italian allies switching allegiance to Carthage, the stakes continue to increase. When the major Sicilian city of Syracuse defects to Hannibal, Rome sends all that it has to retake the city. Now, outside the nearly impregnable city walls, a vast Roman Army besieges the city. Inside the city, tensions and politics are an even greater threat.

Two men ― once boyhood friends, through circumstance now find themselves fighting on opposing sides ― are about to face each other once again. Caught between them is a woman. All three trapped in one of the most famous and brutal sieges of all time.

Ben Kane’s Clouds of War is a vivid, exciting, and very human novel about one of the most defining conflicts in history, seen from the very top, where the generals make bold gambits, all the way down to the very bottom, where the people who are caught in the crossfire are trapped.

Clouds of War will be published by St. Martin’s Griffin on November 22, 2016. It is 486 pages, priced at $19.99 in trade paperback and $9.99 for the digital edition.

See all of our recent coverage of the best upcoming fantasy here.

Modular: An Interview with Jeffrey Talanian, the Creator and Publisher of Astonishing Swordsmen and Sorcerers of Hyperborea

Modular: An Interview with Jeffrey Talanian, the Creator and Publisher of Astonishing Swordsmen and Sorcerers of Hyperborea

hyperborea2ecoverThis November 3-5 I had the pleasure of attending the fourth iteration of Gamehole Con in lovely Madison, Wisconsin. At the con I had the additional pleasure of sitting down at Jeffrey Talanian’s table to play an Amazonian Fighter in Jeff’s Lovecraftian adventure “The Rats in the Walls”. I’m not going to give away spoilers here, but the creepy escapade had more to it than rats in walls! And, despite Jeff’s best attempts to kill us, our party overcame its antagonists in an epic last battle of first-level proportions! If you can’t tell from my exclamation points, it was great fun!

Jeff’s “The Rats in the Walls” takes place in the City-State of Khromarium. This is an area in Hyperborea, which is the official campaign setting for Jeff’s own roleplaying game that is published by North Wind Adventures. The second edition of Jeff’s game currently is 365% funded on Kickstarter with nine days left to go! After our game, Jeff graciously agreed to an interview with me. Here it is:

What is AS&SH?

AS&SH stands for Astonishing Swordsmen & Sorcerers of Hyperborea, a role-playing game of swords, sorcery, and weird fantasy. It is a tabletop RPG inspired by the fiction of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith. Its rules are inspired by the works of Dave Arneson and Gary Gygax. AS&SH was released in 2012 as a boxed set. In 2013, it was nominated for several ENnie awards (Best Game, Best Production Values, Product of the Year), and in 2017 it will be rereleased in Second Edition hardback format.

Why did you create a game specific to the flavor of these writers and these genres? Did this grow out of what they call a “homebrew” game? If so, please tell us about that game and exactly how it resulted in AS&SH?

Growing up, I greatly admired fantasy, science fiction, and horror. I started reading genre fiction at a very young age (most notably the Conan paperbacks, The Hobbit, and The Chronicles of Narnia). I also got into comic books and magazines; Savage Sword of Conan and The Mighty Thor were my favorites. I also devoured sword-and-sorcery themed cartoons and films. I never missed an episode of Thundarr the Barbarian, and films like Conan the Barbarian, The Beastmaster, Hawk the Slayer, and Krull really captured my imagination in those halcyon days. I loved Tolkien, and read Lord of the Rings in the sixth grade, but for me it was always the grittier, more personal tales that I’ve loved most: Conan, Kull, Solomon Kane, Elric, Hawkmoon, Corum, Tarzan, John Carter, Carson Napier, Doc Savage, Gray Mouser, etc.

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November/December Magazine of Fantasy & Science Fiction Now on Sale

November/December Magazine of Fantasy & Science Fiction Now on Sale

the-magazine-of-fantasy-and-science-fiction-november-december-2016-smallThere’s a great mix of new and established writers in the latest F&SF, including masters such as Robert Reed, Gardner Dozois, Esther M. Friesner, and Matthew Hughes, and newcomers like Lilliam Rivera, Minsoo Kang, and James Beaumon. Tangent Online‘s Bob Blough has particular praise for Esther Friesner and Robert Reed in his online review.

Esther M. Friesner starts it off with a fairy tale based on Puss n’ Boots called “The Cat Bell.” This concerns a famous actor at the end of the nineteenth century and his love of cats. It is told from the viewpoint of his pinched, mean cook who is in love with her master. She hates cats and hates having to feed them every night—all 19 of them. Each cat has a bell around its neck. But the cat bell is what the cook uses to gather the cats for a meal. Inevitably Puss n’ Boots shows up and works his inevitable charm on the household. The cook receives her heart’s desire in a way that gives her just desserts as well. Fun and a well-rounded main character make this most enjoyable…

Robert Reed writes a lot of short stories. Most of them of very high quality, but in “Passelande” he has outdone himself. This is a sneaky story concerning Lucas Pepper. Lucas lives in a time just years ahead of ours in which the world is falling apart outside the town of Passelande. The plot is complicated and concerns identity as people have backups who, if given a body, are almost as real as the progenitors themselves.

I read it twice. I thought it was excellent on the first read but the second solidified it as absolutely first rate. It has all the echoes of great Gene Wolfe stories but remains completely Reed’s.

The cover is by Kristin Kest. Here’s the complete Table of Contents.

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Fantasia 2016, Day 17: Forging Dreams (Battledream Chronicle, the International Science Fiction Short Film Showcase, and The Dwarvenaut)

Fantasia 2016, Day 17: Forging Dreams (Battledream Chronicle, the International Science Fiction Short Film Showcase, and The Dwarvenaut)

Battledream ChronicleSaturday, July 30, I had hopes of seeing four shows at Fantasia. In the event, I saw three — and ended up with an interesting chat after the last one. First came an animated teen dystopia from Martinique, Battledream Chronicle, in which a young woman fights to free her homeland from digital colonialism. After that came a collection of short films, the International Science Fiction Short Film Showcase 2016 (one of the shorts being an adaptation of Ken Liu’s short story “Memories of My Mother“). Then I’d see The Dwarvenaut, a fascinating documentary about gamer and miniature-maker Stefan Pokorny that incidentally takes an interesting angle on gaming in general and Dungeons & Dragons in particular.

(Bad health has slowed my posting these Fantasia reviews, so as I type these words The Dwarvenaut has already debuted on Netflix. I go into more detail about the film below, but in brief: it’s a fine documentary, entertaining for a general audience and a must-watch for anyone interested in gaming and especially in the Old School Renaissance. Also, I would think, of particular relevance for anyone with an interest in fantasy. Or, for that matter, in New York City.)

Battledream Chronicle, like Nova Seed, is a nearly one-man creation. Alain Bidard wrote, directed, and produced much of the art for the nearly two-hour film. Computer graphics make for detailed backgrounds and fluid action scenes in a science-fictional action story about young people fighting to defeat a corrupt global superpower. It’s a richly-imagined and deeply satisfying story marked by an incredible visual imagination, if also by some unusual plot choices.

In the future, countries settle disputes with gladiatorial contests in a virtual-reality game world, the Battledream, established by a mysterious force called Isfet. One country, Mortemonde, has developed a weapon that gives it unquestioned supremacy in the Battledream. Mortemonde soon conquers the rest of the planet, except for the floating city of Sablerêve, and puts the gamers now under its power to work grinding for experience points in the Battledream — a post-modern computer-gaming colonialism. Syanna Meridian and her friend Alytha Mercuri (Steffy Glissant; I can’t find a voice credit for Syanna) are two of those gamers, a team called the Syrenes de Feu, struggling to keep their heads above water. Then, after a routine combat, they stumble upon a mysterious weapon that might change the balance of power, topple Mortemonde, and bring freedom to the world. Will they survive long enough to reach Sablerêve and turn the tables on Mortemonde?

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Two New Canadian SF Anthologies

Two New Canadian SF Anthologies

lazarusI know I’ve mentioned before that I’m a big fan of the original anthology, and I’d like to take the opportunity to draw your attention to two new ones that have crossed my table in the last month or so.

The first is Lazarus Risen, edited by Hayden Trenholm and Mike Rimar. Here’s how the editors describe the premise:

Lazarus Risen presents sixteen stories from around the world that explore the economic, political, social and psychological consequences of life extension, human cloning, the hard upload and other forms of The Biological Singularity.

It’s very rare that I find an anthology where I thought every single story was a winner, but this is one of them. Here are some of my favourites: Sean McMullen’s “The Life and Soul of the Party” tells us about the steampunk-style resurrection of Oscar Wilde. Matthew Shean’s “Sylvia and Larry,” where a woman needs a new body before her husband’s Alzeimers makes it impossible for him to recognize her new self, is vaguely reminiscent of Spider Robinson’s “Antimony” but hits harder, I think.

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Goth Chick News: Thirty-Five Years Later, We’re Heading Back to The Slaughtered Lamb

Goth Chick News: Thirty-Five Years Later, We’re Heading Back to The Slaughtered Lamb

an-american-werewolf-in-london-poster1-smallIt’s the 1981 Academy Awards ceremony and creature-effect magician Richard (“Rick”) Baker is stepping on stage to receive not only the first of what would be his total of seven awards to date (out of 11 nominations), but the first ever handed out for Best Makeup. The award was newly minted that year in response to the lack of an award in 1980 with which to celebrate the incredible makeup effects of The Elephant Man.

Though Baker was already known in Hollywood for his work in The Exorcist, King Kong and The Fury, and would go on to win Academy Awards for Ed Wood and Men in Black among others, his first award for his achievements in An American Werewolf in London would forever be ground-breaking on multiple levels.

Among the vast catalog of werewolf films there are, of course, many standouts – not the least of which is Universal’s 1941 classic The Wolf Man, which introduced the werewolf concept to the then new medium of film. But we’d also need to count Joe Dante’s The Howling and the teenage coming-of-age horror flick Ginger Snaps. In fact, ilovewerewolves.com tallies over 150 werewolf movies made to date; but An American Werewolf in London tops their list.

Starring David Naughton as a young American traveler who is cursed to become a murderous beast when the moon is full after an unfortunate encounter on the British moors, and Griffin Dunne as his dead friend Jack, An American Werewolf in London is generally regarded as not only one of the greatest werewolf movies ever, showcasing what was then the most ingenious special effects, but one of the greatest horror films of all-time.

David and Jack, two American college students, are backpacking through Britain when a large wolf attacks them. David survives with a bite, but Jack is brutally killed.

As David heals in the hospital, he’s plagued by violent nightmares of his mutilated friend, who warns David that he is becoming a werewolf. When David discovers the horrible truth, he contemplates committing suicide before the next full moon causes him to transform from man to murderous beast.

Basically what I’m saying here is that if you haven’t seen it, go do so immediately.

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The Limits of Wargaming #1: Morale, Untried Doctrine and Friction

The Limits of Wargaming #1: Morale, Untried Doctrine and Friction

frank_frazetta_thedestroyer_mc
A lot of pre-modern battles do just come down to morale.

One warm French afternoon in AD 1176, William the Marshal and the Young King found themselves without their comrades on the main street of the little village of Anet. At the other end stood a local knight, intent on capturing them, plus infantry archers and spearmen.

“What shall we do?” asked the Young King (Henry, heir to the throne of England, who I always imagined played by Rick Mayall at his brattiest).

“Charge them by God!” said the Marshal (I tend to cast Russel Crowe).

And so they did.

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New Treasures: The Diabolic by S. J. Kincaid

New Treasures: The Diabolic by S. J. Kincaid

the-diabolic-sj-kincaid-smallS. J. Kincaid’s debut novel Insignia, the tale of a war between governments and corporations that rages across the solar system, grew into an ambitious trilogy, and was optioned by 20th Century Fox.

Her newest novel is a story of galactic court intrigue, the tale of what happens when the galaxy’s most deadly weapon masquerades as a senator’s daughter and a hostage of the galactic court. It is available now in hardcover from Simon & Schuster.

A Diabolic is ruthless. A Diabolic is powerful. A Diabolic has a single task: Kill in order to protect the person you’ve been created for.

Nemesis is a Diabolic, a humanoid teenager created to protect a galactic senator’s daughter, Sidonia. The two have grown up side by side, but are in no way sisters. Nemesis is expected to give her life for Sidonia, and she would do so gladly. She would also take as many lives as necessary to keep Sidonia safe.

When the power-mad Emperor learns Sidonia’s father is participating in a rebellion, he summons Sidonia to the Galactic court. She is to serve as a hostage. Now, there is only one way for Nemesis to protect Sidonia. She must become her. Nemesis travels to the court disguised as Sidonia — a killing machine masquerading in a world of corrupt politicians and two-faced senators’ children. It’s a nest of vipers with threats on every side, but Nemesis must keep her true abilities a secret or risk everything.

As the Empire begins to fracture and rebellion looms closer, Nemesis learns there is something more to her than just deadly force. She finds a humanity truer than what she encounters from most humans. Amidst all the danger, action, and intrigue, her humanity just might be the thing that saves her life — and the empire.

The Diabolic was published by Simon & Schuster on November 1, 2016. It is 403 pages, priced at $17.99 in hardcover and $10.99 for the digital edition. The cover art is by There Is Studio.