A Look at Planet Hulk
I’m not what you’d call a comics guy — I don’t have a set of first editions in acid-free bags in the closet, I couldn’t tell you who the Fantastic Four are, or even distinguish between Marvel and DC (though I’m pretty sure Spiderman is in one camp, and Batman in the other). But I’ve always liked and respected the medium, and the rise of the graphic novel has made sampling the best of what comics has to offer convenient for casual fans like me. So, when I spotted a recommendation in an online forum for Planet Hulk, a graphic novel in which the big green superhero takes on the role of John Carter in a sword and planet epic, I was intrigued, and made an impulse purchase. I’m glad I did.
Planet Hulk is a compilation of Hulk #92-105, with further material from other special releases, and a wealth of supplemental art and background info rounding out a hefty hardcover. Lifted straight from the comic, Planet Hulk is clearly a slice of the ongoing story of the Hulk; a story of which I was wholly ignorant before jumping into this graphic novel. But that didn’t prove to be a problem.

Certainly not, but that really may be the central genre-defining element. I was thinking about this while reading Justina Robson’s excellent 


Clint Eastwood never starred in or directed a sword-and-sorcery or heroic fantasy movie, and since he’s declared his retirement from acting with 2008’s Gran Torino, chances are he never will. That’s too bad, since the leathery, iconic actor might have made a nice fit into certain dark fantasy worlds. Michael Moorcock thought he would have made an excellent Eric John Stark; I agree. But Eastwood as a performer and director was more interested the realistic American landscape, and he never got near the world of the overtly fantastic.