Kobold Quarterly Magazine Goes Down Fighting
The terrific gaming magazine Kobold Quarterly — which we featured here just two weeks ago — has ceased publication. The final issue is #23, Fall 2012.
Publisher and editor Wolfgang Baur posted this announcement on Friday:
It’s a fact that in every fantasy roleplaying game… a kobold’s life is short. They’re wily and quick, but they have few hit points. Sooner or later they go down — fighting. That day has come for Kobold Quarterly magazine. After five years of publication, Shelly and I are closing the doors on the little fanzine that could.
I always hoped that Kobold Quarterly would someday be my full-time gig, but it was not to be. My sincere thanks go out to everyone who contributed to the magazine, starting with our stalwart subscribers, advertisers, authors, and artists. Thanks also to those who bought only an issue or two; for us, every sale was crucial…
And now, as adventurers do, we will gather in the tavern to hoist mugs of ale and talk about the monsters we slew and the treasures we won. And then we will begin planning and scheming for the next adventure. Kobolds might be easy to knock down individually, you see, but they always come in big numbers. The kobold crew will keep serving you with free articles, the free Courier newsletter, Kobold Press adventures and sourcebooks, and other projects.
Subscribers are being offered the option of a 150% refund in Kobold Store credit, or a 100% refund via PayPal or paper check. Contributors are being assured that even though the magazine is folding, Kobold Press is still going strong, and articles scheduled to appear in future issues may be picked up for other Kobold Press publications such as the Pathfinder New Paths line, Midgard Adventures, and other new releases.
Kobold Press will continue to publish the free Kobold Courier e-newsletter, as well as big commercial releases such as the The New Paths PDFs, Player’s Guides for Midgard, and two top-secret projects in the works for 2013. Read more about the excellent Midgard in Wolfgang’s recent Black Gate post.
While we know that the only constant in the gaming industry is change, the loss of Kobold Quarterly is a real blow to the field. It was an excellent magazine that captured the spirit and excitement of the best of the early gaming magazines, and it will be missed.
I think my favorite parts of Alexander the Great’s life involve his fight with the dragon, and the time he climbed to a mountain summit and saw the angel of death. Not to mention his conversation with the speaking tree. After that, his meeting with the Emperor of China was almost superfluous.
For some time I’ve had the idea that there are unknown treasures yet to be mined in the deep veins of 80s fantasy. That among all the many titles published in those years are overlooked tales that are worth digging up. I don’t necessarily mean neglected masterpieces, though that’s possible. I mean little gems: books offering unexpected or idiosyncratic takes on the genre. Books that to some extent operate by conventions of their own. Books that suggest slightly different ways to do things. I want to write here about an example of what I mean: Phyllis Ann Karr’s At Amberleaf Fair.




