Browsed by
Category: Interviews

Time Travel and YA Lit: A Talk with Delia Sherman

Time Travel and YA Lit: A Talk with Delia Sherman

The Freedom MazeDelia Sherman is a phenomenal writer. It doesn’t matter if it’s a short story or a novel – she’ll getchya, getchya, getchya. If Delia Sherman were a city she’d be called Awesometown. If she were a drink special she’d be a Red-Headed Bookgasm. If she were a bare knuckle boxer in a space western her name would be Elly Gant McWinFists. But thankfully she is a writer and, Eris on fire, where have you been if you’re not reading her books?

Her freshest fiction has appeared in Steampunk!, Naked City and Teeth: Vampire Tales. Her most recent novel, The Freedom Maze, is a young adult time travel tale set in antebellum Louisiana.

In one of her few spare moments, Delia Sherman spoke with Black Gate about The Freedom Maze, YA lit and the challenges of writing a novel over 18 years.

Read More Read More

Return of the Barbarian Prince

Return of the Barbarian Prince

barbarian-prince-256If you’ve spent much time on the Black Gate website you’ve probably seen Barbarian Prince get mentioned at least once.

A solo board game from the 80s designed by Arnold Hendrick, Barbarian Prince is a little like one of those old “choose your own” adventure books, except that the order of events is far more random, for they’re generated by rolling on a number of tables depending upon your location on the map and are partly affected by choices you have made and gear and allies you may have accumulated in your travels.

It never plays the same way twice, and a lot of us find it glorious fun — although it is difficult to win. John O’Neill is a huge fan of the game, and he got me interested some years back when he gave me an extra copy he had lying around.

When I heard rumors of an unofficial redesign over at BoardGameGeek, I dropped by to take a look and was incredibly impressed. Someone — Todd Sanders, as it turns out — had gotten permission to create a new game board, pieces, and redesign the layout of the rule and event books.

The result was brilliant, beautiful, and a completely professional product.

It’s available, free, for anyone who wants to download the files and create their own version of the game (the original version of Barbarian Prince is also available for free download, courtesy of Reaper Miniatures and Dwarfstar Games).

I contacted Todd to learn more about his redesign and what had inspired it, and discovered he was responsible for a number of stunning games of his own creation.

We talked last week about game design, Print and Play games, and, naturally, Barbarian Prince. Larger versions of the lovely game boards can be seen by clicking on their pictures.

Read More Read More

Black Gate Interviews Nathan Long, Part Two

Black Gate Interviews Nathan Long, Part Two

ulrika-bloodforged-nathan-longThis week Black Gate picks up where we left off in Part One of our interview with fantasy and science fiction author Nathan Long.

Last week we talked about your latest novel, Jane Carver of Waar. But most readers are more familiar with the work you’ve done in the Warhammer world, where you’ve published 11 novels to date. How familiar were you with Warhammer and Games Workshop before you began writing for them?

I had worked in a game store in the 80s, just when the first Warhammer Fantasy Role Play rulebook came out, and I had read it cover to cover, though I never played it, so I was pretty familiar with the setting and the mood of the game and the world. I still had a lot of homework to do once they hired me, however. I ended up owning and reading all the army books, all the supplements, etc. Homework should always be that fun.

Tell us a bit about the differences between working in an existing world, versus one entirely of your own creation.

In one way, it’s easier, as all your world building has been done for you. It’s like being hired to write for a TV show or a long-running comic book. Quite a lot of the world and sometimes the characters have been established, so all you have to worry about is the plot and character. I never really found this limiting. There are an infinite number of stories that can be told in any world, and it was a fun challenge to come up with ideas that fit the feel of the Warhammer setting.

It can be harder when you’re asked to put specific bits of the world into specific novels. For instance, when I wrote Tainted Blood, the third Blackhearts novel, my editors wanted it set in a specific city, because they wanted it to tie into a gaming supplement that was coming out for that city. That took a little more work, but it was still fun. Every challenge is an excuse to come up with a cool solution, and I have always loved that kind of game.

Read More Read More

Rolling Cities and Ship Building: A Talk with Frederic S. Durbin

Rolling Cities and Ship Building: A Talk with Frederic S. Durbin

Philippe de Champaigne's Vanitas Still Life with Skull
Philippe de Champaigne's Vanitas Still Life with Skull

In a Frederic S. Durbin story, you’re as likely to get a chattering, boxed skull secreted away on an enormous mobile city as you are to get an ominous underground world directly beneath a funeral parlor. Durbin writes dark stories with a light touch. His detailed settings come close to becoming characters themselves. Though his audience is mainly a younger crowd, his fantasy novels can be enjoyed by all. All, meaning me. I like his books. You should too. Don’t even get me started on his short stories. I might squeal all over you.

Durbin was born in Illinois, taught English and creative writing in Japan for twenty years and now resides in Pittsburgh, PA. His most recent novel, The Star Shard, was released in February.

Black Gate had a sit down and discovered the secrets of Frederic S. Durbin’s soul. Ish. OK. That’s a lie. More so we booktalked, but if you ask him nicely on his GoodReads or blog, “Mr. Durbin, what secret(s) does your soul hold?”… he might tell you. And if he does, report it back to the big BG so we get the scoop first. In the meantime, here’s Black Gate’s talk with Frederic S. Durbin.

Read More Read More

Black Gate Interviews Nathan Long, Part One

Black Gate Interviews Nathan Long, Part One

nathan-longNathan Long is a novelist best known for his work in the Warhammer universe, most notably for his Black Hearts series and Ulrika the Vampire series, as well as penning the new adventures of the classic Warhammer duo, Gotrek & Felix. Recently, Nathan’s Jane Carver of Waar has been released to some great reviews, and is getting a lot of attention in light of the recent big budget movie adaptation of the Burroughs novel that inspired it.

Welcome, Nathan, and thanks for sitting down with Black Gate to talk about your latest novel.

My pleasure. Thanks for having me.

Jane Carver of Waar is a Barsoomesque adventure for the modern reader, and something that treads the line between loving homage and knowing send-up of classic pulp SF. Tell us a bit about the book, and do you think readers need to be familiar with Edgar Rice Burroughs, Barsoom, and other stories of that era to fully appreciate Jane Carver?

Jane Carver of Waar is what I used to call, before I knew any better, a “Sword and Raygun” adventure. Now I know I’m supposed to call it a Planetary Romance, but I still like mine better. It tells the story of Jane Carver, a hard-riding biker chick who gets herself on the wrong side of the law and ends up hiding in a cave that transports her to a world full of strange aliens with stranger customs. There she has a sequence of wild adventures while trying to help a not-very-heroic young alien noble rescue his kidnapped bride.

I really hope readers won’t need to be familiar with the Planetary Romance genre to enjoy the book. I did my best to make sure they wouldn’t, as that is one of my pet peeves. I dislike parodies and homages that require some knowledge of the thing being parodied. It is my belief that a book should stand on its own, even when commenting on another book or genre. A book should be a book first, thoroughly enjoyable by itself, and anything else the author wants to make it second.

Read More Read More

My Sword is Bigger than Yours, or, When Size Really does Matter

My Sword is Bigger than Yours, or, When Size Really does Matter

v-next-book

After meeting Violette Malan at ConFusion in Detroit a few weeks back, I wanted to find out a little more about her take on the genre near and dear to my heart, sword-and-sorcery. I asked her if she’d be interested in dropping by Black Gate to say a few words about how she approached her own work in the field, and here’s what she had to say:


When I found sword and sorcery in my teens, there weren’t a lot of strong female protagonists for me to relate to. Jirel of Joiry comes to mind, maybe Red Sonya – but they were already very old by the time I got to them. When I think now of the books and stories I read then, I’m hard pressed to come up with female characters, let alone female protagonists. There must have been some. You know, needing rescuing or marrying or something, but I didn’t find them memorable then, and I don’t really find them memorable now. Okay, I do remember the women that Fafhrd and the Grey Mouser loved, they were well-drawn, significant people. But we all know what happened to them, don’t we? They pretty much continue the tradition of female characters in western literature: if it’s a comedy they marry, if it’s a tragedy, they die. (Hint: for all their humorous elements, the F&GM stories aren’t comedies)

Flash forward a few years and I’m a writer of sword and sorcery, not just a reader. I’m a woman, living in a post-feminist western society, a person who’s written feminist literary criticism (okay, on 18th-century pastoral poetry, but it still counts). Now I get to actually create the kind of female characters I used to imagine when I was young. Protagonists, mind you, real, more-or-less human women. Not the good (or evil) fairies, queens, and goddesses that sociologists and feminist critics call examples of women as “other”.

How was I going to do that? Keeping in mind that – unlike the men – I didn’t have a lot of models I could use as a guide. And keeping in mind that I wanted to avoid either caricature, or cliché. (I think the phrase “no chain mail bras” will cover what I mean by that). I’m not going to talk about how a writer goes about forming any strong character – there are certain elements that apply no matter who or what the character might be. Instead, I’m going to address my own particular dilemma, how to create a strong, female, sword and sorcery protagonist.

Read More Read More

Walter Jon Williams Explains Why UFOs Are Actually Made of Bread, and Other Little Known Facts

Walter Jon Williams Explains Why UFOs Are Actually Made of Bread, and Other Little Known Facts

williams1The first time I saw Walter Jon Williams, he was singing a song to mock Asimov’s then editor, Gardner Dozois. Melinda Snodgrass, Ellen Datlow, and Pat Cadigan sang backup.

My second sighting was a picture in that month’s Locus of Walter standing with Daniel Abraham and his bride, Kat, several other writers, and a toilet prominently displayed in the foreground. Said toilet was the writers’ group gift to the newlywed couple. Rather than slip a gift receipt into a card, or have the toilet delivered to the house, the writers group decided to carry the appliance into the reception on their shoulders.

And no, neither of those are the craziest stories I know about the award winning, bestselling author, Walter Jon Williams. By all means, read on!

Read More Read More

Real Magicians: Interviewing the Editors of Podcastle

Real Magicians: Interviewing the Editors of Podcastle

bgpodcastleThe thing is, I love Podcastle.

I can’t help it. I love theatre and oral storytelling, I read a lot, I listen to audiobooks myself; I love big collaborative projects that involve massive influxes of talent, that are broad-minded and multi-faceted, that promote both exciting new voices and the old classics. Podcastle — with its podsisters EscapePod and Pseudopod — does all that.

Every time I hear a story over at Podcastle that guts me or makes me fly a little, I want the whole world to hear about it. I only wish my voice were louder.

So, one day in the not too very distant past, riding on some Podcastle story high — maybe a Tim Pratt or a Leah Bobet — I asked the editors, Dave Thompson and Anna Schwind, if they wouldn’t mind doing an interview for Black Gate magazine. Like most collaborations (especially the ones I’m involved in, oops), this took more months than anticipated, but — also like most collaborations — was ultimately worth it.

Ladies and Gentlemen, may I introduce you to the movers and shakers of the Fantasy Podcast?

Read More Read More

Michelle Muto talks Corpses, Deceased Protagonists, and Old Fashioned Piracy

Michelle Muto talks Corpses, Deceased Protagonists, and Old Fashioned Piracy

pb092291-copyMichelle Muto has never properly observed Talk Like a Pirate Day, but can tell you how a human body decomposes. She managed to get that information out of city workers without having them turn her in to the police or psych ward. After a time with a large literary agency that decided, ultimately, that her work was too much like another client’s and thus they could not represent her, she took the plunge and became an indie writer, and I am so glad she did.

I discovered her first by reading five star review after five star review of her book, Don’t Fear the Reaper, and by the time I got around to reading it, knew immediately that I wanted to meet and get to know the author who wrote it. She kindly agreed to let me interview her.

Oh, and she should know how to talk like a pirate because she’s a direct descendant of William Howard. So it’s obvious right? Okay, maybe not. He was Blackbeard’s quartermaster.

Read More Read More

21 Questions for Ty Franck

21 Questions for Ty Franck

jentaylor1
Ty Franck being hugged by Jen Taylor
I first met Ty Franck online, then in person at LosCon, and we’ve been friends ever since. He blames me for a lot of things that have happened in his life, but the truth is he warps the forces of space, time, and luck to create his own mini-universe with its own rules, as you’ll see from the interview below. My story of Ty that I think gives the most accurate impression of the kind of guy he is, is one he’s probably tired of hearing me tell. But it bears retelling.

Years ago he was held up at gunpoint at his workplace, after hours. Gangsters broke in, cut the phone lines, and tied up both him and another woman who was working late. Ty managed to keep talking to get the gangsters off guard, and then when they left the room, his coworker untied him and he used the company’s internet (which wasn’t connected to the phone lines) to message another office, who in turn called 911.

Yes, this is a true story, but I haven’t gotten to the most unbelievable part yet. After the police arrived and sat Ty down for questioning. The dialogue went something like this:

“What can you tell us about your attackers?”

“Well, they were armed with a Glock 40.”

“So you know guns, then?”

“No, not really.”

“But you know Glocks?”

“No.”

“So how do you know it was a Glock 40?”

“Because they were holding it about here-” Ty mimes having a gun held to his forehead “-and you could read it on the side. It said, Glock 40.”

Ty would be my first choice of friend to have around during the zombie apocalypse. I call dibs.

Read More Read More