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Climbing Aboard the Dragon: 10 Tips to Better Productivity

Climbing Aboard the Dragon: 10 Tips to Better Productivity

Every writer I know has trouble writing.
— Joseph Heller

Previously in this series about writing, we’ve talked about ways to get story ideas as well as different approaches you can take to writing your story, novel, comic script, screenplay, or other related screed, tome, or pamphlet.

Pen image by Michael ConnorsBut what about the single most important aspect of the writing process? Yes, I’m talking about butt-in-chair time. How do you get yourself into a good schedule and motivated to write?

Very good question.

My answer? Below I’ve listed my top-ten list of tricks and techniques I’ve used that help me get more productive (and less annoyed with myself for not having gotten and writing done):

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Goth Chick News: Vampires and Cat-Vomiting Noises

Goth Chick News: Vampires and Cat-Vomiting Noises

let-the-right-oneIn the name of journalistic integrity, with stomach fortified by a hearty breakfast, I took myself to a Sunday morning matinee of Eclipse. I mean in all good faith I couldn’t hack on something I hadn’t seen.

But now thankfully, I can.

The theater was empty sans me and some guys sitting a couple of rows behind. In the minutes leading up to the start of the film, I overheard their conversation which helped explain why four, twenty-something men were about to sit through the third installment of the Twilight saga.

Apparently they were there solve the mystery of their girlfriends’ collective mania which had, until now, completely eluded them.

And from what I understand, they pretty much agreed they all hated Robert Pattinson just on principal.

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WINDWALKER: A Fantasy Masterpiece

WINDWALKER: A Fantasy Masterpiece

windwalker“He conquered love and death…
now he walks the winds of eternity.”

Some movies have the power to sweep you away into a fantastic world and take you on an adventure that you will never forget. These films are legends in and of themselves, enduring visions that you want to revisit again and again. They are pure magic.

When I was about 11 years old (circa 1980), I entered a small-town theatre in Kentucky and discovered a film that transported me through space and time into the lives of a Cheyenne family struggling to survive in a savage world of stunning beauty.

The film was Kieth Merrill’s WINDWALKER. It starred Trevor Howard, James Remar, and Nick Ramus. Recently I obtained a copy of this masterful film on DVD. Once again I took a journey into the primal world of two centuries ago, and once again I was mesmerized, moved, and thrilled by its powerful story, vivid characters, and sheer cinematic beauty. WINDWALKER is a film of quiet genius that never truly earned the praise it deserved, and if you’ve never seen it, you have a rare pleasure awaiting you.

The film hit theatres the same year as George Lucas’ THE EMPIRE STRIKES BACK, one year before Steven Spielberg’s RAIDERS OF THE LOST ARK, and two years before John Milius’ CONAN THE BARBARIAN. It came at the tail-end of 1970s cinema, one of the most creative and vital periods of American filmmaking. Three years earlier, STAR WARS had changed the Hollywood landscape by breaking all the records for box office success and setting a premium on pure movie bombast and the blockbuster “formula.” Perhaps that’s why a more subtly magnificent fantasy like WINDWALKER soared gracefully under the radar. In the 30 years since its release, the movie’s masterpiece status has been largely recognized by experts and critics.

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Words Dungeons & Dragons Taught Me

Words Dungeons & Dragons Taught Me

I belong to the first generation of tabletop roleplayers. In fact, I’m probably among the youngest of that generation, since Dungeons & Dragons first started to reach popular culture when I was about seven, and my friends and I were playing it regularly by the time we were eight. We didn’t really know what we were doing—the rules for the game at the time, spread over various manuals and sets, could often be confounding to adults—but rolling the funny dice and fighting monsters was what our imaginations craved, and for us it became the equivalent of a previous generation’s “Cowboys n’ Indians.”

None of our parents understood what we were doing, and when the anti-D&D campaign hit the magazine circuit with its fundamental misunderstanding of roleplaying, we got some grief. Most older people thought that Dungeons & Dragons was a big waste of time, even if they didn’t think it was outright dangerous or unhealthy.

I don’t play Dungeons & Dragons any more. When I do play RPGs, which is rare these days, I only use Fudge, which is simply the greatest roleplaying system I’ve ever encountered . . . simple, flexible, and brings out great storytelling skills. And any game adapts to it. But I don’t regret one moment of my youth with D&D. Because I believe Dungeons & Dragons helped prepare me to become a fantasy and science-fiction reader, and eventually a writer as well.

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A review of The Door Into Fire by Diane Duane

A review of The Door Into Fire by Diane Duane

door-into-fire2aThe Door Into Fire, by Diane Duane
Dell Fantasy (304 pages, $1.95, 1979)

Prince Herewiss of the Brightwood has two major problems.

First, he’s the first man in generations to have the Flame, a form of energy that’s much more potent than ordinary sorcery — but he can’t use it at all if he can’t make a physical focus with which to channel it.

His other problem is his lover Freelorn, exiled Prince of Arlen and trouble magnet. The summary on the back of The Door Into Fire refers to Freelorn as Herewiss’s “dearest friend” — which, in my opinion, does the book a disservice.

The Door Into Fire is about magic power, overcoming old tragedies, and the beginning of an epic kingdom-changing quest. It’s about a very hands-on Goddess and how she deals with her creation.

But it’s also about sex. Sex and love, sex and jealousy, sex in a culture where bisexuality and polyamory seem to be the default — sex that starts from a different set of assumptions than the average American reader carries around.

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Robert Silverberg on “Are the days of the full-time novelist numbered?”

Robert Silverberg on “Are the days of the full-time novelist numbered?”

silverbergIn a post on his blog last week, Canadian science fiction author Robert Sawyer asked “Are the days of the full-time novelist numbered?

When I broke into the business 55 years ago you could count the number of full-time science fiction writers who could pay the rent and eat regular meals on the fingers of one oddly proportioned hand. Poul Anderson, Gordy Dickson, Robert A. Heinlein, Arthur Clarke, Robert Sheckley, maybe Jack Vance, and….well, who else? Jack Williamson? Perhaps he had begun teaching by then. Asimov was still a college professor who wrote s-f on the side. Ted Cogswell was a professor also. So was James Gunn. Phil Dick was a full-timer, but lived at the poverty level. Sturgeon didn’t do much better. Del Rey dabbled in editing and occasional agenting. Harry Harrison did editing work, wrote comics, whatnot. Leiber was an editor for Science Digest. Jim Blish wrote p-r stuff for the tobacco institute. Cyril Kornbluth worked for a wire service. Fred Pohl edited and agented. Alfred Bester wrote for the slicks and TV. I’m not sure what Phil Klass did for a living — he wasn’t teaching yet — but he couldn’t have lived on the proceeds of what he wrote. Kuttner and Moore — I don’t know; they did venture somewhat into television and mystery novels.Leigh Brackett was a part-time Hollywood writer and her husband Edmond Hamilton earned most of his living writing comic books. Mack Reynolds and Fred Brown had fled to Mexico, where a dime went as far as a dollar did here.

It just wasn’t a field for full-timers. I didn’t really know that, so I plunged right in and made a good living, but I did it by dint of writing and selling a couple of short stories a week, and even then the field vanished from under me by 1958 and I had to turn to all sorts of non-sf writing until things began to revive in the mid-1960s. The same happened to Harlan, and then he got drafted, and when he came out he went to Chicago to edit and on from there to Hollywood.

Now we are back to the same situation that obtained in the golden era of the Fifties — s-f is mainly a field for hobbyist writers, with just a few able to earn a living writing just the real stuff and nothing but. (It is different, of course, for those who write pseudo-Tolkien trilogies, vampire novels, zombie books, and other sorts of highly commercial fantasy.) For a while, in the late 70s and early 80s, the money flowed freely and all sorts of people set up in business as s-f writers full time. I remember Greg Bear, president of SFWA somewhere back in the mid-80s, warning the writers at the SFWA business session not to quit their day jobs, because the good times were just about over; and was he ever right!

Blogging The Insidious Dr. Fu-Manchu by Sax Rohmer, Part Ten – “The Spores of Death”

Blogging The Insidious Dr. Fu-Manchu by Sax Rohmer, Part Ten – “The Spores of Death”

mystryfu1“The Spores of Death” was the penultimate installment of Sax Rohmer’s serial, Fu-Manchu.

First published in The Story-Teller in June 1913, it later comprised Chapters 24-26 of the novel, The Mystery of Dr. Fu-Manchu (re-titled The Insidious Dr. Fu-Manchu for U. S. publication).

The story starts off appropriately with our narrator, Dr. Petrie, acknowledging the storyline is drawing to a close and apologizing (very nearly breaking the literary equivalent of the Fourth Wall in so doing) for his haste in not better detailing characters and incidents as he was forced to maintain the breakneck pace of the events as they transpired.

Dr. Petrie then spends some much welcome time discussing the mysterious origins of Dr. Fu-Manchu. Petrie suggests the name (ridiculous to modern, informed readers) is an assumed one and disassociates him with the Young China movement (the Republicans who came to power after the fall of the Manchu Dynasty) as he had speculated early on.

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ON WRITING FANTASY: The Quest for Originality

ON WRITING FANTASY: The Quest for Originality

silmarillion“Utter originality is, of course, out of the question.”
 –Ezra Pound

“It is better to fail in originality than to succeed in imitation.”
 –Herman Melville

“Originality is nothing but judicious imitation.”
 –Voltaire

How does one go about writing a great piece of fantasy? Everybody seems to have his or her own answer. A lot of that depends on what you (personally) consider to BE “great fantasy.” In my view, the fantasist must be, first and foremost, original. That’s easier said than done.

We all know that fantasy tropes, plots, and devices are recycled endlessly, and that’s as it should be, since fantasy fiction is simply the modern equivalent of the myth cycles of early humanity. The heroes, conflicts, and adventures touch on the timeless themes that run through all literature, from BEOWULF to THE ODYSSEY to LORD OF THE RINGS to our modern fantasy epics. It’s been said before that “There are no new stories, just new ways to tell them.” And that’s the job of the modern fantasy writer: to tell a mythic story in an entirely new way. 

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Goth Chick News: Do You Like Fish? Well He Likes You Too…

Goth Chick News: Do You Like Fish? Well He Likes You Too…

jaws“You’re gonna need a bigger boat.”

Back in March I wrote about quotable movie lines and at least in my circles, Chief Brody’s ironic statement to Captain Sam Quint ranks near the top. If you’re under the age of twenty-five you truly may not recognize it, but if you’ve made it through life this far without having seen most of Jaws, then I’m afraid I’m going to have to ask you to step away from your computer screen and go out for some fresh air.

And once you’ve done that, immediately put Jaws in the number one spot in your Netflix queue.

Thirty-five years ago, on fourth-of-July weekend, movies and the movie-going public were changed forever by a hot-shot young director and his mechanical shark.

That’s right kids, no CGI, no green-screen magic, not even a little forced-perspective puppetry. The shark was a life-sized monster, tooling around in the ocean instead of a water tank, and the actors really got wet.

Back in 1975 no one had really heard of Steven Spielberg. Besides a string of television episodes, he had only one movie under his belt: Sugarland Express, which he both wrote and directed.

However, that movie did well enough for him to be taken seriously when he asked to direct the movie adaptation of Peter Benchley’s number one best seller, Jaws.

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