My Favorite Game: Mount and Blade/Warband – Part One
I have spent a lot of hours on a lot of different PC/video games over the years – mostly of the fantasy/RPG variety (though Out of the Park Baseball is my favorite simulation game). And from Temple of Apshai to Dungeon Master to Baldur’s Gate to Age of Conan, I’ve quite enjoyed them. But Mount and Blade (and the stand alone expansion, Mount and Blade: Warband) holds a unique spot for me and several years after last playing it, I’m in up to my elbows again.
I spent my first round playing the original, Mount and Blade (M&B). Now, I’m playing Warband. There are some gameplay differences, the most prominent being that the latter includes multiplayer. However, I have never tried that option and don’t plan on doing so. Mount and Blade and Warband are overall, quite similar and I’ll be using the phrases interchangeably, distinguishing between versions when relevant.
The Game
M&B is a combination first person combat and strategy wargame, with some role playing elements. It is a sandbox, without a storyline. The latter is both a strength and a weakness. You create a character, form a band of troops and roam around the land, solving unrelated quests, fighting enemies and either serving a liege or carving out your own kingdom (creating your own Faction was a Warband addition). You won’t survive long if you don’t build a strong war band, and recruiting, commanding and building up your troops is really the heart of the game.









Though he’s written short stories and three self-published novels, Jess Nevins is likely best known as an excavator of fantastic fictions past: an archaeologist digging through the strata of the prose of bygone years, unearthing now pieces of story and now blackened ashes of some once-thriving genre long since consumed and built over by its lineal successor. Across annotated guides (three to Alan Moore and Kevin O’Neill’s League of Extraordinary Gentlemen, one to Bill Willingham and Mark Buckingham’s Fables) and self-published encyclopedias (of Pulps and of Golden Age Superheroes with Pulp Heroes soon to come, as well as 2005’s Monkeybrain-published Encyclopedia of Fantastic Victoriana) Nevins has reassembled old pieces of fantastika, indicating direct influences on modern writing and establishing directories of almost-forgotten story. He’s one of the people broadening the history of genre, in his books, and in articles such as 

