Tor.com on Six-Guns and Strange Shooters

Tor.com on Six-Guns and Strange Shooters

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It’s been a very good year for science fiction, horror, and dark fantasy, and overall I am content. But, you know, I’m never totally content, because really, what’s the point of that? This year my crankiness originates from a near total lack of Weird Westerns. It’s like the genre dried up and blew away in the wind in 2019.

At least there are a few Weird West books, movies and comics to fall back on. Earlier this year at Tor.com Theresa DeLucci shared her picks of some of the best in Six-Guns and Strange Shooters: A Weird West Primer, and she managed to point out more than a few I haven’t tried yet, including Emma Bull’s fantasy retelling of the gunfight at the O.K. Corral, Territory, and the 1990 film Dust Devil. And she reminded me I need to read more Jonah Hex. Here’s what she said about everyone’s favorite creepy gunslinger.

Forget the terrible movie. (You know Josh Brolin wishes he could.) The original 1977 DC comic is considered one of the first popular representations of the Weird West. The bounty hunter marked by a demon’s brand seeks out the West’s worst and also, sometimes, less earthly quarry. He also sometimes time travels and gets into a gun-fight with a T-Rex. Jonah Hex‘s best and creepiest run was written by east Texan horror master Joe R. Lansdale and come highly recommended.

Theresa also showcases The Etched City by K.J. Bishop, the Golgotha novels by R. S. Belcher, the great Deadlands: Reloaded RPG, and much more. Check out her article here.

See all our coverage of the best of the Weird West here.

New Treasures: The New Voices of Science Fiction edited by Hannu Rajaniemi & Jacob Weisman

New Treasures: The New Voices of Science Fiction edited by Hannu Rajaniemi & Jacob Weisman

The New Voices of Fantasy-small The New Voices of Science Fiction-small

Covers by Camille André and Matt Dixon

Two years ago Tachyon published the groundbreaking anthology The New Voices of Fantasy, edited by Peter S. Beagle and Jacob Weisman. It contained fiction by Sofia Samatar, Sarah Pinsker, Amal El-Mohtar, Hannu Rajaniemi, Carmen Maria Machado, and many others, and won the 2018 World Fantasy Award, beating out some very stiff competition. (See the complete TOC here.)

Since then I’ve been wondering when the companion volume would appear, and it has finally arrived. The New Voices of Science Fiction, edited by Hannu Rajaniemi & Jacob Weisman, contains 20 stories published in the past five years by the rising stars of SF, including the Hugo award winner “The Secret Life of Bots” by Suzanne Palmer, Nebula winner “Our Lady of the Open Road” by Sarah Pinsker, and Hugo and Nebula winner “Welcome to Your Authentic Indian Experience™” by Rebecca Roanhorse, plus stories by Kelly Robson, Amal El-Mohtar, Rich Larson, Sam J. Miller, Lettie Prell, E. Lily Yu, and many others.

This looks like one of the major anthologies of the fall, and it has vaulted near the top of my TBR pile. It has already received starred reviews from Booklist, Library Journal, and Publishers Weekly. Here’s a quick look at some of that early praise.

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A Grim Take on the Holy Grail: Upon the Flight of the Queen by Howard Andrew Jones

A Grim Take on the Holy Grail: Upon the Flight of the Queen by Howard Andrew Jones

flight-of-the-queen-larger-BG When comes my numbered day, I will meet it smiling. For I’ll have kept this oath.

I shall use my arms to shield the weak.

I shall use my lips to speak the truth, and my eyes to seek it.

I shall use my hands to mete justice to high and low, and I will weigh all things with heart and mind.

Where I walk the laws will follow, for I am the sword of my people and the shepherd of their lands.

When I fall, I will rise through my brothers and sisters, for I am eternal.

Pledge of the Altenerai

The Ring-Sworn Trilogy

Howard Andrew Jones’s For the Killing of Kings jumpstarted the epic fantasy Ring Sworn trilogy this February 2019, and the sequel Upon the Flight of the Queen hits shelves next week (November 19th). MacMillan’s St. Martin’s Press pitches the series as “The Three Musketeers presented via the style of Zelazny’s Chronicles of Amber.” The pacing is reminiscent of Zelazny since Howard Andrew Jones (HAJ) doles out action and backstory with precision. Yet there are many more than three heroes, and the milieu has more medieval flare than musketry, so it is more “King Arthur’s Knights of the Round Table” than Musketeers.

For the Killing of Kings is actually a grim take on the consequences of seeking, and finding, a figurative Holy Grail (hearthstones). The Altenerai guard had been spread out over the Five Realms searching for many hearthstones that fuel magic — the enigmatic Queen Leonara deems them holy. Twice I was completely floored by plot twists, and the last third kept me from going to sleep. I haven’t had that much fun reading a book in a long time. Black Gate’s Fletcher Vredenburgh’s review should likewise entice new readers.

#2 Upon the Flight of the Queen

Summarizing a sequel can be tough without spoiling its predecessor, but the following overview will try as it showcases why you should commit to Ring-Sworn. Upon the Flight of the Queen starts off exactly where For the Killing of Kings ends. The adventure begins in high-gear with Alten Rylin assuming his action-thriller role (~James Bond) penetrating the Naor camp disguised in magic, dragging the reader into mayhem.

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Plot Hooks, Apocrypha, and WTF: Degenesis by Six More Vodka

Plot Hooks, Apocrypha, and WTF: Degenesis by Six More Vodka

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I’ve been meaning to write a review of Degenesis, the doorstop of a post-apocalyptic RPG from the “there has to be a story behind that name for your company” SIXMOREVODKA creative team for a while now. The main problem holding me back is that I haven’t played it yet with people, just dinked around testing things. Luckily, John’s editorial standards enjoy a certain amount of flexibility when it comes to old friends, and let ye who have not passed judgement on a game without playing it cast the first stone.

There’s another reason I feel safe recommending this beast. The art alone is worth the purchase of the slipcased two-volume edition of rules Katharsis and worldbook Primal Punk (Retailing at USD “If you have to ask you can’t afford it”). I’ve never seen a game with this level art throughout. Page after page of imagery usually reserved for a couple of splash pages in most game books.

What is this world? Refreshingly, it’s set in Europe and North Africa five hundred years after a 2073 meteor storm changed the face of the world (called the “Eshaton” but I think they meant “Eschaton”). Maybe the year is a hat tip to Fallout, I dunno, but Earth went through hundreds of years of cloudy hell and now there are a few hints of a Renaissance for a radically altered world. To make matters worse, the meteors brought with them a spore-like form of life called “Primer” that is radically altering flora, fauna, and us. Humans who have been taken over by the Primer (the process is generally called Sepsis) eventually become Psychonauts or Abberants, two names for the same deadly syndrome. Some of the spores carrying the primer have been deactivated or neutralized for use in drugs called Burn, because if thousands of years of human history have proved anything, it’s that people will try to get high by any means necessary. A final existential confrontation of homo sapiens vs homo degenesis is building.

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A (Black) Gat in the Hand: Will Murray on The Spider

A (Black) Gat in the Hand: Will Murray on The Spider

Murray_SpiderdoomLegionEDITED“You’re the second guy I’ve met within hours who seems to think a gat in the hand means a world by the tail.” – Phillip Marlowe in Raymond Chandler’s The Big Sleep

(Gat — Prohibition Era term for a gun. Shortened version of Gatling Gun)

You know, of course, that Will Murray carried on the adventure tales of the Doc Savage – because you read about it here!  Will is also carrying on the adventures of another legendary pulp figure – The Shadow.  So, he’s making another guest post here in the series. Read on for: Secret Origins of the Spider.

I have to confess that writing The Spider is a completely different experience for me than writing the Wild Adventures of Doc Savage, Tarzan, John Carter, or any of the other classic pulp heroes I’ve been privileged to bring back to life in new novels.

With these other pulp heroes, it’s largely a matter of concocting a logical plot and having the heroes go through their customary pieces, although I seem to have quickly become an accidental king of crossovers since I’ve managed to convince the various license holders to permit me to have a few of them collide, such as Doc Savage and The Shadow, Tarzan of the Apes and King Kong. Most recently, the Spider encountered both Jimmy Christopher of Operator #5 magazine fame and G-8, but without his Battle Aces in my first Spider novel, The Doom Legion. So some of their customary paces are not so customary.

When I acquired a license to the Spider a few years ago, I asked the late Joel Frieman of Argosy Communications about a mystery that had vexed me for a long time. Namely, why did Canadian novelist R.T.M. Scott write only the first two Spider novels, and then give way to Norvell W. Page, who worked under the house name of Grant Stockbridge?

Joel knew Popular Publications founder Harry Steeger and got the answer from him.

Watching the phenomenal sales growth of Street & Smith’s Shadow Magazine, he naturally itched to produce something in that emerging category. But Steeger didn’t want to get sued. So he conferred with his attorney and asked, essentially, how do we do something like The Shadow and not risk an expensive lawsuit?

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Ancient Gods and Trees That House an Entire City: The Titan’s Forest Trilogy by Thoraiya Dyer

Ancient Gods and Trees That House an Entire City: The Titan’s Forest Trilogy by Thoraiya Dyer

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Cover art by Marc Simonetti

In her 2017 guest post at Tor.com ,”Walk Beneath the Canopy of These 8 Fictional Forests,” Thoraiya Dyer wrote:

Give me your Fangorns and your Lothloriens, your Green Hearts and your Elvandars. Evoke your Haunted Forest Beyond the Wall complete with creepy weirwoods, your Steddings and your Avendesoras. Send me pleasant dreams about Totoro’s Japanese Camphor and the Forest Spirit’s kodama-filled canopy. Or, y’know, tree cities full of Wookiees instead of elves. I will take them all!

Forests in speculative fiction novels have a special place in my heart. Especially tree-cities.

Now there’s a woman who talks my language. Tree cities! Haunted forests! Creepy weirwoods! Kodama-filled canopies!(Uh, what?) Whatever, just tell me Dyer has a more than casual interest in tree cities. Like a book trilogy or something?

Yeah, it’s a rhetorical question. I write a book blog; everybody I talk about has a book trilogy. Dyer’s is titled Titan’s Forest, in which trees loom large as skyscrapers, mortals can be reborn as gods, and a young man sets out on an epic woodland journey to unlock the great Forest’s hidden secrets. It opened with Crossroads of Canopy (Tor Books, 2017), her debut novel; Echoes of Understorey was published last year, and the third book Tides of the Titans arrived earlier this year.

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Mindhunter: A Bloodless Noir about Serial Killers

Mindhunter: A Bloodless Noir about Serial Killers

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All genres have their tropes that get returned to again and again. Historians write about the Civil War and World War II and the Civil War; singers write about breakups. For crime shows, serial killers represent the genre’s bottomless well. Netflix’s Mindhunter seeks to explore that vein as deeply as possible, and in the process creates television’s quietest noir.

FBI Special Agents Bill Tench (Holt McCallany) and Holden Ford (Jonathan Groff) are the founders of the FBI’s Behavioral Science Unit, which gave birth to the idea of “profiling” serial killers. Tench and Ford crisscross the country, interviewing serial killers with the intent of developing tools that will allow for the developing of psychological fingerprints of these compulsive killers, as an aid to capturing them. Fascinating and thoughtful, the series is significantly quieter than other cop shows. Mindhunter jettisons the foot chases and gunfights, and focuses on the agents interviewing serial killers

Mindhunter is based on the book of the same name by John Douglas and Mark Olshaker. Again, lesser cop shows pay lip service to the idea of “getting into the sick bastard’s head,” usually followed by some leap of logic that leads to the cops catching the killer. In Mindhunter, the interviews are the big centerpieces of most episodes. They’re great exercises in text and subtext, with the agents asking about thoughts and processes of the killers. The challenge of the show, and the reward for the patient viewer, is the agents discussing the interviews afterwards. They debate if the answers given were sincere, if the killer was being truthful, or misinterpreting things, or just outright lying. While fascinating, the interviews carry their own frustrating ambiguity.

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The Golden Age of Science Fiction: Joan Hanke-Woods

The Golden Age of Science Fiction: Joan Hanke-Woods

Mariner over Mars
Mariner over Mars

Joan Hanke-Woods
Joan Hanke-Woods
Metropolis: Maria with Friends at Play
Metropolis: Maria with Friends at Play

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The Fan Activity Achievement Awards, or FAAN Awards were founded in 1976 by Moshe Feder and Arnie Katz. Created to highlight writing in fandom, they differed from the Fan Hugos in that they were voted on specifically by fanzine fans. The original awards were presented at various convention. Following the 1980 awards, the awards were on hiatus until 1994 and have been presented each year since, with the exception of 1996. Joan Hanke-Woods won the last of the original run of FAAN Awards for Best Fan Artist—Serious, her second consecutive win. The first winner was Jim Shull. The category was not revived after the hiatus, being combined with the Best Fan Artist—Humorous category and replaced by the Best Fan Artist category.

Over the years, joan hanke-woods used a variety of monikers for her artwork. By the time I got to know her, she was using the name delphyne woods. She first discovered fandom in 1978 at Windycon V and rapidly began providing artwork for fanzines. She won the FAAN Awards in 1979 and 1980. While the FAAN Awards are given by fanzine fandom and the Hugos are presented by a more varied electorate, her work gained recognition and from 1980 through 1986, she was nominated for the Hugo Award for Best Fan Artist, eventually winning in 1986.

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The Return of The Thing: Frozen Hell by John W. Campbell

The Return of The Thing: Frozen Hell by John W. Campbell

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Cover by Bob Eggleton

Several years ago, while researching his groundbreaking book Astounding: John W. Campbell, Isaac Asimov, Robert A. Heinlein, L. Ron Hubbard, and the Golden Age of Science Fiction (which Thomas Parker reviewed for us here), Alec Nevala-Lee found a yellowing letter from John W. Campbell that mentioned he’d donated his papers to Harvard Library. Alec tracked them down, and inside a carton in an offsite storage facility he made a major discovery: the original uncut version of “Who Goes There?”, which Alec calls “The greatest science fiction horror story of all time.” Last year John Gregory Betancourt of Wildside Press launched a hugely successful Kickstarter to publish it (raising $155,366 on a $1,000 goal), and the book appeared last month. Here’s John’s Kickstarter description.

In 1938, acclaimed science fiction author John W. Campbell published the novella “Who Goes There?,” about a team of scientists in Antarctica who discover and are terrorized by a monstrous, shape-shifting alien entity. The story would later be adapted into John Carpenter’s iconic movie The Thing (following an earlier film adaptation in 1951). The published novella was actually an abridged version of Campbell’s original story, called “Frozen Hell,” which had to be shortened for publication. The “Frozen Hell” manuscript remained unknown and unpublished for decades, and it was only recently rediscovered. “Frozen Hell” expands the Thing story dramatically, giving vital backstory and context to an already incredible tale. We are pleased and honored to offer Frozen Hell to you now, as Campbell intended it.

Frozen Hell will include a preface written by Alec Nevala-Lee, who rediscovered the “Frozen Hell” manuscript while doing research for his upcoming book Astounding: John W. Campbell, Isaac Asimov, Robert A. Heinlein, L. Ron Hubbard, and the Golden Age of Science Fiction (Dey Street Books).

This is a highly anticipated book, and for good reason. I don’t know if the post-Worldcon negative publicity around John W. Campbell will impact sales at all, but I’m certainly still interested, and I know I’m not the only one. Frozen Hell was published by Wildside Press on October 8, 2019. It is 158 pages, priced at $15 in trade paperback and $6.99 in digital formats. The cover is by Bob Eggleton.

See all of our recent New Treasures here.

Gaming at the End Times: Degenesis

Gaming at the End Times: Degenesis

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Sample page from Degenesis: In the Blood adventure book

Gen Con 2019 was a journey of discovery for me. Well, more like a long painful marathon where discovery whacked me in the head with a club every few feet.

Over the course of three days I walked the floor of the massive Exhibit Hall, taking a picture with my iPhone every time I came across a booth I found interesting. I took hundreds of photos every one of those three days, and I doubt I could write up every one the interesting games I came across if I devoted the rest of my life to it. But I can talk about the highlights. So yeah. Let’s do that.

Gen Con this year seemed to be all about the board games. Titles like Raccoon Tycoon from Forbidden Games, mechanical monster game The Boldest from Stronghold Games, and the forest warfare simulator Root by Leder Games all captured my attention, but after trudging past five hundred new board games, I got kind of numb to them. New role playing releases were thinner on the ground, but the ones I did come across were very high quality, and perhaps none more so than Degenesis from Berlin development shop Six More Vodka.

Degenesis is set in a devastated Europe and North Africa, 500 years after a major asteroid impact completely reset human civilization. An alien something buried in the asteroid has begun to infect terrestrial flora and fauna, giving rise to horrific mutations. New cultures have emerged and given birth to 13 powerful cults that partner, war, and trade with each other. So far half a dozen core books and sourcebooks have been released, and they are gorgeously illustrated and beautiful in design and production.

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