The Lure of the Undead
Do you think the undead are more interesting when:
a) beautiful
b) grotesque
c) both
Can’t do a real poll here, unfortunately.
My parents owned a book from the first King Tut exhibit to come to the US that held a fearful fascination for me. As a kid I loved reading about the discovery of the tomb and the contents and the strange family of Akhenaten, the heretic, and oh, those beautiful gods and divine animals made of gold, lapis, and cornelian… but I had to turn the pages very carefully to avoid the photo of Ay’s mummy’s head, which gave me nightmares every time my gaze fell on it.
In graduate school, part of the core curriculum was a human osteology practicum. Among other things we had to learn how to distinguish human from animal bone fragments. That and other physical anthropology classes were held in “the bone lab,” where shelves of skulls gazed down from three sides and a human brain sat behind you on the lab bench in a covered beaker of formaldehyde. Along the bench were drawers labeled “Quakers,” mixed fragments from an old Philadelphia graveyard that had been removed (IIRC) from one of the downtown parks. It was all pretty creepy at first, but I got desensitized. One of my classmates took bones home sometimes to study. I mean, a freakin’ human femur sticking out of his book bag, and the guards never said anything.
Then, a few years later, I started working in the Penn Museum’s collections. Between American ethnographic storage (in the basement of the now-old new wing), and the bulk of American archaeological storage (in a sub-basement that could only be reached from an elevator in the old building) lay the Mummy Corridor. …
Fourth Edition Dungeons and Dragons has been with us for about a year now; long enough for the gaming community to get a pretty good taste of it. I’ve been hearing various reports from gamer friends about the system, and opinions of it have fallen across a roughly tripartite spectrum, from favorable to neutral to negative. Among these views, though, there is agreement that this isn’t the same old Dungeons and Dragons. Fans of Fourth Edition sometimes call it a “transformation,” or point out, “This time around they didn’t have any sacred cows. They were ready to change anything.” Critics have generally agreed that “It might be a game some people like, but it’s no longer D&D.”
More snarking and snarling at the expense of the stories nominated for this year’s Nebula Awards, this time directed at those in the “novelette” category.
Watchmen (2009)
