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Chris Braak Reviews Shadow’s Lure

Chris Braak Reviews Shadow’s Lure

sprunk-shadows-lureShadow’s Lure
Jon Sprunk
Pyr (387 pp, $17.00, Paperback, June 2011)
Reviewed by Chris Braak

Shadow’s Lure, by Jon Sprunk, is the continuing story of Caim the Knife, formerly an assassin, then briefly a supernaturally-empowered assassin, now a supernaturally-empowered vagabond. After helping Empress Josphine (“Josey” to her friends) secure the throne of Nimea away from that empire’s totalitarian church, Caim has gone north into barbarous Eregoth, to find out more about his long-lost family, and discover the secret origin of his heritage. While in Eregoth, Caim runs afoul of a duke under the sway of an evil sorceress, and finds himself embroiled in a rebellion against them. Meanwhile, the newly-crowned Empress has to fight off an assassination attempt and a conspiracy to snatch that hard-won throne away.

As with his first book, Shadow’s Son, Sprunk reveals a strong command of the sort of scene-by-scene, action pacing necessary for good, tense battle scenes, and Shadow’s Lure definitely delivers those. The fights are fast and dramatic, primarily because Sprunk doesn’t short-change the stakes; people are in danger, and people die, and there is no sense of Sprunk “coddling” anyone, or letting the reader get off easy by keeping your favorites alive. War is a dirty business, and Shadow’s Lure, for the most part, meets it head on.

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Charlene Brusso Reviews Magic on the Line

Charlene Brusso Reviews Magic on the Line

magiconthelineMagic on the Line
Devon Monk
Roc ($7.99, 356p)
Reviewed by Charlene Brusso

When most folks think of settings for urban fantasy, chances are Portland, Oregon doesn’t appear very high on the list–but a dip into this gritty paranormal series will definitely change your opinion. Monk’s Portland is rife with rain and muddled with magic–magic that comes at a painful price. Cast a spell, get a headache–or worse.

There’s also an organization called the Authority, highly secret, incredibly powerful, which has set itself up to police the use of magic. Unfortunately the Authority branch in Portland is currently run by Bartholomew Wray, an ambitious power monger who wants to clean up what he sees as a city of mages out of control.

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Rich Horton Reviews Arctic Rising

Rich Horton Reviews Arctic Rising

arctuic-rising-tobias-buckellArctic Rising
Tobias S. Buckell
Tor ( $24.99, hc, February 2012, 304 pages)
Reviewed by Rich Horton

Tobias S. Buckell began his novelistic career with a very nice linked trio of books that fit fairly readily with what has been called “New Space Opera” – adventure stories set in space (or at least on distant planets), the main difference between “New” and “Old” Space Opera being a greater concern in the newer stuff for non-white characters, and perhaps a lesser belief in the primacy of humanity’s position in the Universe. His career hiccuped a bit in recent years, partly simply because he was changing course to a different sort of book, but more seriously because of some health issues. But his new novel, Arctic Rising, is now out, and it’s another cracker – as full of action and neat Sfnal ideas as his first three books, but set on Earth in the near future, and taking as its subject a central contemporary concern, global warming.

The protagonist of Arctic Rising, Anika Duncan, is an airship pilot for the United Nations Polar Guard. As the story opens she and her partner notice a radiation signature on a ship entering arctic waters, but when they investigate, the ship shoots them out of the sky, seemingly a rather disproportionate response. Her partner dies, and Anika is eager to find justice for him, but soon realizes that the investigation has hit a brick wall. When she makes noise, things get worse quickly, in classic thriller fashion: Anika’s home is bombed, she’s beaten up and only barely escapes being killed. She ends up on the run with a sort of “prostitute with a heart of gold” – that is, a brothel operator who has taken a shine to her. The one clue she has leads her to a ship run by the radical Green organization Gaia, who have a plan to stop global warming. But it turns out their tech can be used in multiple ways …

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Wrath of the Titans Makes Me Want to Start a Hoax That It’s a Re-make

Wrath of the Titans Makes Me Want to Start a Hoax That It’s a Re-make

wrath_of_the_titans_9Wrath of the Titans (2012)
Directed by Jonathan Liebesman. Starring Sam Worthington, Rosamund Pike, Bill Nighy, Edgar Ramirez, Toby Kebbell, Danny Huston, Ralph Fiennes, Liam Neeson.

Well, that was trivial.

A sequel nobody demanded from a re-make nobody cared about. There’s no John Carter of Mars “never gonna see a sequel” bitterness here at all. Nope.

But there is some Ray Harryhausen gloating. While watching Wrath of the Titans, I constantly thought of reverse-engineering the movie to create the Ray Harryhausen-Charles H. Schneer original from which it was re-made. I came up with a pretty entertaining film; not as good as Jason and the Argonauts or The Golden Voyage of Sinbad, but right on the level of Mysterious Island, although lacking a Bernard Herrmann score. The scene of Perseus fighting the Minotaur in the labyrinth is one of Harryhausen’s most suspenseful an atmospheric stop-motion creations. In the re-make, the scene is sloppily tossed into the action without any tension, and then fought through without a moment of genuine excitement.

Yes, I’m criticizing this movie by comparing it to a movie that doesn’t exist. But Wrath of the Titans made me do it! It begged me to imagine this better movie from the mid-1980s, one that right now all of us would be geeking-out over on its Blu-ray tie-in release. In fact, I’m going to start an Internet hoax right here: Warner Bros.: Release Ray Harryhausen’s Original Wrath of the Titans (1985) or I Shall Release the Kraken!

Help out, spread the false word. Next year, I want people genuinely confused about the existence of an earlier movie called Wrath of the Titans. It’s almost April Fool’s day, right?

Wrath of the Titans feels exactly like what the Clash of the Titans re-make felt like when I watched it for the second time on DVD: a lifeless spectacle. I gave the re-make a decent review on Black Gate back in the day, but any critic knows that his or her first impressions do not necessarily remain constant. I cannot now, in good conscience, recommend the 2010 Clash of the Titans as even a decent time-waster. It’s a mass of digital nothing that flashed from memory the moment it was over. It is awful.

So Wrath of the Titans is no better or worse than its predecessor — it just reaches the point of minimum returns faster. As in, before the end credits roll.

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Seven Princes by John R. Fultz, a Review

Seven Princes by John R. Fultz, a Review

seven-princesSeven Princes
John R. Fultz
Orbit (526 pp., $15.99, trade paperback January 2012)
Reviewed by Brian Murphy

What do you want out of your fantasy? Mythmaking in the mold of JRR Tolkien’s The Silmarillion? Freebooting adventure, decaying civilizations, and heroic swordplay a-la Robert E. Howard? Weird, extraplanar demonic horrors like those encountered in the fiction of HP Lovecraft or Clark Ashton Smith? You get all of this stuff in John Fultz’ gonzo debut novel Seven Princes, both to our benefit and occasionally our detriment.

Seven Princes is bold, brash, and big. This is a novel written with bright strokes of character and setting, bursting with world-shaking adventure, intrigue, and conflict. It reads big, and feels big, and it’s unrepentantly so. In a “Meet the Author” Q&A at the back of the book Fultz describes the influences and raw materials that underlie Seven Princes. These are legion—Lord Dunsany, Howard, Lovecraft, Smith, Tolkien, Tanith Lee, Darrell Schweitzer, and others—so it’s no surprise Seven Princes contains multitudes. But underneath it all is a strong epic fantasy undercurrent, shot through with swords and sorcery. Says Fultz:

A writer’s sensibility is, I think, determined largely by his or her influences… what you’ve read most and where your passions lie. You write what you love. That said, writers like to stretch themselves too. For me, the whole epic/heroic fantasy realm is where I’ve been heading since I began reading fantasy as a kid in the late 1970s. Some have also called my work “sword and sorcery” but nobody can give a solid definition of what that actually is. For me, the bottom line is that I just Do My Thing and let my passion for storytelling lead me where I need to go.

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Goth Chick News: You’re Going to Hell Jack Nightingale

Goth Chick News: You’re Going to Hell Jack Nightingale

nightfallNormally a crime drama, or anything that smells like one, wouldn’t get much of my attention.

It’s nothing personal you understand.  It’s just my concern that any tale of violence and blood-letting that’s too close to real CNN headlines serves more as sociopathic training material than relaxing escapism.

That, and the fact I’m skeeved out rather than entertained by realistic stories depicting man’s inhumanity to man.  Ghosts being mean to man is perfectly fine.

So when our friends over at Wunderkind PR contacted me about Nightfall promising it was “right up my alley,” I wondered if my alley had suddenly detoured from behind a haunted mansion to behind the city crime lab when I wasn’t looking.  I determined to give it no more than a cursory look.

Nightfall’s English author Stephen Leather is the creator of over 20 thrillers which frequently include themes of crime, imprisonment and military service, and lately terrorism: manly pursuits all, but nary a ghost or zombie in sight.

Well to be fair, there was that one from last year, Once Bitten, which had vampires in it… sort of.  But I’m not sure even Leather himself counts it since no mention is made of the book even on the author’s own website.

But because in the past Wunderkind has been the source of new material that I have loved much more often than not, I decided to dig a bit deeper when it arrived.  After all, Nightfall premiered in the US last week, but in the UK it’s only the first in a series of three novels published there in 2009.

Once again, Wunderkind knew exactly what they were doing.

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Charles de Lint’s Promises to Keep

Charles de Lint’s Promises to Keep

promises-to-keepPromises to Keep
Charles de Lint
Tachyon (192 pp, $14.95, Paperback May 2011) 
Reviewed by Elizabeth Cady

Charles de Lint has become one of the big names in the worlds of Urban and Mythic Fantasy, and for good reason. At its best, his stories are beautifully crafted. They capture both the wonder of the everyday and the sheer strangeness of the otherworld that can intrude into our own. A key aspect of his work has been his creation of Newford, a fictional North American city. De Lint has, over the last twenty years, filled this city with a cast of characters that have by now become familiar friends to his readers.

Jilly Coppercorn is one of those characters, and she is central to many of his novels and short stories. In Promises to Keep, one of the latest entries into the Newford series, we learn more of Jilly’s troubled history. We know from her previous appearances that Jilly is a survivor of sexual abuse and a recovering addict, that she lived for a time on the street, and that she escaped that life to become an artist. Promises takes us back to that fragile time in Jilly’s life when she first escaped heroin and forced prostitution and began the long process of healing.

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Peplum Populist: Hercules in the Haunted World

Peplum Populist: Hercules in the Haunted World

hercules-in-the-haunted-world-us-posterAmong the most popular articles I’ve written for Black Gate is a look at one the goofiest fantasy films of the ‘80s, the Lou Ferrigno Hercules. Two-and-a-half years later, I feel I should give the on-screen Hercules another shot with one of the better films to carry his name. Plus, I just pondered the news that a new Hercules film is on the way. Or maybe I’m just trying to repeat the search-engine magic of the name “Hercules.” So let’s leap back twenty-two years from the science-fiction cheesy glitz of Ferrigno’s film and take a kaleidoscopic trip to Hell on a shoestring budget with Mario Bava.

Among the many movies produced in the “sword-and-sandal” (peplum) deluge in Italy between 1958 and 1965, two stand out for movie fans: The Colossus of Rhodes (1960) and Hercules in the Haunted World (1961). Both were early efforts from directors who went on to re-shape other genres and subsequently turned into legends. Sergio Leone, director of The Colossus of Rhodes, created the style of the Italian Western with his three films with Clint Eastwood and the ultra classic Once Upon a Time in the West. Mario Bava, director of Hercules in the Haunted World, gave form to the Italian giallo film and Continental horror in general, starting with Black Sunday made the year before his one Hercules films.

The difference between The Colossus of Rhodes and Hercules in the Haunted World is that Bava was already in fine form and showing his signature style, while Leone displayed little of his famous “Leone-ness” in his first movie. The Colossus of Rhodes looks like something any competent director could have turned out. Nobody but Bava could have created the colorful fantasy eeriness of Hercules in the Haunted World.

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Orson Scott Card’s The Lost Gate

Orson Scott Card’s The Lost Gate

lostgateThe Lost Gate (Amazon, B&N)
Mither Mages Book 1
Orson Scott Card (Tor, $7.99, Jan. 2011)

Reviewed by Andrew Zimmerman Jones

As I mentioned in my recent review of the short story collection Keeper of Dreams, I’ve been a fan of Orson Scott Card since reading Ender’s Game and Speaker for the Dead as a teenager and have read most of his novels. In my experience, this is a very hit-and-miss proposition, especially when it comes to series.

The Lost Gate demonstrates some of the best and worst of Orson Scott Card’s writing at the same time, which makes me think that it’s a toss-up as to how the series as a whole will ultimately go. The setting and magical system – which Card’s been carrying around in his head since the late 70’s – contain a lot of potential, but the narrative seems to also go on pointlessly for many pages, getting bogged down in relative minutiae and plot threads which never go anywhere. Some of these might be setting the stage for future books, of course, but right now they just seemed out of place, distracting, and somewhat haphazard.

The story focuses on Danny North, a boy who has grown up among the remnants of ancient demigods, trapped on Earth centuries ago when the Norse god Loki destroyed all the gates linking this world to their home realm. While his various cousins have learned how to manipulate their basic magical energies, he has manifested no such talents … until he realizes that he has the rarest of gifts. He is a gate mage, possessing the ability to create portals from one location to another.

Unfortunately, after the devastation that Loki wrought, his family has vowed to destroy any gate mage that they find, including Danny. Forced to go on the run, Danny has to learn more about our modern world, his own powers, and how he wants to wield this power … in the service of himself or others.

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Lords of Waterdeep: D&D’s Newest Board Game Is a Hit

Lords of Waterdeep: D&D’s Newest Board Game Is a Hit

lordswaterdeepLords of Waterdeep (Amazon)
Wizards of the Coast ($49.99, March 2012)
2-5 players
Ages 12+
Approximate Play Time: 1 hour

Note: As I write this, Saturday March 17, there’s a 37% discount on the game’s pre-order over at Amazon.

Let’s get this out of the way: Of all of the fantasy board games I’ve ever forced my wife to play for review purposes (or any other purpose for that matter), this is by far her favorite. In her words, “I felt completely engaged throughout the whole game. Usually there’s some strategy here and there, but I had to plan out each and every move in this game.”

So, it’s a keeper!

With that spoiler out of the way, on to the review…

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