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New Treasures: Chrysanthe by Yves Meynard

New Treasures: Chrysanthe by Yves Meynard

chrysantheI first met Yves Meynard at the World Fantasy Convention in Montreal in 2001. Yes, that was the year of 9/11, when the entire country stopped flying for weeks. I still remember my flight into Montreal… it was scarcely a month after the attacks and the cabin was virtually empty. You could wander around and take whatever seat you wanted.

Sadly, the same was more or less true of the convention. The World Fantasy Convention typically sells somewhere around 1,000 memberships, but a lot more were sold than used that year. Some estimates put the number of attendees at around 200. Whatever the case, it was the smallest and most intimate convention I’ve ever attended.

Which wasn’t wholly a bad thing. I remember the convention chiefly for the many great conversations I had. I’d lived in Ottawa — less than two hours away — until 1987, and this was a chance to re-connect with Canadian friends, including Mark Shainblum, Don Bassingthwaite, Claude Lalumiere, Rodger Turner, and Charles de Lint. In short order, I found myself introduced to some of the best French Canadian fantasy writers on the scene, including Jean-Louis Trudel and Yves Meynard.

I hit it off with Yves immediately. He was a fellow editor, the literary editor for French Canadian SF magazine Solaris, and his widely-praised first novel, The Book of Knights, had been published by Tor in 1999.

He was already being recognized as a major talent. Ursula K. Le Guin called The Book of Knights “An unpredictable, brilliantly imaginative, and very engaging fantasy,” and Locus magazine, commenting on editor David Hartwell’s annual accomplishments, said:

In terms of both mature craft and originality of imagination, Hartwell’s major discovery this year has to be the French-Canadian writer Yves Meynard.

Yves turned out to be a fascinating guy with a deep appreciation of Canadian fantasy in both French and English. He wrote fluently in both languages, a skill I envied, and we had several great talks.

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Roy Thomas’s Alter Ego looks at Sword & Sorcery in the Comics

Roy Thomas’s Alter Ego looks at Sword & Sorcery in the Comics

alter-ego-80Roy Thomas’s Alter Ego is a terrific magazine — packed with articles, interviews, and loads of art from vintage comics. So packed, in fact, that I can’t remember the last time I read one cover-to-cover. These days when a new issue arrives, I flip though it joyfully, then add it to the teetering stack to be enjoyed later.

That stack finally toppled, spilling all over the floor, and while I was cleaning it up and carting it to the basement (excuse me, to the Cave of Wonders), I found a handful of issues from 2008 and 2009 I’d been meaning to blog about. Specifically, those containing a massive three-part investigation of, and tribute to, Sword & Sorcery in the Comics.

Better late than never, I thought, and brought them back up out of the subterranean vault. Let’s start with the first one, Alter Ego #80, dated August 2008. It is wrapped in a new cover by Rafael Kayanan and contains John Wells’s fabulously detailed 34-page article “Sword & Sorcery in the Comics: Part I of a Study of Robert E. Howard’s Legacy in Four Colors — and in Black-&-White.” As Thomas says in his editorial:

You’d have thought I’d have done this a long time before now, wouldn’t you? Devote an issue of Alter Ego to sword-and-sorcery in comics, I mean… I just kept putting it off. It’s a big subject, after all, because, much as I’d like to think otherwise, comic book S&S didn’t begin with Marvel’s Conan the Barbarian #1 in 1970 — or even with the couple of forerunners at DC (“Nightmaster”) and Marvel (“Starr the Slayer”) in the previous twelvemonth…

“Sword & Sorcery in the Comics” proved way too big a subject to cover in one issue… in the end, because we wanted to illustrate nearly every one of the examples of the game we were discussing, we found ourselves with only room for the S&S overview I talked John Wells into writing especially for this magazine… in Alter Ego #83, Part Two will be slashing its way toward you. After that, we’ll keep the S&S segments coming, every few issues, till we’ve covered the genre the way we’ve always intended to! We figured it’s high time.

Appropriately enough, Wells begins his article with a look at Robert E. Howard and his profound influence on the entire field.

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New Treasures: Warhammer: Dreadfleet

New Treasures: Warhammer: Dreadfleet

dreadfleetThere are games that are perfect for an impulse buy, and there are games you need to budget for. And then there are games that you lust after for months, scrimping and saving, until you’ve collected enough pennies to seal the deal.

Such a game is Dreadfleet, a prize I’ve been eyeing for many months. It finally arrived on Friday, and I’ve been cooing over it ever since. I haven’t had a chance to try it yet, but I’m sure if I leave it out where Drew can find it, he’ll ask to play it with me.

Dreadfleet is a tabletop miniatures board game from Games Workshop, which means it comes packed with dozens of great toys and a fabulous back story. The back story this time deals with the dread pirate Captain Roth, sailing the high seas to avenge the death of his family at the hands of the Vampire Count Noctilus. Dreadfleet is set in Games Workshop’s popular Warhammer universe, and was designed by Phil Kelly with art by John Blanche and Alex Boyd.

Captain Roth’s hunt for the legendary Dreadfleet has led him deep into the fabled Galleon’s Graveyard. With the aid of the world’s most dangerous pirate lords, the Captain intends to send the Vampire Count Noctilus to a watery grave. Yet the count has allies too, each at the helm of a gigantic and unnatural warship. Can the pirate lords battle through legions of skeletal sailors, zombie sea monsters, and hurricanes of raw magic to slay the master of the Galleon’s Graveyard once and for all?

Dreadfleet is a game for two players that allows you to enact an intrepid vampire hunt in a nautical otherworld. One player commands the pirate lords of Sartosa whilst the other controls a coalition of dark and dangerous Undead captains. Dreadfleet is quick to learn but hard to master, and provides countless hours of swashbuckling fun, thunderous broadsides, and heroic derring-do as you navigate twelve exciting scenarios. Will the Captain get his vengeance upon his deathless nemesis, or will the Galleon’s graveyard claim their lives too?

Vampire lords, zombie sea monsters, undead pirates, strange magics… what more could you ask for? The action takes places on a gorgeous seascape mat measuring 5 feet by 3.5 feet, involving 10 miniature warships averaging around three to four inches. The miniatures come unpainted and require assembly, so bear that in mind if you expect to pick it up and be playing in minutes.

The game is designed for two players, but includes scenarios playable by up to ten. Although Games Workshop has a reputation for producing countless supplemental miniatures (just look at their Warhammer 40,000 line), as far as I can tell, Dreadfleet is a stand-alone product with no plans for auxiliary units.

Dreadfleet was published by Games Workshop in October 2011; it retails for $114.99. It is recommended for ages 12 and up.

A Circle of Cats by Charles de Lint and Charles Vess

A Circle of Cats by Charles de Lint and Charles Vess

a-circle-of-catsIt’s always a pleasure when two creators I admire collaborate. Case in point: A Circle of Cats, a Charles de Lint short story gorgeously illustrated by Charles Vess.

Although it’s very short (48 pages, at least half of which is full-color artwork), A Circle of Cats is a complete and satisfying tale. It tells the story of Lillian, a 12-year-old orphan who lives on the edge of a vast and very old wood with her aunt. One day, after all her chores are done, Lillian chases a deer into a part of the woods she’s never explored before. Falling asleep at the foot of a great gnarled tree, she disturbs a snake that strikes her three times.

As she lays dying, a circle of cats forms around her, for Lillian has found their ancient gathering place. The cats decide to intervene, and when Lillian awakens, she finds herself in the body of a kitten.

What Lillian finds as she explores the woods as a cat, and the strange creatures she meets, form the bulk of the tale. But as night arrives and her elderly aunt begins a desperate search deeper and deeper into the woods for her, Lillian’s efforts to find a way to return to human form become more determined. Ultimately, she learns that getting what she wants will require help from friends she didn’t know she had, and an unusual sacrifice.

Fans of de Lint and Vess’s earlier collaboration, the massive illustrated fantasy Seven Wild Sisters (Subterranean Press, May 2002), will find both the setting and some of the characters familiar, including Aunt Lillian, The Apple Tree Man, and The Father of Cats. De Lint and Vess also collaborated on Medicine Road (Tachyon Publications, June 2009), featuring the further adventures of the red-haired Dillard twins, Laurel and Bess, from Seven Wild Sisters.

While it is primarily intended for young readers, A Circle of Cats is still a fine introduction to Charles de Lint’s fiction, as it has all the hallmarks of his work, including fascinating characters, magical settings, and a story richly suffused in myth. Vess, the artist behind The Book of Ballads and three books with Neil Gaiman (Instructions, Blueberry Girl, and the illustrated version of Stardust), delivers his usual excellent artwork.

A Circle of Cats was published in hardcover by Viking Juvenile in June, 2003. It is 48 pages in full color, with a cover price of $16.99.

Boxed Set of the Year: American Science Fiction: Nine Classic Novels of the 1950s, edited by Gary K. Wolfe

Boxed Set of the Year: American Science Fiction: Nine Classic Novels of the 1950s, edited by Gary K. Wolfe

american-science-fictionWe’re lucky enough to receive a lot of review books here at the Black Gate rooftop headquarters. Having the latest fantasy and SF novels arrive at our door before they’re available in stores never gets old, let me tell you.

Of course, cataloging them all and dropping them in the mail for our trusted circle of reviewers gets a little routine after a while. But it’s worth it for those special titles that come in once or twice a month, the ones you drop everything to gawk at. I’ve been a blogger for 16 years, and a publisher and editor for over a decade, but at heart I’m still a fanboy. And every month there’s at least one new book that proves it.

And then there are those special items that come in once or twice a year that you know that you’re not going to bother cataloging or telling the reviewers about. Because you’re never going to part with it. Such a treasure arrived a few weeks ago.

I’m talking about American Science Fiction: Nine Classic Novels of the 1950s, a two-volume set published by The Library of America and edited by Gary K. Wolfe. If I were stranded on a desert island tomorrow, this is the one item I would bring. For one thing, it’s big enough to practically be a life raft.

But just don’t take my word for it. Here’s what Western Civilization’s finest Arbiter of Taste, the distinguished Mr. James Enge, had to say on Wednesday:

Wow. Fritz Leiber, Leigh Brackett, Pohl & Kornbluth, Blish, Heinlein, Matheson, Bester, Sturgeon, and Burdys — all swept into the Library of America, and in appropriately lurid covers, too. Overdue, but somehow I never thought I’d see it.

Indeed. American Science Fiction: Nine Classic Novels of the 1950s is a gorgeous set of volumes collecting the most essential SF of perhaps the most important decade in the history of the genre.

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New Treasures: Cult Magazines: A to Z

New Treasures: Cult Magazines: A to Z

cult-magazine-atozYou get to meet a lot of great people at science fiction conventions. For some, the draw is the Featured Guests, and it’s certainly cool to meet Neil Gaimen, Pat Rothfuss, John Scalzi, Connie Willis, and other top-selling authors.

For me though, the true delights are in meeting exciting writers and artists I’m not always familiar with. A few years ago, as we were setting up our booth at Dragon*Con, author Rob Thurman, who had the booth next to us, wandered over and introduced herself. She turned out to be extremely cool and delightfully entertaining, and when I finally staggered home, bone weary from five days in Atlanta, I dropped into my big green chair with one of her Cal Leandros novels. If it hadn’t been for lucky booth placement, I might never have discovered what an entertaining writer she was.

The same thing happened at Worldcon in Chicago two weeks ago. During the rare slow moments in the Dealers’ Room, I was able to wander a bit and check out the nearby booths. I discovered to my surprise that we were next to Nonstop Press — publishers of Science Fiction: The 101 Best Novels 1985-2010, The Collected Stories of Carol Emshwiller, and Cult Magazines: A to Z.

Nonstop’s Emshwiller: Infinity x Two: The Art & Life of Ed & Carol Emshwiller, by Luis Ortiz, is one of my favorite art books. The distinguished Mr. Ortiz was in the booth, and I was able to introduce myself. He had several intriguing new titles on display and — keeping a wary eye on the empty Black Gate booth — I was able to peek at them.

My eye was drawn immediately to Outermost: Life + Art of Jack Gaughan, a beautiful 176-page hardcover packed with over 500 images, many familiar from countless Ace and DAW paperback covers of the 60s and 70s. Over lunch, Rich Horton had talked about Robert Silverberg’s captivating memoir of writing SF in the 50s, Other Spaces, Other Times: A Life Spent in the Future, and there it was. I couldn’t resist Damien Broderick & Paul Di Filippo’s entertaining Science Fiction: The 101 Best Novels – 1985-2010 either.

But the most fascinating book on the table, by a considerable margin, was Cult Magazines: A to Z, edited by Earl Kemp and Luis Ortiz, a gorgeous oversized softcover jam packed with articles and full-color pictures of hundreds of pulp, horror, science fiction, fantasy, comic, monster mags and men’s magazines published between 1925 and 1990.

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Cynthia Ward Reviews The Gods of Opar

Cynthia Ward Reviews The Gods of Opar

farmer08_bGods of Opar: Tales of Lost Khokarsa
Philip José Farmer & Christopher Paul Carey
Subterranean Press  (576 pp, $65.00 Limited Edition Hardcover, $45.00 Trade Edition Hardcover)
Reviewed by Cynthia Ward

Once upon a time, in a lost civilization known as West Germany, the Kreuzberg Kaserne U.S. Army Base let fifth graders leave school grounds at lunchtime. Every week, I crossed the street to the little base bookstore. In the late winter of 1972, I bought the first DC Comics issue (#207) of “Tarzan of the Apes” because I wanted to learn how the heck a human being ended up living with apes. When the writer/artist, the late, much-lamented Joe Kubert, ended his adaptation with Edgar Rice Burroughs’s original cliffhanger, I read Burroughs’s sequel, The Return of Tarzan, to finish the origin story. Then I found myself devouring every other Burroughs book reprinted in the early 1970s.

I couldn’t have been the decade’s only new Burroughs fan, because by the mid-1970s, his estate had authorized two different Tarzan-related series by other authors: the Bunduki novels by J.T. Edson and the Ancient Opar novels by Philip José Farmer. Both series produced a novel or two and then, as far as I knew, ended. The tie-in titles went out of print, their copyright was probably owned or controlled by the Burroughs estate, and Philip José Farmer died in 2009. I figured none of these books would ever see another reprint.

I figured wrong, because Subterranean Press has just released Gods of Opar: Tales of Lost Khokarsa, which is an omnibus of the two Ancient Opar novels by Philip José Farmer – Hadon of Ancient Opar (1974) and Flight to Opar (1976) – together with a third, new novel in the series, The Song of Kwasin, by Philip José Farmer and Christopher Paul Carey (Black Gate recently ran essays from Carey about the history of his remarkable collaboration with Farmer, and his discussion of Farmer’s ambitious creation, the lost civilization of Khokarsa.)

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Try the first Four Issues of Innsmouth Magazine for Just $3.99

Try the first Four Issues of Innsmouth Magazine for Just $3.99

innsmouth-magazine-collected-1-4I haven’t done as much reading on my Kindle Fire as I thought I would. It’s not that I don’t like it — it’s more that I flat out haven’t done as much reading as I thought I would in the last 10 months.

But buying? That’s a different story. It reminds me of the months after we bought our first DVD player. Excited by our new purchase, we went a little crazy, buying all kinds of weird stuff. Two seasons of the marionette puppetry show Thunderbirds from 1966? Check. Every episode ever made of Space: 1999? Check. First season of Voyage to the Bottom of the Sea? Still in the shrinkwrap. God help me.

It was the same with the Kindle. Give me a new toy, and I immediately want to dress it up. It wasn’t out of the box a month before I crammed forty books into it. I told myself I’d read them, but I didn’t. I think at heart I just loved seeing the little book icons show up on the menu page. It’s like having a library in your pocket.

I’m better now. Mostly I use my Kindle these days to read manuscripts, advance galleys from publishers, and online magazines like Locus. But there’s still the occasional digital title that grabs my attention and won’t let go until I hit the “Buy it Now” button.

The most recent is Innsmouth Magazine: Collected Issues 1-4, edited by Silvia Moreno-Garcia and Paula R. Stiles. Stiles, the author of “Roundelay” in Black Gate 15, is an up-and-coming dark fantasy writer in her own right. Collecting the first four issues of the highly regarded digital Innsmouth Magazine, this omnibus edition is impressive indeed. Individual issues are priced at $1.99, so it’s also a bargain.

It demands to be read, too. So far, I’m quite enjoying it. Nick Mamatas’ cleverly-titled “And Then, And Then, And Then…,” which takes its title from a type of denigrated narrative technique, takes that same narrative technique and uses it to very chilling effect. Most of the tales are very short — David Conyers’s “The Swelling,” the intriguing but rather predictable tale of a woman who’s suffered a devastating loss at sea and then inexplicably finds herself on a cargo vessel bound for Carcosa, is the longest I’ve encountered so far, and it barely qualifies as a novelette.

My only complaint about Innsmouth Magazine: Collected Issues 1-4 is the complete lack of any editorial content — or indeed, a table of contents of any kind. The only way to find out what writers or stories are in each issue is to painstakingly page through it. I expect magazines to have a little more structure, maybe an editorial or house ad, reviews. Something. It’s more like an anthology, in fact. Its starkness in this regard is almost, dare I say it, Lovecraftian.

Innsmouth Magazine: Collected Issues 1-4 was published by Innsmouth Free Press on April 8, 2012. It is available exclusively in digital format for $3.99.

Redrum Horror Unleashes The Thing in the Mist

Redrum Horror Unleashes The Thing in the Mist

the-thing-in-the-mistI’m a fan of dark fantasy and horror, and pay attention to most of the major writers — especially those of the pulp era (1930 to about 1960). But I’m woefully ignorant of British horror, especially of the same period.

Fortunately, there are publishers working hard to correct that. And it’s always a delight to discover a major retrospective of a British pulp horror writer I’m not familiar with. That’s the case with John S. Glasby, who wrote around 25 SF and fantasy novels for Badger Books, most under pseudonyms such as “A. J Merak” and the Badger house names “Karl Zeigfreid,” “John E. Muller,” and “Victor LaSalle.”

Now Redrum Horror has published The Thing in the Mist: Selected Stories by John S. Glasby, a tantalizing collection of some of his best short fiction from the heyday of British pulp horror:

Between 1954 and 1967, British publisher Badger Books released over one hundred issues of the horror pulp digest Supernatural Stories, nearly half of which were written by one of the most prolific genre writers of his time, John S. Glasby.

Here, collected for the first time, are eleven of Glasby’s finest contributions to Supernatural Stories, tales of otherworldly terror and ancient evil in the Lovecraftian tradition. Guaranteed to chill and delight, The Thing in the Mist is a must-read for any fan of classic pulp horror.

This edition also includes an introduction by the late Glasby’s son, Edmund Glasby, and an informative afterword by longtime colleague, Philip Harbottle.

The Thing in the Mist: Selected Stories by John S. Glasby is Redrum Horror #6, and was published on September 15. It is 380 pages in trade paperback for $13.99, or just $3.99 in digital format. Get more details at the Redrum Horror website.

New Treasures: City Under the Moon by Hugh Sterbakov

New Treasures: City Under the Moon by Hugh Sterbakov

city-under-the-moonConfession time.

I love a good book. I also love a well-marketed book. As someone who’s been a publisher in this industry for over a decade, it gives me real pleasure to see someone bring a new title to market with genuine energy, enthusiasm, and inventiveness. It’s even better — and frankly, much rarer — to see a small press or self-published book get anything like a real marketing campaign.

Hugh Sterbakov’s City Under the Moon may be the best marketed self-published book I’ve ever seen. Anyone trying to publish a fantasy novel in America could learn from this man.

Now, I’m not 100% certain it’s self-published. But when the publisher (Ben & Derek Ink Inc.) neglects to have a website, publish other books, mention their address, or even put their name on the cover, that’s frequently a big clue.

Admittedly, Mr. Sterbakov has resources most aspiring self-publishers don’t. He’s a writer for Marvel Comics and Seth Green’s Robot Chicken, and in the latter capacity he’s been nominated for two Emmys. His animated comedy script Hell & Back is now in production, staring Mila Kunis and Susan Sarandon.

How does any of this help him? Here are just a sample of the blurbs for his novel:

Bioweapon catastrophes, government conspiracies, military sieges, historical revelations, psychological warfare and werewolves. You want more thrill from a thriller? — Seth Green

Fast-paced, action packed and terrifying. — Mila Kunis

Superpowered teens, angst, action and comedy… I don’t get it. –– Joss Whedon

When you get blurbs from Joss Whedon, Mila Kunis and Seth Green on your self-published novel, you’re doing something right.

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