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The Beauty in Horror and Sadness: An Interview with Darrell Schweitzer

The Beauty in Horror and Sadness: An Interview with Darrell Schweitzer

We Are All Legends-back-small We Are All Legends-small

Cover by Stephen Fabian

Intro

It is not intuitive to seek beauty in art deemed grotesque/weird, but most authors who produce horror/fantasy actually are usually (a) serious about their craft, and (b) driven my strange muses. This interview series engages contemporary authors & artists on the theme of “Art & Beauty in Weird/Fantasy Fiction.” Previously we cornered weird fantasy authors like John Fultz, Janeen Webb, Aliya Whiteley, and Richard Lee Byers.

Today we hear from the legendary author and editor of weird fiction, Darrell Schweitzer!

Darrell Schweitzer is an American writer, editor, and essayist in the field of speculative fiction. Much of his focus has been on dark fantasy and horror, although he does also work in science fiction and fantasy. Schweitzer is also a prolific writer of literary criticism and editor of collections of essays on various writers within his preferred genres. Together with his editorial colleagues Schweitzer won the 1992 World Fantasy Award special award in the professional category for Weird Tales. His poem Remembering the Future won the 2006 Asimov’s Science Fiction‘s Readers’ Award for best poem. His novels include The White Isle, The Shattered Goddess, The Mask of the Sorcerer, and The Dragon House. His most recent story collection is the explicitly Lovecraftian Awaiting Strange Gods published by Fedogan & Bremer. He has also been known to lead the choir at Cthulhu Prayer Breakfasts, where his The Innsmouth Tabernacle Choir is used. He has published books about H.P. Lovecraft, Robert E. Howard, and Lord Dunsany.

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A (Black) Gat in the Hand: Black Mask — Spring, 2017

A (Black) Gat in the Hand: Black Mask — Spring, 2017

BlackMask_Spring2017“You’re the second guy I’ve met within hours who seems to think a gat in the hand means a world by the tail.” – Phillip Marlowe in Raymond Chandler’s The Big Sleep

(Gat — Prohibition Era term for a gun. Shortened version of Gatling Gun)

In the Fall of 2016, Altus Press revived the legendary Black Mask magazine, reprinting stories from the old pulps with a mix of new hardboiled tales; including a cover story from my talented friend Paul Bishop. Altus also relaunched two other classic pulps: Argosy (which only lasted one issue) and Famous Fantastic Mysteries (just two issues). However, the fifth issue of Black Mask will be out this Fall (with an essay from yours truly).

Today in A (Black) Gat in the Hand, we’re going to look at each of the entries in the second issue of the new Black Mask, from the Spring of 2017. And this issue starts big!

Carroll John Daly’s “Murder for a Stuffed Shirt” is a previously unpublished tale!

Carroll John Daly was the biggest star at Black Mask in the twenties and thirties. Putting Race Williams on the cover guaranteed increased sales. When he fell out of favor at Black Mask, Daly took Williams to Dime Detective, where he also created Vee Brown (I have a tough time buying into Brown, a hardboiled special DA operative and also a wealthy composer of hit sentimental songs. I wrote about Daly’s creation of the hardboiled genre with “Three Gun Terry Mack” here.

But this issue of Black Mask contains a never-before-seen Daly story, uncovered by his grandson. It feels very much like a pre-hardboiled piece and not one person is shot! It’s different than any other Daly story I’ve read and I liked it.

“Mr. Detective is Annoyed” by William Robert Cox originally appeared in the March, 1938 issue of Captain Satan. Cox had over 130 stories published in the pulps under his own name, plus more using various pseudonyms. He wrote eighty novels, many westerns and was the creator of Cemetery Jones and the Maverick Kid.

The story is one of four to feature Donny Jordine, who doesn’t like to sit around and wait for the machinery of justice to creak along. He makes things happen on his own. “Mr Detective is Annoyed” isn’t a bad story, but it didn’t leave me wanting more Jordine.

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A Conversation with 2000AD‘s Rory McConville

A Conversation with 2000AD‘s Rory McConville

2000AD page1-small

I’ve been reading 2000AD regularly for a few years now, and I noticed that more and more of the stories are being written by Rory McConville. First a Future Shock here and there, then a 3-part Tharg 3riller, and now multi-part Dredd stories. Since more than a few Black Gate readers are 2000AD fans, so I wanted to chat with Rory about his success and caught up with him online. Welcome to Black Gate, Rory!

Cheers, Derek. Thanks for having me!

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Birthday Reviews: August Index

Birthday Reviews: August Index

Cover by Todd Lockwood
Cover by Todd Lockwood

Fields of Fantasies
Fields of Fantasies

Cover by Edward Miller
Cover by Edward Miller

January index
February index
March index
April index
May index
June index
July index

August 1, Raymond A. Palmer: “Diagnosis
August 2, Robert Holdstock: “Magic Man
August 3, Clifford D. Simak: “Observer
August 4, Rick Norwood: “Portal
August 5, Elisabeth Vonarburg: “Cogito
August 6, Ian R. MacLeod: “Starship Day

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Wargaming with my Twelve-Year-Old

Wargaming with my Twelve-Year-Old

Outpost Gamma-small Outpost Gamma-back-small

It may be turning into an annual tradition here at the McLachlan-Alonso household–beating the Madrid heat by playing tabletop wargames. I first introduced my son to the concept of wargames with Soldiers 1918, an old Strategy & Tactics game.

This summer it was Outpost Gamma, an old Dwarfstar Games science fiction wargame available free online. Just download it, take it to your local printshop to get the board and chits on suitable card stock, and bingo! Old school fun.

This is a simple game, perfect for a kid who hasn’t done many wargames. The rules are clear and straightforward, and the game is pretty fast moving. Game time took about an hour.

Earthers have placed mining colonies on a distant planet ravaged by electrical storms. The native species isn’t too happy about it and decides to kick the miners and the space marines out. What results is basically a colonial warfare game, with a few heavily armed soldiers trying to beat off a superior force of poorly armed natives.

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A Robot to Keep the English Language From Dying Out

A Robot to Keep the English Language From Dying Out

T. K. Peters' Robot English teacher

The International Time Capsule Society (ITCS) is an organization established in 1990 to promote the careful study of time capsules. It strives to document all types of time capsules throughout the world. When founded, the group was headquartered at Oglethorpe University in Atlanta, Georgia.

Hey, that’s not crazier than studying robots. And, like robots, information about time capsules – like time capsules themselves – easily gets hidden or obscure. Somebody needs to dig around, often literally, to get their stories on paper. And sometimes a robot is involved.

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Ticking Up and Winding Down: Soldiers Live by Glen Cook, Part 1

Ticking Up and Winding Down: Soldiers Live by Glen Cook, Part 1

oie_2845223nNXU28alAnd so we near the end of our months-long march through the ten books of Glen Cook’s groundbreaking Black Company series. While best remembered as one of the first military fantasy series, one important takeaway is that it’s not that at all. Yes, the Black Company, the last Free Company of Khatovar, is the main “character” of the books, but the tale told is filled with so much more than just war. War is always on the horizon, just a chapter or two away, but Cook’s 3,500-page saga gives us the Company in times of peace and times of flight. He shows how it grows, evolves, and mutates into something different but still the same, bound by four-and-a-half centuries of tradition. Its soldiers possess an intense fealty to the Company as the thing that sets them apart from the world in which they can find no other place.

The title for Soldiers Live (2000) comes from a cryptic statement made to Sleepy in Water Sleeps by the stroke-incapacitated One-Eye: “Soldiers live. And wonder why.” Sleepy interprets it as the question every soldier asks each time they survive a battle but comrades are laid low by swords and arrows. It became her mantra, taking the place of the larger question she asked of herself in the last pages of Water Sleeps.

For now, I just rest. And indulge myself in writing, in remembering the fallen, in considering the strange twists life takes, in considering what plan God must have if the good are condemned to die young while the wicked prosper, if righteous men can commit deep evil while bad men demonstrate unexpected streaks of humanity.

Soldiers live. And wonder why.

Four years have passed, and the Company is safer than it has ever been. Using one of the Shadowgates on the Plain of Glittering Stone, Sleepy led the Company beyond the reach of Soulcatcher and Mogaba and into another world. Despite the sanctuary it’s found, the Company is a changed thing. Goblin died fighting Kina, One-Eye is increasingly weakened by a series of strokes, and Croaker, Lady, and Murgen haven’t fully recovered from the effects of being trapped in stasis for fifteen years. Willow Swan is balding and the remains of his flowing blond locks are gray. Still, there is peace and, in a nice touch, Croaker has again taken up the Annalist’s pen. It’s through his jaundiced vision the final chapter of this epic will be seen.

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A (Black) Gat in the Hand: Back Deck Pulp #2

A (Black) Gat in the Hand: Back Deck Pulp #2

“You’re the second guy I’ve met within hours who seems to think a gat in the hand means a world by the tail.” – Phillip Marlowe in Raymond Chandlers’ The Big SleepGat_NebelCardigan

(Gat — Prohibition Era term for a gun. Shortened version of Gatling Gun)

Over on Facebook, I frequently post tidbits related to my research for this column. There’s usually a picture included, and all of this happens on my back deck. So, I call it Back Deck Pulp! Well, there’s a lot of stuff coming out of Back Deck Pulp. So, last month, I collected a bunch of those FB posts and Back Deck Pulp #1 appeared here at Black Gate. Well, there have been a LOT more of them, so here’s Back Deck Pulp #2. I’ve already got #3 ready to go! Friend me on Facebook and see the posts as they go up. This is a collection of posts over time, so it doesn’t necessarily flow perfectly. Live with it…

FREDERICK NEBEL – CARDIGAN

And it’s another Office Desk Pulp. Last week, A (Black) Gat in the Hand was about Donahue of the Interstate Agency. That series was written by Frederick Nebel for Black Mask.

Nebel is one of my favorite pulpsters and I’m a huge fan of his Cardigan of the Cosmos Agency stories.

Cardigan appeared 44 times in Dime Detective – more than any other character.

Altus Press has issued the whole series in four volumes. And only $4.99 per ebook! With a great intro by Will Murray. I’ll be doing a post on this series. Highly recommended!

HORACE MCCOY

This Saturday’s back deck pulpster is Horace McCoy, best known for They Shoot Horses, Don’t They?

A WW I pilot, he wrote a series of air adventures featuring Jerry Frost of The Texas Air Rangers. The group, known as Hell’s Stepsons, were a Texas Rangers special ops aerial team. And Frost was hard boiled.

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The Darwin Variant by Kenneth Johnson Is a Thrilling and Frightening No-Empathy Apocalypse

The Darwin Variant by Kenneth Johnson Is a Thrilling and Frightening No-Empathy Apocalypse

darwin-variant-coverLast year I had the opportunity to interview Kenneth Johnson, the famed television writer-producer-director responsible for The Incredible Hulk, V: The Original Miniseries, The Bionic Woman, and Alien Nation, about his upcoming novel, The Man of Legends. Mr. Johnson, or “Kenny” as he prefers to be called, is the interview subject most writers dream about: warm, humorous, intelligent, and overflowing with anecdotes showing the amount of thought he infuses into his work. This depth of thinking shows in The Man of Legends, a multi-character epic about an immortal man and the people he encounters in his long past and the urgent crisis of his present. It was, without a doubt, my favorite new novel of 2017.

Plenty of readers agreed with my opinion and made The Man of Legends a bestseller. Amazon’s 47North imprint immediately asked the author for a sequel. Although there was room for a follow-up, Johnson had shifted onto an idea that could use the same multi-narrator structure of The Man of Legends to tell a different type of epic — a viral outbreak tale with a twist that goes into territory similar to V: The Original Miniseries.

When Kenny called me to ask if I wanted to read the new book, The Darwin Variant, and talk to him about it, I couldn’t say “yes” fast enough. This time I had the good fortune to interview him in person at his Sherman Oaks office, where photos covering the walls recount his own “Man of Legends” history with everyone from Bill Bixby and Vincent Price to George Burns and Nikita Khrushchev. (Actually a taxi driver from NY who posed as Kruschev for The Mike Douglas Show, which Kenny was producing at the time.)

The Darwin Variant explores what occurs when members of humanity make a sudden evolutionary surge. Their intelligence rises rapidly, but something else fails: their empathy. These superior humans are aggressive, dominant, compassionless, and they’re threatening to remake the world. In the chilling words of a leader of the evolutionarily elevated group calling themselves The Friends of America (or just “The Friends”), “We’ll do good — exactly as we want it.”

It’s a timely and terrifying concept. Johnson weaves it into a tight science fiction thriller offering hope among the horror, and a fascinating duel between the ethos of the Survival of the Fittest and the evolution of humanity toward a better humanity, not merely a smarter one. “More intelligent? Yes, you are,” a character challenges one of the infected Friends. “But more educated? Not at all.” Reaching that education is the journey the book takes readers on.

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Water Sleeps by Glen Cook, Part 2

Water Sleeps by Glen Cook, Part 2

oie_2142124LUWYmmo7I just finished Water Sleeps (1999), the ninth and penultimate volume in Glen Cook’s Black Company series. Instead of the gigantic battles where legions of soldiers clash under the evil glow cast by demonic sorceries we’re used to from him, Cook focuses here on subtler subjects. Yes, as last week’s review made clear, it’s chock-a-block with nasty twists, kidnappings, and assassinations, but there’s a quieter aspect to this book than to any of the others. For all the craziness that arises, particularly in the second half, this book really starts presenting the Black Company as family. There’s been lots of lip service to that effect over the course of the previous eight books, but we haven’t much seen it borne out. For that reason all the deaths and farewells in Water Sleeps — and there are plenty — have a greater poignancy and impact than ever before.

At the end of the first part of Water Sleeps, the Black Company had left Taglios. With the sort of misdirection and duplicity that is at its heart, the Company split into several groups, adopted secret identities, and lit out separately for the uttermost end of the known world: the Plain of Glittering Stone. Croaker, Lady, Murgen — in fact, most of the major members of the company — had been trapped inside a maze of caverns beneath the Plain by their oldest remaining enemy: Soulcatcher. It had taken fifteen years for the Company’s captain, Sleepy, to come up with a plan to free them and the means to carry it out.

Sleepy and her comrades arrive at the edge of the Plain and quickly outmaneuver the Taglian regional commander, Suvrin. A clever, doughy man who has risen to his position based more on family connections than military competence, he is unable to escape manipulation by Sleepy and ends up willingly signing on with the Company. I mention this bit here because it will become very important in the series’ finale, Soldiers Live. It also reinforces how the Company prefers to operate. From long experience as a spy and urban guerilla, Sleepy has become adept at quickly assessing someone’s real nature and playing to it.

Gradually the rest of the Company, their dependents, and their animals and baggage train make it to the entrance to the Plain, and just in time. Once again, Murgen’s ability to spy via astral projection saves the Company. He sees Soulcatcher, having figured out Sleepy’s plan, in hot pursuit. Barely forewarned of her imminent arrival, the Company rushes its people to the safety of the Plain — where instant death awaits any who enter without the protection of the Nyueng Bao key — while preparing a deadly reception for Soulcather at its entrance. It doesn’t succeed in killing Soulcatcher, and she ends up with the the Kina-possessed Daughter of Night and Naryan Singh as her prisoners, but the Company escapes. Soon they are on the brink of recovering their lost comrades.

It as this point the truth of the vast, circular Plain of Glittering Stone is finally revealed. It is a gigantic artifact created by a vanished race and connects sixteen worlds. Whether they are different realities, the same world at different times, no one knows. What is known is that humans, being the greedy, vicious things they are, turned to conquest across the sixteen worlds. At some point, the greatest villains of the universe — now remembered as gods in the Gunni pantheon, though their origin is unclear — pooled their resources and elevated one of their own to even greater heights of power and wickedness: Kina the Destroyer. Eventually she was cast down and imprisoned far beneath the giant fortress and someone — or possibly the Plain itself — created a giant golem, Shivetya, to protect the the gates and oversee traffic between the worlds.

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