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Is the Grail a Force For Evil? Understanding Indiana Jones and the Last Crusade

Is the Grail a Force For Evil? Understanding Indiana Jones and the Last Crusade

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What better quest story to unpick than this classic Indy adventure?

The Holy Grail – purportedly the last cup that Christ drank from, echo of the zombie-making Cauldron of Rebirth – is it actually a force for evil?

Until the 20th century, its main fictional outing was in the King Arthur cycle when its effect on the Round Table is akin to introducing the knights to crack-cocaine: the fellowship scatters, those who achieve the quest – the best knights – go straight to Heaven (read, die), Lancelot gets badly injured, and Britain ends up littered with the graves of knights who would be more useful protecting the realm from the King’s enemies.

Then we come to Indiana Jones and the Last Crusade.

I’m looking at Pulp and Pulp-inspired stores because I’m working on a retro-Space Opera, provisional title “The Eternal Dome of the Unknowable” (Sarah, this is ALL your fault). What better quest story to unpack than this classic Indy adventure?

What I found is rather odd.

Here’s the plot — I’ve added story questions in the form Question Answer But Now

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Your Greatest Fan

Your Greatest Fan

John C. WrightJohn C. Wright, the author of the Children of Chaos and Count to Eschaton series (among others), recently put up a post on his blog which contains the most sublime encouragement I’ve ever seen offered from one writer to another. I’ll admit that I felt a mist of manly tears come to my eyes while I read through his words.

If you’ve ever written, or considered writing, you owe it to yourself to read his post: “The Brazen Author of the Book of Gold.

Wright includes some musings on the Muse at the end, but the beating heart of the post is the offset section.

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“Help! I Want to Write a Novel But Don’t Have Any Ideas!!!”

“Help! I Want to Write a Novel But Don’t Have Any Ideas!!!”

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Their problem, then, is how to Be Creative.

“How do I come up with an Idea for writing a novel?” comes up sooooo very often on the writing forums that… well, that I am writing this.

On the face of it, the question sounds silly; how can you aspire to write if you don’t have any ideas?

Actually, the questioner usually does have ideas. However, they are (1) expecting a Novel Idea to stand out because it has a choir of angels flying around it singing Vode An or (2) sense that their ideas are too vague to lend themselves to story building.

However, let’s assume the rare case #3, that the wannabe writer’s mind is actually blank. They love the idea of telling a story, think they would enjoy the process, but can’t think of what to write about.

Their problem, then, is how to Be Creative.

There are, of courses, lots of workshops on freeing your creativity. You can also buy all sorts of self help books. Most of them come down to, Stop Self Editing/ Switch off your internal editor.

There is truth in this. The book The Midnight Disease shows that there really is both an Internal Editor and an Internal Mad-as-a-Hatter-Creative. The idea is that you tell the Editor to shut up and just let the Creative splurge out whatever falls out of your brain. Only once you have a whiteboard/notebook/screen full of jottings do you unmuzzle the Editor and pick the ideas that have legs.

In this model of creativity, only this filtering process is what distinguishes professional creatives from people… well, in need of a different sort of professional help.

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Clarkesworld Magazine Now Accepting Novelettes

Clarkesworld Magazine Now Accepting Novelettes

Clarkesworld 84-smallNeil Clarke has had quite a year. His magazine Clarkesworld published its 100th issue in January — an extraordinary milestone for any fiction magazine, let alone one of the earliest online venues — and in November he and fellow Clarkesworld folks Sean Wallace and Kate Baker received a Special Award from the World Fantasy Convention. And at the Nebulas this past weekend, Neil had no less than three stories he’d edited up for awards — more than any other editor. But I think the biggest news from Neil was this low-key announcement on his blog on June 2:

For several years now, I’ve capped the upper limit on Clarkesworld’s original fiction at 8,000 words. There were several good reasons for doing that, but they were mostly financial. This past week, we passed our latest Patreon goal and secured funding for a fourth original story in every issue… Assuming the Patreon pledge levels hold, this puts us in a situation that provides me with some flexibility.

I’m considering raising our upper limit to 16,000 words. That would take us firmly into novelette territory. (Right now, we barely scrape it.) Each issue would feature no more than one novelette… We would also accompany this change with an increase in pay rate on the 4000+ side of our scale.

And in a very brief post the next day, Neil confirmed that Clarkesworld would now publish fiction up to 16,000 words. Its rates have changed as well: it now pays 10¢ per word for the first 5,000 words, and 8¢ for each word over 5,000.

This is very good news for fantasy writers of all kinds. Clarkesworld is one of the most acclaimed publications in the industry, and the fact that it published exclusively short fiction was a source of continued frustration for many writers. So if your great fantasy novelette has been languishing in your desk drawer for years without a home, now’s the time to take it out and polish it up. Clarkesworld‘s submission page is here, and we covered the May issue here.

Neil Gaiman and Kazuo Ishiguro on Sword & Sorcery

Neil Gaiman and Kazuo Ishiguro on Sword & Sorcery

Neil Gaiman in The New Republic-small

The New Republic has posted a lengthy conversation on fantasy, titled Breaking the Boundaries Between Fantasy and Literary Fiction, between Neil Gaiman (The Graveyard Book, American Gods) and Kazuo Ishiguro (The Remains of the Day, The Buried Giant). Among other fascinating topics, the two discuss sword & sorcery, and the different cultural approaches to swordfights.

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R.A. MacAvoy’s The Book of Kells

R.A. MacAvoy’s The Book of Kells

MacAvoy KellsLately I’ve been exploring portal fantasies, and last time I talked about Charles de Lint’s The Little Country. This week I’d like to take a look at R.A. MacAvoy’s The Book of Kells.

John Thornburn is a Canadian artist living and teaching in Dublin. He’s a bit of a klutz socially and emotionally, and has a tendency to focus on his work to the exclusion of everything else. His friend and sometime lover Derval O’Keane is an academic historian. The story begins when a young, injured girl suddenly appears in  John’s bathroom, having come through a portal  he inadvertently opened while working on the tracing of an old Gaelic pattern. It takes a bit of doing, but John and Derval finally figure out that Ailesh is the survivor of a Viking attack on her village in the Ireland of 985, saved by her father’s throwing her through the portal.

John and Derval take Ailesh back to her own time, and find the injured poet Labres MacCullen among the dead. John doesn’t know how to open the portal from this side, or even if it can be opened, so they accompany Ailesh and Labres to Dublin, where they hope to get help and justice from the King. Though the King in Dublin is himself a Dane at this point in history, they also want to warn him that the Vikings seem to have come as invaders, not as mere raiders who, having struck, will now go away.

Unknown to them, however, these same Vikings offered the lives of all the villagers to Odin, and the fact that Ailesh and Labres escaped puts them in a bit of a quandary. The leader decides that they must find and kill those who escaped, or forfeit their own lives – and the success of their expedition – to Odin’s displeasure.

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Averting War: It’s Not as Simple as Pacifism

Averting War: It’s Not as Simple as Pacifism

Trial-of-Intentions-small2This is Part Two of a two-part article, wherein I explore two fundamental responses a people or nation might have to the threat of war. In Part One, I talked about the “Escalation to Fight.” This time, I want to discuss averting war in the first place.

Folks who read part one will remember that I started out with the phrase, “War. What is it good for?” — a reference to Edwin Starr’s version of the song by the same name. We’ll see if the song snippet is relevant by the time I’m finished.

First, let me say, that I don’t pretend these are the only two responses to the threat of war. In fact, nations can and do engage in war as a perennial part of their industry. Or, it’s a response on religious grounds. (Thanks to those who’ve commented on Part One of this article for drawing attention to these things.) And I’m sure there are more. I’m having to be overly reductive due to spatial constraints. So, please bear with me.

So, then, if a nation or kingdom elects not to escalate to violence, another response is to try and avert war before it begins. They might engage in peace talks. They might surrender. They might try to buy their way out of the conflict. Etc. In essence, they work to find resolution to the alternative, which would eventuate in massive casualties.

To avoid the deaths of so many countrymen, a nation may prefer to be conquered. Or to cede any number of things: land, wealth. You get the idea.

And I can see how in a fantasy novel, the writer could take any of these approaches and make them work. I’m not of the opinion that it must always be an Armageddon-level battle to be interesting.

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Fantasy Clichés Done Right

Fantasy Clichés Done Right

James P. Blaylock
James P. Blaylock

Like all genres of fiction, fantasy has a growing list of clichés and played-out tropes: the orphaned farm boy who’s actually the chosen one, the quest for a magical artifact to save the world, the generic medieval European setting, the Tolkien-lite denizenry of humans and elves versus orcs, goblins, and trolls…. On one hand, it’s surprising to see these tropes crop up over and over again. Authors are supposed to be imaginative. Is it really that hard to come up with original ideas? On the other hand, it makes a good bit of sense to see certain recurring tropes. Fantasy is, after all, rooted in mythology, and one can make a strong case that fantasy taps into symbols and archetypes coded into the human psyche, whether we’re talking about Joseph Campbell’s Hero’s Journey or the simple Jungian archetype of the shadow representing the basest of human instincts.

In practice, of course, the truth lays somewhere in the middle. Mediocre writers reuse certain tropes and make them cliché because they do nothing new with them. Expert writers create new tropes or take old ones and make them new in the context of unique characters and original words.

This holds true not only for the classics, but also for new fantasy fiction, as author James P. Blaylock discovered when he was a judge for the World Fantasy Awards in 2012. “I was certain that zombies and vampires had been so overworked that I’d have no interest in any of them,” he recalls, “but then I ended up putting one of each on my shortlist: ‘From the Teeth of Strange Children’ by Lisa Hannett and ‘Younger Women’ by Karen Joy Fowler.”

With this idea in mind, here are a dozen or so books that transcend the tired fantasy clichés they utilize, as recommended by an assortment of writers in the genre. (The list is hardly comprehensive, mind you, so make sure to add your recommendations in the comments.)

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Paolo Bacigalupi on Black Swans, Crashing a Drought Conference, and Being in a Weird Place

Paolo Bacigalupi on Black Swans, Crashing a Drought Conference, and Being in a Weird Place

headshotTheWaterKnife-PaoloBacigalupi-201x300Paolo Bacigalupi’s first novel, The Windup Girl, was named one of Time magazine’s top ten novels of the year, and yet he still talks to people like me, which makes him either very strange or very cool (probably a little of both.)

On May 25th his latest, The Water Knife, will be out, and this near future science fiction novel is set in a mega-drought-stricken, American southwest. The story explores issues of water rights, climate change, and the gratuitous destruction of the state of Texas, all of which we discuss in the interview.

He also takes the time to talk about his long and winding path towards a writing career. Anyone who’s ever reached the point of despair (in other words, all aspiring writers) will want to give this a listen.

After getting off Skype with me, he had another interview with NPR. So, without further ado: Paolo Bacigalupi’s warmup interview on the day he spoke to NPR.

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Escalation to Fight: Understanding Magic in Trial of Intentions

Escalation to Fight: Understanding Magic in Trial of Intentions

Trial-of-Intentions-small2War. What is it good for?

For some reason, when I sat down to write this two-part article on war in fantasy fiction, Edwin Starr’s version of the song “War, what is it good for?” popped into my head. There’s probably a reason for that. We’ll see if it bears out as I go.

In the broadest possible terms, there are two ways a people or nation will attempt to deal with war: escalate and fight (with the hope of victory), or do all they can to avert war (without sacrificing their freedom). I admit of the oversimplification here, but it’s a short two-part article series, after all.

For part one, lets hit the first topic: escalation to fight. And I’ll use some examples from my current series to try and illustrate the point.

War is a mainstay in fantasy fiction, and in epic fantasy, particularly. The stakes are high — freedom, the right to rule, stuff like that. To win or defend such things usually requires armies, dangerous political intrigue, and war.

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