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Marvel’s The Monster of Frankenstein, Part Four

Marvel’s The Monster of Frankenstein, Part Four

fm13The 20th Century adventures of Mary Shelley’s famous monster continued with a guest-star stint in Giant-Size Werewolf #2. Doug fm14Moench scripted and Don Perlin provided the artwork. Moench gets to make his familiar point about judging by appearances (as he did several times in his Frankenstein 1974 scripts for Monsters Unleashed) with an opening sequence in which a hippie and an African-American are discussing the injustice of unfounded prejudices when they encounter the Monster and immediately flee in terror at his appearance. The Monster subsequently overhears a conversation between two winos about eccentric millionaire Danton Vayla who has discovered the ability to transmigrate souls. Intrigued, the Monster sets off for Los Angeles (by freight train) in the hopes of gaining a new, normal body for himself.

The story then shifts gears to pick up a plot strand from Marvel’s monthly Werewolf by Night title where Lissa Russell has joined a Satanic cult, The Brotherhood of Baal in the hopes of finding a cure for her werewolf brother. Lissa quits the cult after learning that they practice human sacrifice. The Brotherhood abducts Lissa and scrawl Manson-style graffiti on the walls of her home. This sends Jack Russell in search of his sister. He soon discovers that Danton Vayla (who resembles Anton LaVey in name as well as appearance) is the leader of the Brotherhood of Baal and about to sacrifice Lissa as part of the same ritual that the Monster’s soul is to transmigrate into the body of a handsome young cult member. One lengthy Werewolf-Monster scuffle later and Vayla lies dead, the cult is ruined and Lissa is freed.

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Marvel’s The Monster of Frankenstein, Part Three

Marvel’s The Monster of Frankenstein, Part Three

fm12The 19th Century adventures of Mary Shelley’s famous monster conclude with Issue 12 of Marvel’s The Frankenstein Monster as the new creative team of writer Doug Moench and artist Val Mayerik begin the drastic process of updating the series to the present-day.

The Monster is dying of a gunshot wound inflicted by Vincent Frankenstein in the previous issue. After surviving an attack by a pack of wolves, the Monster falls off a cliff into an icy river. The story then jumps ahead to 1973 as an oil freighter hits an iceberg containing the frozen body of the Monster. This being a comic book, the Monster never died of his gunshot wound since the ice preserved him in a state of suspended animation.

The sailor who spotted the Monster trapped in the ice has a brother who runs a carnival. They conspire to steal the body before it can be turned over to the authorities. We are then introduced to a young neurosurgeon, Dr. Derek McDowell who sees the Monster exhibited at the carnival and correctly concludes that it is the immortal creation of Victor Frankenstein.

mu2From here we segue to the pages of Marvel’s more mature (as in free of the censorship imposed by the Comics Code Authority) comic magazine, Monsters Unleashed which first launched the Frankenstein 1973 feature in their second issue the preceding year under the aegis of Gary Friedrich and John Buscema. The events of The Frankenstein Monster # 12 would now be considered an example of ret-conning in order to retroactively satisfy the continuity established in the sister magazine.

Friedrich’s portrayal of Derek McDowell is far from appealing. He’s an abusive hippie loser who beats up his fiancée, Tisha in frustration when the carnival refuses to sell the Monster to him. McDowell believes he has the skill to bring the Monster back to life whereas Tisha just wants things to go back to the way they were before he became obsessed with the journals of Robert Walton and the story of Victor Frankenstein and his creation. To this end, Tisha decides a little arson at the carnival is in order.

The fire ends up not only disfiguring Tisha, but ironically melting the ice and reviving the Monster. The military is called in while the Monster climbs to the top of a roller coaster. He’s shot with a mortar, falls to the ground, lands on some cables and is electrocuted. The issue ends with the hard luck Monster who can’t seem to catch a break apparently killed off mere minutes after he awakens from his 80-year slumber.

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Marvel’s The Monster of Frankenstein, Part Two

Marvel’s The Monster of Frankenstein, Part Two

frankie1Read Part One of this article here. Click on images for larger versions.

The 19th Century adventures of Mary Shelley’s famous monster following Gary Friedrich and Mike Ploog’s adaptation of the classic novel continued in Issue 5 of Marvel’s The Monster of Frankenstein with another standalone filler story. This time out it is a more serviceable horror yarn that sees the Monster bravely rescuing a beautiful girl from being burned at the stake. She claims that her town is under the spell of a demon dressed in black that only she could resist. The Monster confronts and subdues her abusive father in his quest to end her persecution.

Along the way, there are hints that the girl is not as virtuous as she initially appeared. The Monster learns at the climax that the girl is actually a werewolf. The demon in black is revealed to be the village priest. The story is a familiar yarn having been utilized in numerous other comics and short stories for several prior decades. Gary Friedrich’s script puts the tested story to good use, but this is one of Mike Ploog’s less-inspired issues as artist.

Ploog’s swan song with the series was Issue 6. The title was modified slightly to The Frankenstein Monster starting with this issue. Ploog’s artwork here is simply stunning recalling at times Barry Windsor-Smith’s run on Marvel’s Conan the Barbarian. His Frankenstein Monster also strongly resembles Herb Trimpe’s interpretation of The Incredible Hulk and yet, there is much that is undeniably Ploog’s own brilliant style throughout. This final issue for the artist is his best for the series and does much to underline what made his artwork so beloved by comics fans.

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Marvel’s The Monster of Frankenstein, Part One

Marvel’s The Monster of Frankenstein, Part One

300px-essential_frankenstein1Click on images for larger versions.

Following the success of The Tomb of Dracula in 1972, Marvel Comics launched The Monster of Frankenstein the following year. Gary Friedrich and Mike Ploog kicked the series off with a fairly faithful three-part adaptation of the Mary Shelley novel.

At the outset, Marvel determined to keep the Monster in period. This was an interesting approach considering the modern update Dracula had received. Vampires were an easier sell for the twentieth century as numerous film and television updates had already established contemporary vampire stories whereas the Frankenstein Monster somehow seemed an antiquated concept, despite the character’s ongoing appeal.

It is important to remember that at the time the series debuted, literary critics had not yet embraced Mary Shelley’s work as a classic. Shelley, like Bram Stoker, was looked down upon as low-brow and her work was not afforded serious consideration.

Television syndication of the Universal Frankenstein pictures of the 1930s and 1940s and the character’s transformation into the patriarch on the 1960s sitcom, The Munsters were largely responsible for its longevity. It would be several more years before Shelley’s cautionary tale would gain widespread acceptance as a modern myth whose resonance had not diminished with the dawn of the Industrial Revolution.

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Wormy: The Dragon‘s Dragon

Wormy: The Dragon‘s Dragon

WormyIt begins with an imp, some dwarves, a stolen set of bowling balls, and a cigar-smoking dragon in a flat newsboy cap. It gets stranger from there, sprawling through an epic of long-jawed mudsuckers, oddly literate stonedrakes, bad puns, bounty hunters, and some of the most spectacular color comics pages you can imagine.

I’m talking about Wormy, a comic by David Trampier which ran in the back of Dragon magazine, one to four pages per month, from 1977 to 1988. Trampier, whose artwork helped define the feel of First Edition Dungeons & Dragons, created a lush, memorable tale, one that deserves to be better known today. You can see a large chunk of it here, though most of the comic seems to be offline.

What was it about? As I said, it began with Wormy, a green dragon with a cigar, who’d stolen some bowling balls from a group of dwarves. The dwarves show up to try and get them back, which leads to complications involving a group of brutal but occasionally cunning card-playing ogres (Wormy steals their poker pot when they’re not looking), a minotaur, a talking bear in a Robin Hood hat, a whole community of trolls, and a Brooklyn-accented imp. Then somewhere in there one of the balls gets broken, and a demon comes spilling out. So when we cut to a wizard named Gremorly, “somewhere at the end of this weird world,” plotting to steal the dwarven treasure, we’re not that surprised.

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Batman: Under the Red Hood

Batman: Under the Red Hood

batman_under_the_red_hood_posterBatman: Under the Red Hood (2010)
Directed by Brandon Vietti. Featuring the Voices of Bruce Greenwood, Jensen Ackles, Neil Patrick Harris, John DiMaggio, Jason Isaacs, Wade Williams.

Warner Bros. Animation’s series of straight-to-video PG-13 releases set in the DC Comics universe has been a great success. Starting in 2007 with Superman: Doomsday (which completely embarrassed the previous year’s live-action Superman Returns) the team at Warner Bros. that originally kicked off the DC Animated Universe with Batman: The Animated Series has turned out high quality, adult-slanted fare that has even excited me about characters that I don’t usually care much about, like Wonder Woman and the Green Lantern.

But, no surprise, much of the new DVD series has featured Batman, the hottest property in Warner Brothers’ DC catalog because of the huge success of the Christopher Nolan-directed movies. Batman got his own compilation disc with Batman: Gotham Knight (set in the Nolan-verse and featuring a round-robin of top anime-directing talents), co-starred with Superman in Superman/Batman: Public Enemies (an adaptation of the Jeph Loeb-written arc in the popular Superman/Batman ongoing comic), and played a major part in Justice League: The New Frontier and Justice League: Crisis on Two Earths.

Now Batman has his second solo-starring release in the series. Based on a recent popular storyline in Batman’s eponymous comic book that tied into the mega-crossover event “Infinite Crisis,” Batman: Under the Red Hood brings PG-13 to the small screen in a big way. In fact, the film flirts with a “soft R” rating, and it’s definitely not for children—unless you don’t mind your children watching not one but two brutal beatings with a crowbar.

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Blogging Alex Raymond’s FLASH GORDON, Part Three: “Tournaments of Mongo”

Blogging Alex Raymond’s FLASH GORDON, Part Three: “Tournaments of Mongo”

tournaments-big-little“Tournaments of Mongo” was the third installment of Alex Raymond’s FLASH GORDON Sunday comic strip serial for King Features Syndicate. Originally printed between November 25, 1934 and February 24, 1935, “Tournaments of Mongo” picked up the storyline where the second installment, “Monsters of Mongo” left off with Dr. Zarkov being knighted by Vultan for saving the Hawkmen’s sky city from crashing to the ground.

Before Vultan can host Flash and Dale’s royal wedding, Emperor Ming and his daughter, Princess Aura arrive with Ming’s air fleet demanding Flash be handed over. Of course, Aura wants Flash for herself while her father wants to see him dead. Vultan invokes the ancient rite of tournament to determine Flash’s fate and Ming heartily agrees, certain it will mean the Earthman’s doom.

The obvious change beginning with this strip is that Alex Raymond’s artwork is being granted more space than before as Raymond decreases the strip from nine equally-sized panels to a more inventively designed seven panels to better showcase his stunning artwork which was steadily growing in both complexity and sophistication.

Raymond began to move away from word balloons in each panel to more formal narrative in small print at the top or bottom of the panel, often relegated to a single corner. This allowed Raymond to concentrate on majestic paintings depicting Mongo’s people and wildlife in all their glory.

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Worlds Within Worlds: The First Heroic Fantasy (Part IV)

Worlds Within Worlds: The First Heroic Fantasy (Part IV)

This is the fourth in a series of posts investigating the question of who wrote the first otherworld fantasy (you can find the first part here, the second here, and the third here). By ‘otherworld fantasy’ I mean a story set entirely in another world, with no framing device to connect it to reality. Traditionally, the credit for inventing otherworld fantasy has been given to William Morris. I have another figure in mind.

You can see her there on the right.

In 1837, Sara Coleridge, the daughter of poet Samuel Taylor Coleridge, published a book called Phantasmion, which was received, and reviewed, as a fairy tale novel. And, at first glance, it certainly seems similar to the German and French fairy tales that were popular at around that time. But I don’t think it reads like a fairy tale, certainly not once it gets going.

It reads very like a high fantasy. In fact, like an otherworld fantasy.

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Blogging Alex Raymond’s Flash Gordon, Part Two – “Monsters of Mongo”

Blogging Alex Raymond’s Flash Gordon, Part Two – “Monsters of Mongo”

200px-blbmonstersofmongo“Monsters of Mongo” was the second installment of Alex Raymond’s FLASH GORDON Sunday comic strip serial for King Features Syndicate. Originally printed between April 15 and November 18, 1934, “Monsters of Mongo” picked up the storyline where the first installment, “Flash Gordon on the Planet Mongo” left off with an unconscious Flash being rescued from Princess Aura by the Lion Men.

Alex Raymond really begins to hit his stride in portraying the diversity of life on Mongo in this second installment. Prince Thun and Dale Arden are prisoners of Ming’s soldiers. Thun’s father, King Jugrid has retaliated by destroying the kingdom of the Shark Men. Ming’s soldiers have, in turn, annihilated much of the Lion Men’s fleet.

monsters-of-mongoJugrid orders Aura’s execution. Flash fights to save her life and the two are rescued by Prince Barin. It is in Barin’s kingdom that Flash is at last reunited with Dr. Zarkov. Flash and Zarkov soon form an alliance with Barin and Aura as the unlikely quartet determine to overthrow Emperor Ming.

Of course, Aura being Ming’s daughter quickly betrays our heroes. The sequence culminates in one of the strip’s iconic images as Barin and Flash power the Electric Mole to burrow their way underground and crash through the floor of Ming’s palace just before he can wed Dale.

The influence of Edgar Rice Burroughs’ AT THE EARTH’S CORE is heavily felt in the Electric Mole sequence, but it is Burroughs’ JOHN CARTER stories that have the greater influence in Raymond’s sophisticated approach in revealing Mongo’s green god, Tao as a hoax.

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Worlds Within Worlds: The First Heroic Fantasy (Part III)

Worlds Within Worlds: The First Heroic Fantasy (Part III)

William MorrisThis is the third in a series of posts looking at the question of who wrote the first otherworld fantasy: that is, the first fantasy to be set entirely in its own fictional world, with no connection to conventional reality at all. It’s an innovation traditionally ascribed to William Morris, but I think I’ve found an earlier writer who deserves that honor.

In the first post, I considered how to identify a fictional otherworld. I suggested four characteristics, of which a story’s fictional world needed to have at least three to be a true otherworld: its own logic (which might involve, say, the existence of magic), characters who we identified as residents of another world than our own, a coherent history, and a coherent fictional geography. In the second post, I considered ways in which older fantasies were linked to reality — by being set in the past, or in a place beyond contemporary knowledge, or being established as a dream, or as a story within a story, or as a myth. I concluded by discussing what I felt was significant about the idea of otherworld fantasy.

Before going on to present my suggestion for the writer of the first otherworld fantasy, though, I’d like to take a closer look at some past fantasies I thought came very close to presenting self-contained otherworlds. These are works which I don’t think are true otherworld fantasies, but which other people might choose to see as such.

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