Browsed by
Category: Blog Entry

Haunted: Always, Sometimes, Never

Haunted: Always, Sometimes, Never

haunted-the-old-fashioned-way

Haunting — The old fashioned way

Many years ago, in the days of my misspent youth, I toiled for four years at California State University, Long Beach, as a theater major. As such, I of course spent most of my time on and around the department’s two stages. What with the vicissitudes of costume fittings, lighting adjustments, and walking on saying, “What ho!” twenty or thirty times until the director was satisfied, I often found myself in the building quite late at night, which led to a discovery — theaters are damned creepy places. They are, in fact, haunted. (The clunks and thumps and creaks and pops I heard were not from causes as mundane as the huge building setting or from the big glass windows cooling and contracting after the heat of the day — absolutely not.)

On reflection, I have come to think that all places, of any sort, fall somewhere on a supernatural sliding scale — always, sometimes, or never haunted. Indeed, this realization has led to a family game that my children and I often play — naming a place and stating its haunted status and, in case the others disagree, making a persuasive argument for your position. I know it sounds like an odd way to pass the time, but you get tired of Yahtzee after a while.

What are the factors that influence the likelihood of a place being haunted? If we’re talking about buildings, then function is very important, especially if the structure has any intrinsic relation to death or the supernatural. Thus it is far easier for a funeral home or church or morgue to be haunted than it is for a factory that exists for the purpose of extruding plastic into molds for Star Wars toys. (Now if two or three workers should fall into a vat of molten plastic, well, their co-workers might get a little uneasy walking around the isolated areas of the building alone at night. Just how uneasy would have to be determined by several other factors.)

Read More Read More

Seeking Solace

Seeking Solace

howard-zebras-smallWhen assembling the first round of Black Gate bloggers one of the few rules I laid down was that we keep our personal politics and religion out of our posts. John and I both wanted to create a safe and welcoming space where people of all stripes could come together to discuss the genres we love.

Over the last week I’ve never found that admonition more of a challenge. You see, I’ve been grieving. Not for any one person’s loss, or even because the side I backed lost, but because it feels to me that an ideal has vanished. That ideal may not have been flawless, but I shudder at the manner in which the leading proponent of a replacement movement conducts himself. And for the first time in my life I’m not just disheartened by an election result contrary to my own wishes, I’m a little frightened.

I believe I’m in the letter of my own law still because I’m not here to proselytize. The preceding paragraph is solely for context so you’ll understand what it is that’s upset me. If, like me, the depth of your own grief and your anger and fear surprise you, you’ve probably been wondering how to cope. I wish I could give you a good answer. I can tell you that one of the things I’ve done is distract myself with the genres I love. The other was to create some art. That is one (and not the only) way I mean to act.

Read More Read More

October Short Story Roundup

October Short Story Roundup

oie_1554130bqieq2j7October brought another nice batch of heroic fantasy magazines to my electronic doorstep. Among them were regulars Swords and Sorcery Magazine and Heroic Fantasy Quarterly. A newcomer was the old-school paper-and-ink fanzine, Scrolls of Legendry (two issues in fact) from the hands of Swords of Steel maestro, Dave Ritzlin.

I am not sure I have ever heard mention of Swords and Sorcery Magazine outside this column or the blogs of the authors it publishes. While it hasn’t the professional look of Heroic Fantasy Quarterly or Beneath Ceaseless Skies, its commendable dedication to the genre deserves respect and recognition. For nearly five years now, Curtis Ellett has published two new stories each and every month and for that I am very grateful.

Issue #57’s first story is shy on swordplay, but heavy with poetical sorcery. “Ephemera” by David Bowles depicts a magical contest between a Mexican princess and a Japanese monk. In an alternate timeline, Japan has been conquered by the Aztec Empire. The story occurs during the celebration of Tanabata, the Star Festival. The event is a showcase of powerful Aztec magic, held in order to deter encroachment by the Ming Empire and inspire the inhabitants of Nippon.

Read More Read More

Oz’s Bag of Holding: Stephen King Edition featuring A Brief Guide, Fear Itself (with an essay by Fritz Leiber!), and Danse Macabre

Oz’s Bag of Holding: Stephen King Edition featuring A Brief Guide, Fear Itself (with an essay by Fritz Leiber!), and Danse Macabre

danse-macabre-originalI have here a bag of holding. I am going to pull some things out of it now…

First up is:

A Brief Guide to Stephen King: Contemporary Master of Suspense and Horror by Paul Simpson (2014)

Funny how I came across this one. I was perusing the bookshelves in The Dollar Tree — all those overstocks and remaindered copies now relegated to the fate of being sold for a dollar.

Every once in a while I make a “find,” but on this occasion, it was looking like there was good reason none of these books had sold for their original double-digit cover prices. The thought actually went through my head, “Too bad you never come across a book by Stephen King in here.” A moment later, King’s name caught my eye! Turns out it was a book not by but about King. Still, it was too much of a sign to ignore, so I bought it.

A Brief Guide is as advertised: a brief, workmanlike bibliography of all King’s work through 2014, with synopses of each. Opens with a short bio. Not a must for shelves of diehard King fans, but I actually found I had plowed through the whole book in two sittings — so it succeeded in its professed purpose as a succinct overview of the author’s career. Every King book, film and TV adaptation, and comic book is covered (indeed, even tie-ins like video games are included). While the synopses are quite short, the author livens it up a bit by including tidbits here and there relating a work to events in King’s own life at the time or King’s opinion or the reaction of critics.

Read More Read More

Oz’s Bag of Holding: An Introduction

Oz’s Bag of Holding: An Introduction

bag-of-holdingI have here a bag of holding. I am going to pull some things out of it now…

This is my introduction to an occasional series of blog posts under the heading “Oz’s Bag of Holding,” in which I will briefly comment on random books and films I draw from my bag’s interdimensional space (it is, for detail wonks, a Type I bag; it can hold up to 250 pounds and 30 cubic feet of material but will never weigh more than 15 pounds).

Call it a bit of housecleaning: Books I’ve recently read, films I’ve watched, about which I might have a thought or two but not enough to string them together into a full-fledged review. I’ll share my impressions in the casual way one might in the course of a broad-ranging conversation with friends predicated by the question “So what have you been reading/watching lately?”

With the help of my Bag of Holding, I think this approach will be liberating for me. I absorb so much media, so many stories; and every time I close a book or eject a Blu-ray, I think, “Well, I should write up a review of that for Black Gate.”

But they pile up, falling out of focus as they recede in the rear view mirror, superseded by the latest book or film or comic or game I’m visiting. This way I can blurt out a pithy opinion or two about a work before it fades completely into the background in my cluttered head. No more guilt about having not reviewed something — instead I’ll grind out grist for multiple threads of comment and conversation.

What piques your interest as it emerges from the bag? You can skim, pick and choose — That’s just fine, because we are all afflicted with a touch of ADD out here in this world of cyber.

My first installment of “Oz’s Bag of Holding” will follow this introduction in a second post. Two posts today, to keep the Intro separate. Incidentally, I happened to notice that this marks my 116th post to Black Gate. Man, I wish I hadn’t let post 100 slip by without some sort of hoopla!

Well, here’s to 116 more. And, hopefully, they’ll come more frequently now that I have this trusty Bag of Holding by my side.

Modular: An Interview with Jeffrey Talanian, the Creator and Publisher of Astonishing Swordsmen and Sorcerers of Hyperborea

Modular: An Interview with Jeffrey Talanian, the Creator and Publisher of Astonishing Swordsmen and Sorcerers of Hyperborea

hyperborea2ecoverThis November 3-5 I had the pleasure of attending the fourth iteration of Gamehole Con in lovely Madison, Wisconsin. At the con I had the additional pleasure of sitting down at Jeffrey Talanian’s table to play an Amazonian Fighter in Jeff’s Lovecraftian adventure “The Rats in the Walls”. I’m not going to give away spoilers here, but the creepy escapade had more to it than rats in walls! And, despite Jeff’s best attempts to kill us, our party overcame its antagonists in an epic last battle of first-level proportions! If you can’t tell from my exclamation points, it was great fun!

Jeff’s “The Rats in the Walls” takes place in the City-State of Khromarium. This is an area in Hyperborea, which is the official campaign setting for Jeff’s own roleplaying game that is published by North Wind Adventures. The second edition of Jeff’s game currently is 365% funded on Kickstarter with nine days left to go! After our game, Jeff graciously agreed to an interview with me. Here it is:

What is AS&SH?

AS&SH stands for Astonishing Swordsmen & Sorcerers of Hyperborea, a role-playing game of swords, sorcery, and weird fantasy. It is a tabletop RPG inspired by the fiction of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith. Its rules are inspired by the works of Dave Arneson and Gary Gygax. AS&SH was released in 2012 as a boxed set. In 2013, it was nominated for several ENnie awards (Best Game, Best Production Values, Product of the Year), and in 2017 it will be rereleased in Second Edition hardback format.

Why did you create a game specific to the flavor of these writers and these genres? Did this grow out of what they call a “homebrew” game? If so, please tell us about that game and exactly how it resulted in AS&SH?

Growing up, I greatly admired fantasy, science fiction, and horror. I started reading genre fiction at a very young age (most notably the Conan paperbacks, The Hobbit, and The Chronicles of Narnia). I also got into comic books and magazines; Savage Sword of Conan and The Mighty Thor were my favorites. I also devoured sword-and-sorcery themed cartoons and films. I never missed an episode of Thundarr the Barbarian, and films like Conan the Barbarian, The Beastmaster, Hawk the Slayer, and Krull really captured my imagination in those halcyon days. I loved Tolkien, and read Lord of the Rings in the sixth grade, but for me it was always the grittier, more personal tales that I’ve loved most: Conan, Kull, Solomon Kane, Elric, Hawkmoon, Corum, Tarzan, John Carter, Carson Napier, Doc Savage, Gray Mouser, etc.

Read More Read More

Two New Canadian SF Anthologies

Two New Canadian SF Anthologies

lazarusI know I’ve mentioned before that I’m a big fan of the original anthology, and I’d like to take the opportunity to draw your attention to two new ones that have crossed my table in the last month or so.

The first is Lazarus Risen, edited by Hayden Trenholm and Mike Rimar. Here’s how the editors describe the premise:

Lazarus Risen presents sixteen stories from around the world that explore the economic, political, social and psychological consequences of life extension, human cloning, the hard upload and other forms of The Biological Singularity.

It’s very rare that I find an anthology where I thought every single story was a winner, but this is one of them. Here are some of my favourites: Sean McMullen’s “The Life and Soul of the Party” tells us about the steampunk-style resurrection of Oscar Wilde. Matthew Shean’s “Sylvia and Larry,” where a woman needs a new body before her husband’s Alzeimers makes it impossible for him to recognize her new self, is vaguely reminiscent of Spider Robinson’s “Antimony” but hits harder, I think.

Read More Read More

The Limits of Wargaming #1: Morale, Untried Doctrine and Friction

The Limits of Wargaming #1: Morale, Untried Doctrine and Friction

frank_frazetta_thedestroyer_mc
A lot of pre-modern battles do just come down to morale.

One warm French afternoon in AD 1176, William the Marshal and the Young King found themselves without their comrades on the main street of the little village of Anet. At the other end stood a local knight, intent on capturing them, plus infantry archers and spearmen.

“What shall we do?” asked the Young King (Henry, heir to the throne of England, who I always imagined played by Rick Mayall at his brattiest).

“Charge them by God!” said the Marshal (I tend to cast Russel Crowe).

And so they did.

Read More Read More

Last Term: Honor’s Paradox by P.C. Hodgell

Last Term: Honor’s Paradox by P.C. Hodgell

oie_854428zsyhwbhz
Another tawdry Caldwell cover

Can you tell I really like P.C. Hodgell’s Kencyrath series? Not once have I followed up a review of an author’s book with a review of her next one. And in three weeks I’ll review the next one as well. In between there’ll be a short story roundup and then, provided the Canadian mail runs well, Chris Carlsen’s Shadow of the Wolf.

Last week, I wrote that Bound in Blood (2010) was essentially a story where just a bunch of stuff happens to Hodgell’s cat-clawed heroine, Jame. That’s pretty much the feel in Honor’s Paradox (2011) as well, but this time there’s more apparent purpose. The story is told in Hodgell’s usual mix of the funny, the tragic, and the sublime. One final time, the setting is the Kencyrath military school, the randon academy.

Again, the setup:

Thirty thousand years ago, Perimal Darkling began to devour the series of parallel universes called the Chain of Creation. To fight against it, the Three-Faced God forged three separate races into one: feline-like Arrin-Ken to serve as judges; heavily-muscled Kendar to serve as soldiers and craftsmen; fine-featured humanoid Highborn to rule them. For 27,000 years, the Kencyrath fought a losing battle, one universe after another falling to the darkness. Three thousand years ago, the High Lord Gerridon, fearful of death, betrayed his people to Perimal Darkling in exchange for immortality. Fleeing yet again, the Kencyrath landed on the world of Rathilien. Since then, they haven’t heard from their god and Perimal Darkling has seemed satisfied to lurk at the edges of their new home. Monotheists trapped on an alien world with many gods, the Kencyrath have had to struggle to make a life on Rathilien.

Now, the power of the Three-Faced God seems to be reappearing. The Kencyrath believe that only the Tyr-ridan, three Highborn reflecting the three aspects of their god — destroyer, preserver, and creator — will be able to defeat Perimal Darkling. Jame, raised in the heart of Perimal Darkling, is fated to be the Regonereth, That-Which-Destroys.

Read More Read More

Self-published Book Review: Bookbound by Aonghus Fallon

Self-published Book Review: Bookbound by Aonghus Fallon

If you have a book you’d like me to review, please see this post for instructions to submit. I’d love to get more submissions.

bookboundBookbound by Aonghus Fallon is actually two stories. One is a sword and sorcery epic, “The Emperor of the Red Planet”, about a tyrant who rules his people with an iron fist, and the five people who unite to defeat him. The other story is about six school boys, including Odran, the first person narrator.

Odran is disliked and bullied at the all-boys’ school he attends, and like many such boys, he daydreams about his antagonists getting their comeuppance. And in his dead grandmother’s house, instead of the elephant figurine he’d been promised, Odran finds a copybook, and in it reads the story of Nardo. Like himself, Nardo is lonely and unhappy, but Nardo is also an heir of the line of Starnovers, the family that rules the red planet. And with the Empress’s death, he claims her talisman, an elephant figurine that allows him to control the demonic creatures behind the Starnovers’ power.

The story in the copybook grows longer with the reading, each chapter seeming to reflect Odran’s life, fulfilling his dreams in Nardo. So that when Odran’s bullies steal and damage his lunchbox, he next reads about how the now aged Emperor Nardo gets revenge on his enemies by stealing those things that are most precious to them. But Odran can’t entirely control the story, and when the five enemies unite in order to defeat Nardo, he can conceive of the obstacles they face, but the characters themselves are too real to play along. Soon Odran realizes that the reason the characters are so real is that the book seems to be stealing pieces of the people he knows, giving life to the characters in the story while removing critical pieces from the personalities of the originals. And as the five enemies in the book are growing into the heroes of a dark Sword and Sorcery story, the real life counterparts are becoming worse and worse.

Read More Read More