Browsed by
Tag: Sword & Sorcery

A Sword Has Two (New) Edges: A Review of New Edge Sword & Sorcery Magazine, Issue #2

A Sword Has Two (New) Edges: A Review of New Edge Sword & Sorcery Magazine, Issue #2

New Edge Sword & Sorcery issue #2,
Winter 2023 (December 8, 2023). Cover by Gilead Artist

The second issue of New Edge Sword and Sorcery has been getting far less attention than its debut, likely because it lacks a story by legendary writer Michael Moorcock, but that’s a shame, as it actually exceeds its predecessor in every demonstrable way. This is editor Oliver Brackenbury’s third time at bat (including the Zero Issue) and he’s clearly getting a feel for how he wants his journal to work. I don’t always agree on the editorial choices of what is included under the NESS banner, but so what? I’m not the editor, and what matters here is that Brackenbury is experimenting and producing.

Let’s get to the goodies.

Read More Read More

Bringing a Whetstone to an Old Blade: New Edge Sword & Sorcery Magazine #1

Bringing a Whetstone to an Old Blade: New Edge Sword & Sorcery Magazine #1

New Edge Sword & Sorcery Magazine, Fall 2023. Cover by Caterina Gerbasi

Disclosure: I was a Backer for the first four issues of this new journal.

As with the Zero issue, New Edge has absolutely fantastic, journal-level production values: heavy paper stock, trade or hard-cover binding, 8.5 x 11 stock, clean, professional layout, and absolutely terrific artwork. It looks great, feels great in the hand and has nothing amateurish about it. Whereas a counterpart magazine, Tales From the Magician’s Skull, has similar production quality but leans into a 30s pulp-retro vibe intentionally, NESS has a much more contemporary vibe, which fits its idea of taking a venerable genre and recasting it for modern audiences. (Which it does to varying degrees of success.)

So, looks great. How’s the contents?

Read More Read More

By Crom: A Pair of Perrys (Conan)

By Crom: A Pair of Perrys (Conan)

I have talked about Conan pastiches in a couple of prior Black Gate posts; and I’ve linked to them at the bottom of this one. Here’s something from one of them:

From 1982 through 2003, eight authors (though primarily four) cranked out 43 new Conan novels for Tor. At two per year, the quality varied wildly, as you can imagine. John M. Roberts’ Conan the Rogue is an homage to Dashiell Hammett’s Red Harvest and one of my favorite Conan books. Steve Perry’s Conan the Indomitable is one of the worst fantasy books I’ve ever read (even though it is a direct sequel to Perry’s Conan the Defiant, which I mostly liked.)

So, let’s take a look at those two Steve Perry books. I think that Ryan Harvey may hold Roland Green in less esteem than he does Perry, but I suspect it’s a close call. I think that Perry was the Tor author cranking out Conan books just for the money. On the whole, they’re bad, and I recommend everyone else ahead of him. Though I don’t recommend Green much, if ever. I talk about the books, and Conan writers, who I like, in the other posts below. You can see what I consider good about them. I don’t think Perry respected the character, or cared about the quality of the plot. Having said that, Conan the Defiant wasn’t too bad as a sword and sorcery paperback. Unfortunately, its follow-up was tripe.

Conan the Defiant

Conan the Defiant is the second of the five novels which Perry wrote in the Tor Series. In William Galen Gray’s chronology it is the fourth Conan tale (following Conan of Venarium, “Legions of the Dead” and “The Thing in the Crypt”), and taking place before Sean Moore’s Conan the Hunter.

The young Conan comes upon a lone priest being waylaid by five bandits. Impressed with the stranger’s skill with a wooden staff, the Cimmerian wades in and helps the man dispatch his opponents. Cengh, a priest of the Suddah Oblates, is later murdered, sending Conan on a quest of justice for his short-time friend.

In typical Conan fashion, he beds Elashi, a desert-bred warrior maiden, as well as Tuanne, a beautiful zombie. Yep, a zombie. Being the irresistible stud he is, the trio engage in threesomes all along their trek to the bad guy’s castle. This one seems to rate higher than normal on the Conan adolescent fantasies scale.

Read More Read More

Rogue Blades presents: “Deep in the Land of Ice and Snow”

Rogue Blades presents: “Deep in the Land of Ice and Snow”

Return of the Sword-smallMy short story “Deep in the Land of Ice and Snow” originally appeared in the collection The Return of the Sword: An Anthology of Heroic Adventure by Rogue Blades Entertainment. Enjoy.


The wolves were too many. Belgad knew that as he soon as he spotted the beasts. There were nearly a score of them, and if that were not bad enough, the creatures were huge, each nearly the size of a riding pony. What was worse, the wolves were quiet and had managed to surround him without his spying them sooner.

No, this was no ordinary pack. They had appeared from nowhere, and they had no qualms about scaling the side of a mountain for their human prey.

Belgad forced himself to climb higher, the bitter cold winds whipping at his long yellow hair. His fingers, the tips protruding from rags he had used to swaddle them, gripped the edge of another boulder and lifted him with the help of solid placement from his fur-lined boots.

On top of the boulder, Belgad found a flat spot and sat there, letting the cold air fill his tired lungs. His body needed rest after days of hiking dense forests and climbing steep hills, but he would not close his eyes; the wolves were drawing nearer, below and above. It would only be a matter of time before they would pounce.

After what felt like hours to the big man wrapped in furs, one of the wolves, the largest, began to creep its way along a narrow path toward him.

Belgad watched the animal with anticipation, knowing soon he would be in battle.

Eventually the wolf was below Belgad, just out of reach of the man’s legs hanging off the side of his stone seat.

“Will you eat me today, wolf?” the large man said to the animal.

The wolf’s only reply was uplifted ears and a tilted head.

“I think not,” Belgad said, drawing in his legs and pushing off them so he was standing on the boulder.

The wolf blinked, and that was when Belgad took notice of its eyes. The animal had eyes the shade of morning blue ice.

Read More Read More

Rogue Blades Presents: Recalling a Fantasy Hero — Hanse Shadowspawn

Rogue Blades Presents: Recalling a Fantasy Hero — Hanse Shadowspawn

Thieves' World-Walter-VelezAs I’ve written before, my introduction to Sword and Sorcery literature came not through the more traditional routes of Robert E. Howard, Fritz Leiber, Michael Moorcock, etc. I first delved into Sword and Sorcery almost by accident about 1979 when at the age of nine I picked up a collection of fantasy short stories titled Thieves’ World, the first in what eventually would become a long series of anthologies and novels and even gaming-related material.

At that point in my young life I had discovered Tolkien, and I had read what was then the first of Terry Brooks’ Shannara books, but that was about the extent of my fantasy readings outside of comic books.

Thieves’ World opened my eyes to a much larger and somewhat darker potential for fantasy literature, one I had yet to envision at that time.

Yet my love for the series, and for Sword and Sorcery, would not come immediately upon opening the book. The introduction by series editor Robert Asprin proved interesting enough as did the first short story, “Sentences of Death” by John Brunner, and the following tales were also worthy reads.

Yet when I got to the fourth tale, “Shadowspawn” by Andrew Offutt, something … changed. Something opened within me.

This tale featured one Hanse Shadowspawn, a young, cocky thief who often wore bright garb by the day but dark garb by the night. And he also wore a dozen or so daggers about his body. Hanse showed himself to be a cocky, swaggering sort of fellow, though he also had a soft spot for those he loved.

Over the next forty or so years throughout multiple short stories and a few novels, Hanse Shadowspawn still remains one of my favorite fantasy characters. Despite his upbringing on the roughest streets of the city of Sanctuary, he became a friend to royalty, rescued a near-god from a fate worse than death, found love, grew old and learned his parentage consisted of … but that would be telling. I’ll try to leave more than a little mystery. Let’s just say, Hanse proved no mere thief, and he was the best at what he did for a reason, for several reasons.

Read More Read More

Robert E. Howard: Peering Behind the Veil of Life

Robert E. Howard: Peering Behind the Veil of Life

NOTE: The following article was first published on May 9, 2010. Thank you to John O’Neill for agreeing to reprint these early articles, so they are archived at Black Gate which has been my home for over 5 years and 250 articles now. Thank you to Deuce Richardson without whom I never would have found my way. Minor editorial changes have been made in some cases to the original text.

delrey-kullsubterranean-kull-limited“The Mirrors of Tuzun Thune” is Robert E. Howard at his most poetic.

His writing had taken a quantum leap forward in quality compared with his earlier Kull stories as he transitioned from working in familiar genres to blazing a trail none had attempted before him. More than his gift for well-turned phrases and evoking imagery so powerful, it literally sears itself in the reader’s mind; Howard reaches for a depth of character and achieves a work that is both psychologically and philosophically rewarding.

Sadly, as the author would later tell his friend, Clyde Smith he was disappointed in the result and resolved to never attempt anything so deep again.

The tale starts off with Kull, plagued with ennui and yearning for something more substantive than riches, power, and transient beauty. The brooding king rejects the company of loyal Brule, the Pict who won his respect and friendship in “The Shadow Kingdom,” but foolishly takes the advice of an alluring Eastern female.

Read More Read More

Kull and the Quest for Identity

Kull and the Quest for Identity

Baen Kull Robert E Howard-smallkull-the-fabulous-warrior-king-198NOTE: The following article was first published on April 18, 2010. Thank you to John O’Neill for agreeing to reprint these early articles, so they are archived at Black Gate which has been my home for over 5 years and 250 articles now. Thank you to Deuce Richardson without whom I never would have found my way. Minor editorial changes have been made in some cases to the original text.

Robert E. Howard’s “The Shadow Kingdom” is a remarkable advancement upon “Exile of Atlantis” and the “Am-ra of the Ta’an” fragments. Howard’s first published story of what will later be known as the Pre-Cataclysmic Age leaves behind the derivative world of Edgar Rice Burroughs pastiches to mine new territory in terms of character and setting as well as genre.

Kull, the barbarian who has recently seized the crown and now must struggle to keep it, marks a significant break from both Howard and the fantasy genre’s past while continuing to build upon the age-old theme of the outsider as noble savage. Howard was hardly the first young man who felt a sense of kinship with such characters. It is not hard to imagine the aspiring young writer, alienated in Cross Plains, pouring his feelings into the exiled Atlantean who remains an outcast even after rising to the throne of Valusia.

The story opens with Kull making a proper royal entrance. Unsurprisingly, the barbarian king’s empathy rests not with Valusia’s finest archers and trumpeters, but with the mercenaries paid to act as foot soldiers – men who show the king little respect, but who demonstrate integrity for all their brash honesty. This sets the stage for the introduction of Brule, the noble Pict destined to become Kull’s loyal companion. While Brule enters the series as a figure of suspicion, Kull soon modifies his opinion of the man’s character. Brule, like Kull, is a man of integrity.

Read More Read More

Blogging Charlton Comics’ Adventures of the Man-God, Hercules – Part Two

Blogging Charlton Comics’ Adventures of the Man-God, Hercules – Part Two

hercules-8Joe Gill modified Denny O’Neil’s take on the Labors of Hercules when he succeeded him as scriptwriter on Charlton Comics’ Adventures of the Man-God, Hercules in 1968. Gill took the character of Eurystheus that O’Neil referred to as a judiciary member of the pantheon of gods on Mount Olympus and developed the character as a mortal king who is Hercules’ cousin on his mother’s side (Gill actually referred to him as Hercules’ uncle in his first appearance). By Issue #8, it was established that Hercules turns to King Eurystheus to receive each assignment in the remaining five labors he must complete before he is accepted among the gods of Olympus. Eurystheus is portrayed as a mortal puppet of Hercules’ vindictive stepmother Hera, the queen of the gods.

Issue #8, “The Boar” sees Eurystheus set Hercules the seemingly impossible task of capturing the Great Boar of Eurymanthus without injuring the beast. Upon scaling Mount Eurymanthus, Hercules is set upon by yet another pteranodon (a favorite of artist Sam Glanzman, apparently). Perhaps cognizant of the winged reptile’s repetition, Joe Gill provides the explanation that the pteranodons are conjured up from Earth’s prehistoric past by Hera. Zeus berates his wife for this unnecessary persecution of his son. Hercules is warned off his quest by the nearby villagers, but ignores their caution and scales to the top of the mountain and encounters the great boar itself. The man-god tames the beast with relative ease and rides it down the mountain (admittedly, a great visual) to present it to King Eurystheus. The storyline is very slight compared to the previous labors (clocking in at only 12 pages).

The rest of the issue is taken up with a supporting feature, “The Legend of Hercules,” which depicts the man-god’s childhood in the home of his mortal mother, Alcmena. The story opens on the domestic life of the infant Hercules and his mortal half-brother, Iphicles. The child Hercules first shows his incredible strength when he slays a pair of serpents that crawl into the toddlers’ crib one night. The script reveals that the serpents were sent by Hera in her jealousy. While closer to the mythological depiction of Hercules’ origin, the incident contradicts the code-approved storyline from previous issues that Alcmena and Zeus were married before Zeus and Hera wed. This was not, of course, Denny O’Neil’s original intent, but Dick Giordano enforced the Charlton Comics editorial policy which prevented dealing with out of wedlock pregnancy as much as it limited any sexual suggestion. This certainly made the faithful depiction of a series inspired by Greek mythology capitalizing on the booming sword & sorcery market challenging to say the least.

Read More Read More

Dossouye: The Dancers of Mulukau

Dossouye: The Dancers of Mulukau

Dossouye The Dancers of Mulukau-smallDossouye: The Dancers of Mulukau
Charles R. Saunders
Sword & Soul Media (326 pp, $20.00, Paperback, 2011)
Reviewed by Bill Ward

Dossouye: The Dancers of Mulukau will feel a bit like new territory for fans of Charles R. Saunders. Unchanged, of course, is the terrific action and imagination of Saunders, and the fidelity to character and setting — indeed everything there is to love about Saunders’ Imaro and Dossouye stories is evident in this latest offering. But The Dancers of Mulukau is Saunders’ first full-length sword & sorcery offering of recent years that is not based wholly or in part on existing material, and represents the Saunders of today, not of decades ago. After the various ups and downs of Saunders’ publishing career, it feels good to at last come to a place in which this author’s classic works are now safely preserved and easily available. Now he is able to move forward into as yet uncharted territory to tell new stories and develop new themes, reminding us once again why he must be counted among the giants of the field of heroic fantasy adventure fiction.

Dossouye herself is in new territory at the start of The Dancers of Mulukau. The story of how Dossouye, formidable warrior woman of the Abomey, came to leave her people and wander the land is told in the first book, a picaresque fix-up novel based on classic novellas penned by Saunders in the 70s and 80s, with additional unpublished material and a new story added for the book’s release in 2008. I won’t trouble to repeat much of what I said about Dossouye in my original review of that book, but readers can be assured that all of the hallmarks of those foundational stories have returned and are enlarged upon in The Dancers of Mulukau.

Read More Read More

Blogging Charlton Comics’ Adventures of the Man-God, Hercules – Part One

Blogging Charlton Comics’ Adventures of the Man-God, Hercules – Part One

hercules-11Charlton Comics’ Adventures of the Man-God, Hercules is unique in actually making a credible stab at being faithful to Greek mythology. The Twelve Labors of Hercules form the backbone of the thirteen issues published between October 1967 and September 1969. Denny O’Neil scripted the first five issues under the unlikely pseudonym of Sergius O’Shaugnessy with Dick Giordano editing the first four issues. When Giordano left Charlton Comics for DC, he took O’Neil with him. Giordano’s successor Sal Gentile soon replaced O’Neil with Joe Gill, who scripted the final eight issues of the series. The entire run was illustrated by Sam Glanzman, a house regular at Charlton. I first discovered the series via Charlton’s short-lived reprint series of the early 1980s. Sadly, the entire run was never reprinted and all thirteen issues can be rather difficult to track down.

The self-titled first issue features an amusing error in which the gods of Mount Olympus set Hercules with nine, rather than twelve labors to prove his worth so that he may take his rightful place among them. This mistake was quickly corrected with the second issue. As the series begins, Hercules’ mortal mother Alcmene has died and her son is frustrated he cannot join his divine father on Mount Olympus. Eurystheus decrees the man-god must perform nine labors before he will be recognized by his fellow gods. The first labor he is assigned is to slay the Nemean Lion. There is a nice twist where his fellow Spartans do not believe Hercules’ claims of being the son of Zeus. King Philip of Sparta puts a price on the man-god’s head for deserting the Olympics to go off on his quest.

When Hercules arrives in Nemea, he rescues Princess Helen from Argive invaders who sought to hold her hostage to force Alexander the Great to abdicate. Princess Helen falls for Hercules. Despite their rivalry for Helen’s love, Hercules and her betrothed Alexander fight side-by-side during the dual invasion of the Argive and Corinthian armies and force the invaders to retreat. Helen is prepared to leave Alexander for Hercules until she learns the secret of his divine heritage when she witnesses a conversation between him and Zeus. Hercules sends her back to Alexander, choosing eternity over mortal love. He battles and defeats the Nemean Lion barehanded and claims its skin as his prize. Hercules forms a strong bond with Alexander the Great, but takes his leave to return home to Sparta.

Read More Read More