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Kobolds Ate My Baby! Super Deluxx Edition

Kobolds Ate My Baby! Super Deluxx Edition

Kobolds Ate My Baby! Super Deluxx Edition
By Chris O’Neill and Dan Landis. Illustrated by John Kovalic. (Dork Storm Press, 2005; $14.99)

I’ve previously mentioned in a comment thread that when it comes to tabletop role-playing games, I lean toward the rules-lite side of the equation. I’d rather have a system that allows flexible play, with minimal die-rolls and looking up charts, and greater focus on the “role-playing” instead of the “game.” Given a good Game Master, rules-lite games can feel as close to realistic as any of the more simulationist systems. My favorite RPG of all time, Fudge, has managed to adapt and handle any other game system, setting, or style I’ve thrown at it. In fact, it’s almost the only system I use. Any RPG that comes out I translate into Fudge…

…with the exception of “Beer and Pretzels” RPGs, in which sheer simplicity and ludicrousness are the norm.

Most rules-lite systems are geared toward the Beer and Pretzels genre: RPGs that are played for comedy and speed and with minimum planning and plenty of bad bad bad beer. Risus is the Beer and Pretzels equivalent of Fudge, a complete generic system (six pages long!) usable for quick ‘n’ silly RPGs late at night. I might discuss Risus in another post—it’s interesting both as a rules-lite system and as a purposeful parody of all other early RPGs. Fudge also deserves a long review, because it’s so wonderful that it’s a shame it isn’t spread like a beautiful pandemic to every corner of the hobby.

But today I bring you the most popular setting-specific Beer and Pretzels game, a funny and witty spoof on the concept of “cannon fodder” in Dungeons & Dragons: Dork Storm Press’ Kobolds Ate My Baby! Super Deluxx Edition, written by Chris O’Neil and Dan Landis—and hereafter abbreviated KAMB! (The manual loves exclamation marks! With a passion! See!)

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Bill Ward reviews Black Gate 13

Bill Ward reviews Black Gate 13

Welcome back Bill!

We’ve missed Bill during his sabbatical from the BG blog. But that doesn’t mean he hasn’t been busy. On Sunday he posted another in his regular series of Black Gate magazine reviews. Here’s what he said about our latest issue, in part:

One look at Black Gate and you understand what makes it the leader in this field. Gorgeous cover and interior art, a huge amount of content including short stories and novellas, non-fiction, and an extensive reviews section that takes on both gaming and current fiction offerings, makes Black Gate a magazine that delivers on all cylinders…

Fans of John C. Hocking’s story in Lords of the Swords, ‘Vali’s Wound,’ will be excited to see the precursor story to that tale of vikings, ‘The Face in the Sea.’ Peadar Ó Guilín returns to Black Gate with another weird tale, ‘The Evil Eater,’ a contemporary fantasy in which a forbidden food leads to an underworld of horror. And John R. Fultz offers another strong fantasy, one of the best in the issue, with a tale of wizards and rebels in a most compellingly drawn setting in ‘Return of the Quill.’

You can find the full review here .

New Review of Black Gate 13

New Review of Black Gate 13

Long time reader Matthew Wuertz has posted a splendid review of Black Gate 13 on his blog.  Here’s what he said about “Bones in the Desert, Stones in the Sea” by Amy Tibbetts:

Aleem’s sister was alienated from the rest of her village after conceiving a half-breed child from one of the uttuk pillagers because she sought to carry it to full term. Aleem arrives after her death that occurred during childbirth, and he must deal with the tragic loss of his sister as well as figure out the most merciful way to kill her offspring.

I felt like this was the heart of the issue. A brother torn by the loss of a sister he’d had little contact with once they became adults, forced to confront his duties of honoring her wishes to have a child that she conceived out of rape. This was a really moving piece that seemed to go beyond just the story itself, one that I’d like to see up for an award.

And “The Merchant of Loss” by Justin Stanchfield and Mikal Trimm:

Galen brings a wagon of strange wares into the Bitter Hills, an assorted collection of “effluvia of daily life.” He encounters a secretive woman who seeks a trade between the breath of her name and a locked box from Galen’s wagon.

This was my favorite story of the issue. Haunting, captivating and engaging. The story grabbed me and pulled me through to the end.

You can find the full review at matthewwuertz.blogspot.com/2009/04/black-gate-issue-13.html.

Thanks Matthew! Glad you enjoyed the issue.

Write your own review, and let us know about it, and we’ll post it here for others to enjoy.

You got your Zombies in my Pride and Prejudice!

You got your Zombies in my Pride and Prejudice!

ppzombiesPride and Prejudice and Zombies
By Jane Austen and Seth Grahame-Smith (Quirk Classics, 2009)

I love the genre of “re-contextualizing,” taking a work of art, regardless of its qualities, and slamming it into a new setting to see what happens. This can come from a Warholian perspective, or it can be done with the humorous ocean of pop-culture parody in Mystery Science Theater 3000 (which I have no hesitation in naming my favorite television show ever). Re-contextualization can be as simple as re-writing the captions for The Family Circus and printing Garfield cartoons with Garfield’s thought-balloons removed to create a surreal world. It can also create a new work of art, such as taking Nikolai Rimsky-Korsakov’s aria “The Song of the Indian Guest” from the opera Sadko and making it a jazz classic like “Song of India,” perhaps one of the greatest dance-pieces ever charted.

Although re-contextualizing often implies satire or parody, it can simply involve experiment. “What would such-and-such feel like if it were altered in a certain way? I think it would go something like this. . . .”

And that’s where the new volume Pride and Prejudice and Zombies comes in. Author Seth Grahame-Smith, who wrote The Big Book of Porn, a look into the oddest entertainment industry, and How to Survive a Horror Movie, takes the text of Jane Austen’s 1813 comedy of manners and tweaks it to include a zombie plague overrunning the English countryside at the same time that busybody Mrs. Bennet maneuvers to get her daughters married to eligible bachelors.

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Short Fiction Review #16: We’ll Always Have Paris by Ray Bradbury

Short Fiction Review #16: We’ll Always Have Paris by Ray Bradbury

We'll Always HAve Paris

In his for the most part disdainful observations of science fiction as a cultural phenomenon, The Dreams Our Stuff is Made Of, Thomas Disch characterizes Ray Bradbury, among other notable genre authors of the post- WW II generation, as being in “affluent decline” by the 1980s, suffering from “the literary equivalent of repetition compulsion” (122). He also rues that SF is a young man’s game, not because it is physically exhausting, but because the marketplace focuses on a largely juvenile audience in terms of intellectual temperament, if not actual age. Established authors such as Bradbury who remain successful within the genre do so because they have a “permanent mind-set that is ‘forever-young'” (213). I don’t think this is meant as a compliment.

I can only wonder what Disch may have thought of Bradbury’s 2007 Pulitzer Prize special citation. But, I have to admit he has a point.

Quick, name any Bradbury fiction written after the 1960s that had remotely any affect on you similar to The Martian Chronicles (1950), The Illustrated Man (1951), Fahrenheit 451 (1953), Dandelion Wine (1957), A Medicine for Melancholy (1959) or Something Wicked This Way Comes (1962)?  And if you weren’t a baby boomer reading any of these works at the so-called golden age of wonder, i.e. 12, and most likely male and most likely a bit of a nerd, during an era roughly contemporaneous to their publication, give or take a decade, you probably have no idea what the point of the question is.

As an aforementioned male baby boomer nerd whose reading of The Martian Chronicles in the fifth grade weaned me off of Hardy Boys books (for further details about this awakening, see this), Ray Bradbury is why you’re reading this (go ahead, blame him). Bradbury was my literary hero, though, for me, these days he’s something of a faded hero. The problem is that I’ve grown up, while Bradbury seems stuck in perpetual small town adolescence, a side trip to Europe or Mars or Los Angeles notwithstanding. For some readers, sometimes you can’t go home again.

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Monsters vs Aliens

Monsters vs Aliens

Monsters vs Aliens: An IMAX 3D Experience (2009)
Directed by Conrad Vernon and Rob Letterman. Featuring the voices of Reese Witherspoon, Seth Rogen, Hugh Laurie, Will Arnett, Rainn Wilson, Kiefer Sutherland, Paul Rudd, Stephen Colbert.

Monsters vs Aliens disappointed me. “Disappointed” isn’t a term I normally use regarding a DreamWorks CGI-animated film. Or any CGI-animated film that doesn’t start with the Pixar logo. I’ve come to expect that computer-animated fare from anyone aside from Pixar means overused celebrity voice-acting and tiresome, unrelenting pop-culture references placed over the needs of story and character. So why would I feel disappointed when Monsters vs Aliens ended up in the same DreamWorks ballpark of the mediocre?

Because the trailers looked good. Because it was going to play theaters in IMAX 3D (not actual IMAX, but a blow-up for the larger format). Because it was an homage to one of my favorite genres, the 1950s science-fiction ‘B’-movie. Because it has giant monsters and robots.

For all its possibility, Monsters vs Aliens still ends up a stale non-Pixar ‘yuk-yuk’ festival. The filmmakers could have striven for something higher. They could have gone for Coraline—or even Monster House. Instead, they ended up with a movie somewhat superior to Shrek 2, Shrek 3, Kung Fu Panda, Madagascar, and Shark Tale. That’s a victory, of sorts. And the 3D in the IMAX enlargement is, at the very least, breathtaking.

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Pastiches ‘R’ Us: Conan and the Treasure of Python

Pastiches ‘R’ Us: Conan and the Treasure of Python

Conan and the Treasure of Python

By John Maddox Roberts (Tor, 1992)

My first post on Black Gate’s blog was a review of a Conan pastiche. I would feel untrue to myself if I didn’t return to this rich vein of material from time to time. This go-round, I’m paying a visit to one of the most interesting of the Tor novels from the most consistently successful of its stable of authors, John Maddox Roberts. Even if you’re not a fan of Conan novels that don’t come from the pen of Robert E. Howard, Conan and the Treasure of the Python has something to offer you: a take on one of the classic adventure novels of all time.

The editors should have renamed this book Conan and the Treasure of King Solomon’s Mines. This isn’t a case of borrowing or inspiration the way that, for example, Forbidden Planet borrows from The Tempest, or The Warriors draws inspiration from Xenophon’s Anabasis. No, this novel is literally King Solomon’s Mines: John Maddox Roberts copies the exact plot of the classic H. Rider Haggard 1885 adventure novel and recasts it as a Conan story, with the legendary barbarian starring in the Allan Quatermain role. The story similarities are striking, pervasive, and go far beyond coincidence or subconscious borrowing. The overall structure of both books is beat-for-beat identical.

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Short FictionReview #15: The New Weird edited by Ann & Jeff Vandermeer

Short FictionReview #15: The New Weird edited by Ann & Jeff Vandermeer

It might seem weird that people once got worked up about this stuff (and, maybe they still do and I’m just not paying that much attention anymore), but about five years or so ago (that’s 35  in dog years and  paleolithic ancient history in Internet reckoning), people were getting worked up about “The New Weird,” whether it was a bona fide genre subcategory and/or movement, who its practitioners were, and who the hell cared.   At least it was better than arguing about whether cyberpunk was dead and whether slipstream was literary science fiction, or literary fiction that stole from science fiction.

Now, along come the Vandermeers —  both of whom have dogs in this hunt, Ann as editor of the presumably now defunct Silver Web magazine and currently at the helm of Weird Tales and Jeff as the author of City of Saints and Madmen, among other works, associated with The New Weird milieu and, if recollection serves, one of those who at the time thought the whole discussion about  the classification kind of pointless — with  The New Weird anthology. Theirs is an interesting approach.  This is more than a compendium of stories that tend to share a theme; rather, it is a kind of snapshot of a fixed era (with one exception) of excitement  — possibly mixed with some confusion —  of authors breaking ground from traditional fantasy and horror and mixing it up in very intriguing, though sometimes incomprehensible ways, whose time, the editors seem to suggest, has past.  “New Weird is dead.  Long Live the Next Weird.”

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Dungeons and Dragons Fourth Edition Review

Dungeons and Dragons Fourth Edition Review

dungeons-and-dragons-players-handbookFourth Edition Dungeons and Dragons has been with us for about a year now; long enough for the gaming community to get a pretty good taste of it. I’ve been hearing various reports from gamer friends about the system, and opinions of it have fallen across a roughly tripartite spectrum, from favorable to neutral to negative. Among these views, though, there is agreement that this isn’t the same old Dungeons and Dragons. Fans of Fourth Edition sometimes call it a “transformation,” or point out, “This time around they didn’t have any sacred cows. They were ready to change anything.” Critics have generally agreed that “It might be a game some people like, but it’s no longer D&D.”

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Who Watches the Watchmen? I Watches!

Who Watches the Watchmen? I Watches!

Watchmen (2009)
Directed by Zack Snyder. Starring Patrick Wilson, Jackie Earle Haley, Billy Crudup, Malin Akerman, Matthew Goode, Jeffrey Dean Morgan, Carla Gugino.

In the 1980s, two graphic novels (ah, I remember when I first heard that term in junior high) changed forever the perception of serial art as a form of literature: The Dark Knight Returns by Frank Miller, and Watchmen by writer Alan Moore and artist Dave Gibbons.

Appropriately enough, less than a year after a film called The Dark Knight (not based on the graphic novel, but showing its influence) helped shift viewer’s perceptions of what sort of movie a comic book hero can appear in, a long-awaited adaptation of Watchmen also hit the screen. We have entered a new era in the comics-to-film genre, and this double-punch will raise the bar for all future movie versions of graphic novels and superhero tales.

A significant difference between The Dark Knight and Watchmen, however, is their relation to the source material. The Dark Knight draws off a character with an enormous history and multiple interpretations, and it uses this variety to create an original story. With Watchmen, the movie has a singular source which fans hold with the same reverence as other people—depending on their orientation—hold the Torah, the New Testament, the Bhagavad-Gita, the Qur’an, Hamlet, The Lord of the Rings, or Atlas Shrugged. (If your name is Rorschach and you wear a constantly shifting inkblot mask, I guarantee it’s Atlas Shrugged.) A Batman film can do many different interpretations, while Watchmen has to adhere to one… with variations for the new medium.

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