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Category: Weird Western

Cowboys & Aliens: Aliens, Go Home

Cowboys & Aliens: Aliens, Go Home

cowboys-aliens-posterCowboys & Aliens (2011)
Directed by John Favreau. Starring Daniel Craig, Harrison Ford, Olvia Wilde, Sam Rockwell, Keith Carradine, Clancy Brown, Paul Dano.

Thunderation, aliens. We was havin’ ourselves a fine little Western show here in this town of Absolution. Then you come riding in, a-blastin’ and burnin’ everything like it was a Saturday night after the cowpokes got paid and the whiskey gone dry. You turned our durned movie into about as interesting a place as a salt flat. Hell, we had almost made this Ford fella entertaining again, and it ain’t been since the War of the Southern Rebellion that folks enjoyed anything that city slicker’s done.

So thanks fer nuttin’, alien varmints. Ain’t you got plenty a’ other moving pictures this year that you’re blowing your cannons in? Now stay on yer side of the barb-wire fence, and if we catch you branding one of our cattle again with those laser doohickies, we’re pulling leather on you and leavin’ you for the buzzards and worms who ain’t particular about what their chow is.

The “Weird Western” genre has found its niche along with other subsets of steampunk in literature and comics — but it has never caught fire on the big screen. Wild Wild West and Jonah Hex were failures, and deservedly so. There are also far earlier examples, like 1971’s Zachariah, a rock musical Western based on Siddhartha with music by Country Joe and the Fish and Elvin Jones, and starring Don Johnson. That sounds fun, right? Sorry, it isn’t. Cowboys & Aliens, from Iron Man director John Favreau and based on the Platinum Studios graphic novel, fares better in the quality department, but it is still an inert bore that fails to merge its two genres into anything entertaining. Mostly, it’s a slog.

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Ken Rand’s Pax Dakota

Ken Rand’s Pax Dakota

pax-dakota-ken-randPax Dakota
Ken Rand
Five Star (265 pp, $25.95, May 2008)
Reviewed by Bill Ward

In 1899 the United States shares an uneasy peace with its western neighbor, the Dakota, a confederated nation of Native American peoples that had joined forces to defeat the US in a war almost three decades earlier. The Pax Dakota, the peace that governs these two competing powers, is ever in danger of breaking as racism, ambition, and old animosities on both sides threaten to plunge the US and Dakota nations back into a bloody war. Into this mix steps the Old Enemy, a malignant spirit that seeks enough souls to power its return trip back to heaven — back to the side of Wakan Tanka, the Great Spirit that had exiled the Old Enemy to the Earth in the time of the First People.

In Pax Dakota Ken Rand gives us an immediately compelling alternate historical setting seasoned with a Native American flavor that gives it an exotic, unexpected quality. But primarily this is an action story, a Weird Western with horrific elements that quickly ratchets up the action and never lets up until the final scene.

The book opens with the death of Iron Shield in 1883, great war leader of the Dakota and architect of their new nation. Upon his death an entity known as the Watcher is released to find a new host — the benevolent Watcher is a guardian spirit of humanity, a being that imprinted Iron Shield with the idea for the Pax Dakota while still just a boy. The Watcher’s plan had always been to contain the prison housing the Old Enemy within Dakota territory so that the Dakota could maintain a vigil there. However, the prison of the Old Enemy, a region know as Devil’s Clay, remains in US territory after the peace, and the Watcher must quickly launch a plan that will bring about the final confrontation with the Old Enemy.

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