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Category: Editor’s Blog

The blog posts of Black Gate Managing Editor Howard Andrew Jones and Editor John O’Neill

Locus reviews Black Gate 13

Locus reviews Black Gate 13

The June issue of Locus, the Magazine of the Science Fiction & Fantasy Field, contains this review from Contributing Editor Rich Horton, in his Locus Looks at Short Fiction column:

Black Gate‘s Spring issue is as ever stuffed with entertaining adventure fantasy, the best story this time being the longest, “St. George and the Antriders,” Mark Sumner’s concluding tale in a series about marauding antriders in an alternate 19th century Central America. Here Mr. Brown and the resourceful landowner Miss Marlowe lead a band of refugees back to the capital city where they find the corrupt governorship of the territory as menacing as the antriders.

Recommended Stories (all magazines, June)

“St. George and the Antriders,” Mark Sumner (Black Gate Spring ’09)

No online link, but Locus is available at finer bookstores everywhere, and you can buy single copies at www.locusmag.com.

The Story Is All: Ten Fiction Editors Talk Shop

The Story Is All: Ten Fiction Editors Talk Shop

cw_33Issue 33 of Clarkesworld Magazine features a round-table interview with “Ten of the top speculative fiction magazine editors,” including Black Gate‘s John O’Neill.

Clarkesworld Magazine, edited by Neil Clarke, Sean Wallace, and Cheryl Morgan, is a 2009 Hugo Award moninee for Best Semiprozine.

It was founded in 2006 and has published fiction by Robert Reed, Jeffrey Ford, Theodora Goss, Stephen Dedman, Rebecca Ore, Jeff VanderMeer, Jay Lake, Mary Robinette Kowal, Catherynne M. Valente, and many others.

The interview also includes Realms of Fantasy‘s Shawna McCarthy, Sheila Williams from Asimov’s Science Fiction, Ann VanderMeer of Weird Tales, Patrick Nielsen Hayden of Tor Books, Cat Rambo from Fantasy Magazine, Mike Resnick from Jim Baen’s Universe, Stanley Schmidt from Analog Science Fiction and Fact, Jason Sizemore of Apex Magazine, and Gordon Van Gelder of The Magazine of Fantasy and Science Fiction.

The interview was ably conducted and assembled by Jeremy L. C. Jones, who states:

Ultimately, fiction editors are the people who mine the slush pile for new voices and who push established writers to grow beyond their previous stories. They read story after story, and more pile up each day. They screen, sort, revise, and reject. They seek the new, the fresh, the familiar, the entertaining, and the weird. They discover and they miss out.

“There is no magic formula,” said Gordon Van Gelder of The Magazine of Fantasy and Science Fiction. And this holds true for writing stories, submitting stories, and editing stories.

Among other things, Jeremy asked his subjects What are some reasons why you’d reject a good story? and What does “fit” mean for your magazine?

This whole interview is a treasure trove of info for writers, whether you write science fiction, fantasy, or anything else.    — Filling Spaces

You can find the complete interview here.

Bill Ward reviews Black Gate 13

Bill Ward reviews Black Gate 13

Welcome back Bill!

We’ve missed Bill during his sabbatical from the BG blog. But that doesn’t mean he hasn’t been busy. On Sunday he posted another in his regular series of Black Gate magazine reviews. Here’s what he said about our latest issue, in part:

One look at Black Gate and you understand what makes it the leader in this field. Gorgeous cover and interior art, a huge amount of content including short stories and novellas, non-fiction, and an extensive reviews section that takes on both gaming and current fiction offerings, makes Black Gate a magazine that delivers on all cylinders…

Fans of John C. Hocking’s story in Lords of the Swords, ‘Vali’s Wound,’ will be excited to see the precursor story to that tale of vikings, ‘The Face in the Sea.’ Peadar Ó Guilín returns to Black Gate with another weird tale, ‘The Evil Eater,’ a contemporary fantasy in which a forbidden food leads to an underworld of horror. And John R. Fultz offers another strong fantasy, one of the best in the issue, with a tale of wizards and rebels in a most compellingly drawn setting in ‘Return of the Quill.’

You can find the full review here .

New Review of Black Gate 13

New Review of Black Gate 13

Long time reader Matthew Wuertz has posted a splendid review of Black Gate 13 on his blog.  Here’s what he said about “Bones in the Desert, Stones in the Sea” by Amy Tibbetts:

Aleem’s sister was alienated from the rest of her village after conceiving a half-breed child from one of the uttuk pillagers because she sought to carry it to full term. Aleem arrives after her death that occurred during childbirth, and he must deal with the tragic loss of his sister as well as figure out the most merciful way to kill her offspring.

I felt like this was the heart of the issue. A brother torn by the loss of a sister he’d had little contact with once they became adults, forced to confront his duties of honoring her wishes to have a child that she conceived out of rape. This was a really moving piece that seemed to go beyond just the story itself, one that I’d like to see up for an award.

And “The Merchant of Loss” by Justin Stanchfield and Mikal Trimm:

Galen brings a wagon of strange wares into the Bitter Hills, an assorted collection of “effluvia of daily life.” He encounters a secretive woman who seeks a trade between the breath of her name and a locked box from Galen’s wagon.

This was my favorite story of the issue. Haunting, captivating and engaging. The story grabbed me and pulled me through to the end.

You can find the full review at matthewwuertz.blogspot.com/2009/04/black-gate-issue-13.html.

Thanks Matthew! Glad you enjoyed the issue.

Write your own review, and let us know about it, and we’ll post it here for others to enjoy.

A Letter from the Publisher

A Letter from the Publisher

If you’ve been paying attention to the field’s short fiction markets, you’ve seen a lot of bad news recently. Some of the biggest magazines in the industry are changing owners, cutting frequency, or closing entirely. Ominous trends indeed for those of us who love short fantasy fiction.

I want to make it clear that Black Gate isn’t going anywhere. We made the decision years ago to grow slowly, publish when we could afford to, and invest to make the magazine the best it could be. It’s sometimes been a bumpy ride, but the result is that we’re completely debt free, in solid financial shape and growing nicely.

Our new website, designed by Leo Grin and executed and ably managed by Howard Andrew Jones & Dave Munger, has brought in new readers from around the world. The magazine has more subscribers than at any time in our history. Best of all, we’re now selling PDF versions online, and gradually making our complete back issue catalog available in PDF format for just $4.95 each. Try them out if you’re interested in getting some fantastic reading at a great price.

As we recently announced in Black Gate 13, our official publication frequency is now twice a year, in the Spring and Fall.  What’s coming in our next few issues?  A great deal – including a new tale of Giliead and Ilias from Martha Wells, the return of Morlock the Maker by James Enge, a novella of Lovecraftian horror from Michael Shea, and terrific new fiction from Nina Kiriki Hoffman, E.E. Knight, Chris Willrich, James Stoddard, Darrell Schweitzer, Frederic S. Durbin, John C. Hocking, Harry Connolly, David B. Coe, Howard Andrew Jones, Todd McAulty, John Fultz, Peadar Ó Guilín, and many more.

I want to take a minute to thank you for your support. We’re proud to be thriving in an economy that has resulted in so many magazine causalities, but the truth is we wouldn’t have survived this long without you. Your letters and support mean a lot. We deeply appreciate it.

John O’Neill
Editor & Publisher
Black Gate

Black Gate 12

Black Gate 12

A final onceover of Black Gate 12 has kept me from finishing up the lengthy sword-and-sorcery examination I’ve been conducting in my recent essays. I hope to get back to it next week.

In the meantime, here’s a nifty recent essay from Charles Saunders on the origin of his sword-and-sorcery character, Imaro:

And here’s a sneak peek* at the blurbs from the Table of Contents in Black Gate 12. Writing those blurbs is a fun perk to the magazine, and is done in combination with John. John usually writes really nifty ones like “If you like stories with verbs, then this one’s got plenty!” Okay, not really; he was writing catchy blurbs long before I came on staff. It’s good fun to be involved in writing them, though. It’s the pulpiest thing I get to do.

“Oblivion is the Sweetest Wine” — John R. Fultz
The spider haunted towers held untold riches – and a terrifying secret.

“Payment in Full” — James Enge
In which Morlock the Maker faces slavers, golems, sandboys… and the Byzantine trap of an old nemesis.

“Houses of the Dead” — Martha Wells
There were no bodies. Only the empty village, the rumors of wizardry… and, of course, the ghouls.

“The Wily Thing” — Constance Cooper
A desperate client, an unusual bayou town, and a far more unusual object… a tale of things better left undisturbed.

“The Soldiers of Serenity” — Todd McAulty
He had 24 hours to save his entire team from corporate “downsizing” and far less to discover why he was being stalked by a ghost.

“Knives Under the Spring Moon” — Ed Carmien
Kris found herself amongst the outlaws, and in a deadly fight for her life with her oldest enemy.

“Whispers from the Stone” — Howard Andrew Jones
The ruins of Assyria held many secrets – but none so deadly as that which Dabir and Asim discovered amongst the stones.

Black Gate Fantasy Classic “Tumithak and the Ancient World” — Charles R. Tanner
The thrilling conclusion to the epic saga of Tumithak! Tumithak races to rescue his kidnapped wife and son, only to become embroiled in a fiendish scheme to drive humanity back to the tunnels under the earth…

Plus book and game reviews, Knights of the Dinner Table, John’s editorial, and a solitaire role-playing game from Dark City Games!

Howard

* I have absolutely got to stop using the expression “sneak peek” because I always spell “peek” “peak” the first go around. This time I caught it within twenty minutes of the post and fixed it. Sometimes it languishes there for days. And, honest to God, I’ve been a professional editor for more than a dozen years. Sheesh.
Revisiting the New Edge: Honing the New Edge, Part 2

Revisiting the New Edge: Honing the New Edge, Part 2

When I first wrote about the New Edge back in an editorial for the Flashing Swords e-zine, there were a number of bloggers who LOUDLY misinterpreted what the crafters of the manifesto and I were after. One proclaimed that we must not be in touch with modern fiction; after all, writer A had just written a novel with some sword-and-sorcery in it a few years back, so, see, the genre was alive and well!

Anyone who’s been trying to get sword-and-sorcery published knows better. First, there’s really not much sword-and-sorcery in long form. Write me with examples if you want, but those examples are the exception, not the rule. And short fiction markets, well, those have been unwelcoming and hostile to sword-and-sorcery for a very, very long time. Ask anyone who’s been trying to get it published. I’m not talking about the bad stuff, either; I’m talking about talented authors. Take James Enge, whose Morlock stories were routinely bounced before John O’Neill pulled him out of Black Gate’s submission pile. Those of us who write sword-and-sorcery have been duking it out in the trenches, fighting for a place in the small press and dreaming that the larger magazines that claimed to accept sword-and-sorcery on their guidelines pages really would.

Sword-and-sorcery has been down and out for so long that it has often survived in a bastardized form by parodying itself. Writers who claim to craft it have had to do so with sly winks and nods, looking the while straight into the camera to let the audience know it’s all just a giggle. The parodies, the mocking irony, the humorous send-ups; they have all the charm and finesse of a man who chuckles as he sneaks up to kick a sleeping dog.

To be new, to be fresh, we must throw off the shackles of those who have tried to remold the genre to be respectable, and we must step past those who hoped to de-fang it to apologize for the genre’s faults and bad practitioners. That is not to advocate being humorless. Fritz Leiber and Clark Ashton Smith and Jack Vance and Roger Zelazny (and others) all employ both humor and irony in their works. And lest we forget, no matter the stereotype, Robert E. Howard’s Conan could crack a smile. These writers, though, wove the humor, the irony, through their work. The story was still paramount. They were trying to please the same sort of audience who gathered at the foot of ancient storytellers, not the young critic who lurked on the edges of the campfire, sneering at the conceits of the story, or the notion that anyone would really want to hear about heroes and brave deeds.

It might be that those critics were sneering for a reason, of course; it might be that they wanted to spread their wings and try new things and were angry that they had no forum that would take them. Once upon a time, they were the minority. They were the rebels yearning to break old forms. Once upon a time, when the short fiction magazines offered nothing but adventure fiction, I might have joined them, or at least experimented a little bit along with them. Maybe you would have tried it too.

Those rebels overthrew the evil empire, drove out its adherents, and assumed the throne. But the rebellious work that daringly flew in the face of all the sword-slinging, raygun-blasting adventure fiction has transformed into the kind of intractable behemoth it fought so hard to overcome. Now, all too often, it is only those flavors that we find in short fiction markets. It might be that this change in featured fiction has something to do with declining magazine readership, but there are so many other factors involved in declining readership that this point would be difficult to prove. No matter: you will never convince me that the shift in publishing preferences and decline in readership are unrelated.

For quite some time now, poets and artists and musicians and writers have been struggling against the crushing judgment that art that resembles things, poetry that scans and rhymes and tells stories, music that’s actually melodic, and stories about heroism are unrefined, staid, and unworthy of notice. Despite the weight of all prior human artistic achievement, despite basic common sense, we’ve sheepishly bowed our heads and gone along with it.

Maybe a lot of human behavior is petty and small. Maybe a lot of people and events leave us bemused and saddened and feeling powerless. But even if that’s true it doesn’t mean that we need to drown in tales of powerless people emoting their woes, or that it is good for us to subsist only upon that fiction (or that we are childish if we don’t find satisfaction reading it!). No; if those things are true then we have all the more reason to need stories of heroes — stories of men and women who stood up when the odds and the gods and even their dearest friends and family seemed against them and did the right thing anyway.

We’ve been conditioned to believe that there aren’t any real heroes and that everyone’s in it for themselves; we’ve been trained to be skeptical and ironic and detached and sarcastic and hip. Yet even as we sneer and laugh with our friends, we know it’s a lie. Heroes really are out there. They’ve lived and breathed and sacrificed right here on this very Earth, and some of them are still at it. Students of history know them. Sometimes we can even find them covered by our local news stations. Stories of heroes, not of dejected mopers, have inspired us since the dawn of humanity, and we should not be embarrassed if they continue to fire our imagination.

I do not say that turnabout is fair play; I do not advocate overthrowing the current mindset with an older one. But I do say that all short fiction has a place. Sword-and-sorcery and other tales of high adventure should no longer be cast out from the camp fire, or given only grudging room there, like a crazy uncle with fleas. We have not outgrown these stories, no matter what some would have you think. You know in your hearts we need them still.

Coming Soon: Part 3

Howard

Revisiting the New Edge: Honing the New Edge, Part 1

Revisiting the New Edge: Honing the New Edge, Part 1

Black Gate 12 is off to the printer, and when it returns, I think no further evidence need be presented that this is the truest home for sword-and-sorcery in a modern print magazine. With that in mind, I thought it high time to revisit The New Edge manifesto.

When I helmed Flashing Swords I sat down with William King and John C. Hocking, and, later, Tom Floyd and C. L. Werner, and together we hashed out an outline for what we thought ought to be the paradigms for new sword-and-sorcery fiction (or, if you want to cast the net a little wider, for heroic fiction). A tremendous amount of support flooded in, but so to did some vitriol. Some of those bad reactions came from purposeful misreads, and some from a knee-jerk reaction to our use of the term sword-and-sorcery. And some people out there just delight in being snarky.

I’ve been meaning to take another look at those paradigms for months and was inspired to expand the manifesto after I saw an essay from Martin Zornhau. This time I won’t be as shocked by the barbs.

Before I venture into the manifesto, though, I want to briefly revisit the tenets of sword-and-sorcery, and what makes it different from other fantasy, by looking at the environment, the protagonists, the obstacles, and story structure. These bullet points and the following paragraphs are how I define the genre, with a little help from John Hocking, William King, Robert Rhodes, and John “The Gneech” Robey.

  • The Environment: Sword-and-sorcery fiction takes place in lands different from our own, where technology is relatively primitive, allowing the protagonists to overcome their martial obstacles face-to-face. Magic works, but seldom at the behest of the heroes. More often sorcery is just one more obstacle used against them and is usually wielded by villains or monsters. The landscape is exotic; either a different world, or far corners of our own.
  • The Protagonists: The heroes live by their cunning or brawn, frequently both. They are usually strangers or outcasts, rebels imposing their own justice on the wilds or the strange and decadent civilizations which they encounter. They are usually commoners or barbarians; should they hail from the higher ranks of society then they are discredited, disinherited, or come from the lower ranks of nobility (the lowest of the high).
  • Obstacles: Sword-and-sorcery’s protagonists must best fantastic dangers, monstrous horrors, and dark sorcery to earn riches, astonishing treasure, the love of dazzling members of the opposite sex, or the right to live another day.
  • Structure: Sword-and-sorcery is usually crafted with traditional structure. Stream-of-consciousness, slice-of-life, or any sort of experimental narrative effects, when they appear, are methods used to advance the plot, rather than ends in themselves. A tale of sword-and-sorcery has a beginning, middle, and end; a problem and solution; a climax and resolution. Most important of all, sword-and-sorcery moves at a headlong pace and overflows with action and thrilling adventure.

The protagonists in sword-and-sorcery fiction are most often thieves, mercenaries, or barbarians struggling not for worlds or kingdoms, but for their own gain or mere survival. They are rebels against authority, skeptical of civilization and its rulers and adherents. While the strengths and skills of sword-and-sorcery heroes are romanticized, their exploits take place on a very different stage from one where lovely princesses, dashing nobles, and prophesied saviors are cast as the leads. Sword-and-sorcery heroes face more immediate problems than those of questing kings. They are cousins of the lone gunslingers of American westerns and the wandering samurai of Japanese folklore, traveling through the wilderness to right wrongs or simply to earn food, shelter, and coin. Unknown or hazardous lands are an essential ingredient of the genre, and if its protagonists should chance upon inhabited lands, they are often strangers to either the culture or civilization itself.

Sword-and-sorcery distances itself further from high or epic fantasy by adopting a gritty, realistic tone that creates an intense, often grim, sense of realism seemingly at odds with a fantasy setting. This vein of hardboiled realism casts the genre’s fantastic elements in an entirely new light, while rendering characters and conflict in a much more immediate fashion. Sword-and-sorcery at times veers into dark, fatalistic territory reminiscent of the grimmer examples of noir-crime fiction. This takes the fantasy genre, the most popular examples of which might be characterized as bucolic fairy tales with pre-ordained happy endings, and transposes a bleak, essentially urban style upon it with often startling effect.

Part 2 Coming Soon

Howard

Get Out the Vote

Get Out the Vote

I may be addressing a small number of folk here, but I wanted to call attention to a few folks who I think deserve some credit. So… if you happen to have attended the 2006 or 2007 World Fantasy Convention and are in the mood to vote for such categories as Life Achievement, I hope you’ll lend me your ears.

Here’s who I’ll be voting for, Life Achievement wise — Glenn Lord. Who’s that, and why should we care? Well, Glenn Lord’s the man who tracked down, on his own initiative, hundreds of Robert E. Howard stories and texts in the 1950s. He then safeguarded those texts for many decades and eventually became the agent for the Howard heirs — not because of any desire for self-aggrandizement, but because he cared deeply for the stories. Without what has been a lifetime of work on Lord’s part, numerous stories would now be lost, and outlines, alternate takes, correspondance, and other matters would not be available to scholars. Fantasy fans owe him a big thanks, and the least we can do is vote him this award.

You can’t just drop by and vote for one category, though. So allow me to make another suggestion — I’ll be voting for Leo Grin in Special Award, non-professional. Leo runs the Black Gate web site, but he’s up for nomination again this year (third year!) because of his sterling work on The Cimmerian, the journal of Robert E. Howard studies. If you want some small idea of the quality work he does, drop by The Cimmerian web site.

Here’s where to find a ballot (read the fine-print on the ballot — you can e-mail it once you know the categegories). Don’t delay, though. I believe votes can only be made through the end of June!

I’ve got a stack of interesting things to post — I hope to upload more things later this week.

best,
Howard

Black Gate 12, Morlock, and Other Musings

Black Gate 12, Morlock, and Other Musings

1. I finished proofing Black Gate 12 and will be dropping the pages with corrections in the mail around noon. You’d probably expect me to say this, but it’s my favorite issue yet. All but one of the entries is a fantasy adventure piece, which is about the perfect ratio. Those of you who want to see Black Gate as the home for exciting sword-and-sorcery and heroic fiction should rejoice. If you don’t want to see that, don’t hold it against me. There’s plenty of magazines NOT offering adventure stories. Really. Some are pretty good, too. Don’t complain to me; go read those and point your friends who DO like adventure our way.

2. John will make the corrections and ship it to the printer, and launch promptly into prep work for number 13. In the meantime, yours truly is going to take a whack at layout of number 14. It will speed everything up if both John and myself can be relied upon to lay out the magazine, and if I’m working on 14 it gives me more time to learn the program.

3. I’ve been reading more and more Morlock these days. James Enge has a new Morlock tale in this issue of Black Gate, and I had two more in my in box that I read last night, so I’ve had three more Morlock tales this week than almost anyone else. I feel like a guy who got let into the kitchens of some posh restaurant to sample the finest meals before they were introduced to the rest of the world.

4. I’ve been re-reading some texts for historical research on the Abbassid Caliphate. You know, Thousand and One Nights era Baghdad. What to do when one source says ALL men were wearing turbans, and another that says turbans were optional? What to do when one calls the outer layer of clothing a diraa and the other calls it a jubba? More cross referencing, of course. Sources on the period in English are scarce. Perhaps I should get back to learning French beyond counting exercises and tourist information.

5. I have a novel out making the rounds. I grew accustomed some years back to the fact that publishing moves at the speed of slow, so I don’t think too much about a manuscript out there until at least three months have gone by. I figure a year with an agent or publisher probably means it’s time for a query. If anyone else has opinions out there on that, I’d love to hear it. Unfortunately, I’m not even at the six months spot with either the agent or the publisher considering the book, so I shouldn’t have my curiosity up. But I do. No news is good news, right?

6. Work continues apace on my Dabir and Asim novel. The break away from mist novel 2 has gotten me liking the whole mist world again (I needed either a pat on the back or a breath of fresh air) but in absence of any movement with mist novel 1 I’m going to keep cranking on the Dabir and Asim novel, which I’m really enjoying. If someone comes knocking about mist world 1, I have an outline and over 30 k of text roughed out on mist 2, so I’m in what I think is respectable shape. I must admit, however, to giving some thought to “branding.” As I’ve said, I consistently sell Dabir and Asim, and the stories helped land me this Black Gate gig. If those stories are a wedge in to publishing, maybe I should keep hammering away with them, hence the novel. Maybe writing of other characters and settings, much as I like them, isn’t as smart as creating a “brand” and honing that and getting it out there until it’s established. I would say if rather than until, but I would tell myself and other writers to practice craft and believe in yourself. Not because I’m promoting arrogance, but because we need to believe in our work if it’s going to shine, and because the world, honestly, doesn’t really care that much and a writer has to learn that and live with it and find support from within. We also have to work hard on our craft, but that’s a whole separate post.

7. We have a huge number of reviews in the queue. I’m not sure about the monthly game column now, as I’d like these book reviews to come out sooner rather than later. Maybe I’ll take a vote. How many of you want a monthly game column? Maybe bi-monthly is the way to go.

Howard